1 /*
2  * Copyright (C) 2008 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <arpa/inet.h>
18 #include <errno.h>
19 #include <netdb.h>
20 #include <netinet/in.h>
21 #include <netinet/tcp.h>
22 #include <stdio.h>
23 #include <stdlib.h>
24 #include <string.h>
25 #include <sys/socket.h>
26 #include <sys/types.h>
27 #include <unistd.h>
28 
29 #include "android-base/stringprintf.h"
30 
31 #include "base/logging.h"
32 #include "jdwp/jdwp_priv.h"
33 
34 namespace art {
35 
36 namespace JDWP {
37 
38 static constexpr uint16_t kBasePort = 8000;
39 static constexpr uint16_t kMaxPort = 8040;
40 
41 /*
42  * JDWP network state.
43  *
44  * We only talk to one debugger at a time.
45  */
46 struct JdwpSocketState : public JdwpNetStateBase {
47   uint16_t listenPort;
48   int     listenSock;         /* listen for connection from debugger */
49 
JdwpSocketStateart::JDWP::JdwpSocketState50   explicit JdwpSocketState(JdwpState* state)
51       : JdwpNetStateBase(state),
52         listenPort(0U),
53         listenSock(-1),
54         remote_port_(0U) {
55   }
56 
57   virtual bool Accept();
58   virtual bool Establish(const JdwpOptions*);
59   virtual void Shutdown();
60   virtual bool ProcessIncoming();
61 
62  private:
63   in_addr remote_addr_;
64   uint16_t remote_port_;
65 };
66 
67 static JdwpSocketState* SocketStartup(JdwpState* state, uint16_t port, bool probe);
68 
69 /*
70  * Set up some stuff for transport=dt_socket.
71  */
InitSocketTransport(JdwpState * state,const JdwpOptions * options)72 bool InitSocketTransport(JdwpState* state, const JdwpOptions* options) {
73   uint16_t port = options->port;
74 
75   if (options->server) {
76     if (options->port != 0) {
77       /* try only the specified port */
78       state->netState = SocketStartup(state, port, false);
79     } else {
80       /* scan through a range of ports, binding to the first available */
81       for (port = kBasePort; port <= kMaxPort; port++) {
82         state->netState = SocketStartup(state, port, true);
83         if (state->netState != nullptr) {
84           break;
85         }
86       }
87     }
88     if (state->netState == nullptr) {
89       LOG(ERROR) << "JDWP net startup failed (req port=" << options->port << ")";
90       return false;
91     }
92   } else {
93     state->netState = SocketStartup(state, 0, false);
94   }
95 
96   if (options->suspend) {
97     LOG(INFO) << "JDWP will wait for debugger on port " << port;
98   } else {
99     LOG(INFO) << "JDWP will " << (options->server ? "listen" : "connect") << " on port " << port;
100   }
101 
102   return true;
103 }
104 
105 /*
106  * Initialize JDWP stuff.
107  *
108  * Allocates a new state structure.  If "port" is non-zero, this also
109  * tries to bind to a listen port.  If "port" is zero, we assume
110  * we're preparing for an outbound connection, and return without binding
111  * to anything.
112  *
113  * This may be called several times if we're probing for a port.
114  *
115  * Returns 0 on success.
116  */
SocketStartup(JdwpState * state,uint16_t port,bool probe)117 static JdwpSocketState* SocketStartup(JdwpState* state, uint16_t port, bool probe) {
118   JdwpSocketState* netState = new JdwpSocketState(state);
119   if (port == 0) {
120     return netState;
121   }
122 
123   netState->listenSock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
124   if (netState->listenSock < 0) {
125     PLOG(probe ? ::android::base::ERROR : ::android::base::FATAL) << "Socket create failed";
126     goto fail;
127   }
128 
129   /* allow immediate re-use */
130   {
131     int one = 1;
132     if (setsockopt(netState->listenSock, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one)) < 0) {
133       PLOG(probe ? ::android::base::ERROR : ::android::base::FATAL)
134           << "setsockopt(SO_REUSEADDR) failed";
135       goto fail;
136     }
137   }
138 
139   union {
140     sockaddr_in  addrInet;
141     sockaddr     addrPlain;
142   } addr;
143   addr.addrInet.sin_family = AF_INET;
144   addr.addrInet.sin_port = htons(port);
145   inet_aton("127.0.0.1", &addr.addrInet.sin_addr);
146 
147   if (bind(netState->listenSock, &addr.addrPlain, sizeof(addr)) != 0) {
148     PLOG(probe ? ::android::base::ERROR : ::android::base::FATAL)
149         << "Attempt to bind to port " << port << " failed";
150     goto fail;
151   }
152 
153   netState->listenPort = port;
154 
155   if (listen(netState->listenSock, 5) != 0) {
156     PLOG(probe ? ::android::base::ERROR : ::android::base::FATAL) << "Listen failed";
157     goto fail;
158   }
159 
160   return netState;
161 
162  fail:
163   netState->Shutdown();
164   delete netState;
165   return nullptr;
166 }
167 
168 /*
169  * Shut down JDWP listener.  Don't free state.
170  *
171  * This may be called from a non-JDWP thread as part of shutting the
172  * JDWP thread down.
173  *
174  * (This is currently called several times during startup as we probe
175  * for an open port.)
176  */
Shutdown()177 void JdwpSocketState::Shutdown() {
178   int local_listenSock = this->listenSock;
179   int local_clientSock = this->clientSock;
180 
181   /* clear these out so it doesn't wake up and try to reuse them */
182   this->listenSock = this->clientSock = -1;
183 
184   /* "shutdown" dislodges blocking read() and accept() calls */
185   if (local_listenSock != -1) {
186     shutdown(local_listenSock, SHUT_RDWR);
187     close(local_listenSock);
188   }
189   if (local_clientSock != -1) {
190     shutdown(local_clientSock, SHUT_RDWR);
191     close(local_clientSock);
192   }
193 
194   WakePipe();
195 }
196 
197 /*
198  * Disable the TCP Nagle algorithm, which delays transmission of outbound
199  * packets until the previous transmissions have been acked.  JDWP does a
200  * lot of back-and-forth with small packets, so this may help.
201  */
SetNoDelay(int fd)202 static int SetNoDelay(int fd) {
203   int on = 1;
204   int cc = setsockopt(fd, IPPROTO_TCP, TCP_NODELAY, &on, sizeof(on));
205   CHECK_EQ(cc, 0);
206   return cc;
207 }
208 
209 /*
210  * Accept a connection.  This will block waiting for somebody to show up.
211  * If that's not desirable, use checkConnection() to make sure something
212  * is pending.
213  */
Accept()214 bool JdwpSocketState::Accept() {
215   union {
216     sockaddr_in  addrInet;
217     sockaddr     addrPlain;
218   } addr;
219   socklen_t addrlen;
220   int sock;
221 
222   if (listenSock < 0) {
223     return false;       /* you're not listening! */
224   }
225 
226   CHECK_EQ(clientSock, -1);      /* must not already be talking */
227 
228   addrlen = sizeof(addr);
229   do {
230     sock = accept(listenSock, &addr.addrPlain, &addrlen);
231     if (sock < 0 && errno != EINTR) {
232       // When we call shutdown() on the socket, accept() returns with
233       // EINVAL.  Don't gripe about it.
234       if (errno == EINVAL) {
235         if (VLOG_IS_ON(jdwp)) {
236           PLOG(ERROR) << "accept failed";
237         }
238       } else {
239         PLOG(ERROR) << "accept failed";
240         return false;
241       }
242     }
243   } while (sock < 0);
244 
245   remote_addr_ = addr.addrInet.sin_addr;
246   remote_port_ = ntohs(addr.addrInet.sin_port);
247   VLOG(jdwp) << "+++ accepted connection from " << inet_ntoa(remote_addr_) << ":" << remote_port_;
248 
249   clientSock = sock;
250   SetAwaitingHandshake(true);
251   input_count_ = 0;
252 
253   VLOG(jdwp) << "Setting TCP_NODELAY on accepted socket";
254   SetNoDelay(clientSock);
255 
256   if (!MakePipe()) {
257     return false;
258   }
259 
260   return true;
261 }
262 
263 /*
264  * Create a connection to a waiting debugger.
265  */
Establish(const JdwpOptions * options)266 bool JdwpSocketState::Establish(const JdwpOptions* options) {
267   union {
268     sockaddr_in  addrInet;
269     sockaddr     addrPlain;
270   } addr;
271   hostent* pEntry;
272 
273   CHECK(!options->server);
274   CHECK(!options->host.empty());
275   CHECK_NE(options->port, 0);
276 
277   /*
278    * Start by resolving the host name.
279    */
280 #if defined(__linux__)
281   // Initial size of the work buffer used in gethostbyname_r.
282   //
283   // The call to gethostbyname_r below requires a user-allocated buffer,
284   // the size of which depends on the system. The initial implementation
285   // used to use a 128-byte buffer, but that was not enough on some
286   // systems (maybe because of IPv6), causing failures in JDWP host
287   // testing; thus it was increased to 256.
288   //
289   // However, we should not use a fixed size: gethostbyname_r's
290   // documentation states that if the work buffer is too small (i.e. if
291   // gethostbyname_r returns `ERANGE`), then the function should be
292   // called again with a bigger buffer. Which we do now, starting with
293   // an initial 256-byte buffer, and doubling it until gethostbyname_r
294   // accepts this size.
295   static constexpr size_t kInitialAuxBufSize = 256;
296 
297   std::vector<char> auxBuf(kInitialAuxBufSize);
298   hostent he;
299   int error;
300   int cc;
301   while ((cc = gethostbyname_r(
302              options->host.c_str(), &he, auxBuf.data(), auxBuf.size(), &pEntry, &error))
303          == ERANGE) {
304     // The work buffer `auxBuf` is too small; enlarge it.
305     auxBuf.resize(auxBuf.size() * 2);
306   }
307   if (cc != 0 || pEntry == nullptr) {
308     LOG(WARNING) << "gethostbyname_r('" << options->host << "') failed: " << hstrerror(error);
309     return false;
310   }
311 #else
312   h_errno = 0;
313   pEntry = gethostbyname(options->host.c_str());
314   if (pEntry == nullptr) {
315     PLOG(WARNING) << "gethostbyname('" << options->host << "') failed";
316     return false;
317   }
318 #endif
319 
320   /* copy it out ASAP to minimize risk of multithreaded annoyances */
321   memcpy(&addr.addrInet.sin_addr, pEntry->h_addr, pEntry->h_length);
322   addr.addrInet.sin_family = pEntry->h_addrtype;
323 
324   addr.addrInet.sin_port = htons(options->port);
325 
326   LOG(INFO) << "Connecting out to " << inet_ntoa(addr.addrInet.sin_addr) << ":"
327             << ntohs(addr.addrInet.sin_port);
328 
329   /*
330    * Create a socket.
331    */
332   clientSock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
333   if (clientSock < 0) {
334     PLOG(ERROR) << "Unable to create socket";
335     return false;
336   }
337 
338   /*
339    * Try to connect.
340    */
341   if (connect(clientSock, &addr.addrPlain, sizeof(addr)) != 0) {
342     PLOG(ERROR) << "Unable to connect to " << inet_ntoa(addr.addrInet.sin_addr) << ":"
343                 << ntohs(addr.addrInet.sin_port);
344     close(clientSock);
345     clientSock = -1;
346     return false;
347   }
348 
349   LOG(INFO) << "Connection established to " << options->host << " ("
350             << inet_ntoa(addr.addrInet.sin_addr) << ":" << ntohs(addr.addrInet.sin_port) << ")";
351   SetAwaitingHandshake(true);
352   input_count_ = 0;
353 
354   SetNoDelay(clientSock);
355 
356   if (!MakePipe()) {
357     return false;
358   }
359 
360   return true;
361 }
362 
363 /*
364  * Process incoming data.  If no data is available, this will block until
365  * some arrives.
366  *
367  * If we get a full packet, handle it.
368  *
369  * To take some of the mystery out of life, we want to reject incoming
370  * connections if we already have a debugger attached.  If we don't, the
371  * debugger will just mysteriously hang until it times out.  We could just
372  * close the listen socket, but there's a good chance we won't be able to
373  * bind to the same port again, which would confuse utilities.
374  *
375  * Returns "false" on error (indicating that the connection has been severed),
376  * "true" if things are still okay.
377  */
ProcessIncoming()378 bool JdwpSocketState::ProcessIncoming() {
379   int readCount;
380 
381   CHECK_NE(clientSock, -1);
382 
383   if (!HaveFullPacket()) {
384     /* read some more, looping until we have data */
385     errno = 0;
386     while (1) {
387       int selCount;
388       fd_set readfds;
389       int maxfd = -1;
390       int fd;
391 
392       FD_ZERO(&readfds);
393 
394       /* configure fds; note these may get zapped by another thread */
395       fd = listenSock;
396       if (fd >= 0) {
397         FD_SET(fd, &readfds);
398         if (maxfd < fd) {
399           maxfd = fd;
400         }
401       }
402       fd = clientSock;
403       if (fd >= 0) {
404         FD_SET(fd, &readfds);
405         if (maxfd < fd) {
406           maxfd = fd;
407         }
408       }
409       fd = wake_pipe_[0];
410       if (fd >= 0) {
411         FD_SET(fd, &readfds);
412         if (maxfd < fd) {
413           maxfd = fd;
414         }
415       } else {
416         LOG(INFO) << "NOTE: entering select w/o wakepipe";
417       }
418 
419       if (maxfd < 0) {
420         VLOG(jdwp) << "+++ all fds are closed";
421         return false;
422       }
423 
424       /*
425        * Select blocks until it sees activity on the file descriptors.
426        * Closing the local file descriptor does not count as activity,
427        * so we can't rely on that to wake us up (it works for read()
428        * and accept(), but not select()).
429        *
430        * We can do one of three things: (1) send a signal and catch
431        * EINTR, (2) open an additional fd ("wake pipe") and write to
432        * it when it's time to exit, or (3) time out periodically and
433        * re-issue the select.  We're currently using #2, as it's more
434        * reliable than #1 and generally better than #3.  Wastes two fds.
435        */
436       selCount = select(maxfd + 1, &readfds, nullptr, nullptr, nullptr);
437       if (selCount < 0) {
438         if (errno == EINTR) {
439           continue;
440         }
441         PLOG(ERROR) << "select failed";
442         goto fail;
443       }
444 
445       if (wake_pipe_[0] >= 0 && FD_ISSET(wake_pipe_[0], &readfds)) {
446         if (listenSock >= 0) {
447           LOG(ERROR) << "Exit wake set, but not exiting?";
448         } else {
449           VLOG(jdwp) << "Got wake-up signal, bailing out of select";
450         }
451         goto fail;
452       }
453       if (listenSock >= 0 && FD_ISSET(listenSock, &readfds)) {
454         LOG(INFO) << "Ignoring second debugger -- accepting and dropping";
455         union {
456           sockaddr_in   addrInet;
457           sockaddr      addrPlain;
458         } addr;
459         socklen_t addrlen;
460         int tmpSock;
461         tmpSock = accept(listenSock, &addr.addrPlain, &addrlen);
462         if (tmpSock < 0) {
463           LOG(INFO) << "Weird -- accept failed";
464         } else {
465           close(tmpSock);
466         }
467       }
468       if (clientSock >= 0 && FD_ISSET(clientSock, &readfds)) {
469         readCount =
470             read(clientSock, input_buffer_ + input_count_, sizeof(input_buffer_) - input_count_);
471         if (readCount < 0) {
472           /* read failed */
473           if (errno != EINTR) {
474             goto fail;
475           }
476           VLOG(jdwp) << "+++ EINTR hit";
477           return true;
478         } else if (readCount == 0) {
479           /* EOF hit -- far end went away */
480           VLOG(jdwp) << "+++ peer disconnected";
481           goto fail;
482         } else {
483           break;
484         }
485       }
486     }
487 
488     input_count_ += readCount;
489     if (!HaveFullPacket()) {
490       return true;        /* still not there yet */
491     }
492   }
493 
494   /*
495    * Special-case the initial handshake.  For some bizarre reason we're
496    * expected to emulate bad tty settings by echoing the request back
497    * exactly as it was sent.  Note the handshake is always initiated by
498    * the debugger, no matter who connects to whom.
499    *
500    * Other than this one case, the protocol [claims to be] stateless.
501    */
502   if (IsAwaitingHandshake()) {
503     if (memcmp(input_buffer_, kMagicHandshake, kMagicHandshakeLen) != 0) {
504       LOG(ERROR) << android::base::StringPrintf("ERROR: bad handshake '%.14s'", input_buffer_);
505       goto fail;
506     }
507 
508     errno = 0;
509     int cc = TEMP_FAILURE_RETRY(write(clientSock, input_buffer_, kMagicHandshakeLen));
510     if (cc != kMagicHandshakeLen) {
511       PLOG(ERROR) << "Failed writing handshake bytes ("
512                   << cc << " of " << kMagicHandshakeLen << ")";
513       goto fail;
514     }
515 
516     ConsumeBytes(kMagicHandshakeLen);
517     SetAwaitingHandshake(false);
518     VLOG(jdwp) << "+++ handshake complete";
519     return true;
520   }
521 
522   /*
523    * Handle this packet.
524    */
525   return state_->HandlePacket();
526 
527  fail:
528   Close();
529   return false;
530 }
531 
532 }  // namespace JDWP
533 
534 }  // namespace art
535