1 /*
2  * Copyright (C) 2014 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "side_effects_analysis.h"
18 
19 namespace art {
20 
Run()21 void SideEffectsAnalysis::Run() {
22   // Inlining might have created more blocks, so we need to increase the size
23   // if needed.
24   block_effects_.resize(graph_->GetBlocks().size());
25   loop_effects_.resize(graph_->GetBlocks().size());
26 
27   // In DEBUG mode, ensure side effects are properly initialized to empty.
28   if (kIsDebugBuild) {
29     for (HBasicBlock* block : graph_->GetReversePostOrder()) {
30       SideEffects effects = GetBlockEffects(block);
31       DCHECK(effects.DoesNothing());
32       if (block->IsLoopHeader()) {
33         effects = GetLoopEffects(block);
34         DCHECK(effects.DoesNothing());
35       }
36     }
37   }
38 
39   // Do a post order visit to ensure we visit a loop header after its loop body.
40   for (HBasicBlock* block : graph_->GetPostOrder()) {
41     SideEffects effects = SideEffects::None();
42     // Update `effects` with the side effects of all instructions in this block.
43     for (HInstructionIterator inst_it(block->GetInstructions()); !inst_it.Done();
44          inst_it.Advance()) {
45       HInstruction* instruction = inst_it.Current();
46       effects = effects.Union(instruction->GetSideEffects());
47       // If all side effects are represented, scanning further will not add any
48       // more information to side-effects of this block.
49       if (effects.DoesAll()) {
50         break;
51       }
52     }
53 
54     block_effects_[block->GetBlockId()] = effects;
55 
56     if (block->IsLoopHeader()) {
57       // The side effects of the loop header are part of the loop.
58       UpdateLoopEffects(block->GetLoopInformation(), effects);
59       HBasicBlock* pre_header = block->GetLoopInformation()->GetPreHeader();
60       if (pre_header->IsInLoop()) {
61         // Update the side effects of the outer loop with the side effects of the inner loop.
62         // Note that this works because we know all the blocks of the inner loop are visited
63         // before the loop header of the outer loop.
64         UpdateLoopEffects(pre_header->GetLoopInformation(), GetLoopEffects(block));
65       }
66     } else if (block->IsInLoop()) {
67       // Update the side effects of the loop with the side effects of this block.
68       UpdateLoopEffects(block->GetLoopInformation(), effects);
69     }
70   }
71   has_run_ = true;
72 }
73 
GetLoopEffects(HBasicBlock * block) const74 SideEffects SideEffectsAnalysis::GetLoopEffects(HBasicBlock* block) const {
75   DCHECK(block->IsLoopHeader());
76   return loop_effects_[block->GetBlockId()];
77 }
78 
GetBlockEffects(HBasicBlock * block) const79 SideEffects SideEffectsAnalysis::GetBlockEffects(HBasicBlock* block) const {
80   return block_effects_[block->GetBlockId()];
81 }
82 
UpdateLoopEffects(HLoopInformation * info,SideEffects effects)83 void SideEffectsAnalysis::UpdateLoopEffects(HLoopInformation* info, SideEffects effects) {
84   uint32_t id = info->GetHeader()->GetBlockId();
85   loop_effects_[id] = loop_effects_[id].Union(effects);
86 }
87 
88 }  // namespace art
89