Searched refs:m_wb (Results 1 – 2 of 2) sorted by relevance
34 m_wb.blendingType = BLEND_TYPE_NONE; in Blend()48 this->m_wb.blendingType = blendingType; in initialize()49 this->m_wb.stripType = stripType; in initialize()51 m_wb.blendRange = m_wb.blendRangeUV = BLEND_RANGE_DEFAULT; in initialize()52 m_wb.nlevs = m_wb.blendRange; in initialize()53 m_wb.nlevsC = m_wb.blendRangeUV; in initialize()55 if (m_wb.nlevs <= 0) m_wb.nlevs = 1; // Need levels for YUV processing in initialize()56 if (m_wb.nlevsC > m_wb.nlevs) m_wb.nlevsC = m_wb.nlevs; in initialize()58 m_wb.roundoffOverlap = 1.5; in initialize()64 …m_pFrameYPyr = PyramidShort::allocatePyramidPacked(m_wb.nlevs, (unsigned short) width, (unsigned s… in initialize()[all …]
92 BlendParams m_wb; variable