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Searched refs:EGL_NO_DISPLAY (Results 1 – 25 of 72) sorted by relevance

123

/frameworks/base/libs/hwui/renderthread/
DEglManager.cpp83 , mEglDisplay(EGL_NO_DISPLAY) in EglManager()
96 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, in initialize()
158 return mEglDisplay != EGL_NO_DISPLAY; in hasEglContext()
204 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, in createPBufferSurface()
248 if (mEglDisplay == EGL_NO_DISPLAY) return; in destroy()
258 mEglDisplay = EGL_NO_DISPLAY; in destroy()
/frameworks/av/cmds/screenrecord/
DEglWindow.cpp103 if (mEglDisplay == EGL_NO_DISPLAY) { in eglSetupContext()
160 if (mEglDisplay != EGL_NO_DISPLAY) { in eglRelease()
173 mEglDisplay = EGL_NO_DISPLAY; in eglRelease()
DEglWindow.h35 mEglDisplay(EGL_NO_DISPLAY), in EglWindow()
/frameworks/native/opengl/tests/tritex/
Dtritex.cpp132 if ( (eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY ) in init_gl_surface()
171 if (eglDisplay != EGL_NO_DISPLAY) in free_gl_surface()
173 eglMakeCurrent( EGL_NO_DISPLAY, EGL_NO_SURFACE, in free_gl_surface()
178 eglDisplay = EGL_NO_DISPLAY; in free_gl_surface()
/frameworks/native/libs/gui/
DGLConsumer.cpp167 mEglDisplay(EGL_NO_DISPLAY), in GLConsumer()
196 mEglDisplay(EGL_NO_DISPLAY), in GLConsumer()
504 if (mEglDisplay == EGL_NO_DISPLAY) { in bindTextureImageLocked()
562 if (mEglDisplay == EGL_NO_DISPLAY) { in checkAndUpdateEglStateLocked()
570 if (mEglDisplay != dpy || dpy == EGL_NO_DISPLAY) { in checkAndUpdateEglStateLocked()
616 if (mEglDisplay != dpy && mEglDisplay != EGL_NO_DISPLAY) { in detachFromContext()
626 if (dpy != EGL_NO_DISPLAY && ctx != EGL_NO_CONTEXT) { in detachFromContext()
635 mEglDisplay = EGL_NO_DISPLAY; in detachFromContext()
661 if (dpy == EGL_NO_DISPLAY) { in attachToContext()
1017 if (mEglDisplay != dpy || mEglDisplay == EGL_NO_DISPLAY) { in doGLFenceWaitLocked()
[all …]
DBufferItemConsumer.cpp104 err = releaseBufferLocked(item.mSlot, item.mGraphicBuffer, EGL_NO_DISPLAY, in releaseBuffer()
/frameworks/native/opengl/tests/gl_basic/
Dgl_basic.cpp223 if ( (eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY ) in init_gl_surface()
282 if (eglDisplay != EGL_NO_DISPLAY) in free_gl_surface()
284 eglMakeCurrent( EGL_NO_DISPLAY, EGL_NO_SURFACE, in free_gl_surface()
289 eglDisplay = EGL_NO_DISPLAY; in free_gl_surface()
/frameworks/native/opengl/tests/angeles/include/GLES/
Degltypes.h19 #define EGL_NO_DISPLAY ((EGLDisplay)0) macro
/frameworks/native/libs/gui/tests/
DBufferQueue_test.cpp417 ASSERT_EQ(OK, mConsumer->releaseBuffer(newSlot, 0, EGL_NO_DISPLAY, in TEST_F()
597 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F()
640 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F()
670 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F()
719 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F()
853 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F()
907 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F()
923 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F()
932 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F()
936 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F()
[all …]
DGLTest.h39 mEglDisplay(EGL_NO_DISPLAY), in GLTest()
DStreamSplitter_test.cpp112 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F()
185 item.mFrameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, in TEST_F()
DSurfaceTextureClient_test.cpp39 mEglDisplay(EGL_NO_DISPLAY), in SurfaceTextureClientTest()
64 ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay); in SetUp()
151 ASSERT_NE(EGL_NO_DISPLAY, dpy); in TEST_F()
725 mEglDisplay(EGL_NO_DISPLAY), in MultiSurfaceTextureClientTest()
739 ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay); in SetUp()
788 if (mEglDisplay != EGL_NO_DISPLAY) { in TearDown()
/frameworks/native/opengl/tools/glgen/stubs/egl/
DEGL14cHeader.cpp89 …= _env->NewObject(egldisplayClass, egldisplayConstructor, reinterpret_cast<jlong>(EGL_NO_DISPLAY)); in nativeClassInit()
125 (EGLDisplay)handle == EGL_NO_DISPLAY) { in toEGLHandle()
/frameworks/native/cmds/flatland/
DGLHelper.cpp28 mDisplay(EGL_NO_DISPLAY), in GLHelper()
43 if (mDisplay == EGL_NO_DISPLAY) { in setUp()
114 if (mDisplay != EGL_NO_DISPLAY) { in tearDown()
127 mDisplay = EGL_NO_DISPLAY; in tearDown()
/frameworks/base/media/mca/filterfw/native/core/
Dgl_env.cpp38 : display_(EGL_NO_DISPLAY), in GLEnv()
85 display_ != EGL_NO_DISPLAY); in IsInitialized()
125 (display() != EGL_NO_DISPLAY) && in InitWithCurrentContext()
/frameworks/native/services/surfaceflinger/DisplayHardware/
DFramebufferSurface.cpp166 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR); in nextBuffer()
224 mPreviousBuffer, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR); in nextBuffer()
/frameworks/base/opengl/java/com/google/android/gles_jni/
DEGLImpl.java111 return EGL10.EGL_NO_DISPLAY; in eglGetDisplay()
131 return EGL10.EGL_NO_DISPLAY; in eglGetCurrentDisplay()
/frameworks/native/include/gui/
DBufferSlot.h178 mEglDisplay(EGL_NO_DISPLAY), in BufferSlot()
DIGraphicBufferConsumer.h137 return releaseBuffer(buf, frameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, releaseFence); in releaseHelper()
/frameworks/native/opengl/tests/EGLTest/
DEGL_test.cpp63 mEglDisplay(EGL_NO_DISPLAY) { in EGLTest()
68 ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay); in SetUp()
/frameworks/native/services/surfaceflinger/tests/hwc2/
DHwc2TestBuffer.cpp116 : mEglDisplay(EGL_NO_DISPLAY), in Hwc2TestEglManager()
130 if (mEglDisplay == EGL_NO_DISPLAY) return false; in initialize()
212 if (mEglDisplay == EGL_NO_DISPLAY) in cleanup()
/frameworks/native/opengl/tests/gl_perf/
Dgl2_perf.cpp77 if (dpy == EGL_NO_DISPLAY) { in main()
/frameworks/native/opengl/libs/EGL/
Degl_display.cpp120 if (cnx->dso && disp.dpy == EGL_NO_DISPLAY) { in getDisplay()
123 if (dpy == EGL_NO_DISPLAY) { in getDisplay()
/frameworks/base/libs/hwui/hwui/
DBitmap.cpp131 EGLDisplay mDisplay = EGL_NO_DISPLAY;
151 EGLDisplay mDisplay = EGL_NO_DISPLAY;
175 LOG_ALWAYS_FATAL_IF(display == EGL_NO_DISPLAY, in uploadBitmapToGraphicBuffer()
/frameworks/base/core/java/android/hardware/camera2/legacy/
DSurfaceTextureRenderer.java66 private EGLDisplay mEGLDisplay = EGL14.EGL_NO_DISPLAY;
422 if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) { in configureEGLContext()
495 if (mEGLDisplay != EGL14.EGL_NO_DISPLAY) { in releaseEGLContext()
519 mEGLDisplay = EGL14.EGL_NO_DISPLAY; in releaseEGLContext()

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