1<?xml version="1.0" encoding="UTF-8"?> 2<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> 3<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> 4<head> 5<title>Android 2.1 Compatibility Definition</title> 6<link rel="stylesheet" type="text/css" href="cdd.css"/> 7</head> 8<body> 9<h1>Android 2.1 Compatibility Definition</h1> 10<p>Copyright © 2010, Google Inc. All rights reserved.<br/> 11<a href="mailto:compatibility@android.com">compatibility@android.com</a> 12</p> 13 14<h2>1. Introduction</h2> 15<p>This document enumerates the requirements that must be met in order for 16mobile phones to be compatible with Android 2.1.</p> 17<p>The use of "must", "must not", "required", "shall", "shall not", "should", 18"should not", "recommended", "may" and "optional" is per the IETF standard 19defined in RFC2119 [<a href="#resources01">Resources, 1</a>].</p> 20<p>As used in this document, a "device implementer" or "implementer" is a 21person or organization developing a hardware/software solution running Android 222.1. A "device implementation" or "implementation" is the hardware/software 23solution so developed.</p> 24<p>To be considered compatible with Android 2.1, device implementations:</p> 25<ul> 26<li>MUST meet the requirements presented in this Compatibility Definition, 27including any documents incorporated via reference.</li> 28<li>MUST pass the most recent version of the Android Compatibility Test Suite 29(CTS) available at the time of the device implementation's software is 30completed. (The CTS is available as part of the Android Open Source Project [<a 31href="#resources02">Resources, 2</a>].) The CTS tests many, but not all, of the 32components outlined in this document.</li> 33</ul> 34<p>Where this definition or the CTS is silent, ambiguous, or incomplete, it is 35the responsibility of the device implementer to ensure compatibility with 36existing implementations. For this reason, the Android Open Source Project [<a 37href="#resources03">Resources, 3</a>] is both the reference and preferred 38implementation of Android. Device implementers are strongly encouraged to base 39their implementations on the "upstream" source code available from the Android 40Open Source Project. While some components can hypothetically be replaced with 41alternate implementations this practice is strongly discouraged, as passing 42the CTS tests will become substantially more difficult. It is the 43implementer's responsibility to ensure full behavioral compatibility with the 44standard Android implementation, including and beyond the Compatibility Test 45Suite. Finally, note that certain component substitutions and modifications 46are explicitly forbidden by this document.</p> 47 48<a name="resources"/><h2>2. Resources</h2> 49<ol> 50<a name="resources01"/><li>IETF RFC2119 Requirement Levels: <a href="http://www.ietf.org/rfc/rfc2119.txt">http://www.ietf.org/rfc/rfc2119.txt</a></li> 51<a name="resources02"/><li>Android Compatibility Program Overview: <a href="http://source.android.com/compatibility/index.html">http://source.android.com/compatibility/index.html</a></li> 52<a name="resources03"/><li>Android Open Source Project: <a href="http://source.android.com/">http://source.android.com/</a></li> 53<a name="resources04"/><li>API definitions and documentation: <a href="http://developer.android.com/reference/packages.html">http://developer.android.com/reference/packages.html</a></li> 54<a name="resources05"/><li>Android Permissions reference: <a href="http://developer.android.com/reference/android/Manifest.permission.html">http://developer.android.com/reference/android/Manifest.permission.html</a></li> 55<a name="resources06"/><li>android.os.Build reference: <a href="http://developer.android.com/reference/android/os/Build.html">http://developer.android.com/reference/android/os/Build.html</a></li> 56<a name="resources07"/><li>Android 2.1 allowed version strings: <a href="http://source.android.com/compatibility/2.1/versions.xhtml">http://source.android.com/compatibility/2.1/versions.xhtml</a></li> 57<a name="resources08"/><li>android.webkit.WebView class: <a href="http://developer.android.com/reference/android/webkit/WebView.html">http://developer.android.com/reference/android/webkit/WebView.html</a></li> 58<a name="resources09"/><li>HTML5: <a href="http://www.whatwg.org/specs/web-apps/current-work/multipage/">http://www.whatwg.org/specs/web-apps/current-work/multipage/</a></li> 59<a name="resources10"/><li>Dalvik Virtual Machine specification: available in the Android source code, at dalvik/docs</li> 60<a name="resources11"/><li>AppWidgets: <a href="http://developer.android.com/guide/practices/ui_guidelines/widget_design.html">http://developer.android.com/guide/practices/ui_guidelines/widget_design.html</a></li> 61<a name="resources12"/><li>Notifications: <a href="http://developer.android.com/guide/topics/ui/notifiers/notifications.html">http://developer.android.com/guide/topics/ui/notifiers/notifications.html</a></li> 62<a name="resources13"/><li>Application Resources: <a href="http://code.google.com/android/reference/available-resources.html">http://code.google.com/android/reference/available-resources.html</a></li> 63<a name="resources14"/><li>Status Bar icon style guide: <a href="http://developer.android.com/guide/practices/ui_guidelines/icon_design.html#statusbarstructure">http://developer.android.com/guide/practices/ui_guideline /icon_design.html#statusbarstructure</a></li> 64<a name="resources15"/><li>Search Manager: <a href="http://developer.android.com/reference/android/app/SearchManager.html">http://developer.android.com/reference/android/app/SearchManager.html</a></li> 65<a name="resources16"/><li>Toasts: <a href="http://developer.android.com/reference/android/widget/Toast.html">http://developer.android.com/reference/android/widget/Toast.html</a></li> 66<a name="resources17"/><li>Live Wallpapers: <a href="http://developer.android.com/resources/articles/live-wallpapers.html">http://developer.android.com/resources/articles/live-wallpapers.html</a></li> 67<a name="resources18"/><li>Apps for Android: <a href="http://code.google.com/p/apps-for-android">http://code.google.com/p/apps-for-android</a></li> 68<a name="resources19"/><li>Reference tool documentation (for adb, aapt, ddms): <a href="http://developer.android.com/guide/developing/tools/index.html">http://developer.android.com/guide/developing/tools/index.html</a></li> 69<a name="resources20"/><li>Android apk file description: <a href="http://developer.android.com/guide/topics/fundamentals.html">http://developer.android.com/guide/topics/fundamentals.html</a></li> 70<a name="resources21"/><li>Manifest files: <a href="http://developer.android.com/guide/topics/manifest/manifest-intro.html">http://developer.android.com/guide/topics/manifest/manifest-intro.html</a></li> 71<a name="resources22"/><li>Monkey testing tool: <a href="http://developer.android.com/guide/developing/tools/monkey.html">http://developer.android.com/guide/developing/tools/monkey.html</a></li> 72<a name="resources23"/><li>Supporting Multiple Screens: <a href="http://developer.android.com/guide/practices/screens_support.html">http://developer.android.com/guide/practices/screens_support.html</a></li> 73<a name="resources24"/><li>android.content.res.Configuration: <a href="http://developer.android.com/reference/android/content/res/Configuration.html">http://developer.android.com/reference/android/content/res/Configuration.html</a></li> 74<a name="resources25"/><li>android.util.DisplayMetrics: <a href="http://developer.android.com/reference/android/util/DisplayMetrics.html">http://developer.android.com/reference/android/util/DisplayMetrics.html</a></li> 75<a name="resources26"/><li>android.hardware.Camera: <a href="http://developer.android.com/reference/android/hardware/Camera.html">http://developer.android.com/reference/android/hardware/Camera.html</a></li> 76<a name="resources27"/><li>Sensor coordinate space: <a href="http://developer.android.com/reference/android/hardware/SensorEvent.html">http://developer.android.com/reference/android/hardware/SensorEvent.html</a></li> 77<a name="resources28"/><li>Android Security and Permissions reference: <a href="http://developer.android.com/guide/topics/security/security.html">http://developer.android.com/guide/topics/security/security.html</a></li> 78<a name="resources29"/><li>Bluetooth API: <a href="http://developer.android.com/reference/android/bluetooth/package-summary.html">http://developer.android.com/reference/android/bluetooth/package-summary.html</a></li> 79</ol> 80<p>Many of these resources are derived directly or indirectly from the Android 812.1 SDK, and will be functionally identical to the information in that SDK's 82documentation. In any cases where this Compatibility Definition or the 83Compatibility Test Suite disagrees with the SDK documentation, the SDK 84documentation is considered authoritative. Any technical details provided in 85the references included above are considered by inclusion to be part of this 86Compatibility Definition.</p> 87 88<h2>3. Software</h2> 89<p>The Android platform includes a set of managed APIs, a set of native APIs, 90and a body of so-called "soft" APIs such as the Intent system and 91web-application APIs. This section details the hard and soft APIs that are 92integral to compatibility, as well as certain other relevant technical and 93user interface behaviors. Device implementations MUST comply with all the 94requirements in this section.</p> 95 96<h3>3.1. Managed API Compatibility</h3> 97<p>The managed (Dalvik-based) execution environment is the primary vehicle for 98Android applications. The Android application programming interface (API) is 99the set of Android platform interfaces exposed to applications running in the 100managed VM environment. Device implementations MUST provide complete 101implementations, including all documented behaviors, of any documented API 102exposed by the Android 2.1 SDK [<a href="#resources04">Resources, 4</a>].</p> 103<p>Device implementations MUST NOT omit any managed APIs, alter API interfaces 104or signatures, deviate from the documented behavior, or include no-ops, except 105where specifically allowed by this Compatibility Definition.</p> 106 107<h3>3.2. Soft API Compatibility</h3> 108<p>In addition to the managed APIs from Section 3.1, Android also includes a 109significant runtime-only "soft" API, in the form of such things such as 110Intents, permissions, and similar aspects of Android applications that cannot 111be enforced at application compile time. This section details the "soft" APIs 112and system behaviors required for compatibility with Android 2.1. Device 113implementations MUST meet all the requirements presented in this section.</p> 114<h4>3.2.1. Permissions</h4> 115<p>Device implementers MUST support and enforce all permission constants as 116documented by the Permission reference page [<a 117href="#resources05">Resources, 5</a>]. Note that Section 10 lists addtional 118requirements related to the Android security model.</p> 119<h4>3.2.2. Build Parameters</h4> 120<p>The Android APIs include a number of constants on the <code>android.os.Build</code> 121class [<a href="#resources06">Resources, 6</a>] that are intended to describe 122the current device. To provide consistent, meaningful values across device 123implementations, the table below includes additional restrictions on the 124formats of these values to which device implementations MUST conform.</p> 125<table> 126<tbody> 127<tr> 128<td><b>Parameter</b></td> 129<td><b>Comments</b></td> 130</tr> 131<tr> 132<td>android.os.Build.VERSION.RELEASE</td> 133<td>The version of the currently-executing Android system, in human-readable 134format. This field MUST have one of the string values defined in [<a 135href="#resources07">Resources, 7</a>].</td> 136</tr> 137<tr> 138<td>android.os.Build.VERSION.SDK</td> 139<td>The version of the currently-executing Android system, in a format 140accessible to third-party application code. For Android 2.1, this field MUST have 141the integer value 7.</td> 142</tr> 143<tr> 144<td>android.os.Build.VERSION.INCREMENTAL</td> 145<td>A value chosen by the device implementer designating the specific build of 146the currently-executing Android system, in human-readable format. This value 147MUST NOT be re-used for different builds shipped to end users. A typical use 148of this field is to indicate which build number or source-control change 149identifier was used to generate the build. There are no requirements on the 150specific format of this field, except that it MUST NOT be null or the empty 151string ("").</td> 152</tr> 153<tr> 154<td>android.os.Build.BOARD</td> 155<td>A value chosen by the device implementer identifying the specific internal 156hardware used by the device, in human-readable format. A possible use of this 157field is to indicate the specific revision of the board powering the device. 158There are no requirements on the specific format of this field, except that it 159MUST NOT be null or the empty string ("").</td> 160</tr> 161<tr> 162<td>android.os.Build.BRAND</td> 163<td>A value chosen by the device implementer identifying the name of the 164company, organization, individual, etc. who produced the device, in 165human-readable format. A possible use of this field is to indicate the OEM 166and/or carrier who sold the device. There are no requirements on the specific 167format of this field, except that it MUST NOT be null or the empty string 168("").</td> 169</tr> 170<tr> 171<td>android.os.Build.DEVICE</td> 172<td>A value chosen by the device implementer identifying the specific 173configuration or revision of the body (sometimes called "industrial design") 174of the device. There are no requirements on the specific format of this field, 175except that it MUST NOT be null or the empty string ("").</td> 176</tr> 177<tr> 178<td>android.os.Build.FINGERPRINT</td> 179<td>A string that uniquely identifies this build. It SHOULD be reasonably 180human-readable. It MUST follow this template: 181<br/><code>$(BRAND)/$(PRODUCT)/$(DEVICE)/$(BOARD):$(VERSION.RELEASE)/$(ID)/$(VERSION.INCREMENTAL):$(TYPE)/$(TAGS)</code><br/> 182For example: 183<br/><code>acme/mydevice/generic/generic:2.1-update1/ERC77/3359:userdebug/test-keys</code><br/> 184The fingerprint MUST NOT include spaces. If other fields included in the 185template above have spaces, they SHOULD be replaced with the ASCII underscore 186("_") character in the fingerprint.</td> 187</tr> 188<tr> 189<td>android.os.Build.HOST</td> 190<td>A string that uniquely identifies the host the build was built on, in 191human readable format. There are no requirements on the specific format of 192this field, except that it MUST NOT be null or the empty string ("").</td> 193</tr> 194<tr> 195<td>android.os.Build.ID</td> 196<td>An identifier chosen by the device implementer to refer to a specific 197release, in human readable format. This field can be the same as 198android.os.Build.VERSION.INCREMENTAL, but SHOULD be a value sufficiently 199meaningful for end users to distinguish between software builds. There are no 200requirements on the specific format of this field, except that it MUST NOT be 201null or the empty string ("").</td> 202</tr> 203<tr> 204<td>android.os.Build.MODEL</td> 205<td>A value chosen by the device implementer containing the name of the device 206as known to the end user. This SHOULD be the same name under which the device 207is marketed and sold to end users. There are no requirements on the specific 208format of this field, except that it MUST NOT be null or the empty string 209("").</td> 210</tr> 211<tr> 212<td>android.os.Build.PRODUCT</td> 213<td>A value chosen by the device implementer containing the development name 214or code name of the device. MUST be human-readable, but is not necessarily 215intended for view by end users. There are no requirements on the specific 216format of this field, except that it MUST NOT be null or the empty string 217("").</td> 218</tr> 219<tr> 220<td>android.os.Build.TAGS</td> 221<td>A comma-separated list of tags chosen by the device implementer that 222further distinguish the build. For example, "unsigned,debug". This field MUST 223NOT be null or the empty string (""), but a single tag (such as "release") is 224fine.</td> 225</tr> 226<tr> 227<td>android.os.Build.TIME</td> 228<td>A value representing the timestamp of when the build occurred.</td> 229</tr> 230<tr> 231<td>android.os.Build.TYPE</td> 232<td>A value chosen by the device implementer specifying the runtime 233configuration of the build. This field SHOULD have one of the values 234corresponding to the three typical Android runtime configurations: "user", 235"userdebug", or "eng".</td> 236</tr> 237<tr> 238<td>android.os.Build.USER</td> 239<td>A name or user ID of the user (or automated user) that generated the 240build. There are no requirements on the specific format of this field, except 241that it MUST NOT be null or the empty string ("").</td> 242</tr> 243</tbody> 244</table> 245<h4>3.2.3. Intent Compatibility</h4> 246<p>Android uses Intents to achieve loosely-coupled integration between 247applications. This section describes requirements related to the Intent 248patterns that MUST be honored by device implementations. By "honored", it is 249meant that the device implementer MUST provide an Android Activity or Service 250that specifies a matching Intent filter and binds to and implements correct 251behavior for each specified Intent pattern.</p> 252<h4>3.2.3.1. Core Application Intents</h4> 253<p>The Android upstream project defines a number of core applications, such as 254a phone dialer, calendar, contacts book, music player, and so on. Device 255implementers MAY replace these applications with alternative versions.</p> 256<p>However, any such alternative versions MUST honor the same Intent patterns 257provided by the upstream project. For example, if a device contains an 258alternative music player, it must still honor the Intent pattern issued by 259third-party applications to pick a song.</p> 260<p>The following applications are considered core Android system 261applications:</p> 262<ul> 263<li>Desk Clock</li> 264<li>Browser</li> 265<li>Calendar</li> 266<li>Calculator</li> 267<li>Camera</li> 268<li>Contacts</li> 269<li>Email</li> 270<li>Gallery</li> 271<li>GlobalSearch</li> 272<li>Launcher</li> 273<li>LivePicker (that is, the Live Wallpaper picker application; MAY be omitted 274if the device does not support Live Wallpapers, per Section 3.8.5.)</li> 275<li>Messaging (AKA "Mms")</li> 276<li>Music</li> 277<li>Phone</li> 278<li>Settings</li> 279<li>SoundRecorder</li> 280</ul> 281<p>The core Android system applications include various Activity, or Service 282components that are considered "public". 283That is, the attribute "android:exported" may be absent, or may have the value 284"true".</p> 285<p>For every Activity or Service defined 286in one of the core Android system apps that is not marked as non-public via an 287android:exported attribute with the value "false", device implementations MUST 288include a compontent of the same type implementing the same Intent filter 289patterns as the core Android system app.</p> 290<p>In other words, a device implementation MAY replace core Android system 291apps; however, if it does, the device implementation MUST support all Intent 292patterns defined by each core Android system app being replaced.</p> 293<h4>3.2.3.2. Intent Overrides</h4> 294<p>As Android is an extensible platform, device implementers MUST allow each 295Intent pattern defined in core system apps to be overridden by third-party 296applications. The upstream Android open source project allows this by default; 297device implementers MUST NOT attach special privileges to system applications' 298use of these Intent patterns, or prevent third-party applications from binding 299to and assuming control of these patterns. This prohibition specifically 300includes but is not limited to disabling the "Chooser" user interface which 301allows the user to select between multiple applications which all handle the 302same Intent pattern.</p> 303<div class="cdd-erratum">Note: this section was modified by Erratum EX6580.</div> 304<h4>3.2.3.3. Intent Namespaces</h4> 305<p>Device implementers MUST NOT include any Android component that honors any 306new Intent or Broadcast Intent patterns using an ACTION, CATEGORY, or other 307key string in the android.* namespace. Device implementers MUST NOT include 308any Android components that honor any new Intent or Broadcast Intent patterns 309using an ACTION, CATEGORY, or other key string in a package space belonging to 310another organization. Device implementers MUST NOT alter or extend any of the 311Intent patterns used by the core apps listed in Section 3.2.3.1.</p> 312<p>This prohibition is analogous to that specified for Java language classes 313in Section 3.6.</p> 314<h4>3.2.3.4. Broadcast Intents</h4> 315<p>Third-party applications rely on the platform to broadcast certain Intents 316to notify them of changes in the hardware or software environment. 317Android-compatible devices MUST broadcast the public broadcast Intents in 318response to appropriate system events. Broadcast Intents are described in the 319SDK documentation.</p> 320 321<h3>3.3. Native API Compatibility</h3> 322<p>Managed code running in Dalvik can call into native code provided in the 323application .apk file as an ELF .so file compiled for the appropriate device 324hardware architecture. Device implementations MUST include support for code 325running in the managed environment to call into native code, using the 326standard Java Native Interface (JNI) semantics. The following APIs MUST be 327available to native code:</p> 328<ul> 329<li>libc (C library)</li> 330<li>libm (math library)</li> 331<li>JNI interface</li> 332<li>libz (Zlib compression)</li> 333<li>liblog (Android logging)</li> 334<li>Minimal support for C++</li> 335<li>Support for OpenGL, as described below</li> 336</ul> 337<p>Device implementations MUST support OpenGL ES 1.0. Devices that lack 338hardware acceleration MUST implement OpenGL ES 1.0 using a software renderer. 339Device implementations SHOULD implement as much of OpenGL ES 1.1 as the device 340hardware supports. Device implementations SHOULD provide an implementation 341for OpenGL ES 2.0, if the hardware is capable of reasonable performance on 342those APIs.</p> 343<p>These libraries MUST be source-compatible (i.e. header compatible) and 344binary-compatible (for a given processor architecture) with the versions 345provided in Bionic by the Android Open Source project. Since the Bionic 346implementations are not fully compatible with other implementations such as 347the GNU C library, device implementers SHOULD use the Android implementation. 348If device implementers use a different implementation of these libraries, they 349MUST ensure header, binary, and behavioral compatibility.</p> 350<p>Device implementations MUST accurately report the native Application Binary 351Interface (ABI) supported by the device, via the 352<code>android.os.Build.CPU_ABI</code> API. The ABI MUST be one of the entries 353documented in the latest version of the Android NDK, in the file 354<code>docs/CPU-ARCH-ABIS.txt</code>. Note that additional releases of the 355Android NDK may introduce support for additional ABIs.</p> 356<p>Native code compatibility is challenging. For this reason, it should be 357repeated that device implementers are VERY strongly encouraged to use the 358upstream implementations of the libraries listed above, to help ensure 359compatibility.</p> 360 361<h3>3.4. Web API Compatibility</h3> 362<p>Many developers and applications rely on the behavior of the 363<code>android.webkit.WebView</code> class [<a 364href="#resources08">Resources, 8</a>] 365for their user interfaces, so the WebView implementation must be 366compatible across Android implementations. The Android Open Source 367implementation uses the WebKit rendering engine to implement the 368WebView.</p> 369<p>Because it is not feasible to develop a comprehensive test suite for a web 370browser, device implementers MUST use the specific upstream build of WebKit in 371the WebView implementation. Specifically:</p> 372<ul> 373<li>WebView MUST use the 530.17 WebKit build from the upstream Android Open 374Source tree for Android 2.1. This build includes a specific set of functionality 375and security fixes for the WebView.</li> 376<li>The user agent string reported by the WebView MUST be in this format:<br/> 377 <code>Mozilla/5.0 (Linux; U; Android $(VERSION); $(LOCALE); $(MODEL) Build/$(BUILD)) AppleWebKit/530.17 (KHTML, like Gecko) Version/4.0 Mobile Safari/530.17</code> 378 <ul> 379 <li>The value of the $(VERSION) string MUST be the same as the value for <code>android.os.Build.VERSION.RELEASE</code></li> 380 <li>The value of the $(LOCALE) string SHOULD follow the ISO conventions for country code and language, and SHOULD refer to the current configured locale of the device</li> 381 <li>The value of the $(MODEL) string MUST be the same as the value for <code>android.os.Build.MODEL</code></li> 382 <li>The value of the $(BUILD) string MUST be the same as the value for <code>android.os.Build.ID</code></li> 383 </ul></li> 384</ul> 385<p>Implementations MAY ship a custom user agent string in the standalone 386Browser application. What's more, the standalone Browser MAY be based on an 387alternate browser technology (such as Firefox, Opera, etc.) However, even if an 388alternate Browser application is shipped, the WebView component provided to 389third-party applications MUST be based on WebKit, as above.</p> 390<p>The WebView configuration MUST include support for the HTML5 database, 391application cache, and geolocation APIs [<a href="#resources09">Resources, 3929</a>]. The WebView MUST include support for 393the HTML5 <code><video></code> tag in 394some form. The standalone Browser application (whether based on the upstream 395WebKit Browser application or a third-party replacement) MUST include support 396for the same HTML5 features just listed for WebView.</p> 397 398<h3>3.5. API Behavioral Compatibility</h3> 399<p>The behaviors of each of the API types (managed, soft, native, and web) 400must be consistent with the preferred implementation of the upstream Android 401open-source project [<a href="#resources03">Resources, 3</a>]. Some specific areas 402of compatibility are:</p> 403<ul> 404<li>Devices MUST NOT change the behavior or meaning of a standard Intent</li> 405<li>Devices MUST NOT alter the lifecycle or lifecycle semantics of a particular type of system component (such as Service, Activity, ContentProvider, etc.)</li> 406<li>Devices MUST NOT change the semantics of a particular permission</li> 407</ul> 408<p>The above list is not comprehensive, and the onus is on device implementers 409to ensure behavioral compatibility. For this reason, device implementers 410SHOULD use the source code available via the Android Open Source Project where 411possible, rather than re-implement significant parts of the system.</p> 412<p>The Compatibility Test Suite (CTS) tests significant portions of the 413platform for behavioral compatibility, but not all. It is the responsibility 414of the implementer to ensure behavioral compatibility with the Android Open 415Source Project.</p> 416 417<h3>3.6. API Namespaces</h3> 418<p>Android follows the package and class namespace conventions defined by the 419Java programming language. To ensure compatibility with third-party 420applications, device implementers MUST NOT make any prohibited modifications 421(see below) to these package namespaces:</p> 422<ul> 423<li>java.*</li> 424<li>javax.*</li> 425<li>sun.*</li> 426<li>android.*</li> 427<li>com.android.*</li> 428</ul> 429<p>Prohibited modifications include:</p> 430<ul> 431<li>Device implementations MUST NOT modify the publicly exposed APIs on the 432Android platform by changing any method or class signatures, or by removing 433classes or class fields.</li> 434<li>Device implementers MAY modify the underlying implementation of the APIs, 435but such modifications MUST NOT impact the stated behavior and Java-language 436signature of any publicly exposed APIs.</li> 437<li>Device implementers MUST NOT add any publicly exposed elements (such as 438classes or interfaces, or fields or methods to existing classes or interfaces) 439to the APIs above.</li> 440</ul> 441<p>A "publicly exposed element" is any construct which is not decorated with 442the "@hide" marker in the upstream Android source code. In other words, device 443implementers MUST NOT expose new APIs or alter existing APIs in the namespaces 444noted above. Device implementers MAY make internal-only modifications, but 445those modifications MUST NOT be advertised or otherwise exposed to 446developers.</p> 447<p>Device implementers MAY add custom APIs, but any such APIs MUST NOT be in a 448namespace owned by or referring to another organization. For instance, device 449implementers MUST NOT add APIs to the com.google.* or similar namespace; only 450Google may do so. Similarly, Google MUST NOT add APIs to other companies' 451namespaces.</p> 452<p>If a device implementer proposes to improve one of the package namespaces 453above (such as by adding useful new functionality to an existing API, or 454adding a new API), the implementer SHOULD visit source.android.com and begin 455the process for contributing changes and code, according to the information on 456that site.</p> 457<p>Note that the restrictions above correspond to standard conventions for 458naming APIs in the Java programming language; this section simply aims to 459reinforce those conventions and make them binding through inclusion in this 460compatibility definition.</p> 461 462<h3>3.7. Virtual Machine Compatibility</h3> 463<p>Device implementations MUST support the full Dalvik Executable (DEX) 464bytecode specification and Dalvik Virtual Machine semantics [<a 465href="#resources10">Resources, 10</a>].</p> 466<p>Device implementations MUST configure Dalvik to allocate at least 16MB of 467memory to each application on devices with screens classified as medium- or 468low-density. Device implementations MUST configure Dalvik to allocate at least 46924MB of memory to each application on devices with screens classified as 470high-density. Note that device implementations MAY allocate more memory than 471these figures, but are not required to.</p> 472 473<h3>3.8. User Interface Compatibility</h3> 474<p>The Android platform includes some developer APIs that allow developers to 475hook into the system user interface. Device implementations MUST incorporate 476these standard UI APIs into custom user interfaces they develop, as explained 477below.</p> 478<h4>3.8.1. Widgets</h4> 479<p>Android defines a component type and corresponding API and lifecycle that 480allows applications to expose an "AppWidget" to the end user [<a 481href="#resources11">Resources, 11</a>]. 482The Android Open Source reference release includes a Launcher application that 483includes user interface elements allowing the user to add, view, and remove 484AppWidgets from the home screen.</p> 485<p>Device implementers MAY substitute an alternative to the reference Launcher 486(i.e. home screen). Alternative Launchers SHOULD include built-in support for 487AppWidgets, and expose user interface elements to add, configure, view, and remove 488AppWidgets directly within the Launcher. Alternative Launchers MAY omit these 489user interface elements; however, if they are omitted, the device implementer 490MUST provide a separate application accessible from the Launcher that allows 491users to add, configure, view, and remove AppWidgets.</p> 492<h4>3.8.2. Notifications</h4> 493<p>Android includes APIs that allow developers to notify users of notable 494events [<a href="#resources12">Resources, 12</a>]. Device implementers MUST provide support for each 495class of notification so defined; specifically: sounds, vibration, light and 496status bar.</p> 497<p>Additionally, the implementation MUST correctly render all resources 498(icons, sound files, etc.) provided for in the APIs [<a 499href="#resources13">Resources, 13</a>], or in the 500Status Bar icon style guide [<a href="#resources14">Resources, 14</a>]. Device implementers MAY provide 501an alternative user experience for notifications than that provided by the 502reference Android Open Source implementation; however, such alternative 503notification systems MUST support existing notification resources, as 504above.</p> 505<h4>3.8.3. Search</h4> 506<p>Android includes APIs [<a href="#resources15">Resources, 15</a>] that allow developers to incorporate 507search into their applications, and expose their application's data into the 508global system search. Generally speaking, this functionality consists of a 509single, system-wide user interface that allows users to enter queries, 510displays suggestions as users type, and displays results. The Android APIs 511allow developers to reuse this interface to provide search within their own 512apps, and allow developers to supply results to the common global search user 513interface.</p> 514<p>Device implementations MUST include a single, shared, system-wide search 515user interface capable of real-time suggestions in response to user input. 516Device implementations MUST implement the APIs that allow developers to reuse 517this user interface to provide search within their own applications. Device 518implementations MUST implement the APIs that allow third-party applications to 519add suggestions to the search box when it is run in global search mode. If no 520third-party applications are installed that make use of this functionality, 521the default behavior SHOULD be to display web search engine results and 522suggestions.</p> 523<p>Device implementations MAY ship alternate search user interfaces, but 524SHOULD include a hard or soft dedicated search button, that can be used at any 525time within any app to invoke the search framework, with the behavior provided 526for in the API documentation.</p> 527<h4>3.8.4. Toasts</h4> 528<p>Applications can use the "Toast" API (defined in [<a 529href="#resources16">Resources, 16</a>]) to 530display short non-modal strings to the end user, that disappear after a brief 531period of time. Device implementations MUST display Toasts from applications 532to end users in some high-visibility manner.</p> 533<h4>3.8.5. Live Wallpapers</h4> 534<p>Android defines a component type and corresponding API and lifecycle that 535allows applications to expose one or more "Live Wallpapers" to the end user 536[<a href="#resources17">Resources, 17</a>]. Live Wallpapers are animations, 537patterns, or similar images with limited input capabilities that display as a 538wallpaper, behind other applications.</p> 539<p>Hardware is considered capable of reliably running live wallpapers if it 540can run all live wallpapers, with no limitations on functionality, at a 541reasonable framerate with no adverse affects on other applications. If 542limitations in the hardware cause wallpapers and/or applications to crash, 543malfunction, consume excessive CPU or battery power, or run at unacceptably 544low frame rates, the hardware is considered incapable of running live 545wallpaper. As an example, some live wallpapers may use an Open GL 1.0 or 2.0 546context to render their content. Live wallpaper will not run reliably on 547hardware that does not support multiple OpenGL contexts because the live 548wallpaper use of an OpenGL context may conflict with other applications that 549also use an OpenGL context. </p> 550<p>Device implemenations capable of running live wallpapers reliably as 551described above SHOULD implement live wallpapers. Device implementations 552determined to not run live wallpapers reliably as described above MUST NOT 553implement live wallpapers.</p> 554 555<h2>4. Reference Software Compatibility</h2> 556<p>Device implementers MUST test implementation compatibility using the 557following open-source applications:</p> 558<ul> 559<li>Calculator (included in SDK)</li> 560<li>Lunar Lander (included in SDK)</li> 561<li>The "Apps for Android" applications [<a href="#resources18">Resources, 18</a>].</li> 562</ul> 563<p>Each app above MUST launch and behave correctly on the implementation, for 564the implementation to be considered compatible.</p> 565<p>Additionally, device implementations MUST test each menu item (including all 566sub-menus) of each of these smoke-test applications:</p> 567<ul> 568<li>ApiDemos (included in SDK)</li> 569<li>ManualSmokeTests (included in CTS)</li> 570</ul> 571<p>Each test case in the applications above MUST run correctly on the device 572implementation.</p> 573 574<h2>5. Application Packaging Compatibility</h2> 575<p>Device implementations MUST install and run Android ".apk" files as 576generated by the "aapt" tool included in the official Android SDK [<a 577href="#resources19">Resources, 19</a>].</p> 578<p>Devices implementations MUST NOT extend either the .apk [<a 579href="#resources20">Resources, 20</a>], Android Manifest [<a 580href="#resources21">Resources, 21</a>], 581or Dalvik bytecode [<a href="#resources10">Resources, 10</a>] formats in such 582a way that would prevent those files from 583installing and running correctly on other compatible devices. Device 584implementers SHOULD use the reference upstream implementation of Dalvik, and 585the reference implementation's package management system.</p> 586 587<h2>6. Multimedia Compatibility</h2> 588<p>Device implemenations MUST support the following multimedia codecs. All of 589these codecs are provided as software implementations in the preferred Android 590implementation from the Android Open Source Project.</p> 591<p>Please note that neither Google nor the Open Handset Alliance make any 592representation that these codecs are unencumbered by third-party patents. 593Those intending to use this source code in hardware or software products are 594advised that implementations of this code, including in open source software 595or shareware, may require patent licenses from the relevant patent 596holders.</p> 597<table><tbody> 598<tr> 599<td rowspan="11"><b>Audio</b></td> 600</tr> 601<tr> 602<td><b>Name</b></td> 603<td><b>Encoder</b></td> 604<td><b>Decoder</b></td> 605<td><b>Details</b></td> 606<td><b>File/Container Format</b></td> 607</tr> 608<tr> 609<td>AAC LC/LTP</td> 610<td> </td> 611<td>X</td> 612<td rowspan="3">Mono/Stereo content in any combination of standard bit rates up to 160 kbps and sampling rates between 8 to 48kHz</td> 613<td rowspan="3">3GPP (.3gp) and MPEG-4 (.mp4, .m4a). No support for raw AAC (.aac)</td> 614</tr> 615<tr> 616<td>HE-AACv1 (AAC+)</td> 617<td> </td> 618<td>X</td> 619</tr> 620<tr> 621<td>HE-AACv2 (enhanced AAC+)</td> 622<td> </td> 623<td>X</td> 624</tr> 625<tr> 626<td>AMR-NB</td> 627<td>X</td> 628<td>X</td> 629<td>4.75 to 12.2 kbps sampled @ 8kHz</td> 630<td>3GPP (.3gp)</td> 631</tr> 632<tr> 633<td>AMR-WB</td> 634<td> </td> 635<td>X</td> 636<td>9 rates from 6.60 kbit/s to 23.85 kbit/s sampled @ 16kHz</td> 637<td>3GPP (.3gp)</td> 638</tr> 639<tr> 640<td>MP3</td> 641<td> </td> 642<td>X</td> 643<td>Mono/Stereo 8-320Kbps constant (CBR) or variable bit-rate (VBR)</td> 644<td>MP3 (.mp3)</td> 645</tr> 646<tr> 647<td>MIDI</td> 648<td> </td> 649<td>X</td> 650<td>MIDI Type 0 and 1. DLS Version 1 and 2. XMF and Mobile XMF. Support for ringtone formats RTTTL/RTX, OTA, and iMelody</td> 651<td>Type 0 and 1 (.mid, .xmf, .mxmf). Also RTTTL/RTX (.rtttl, .rtx), OTA (.ota), and iMelody (.imy)</td> 652</tr> 653<tr> 654<td>Ogg Vorbis</td> 655<td> </td> 656<td>X</td> 657<td> </td> 658<td>Ogg (.ogg)</td> 659</tr> 660<tr> 661<td>PCM</td> 662<td> </td> 663<td>X</td> 664<td>8- and 16-bit linear PCM (rates up to limit of hardware)</td> 665<td>WAVE (.wav)</td> 666</tr> 667<tr> 668<td rowspan="5"><b>Image</b></td> 669</tr> 670<tr> 671<td>JPEG</td> 672<td>X</td> 673<td>X</td> 674<td>base+progressive</td> 675<td> </td> 676</tr> 677<tr> 678<td>GIF</td> 679<td> </td> 680<td>X</td> 681<td> </td> 682<td> </td> 683</tr> 684<tr> 685<td>PNG</td> 686<td>X</td> 687<td>X</td> 688<td> </td> 689<td> </td> 690</tr> 691<tr> 692<td>BMP</td> 693<td> </td> 694<td>X</td> 695<td> </td> 696<td> </td> 697</tr> 698<tr> 699<td rowspan="4"><b>Video</b></td> 700</tr> 701<tr> 702<td>H.263</td> 703<td>X</td> 704<td>X</td> 705<td> </td> 706<td>3GPP (.3gp) files</td> 707</tr> 708<tr> 709<td>H.264</td> 710<td> </td> 711<td>X</td> 712<td> </td> 713<td>3GPP (.3gp) and MPEG-4 (.mp4) files</td> 714</tr> 715<tr> 716<td>MPEG4 Simple Profile</td> 717<td> </td> 718<td>X</td> 719<td> </td> 720<td>3GPP (.3gp) file</td> 721</tr> 722</tbody> 723</table> 724<p>Note that the table above does not list specific bitrate requirements for 725most video codecs. The reason for this is that in practice, current device 726hardware does not necessarily support bitrates that map exactly to the 727required bitrates specified by the relevant standards. Instead, device 728implementations SHOULD support the highest bitrate practical on the hardware, 729up to the limits defined by the specifications.</p> 730 731<h2>7. Developer Tool Compatibility</h2> 732<p>Device implemenations MUST support the Android Developer Tools provided in 733the Android SDK. Specifically, Android-compatible devices MUST be compatible 734with:</p> 735<ul> 736<li><b>Android Debug Bridge (known as adb)</b> [<a href="#resources19">Resources, 19</a>]<br/> 737Device implementations MUST support all <code>adb</code> functions as 738documented in the Android SDK. The device-side <code>adb</code> daemon SHOULD 739be inactive by default, but there MUST be a user-accessible mechanism to turn 740on the Android Debug Bridge.</li> 741<li><b>Dalvik Debug Monitor Service (known as ddms)</b> [<a href="#resources19">Resources, 19</a>]<br/> 742Device implementations MUST support all <code>ddms</code> features as documented in the 743Android SDK. As <code>ddms</code> uses <code>adb</code>, support for 744<code>ddms</code> SHOULD be inactive by default, 745but MUST be supported whenever the user has activated the Android Debug 746Bridge, as above.</li> 747<li><b>Monkey</b> [<a href="#resources22">Resources, 22</a>]<br/> 748Device implementations MUST include the Monkey framework, and make it 749available for applications to use.</li> 750</ul> 751 752<h2>8. Hardware Compatibility</h2> 753<p>Android is intended to support device implementers creating innovative form 754factors and configurations. At the same time Android developers expect 755certain hardware, sensors and APIs across all Android device. This section 756lists the hardware features that all Android 2.1 compatible devices must 757support.</p> 758<p>If a device includes a particular hardware component that has a 759corresponding API for third-party developers, the device implementation MUST 760implement that API as defined in the Android SDK documentation. If an API in 761the SDK interacts with a hardware component that is stated to be optional and the device 762implementation does not possess that component:</p> 763<ul> 764<li>class definitions for the component's APIs MUST be present</li> 765<li>the API's behaviors MUST be implemented as no-ops in some reasonable fashion</li> 766<li>API methods MUST return null values where permitted by the SDK documentation</li> 767<li>API methods MUST return no-op implementations of classes where null values are not permitted by the SDK documentation</li> 768</ul> 769<p>A typical example of a scenario where these requirements apply is the 770telephony API: even on non-phone devices, these APIs must be implemented as 771reasonable no-ops.</p> 772<p>Device implementations MUST accurate report accurate hardware configuration 773information via the <code>getSystemAvailableFeatures()</code> and 774<code>hasSystemFeature(String)</code> methods on the 775<code>android.content.pm.PackageManager</code> class.</p> 776 777<h3>8.1. Display</h3> 778<p>Android 2.1 includes facilities that perform certain automatic scaling and 779transformation operations under some circumstances, to ensure that third-party 780applications run reasonably well on a variety of hardware configurations [<a 781href="#resources23">Resources, 23</a>]. Devices MUST properly implement these 782behaviors, as detailed in this section.</p> 783<p>For Android 2.1, this are the most common display configurations:</p> 784<table><tbody> 785<tr> 786<td>Screen Type</td> 787<td>Width (Pixels)</td> 788<td>Height (Pixels)</td> 789<td>Diagonal Length Range (inches)</td> 790<td>Screen Size Group</td> 791<td>Screen Density Group</td> 792</tr> 793<tr> 794<td>QVGA</td> 795<td>240</td> 796<td>320</td> 797<td>2.6 - 3.0</td> 798<td>Small</td> 799<td>Low</td> 800</tr> 801<tr> 802<td>WQVGA</td> 803<td>240</td> 804<td>400</td> 805<td>3.2 - 3.5</td> 806<td>Normal</td> 807<td>Low</td> 808</tr> 809<tr> 810<td>FWQVGA</td> 811<td>240</td> 812<td>432</td> 813<td>3.5 - 3.8</td> 814<td>Normal</td> 815<td>Low</td> 816</tr> 817<tr> 818<td>HVGA</td> 819<td>320</td> 820<td>480</td> 821<td>3.0 - 3.5</td> 822<td>Normal</td> 823<td>Medium</td> 824</tr> 825<tr> 826<td>WVGA</td> 827<td>480</td> 828<td>800</td> 829<td>3.3 - 4.0</td> 830<td>Normal</td> 831<td>High</td> 832</tr> 833<tr> 834<td>FWVGA</td> 835<td>480</td> 836<td>854</td> 837<td>3.5 - 4.0</td> 838<td>Normal</td> 839<td>High</td> 840</tr> 841<tr> 842<td>WVGA </td> 843<td>480 </td> 844<td>800 </td> 845<td>4.8 - 5.5 </td> 846<td>Large </td> 847<td>Medium</td> 848</tr> 849<tr> 850<td>FWVGA</td> 851<td>480</td> 852<td>854</td> 853<td>5.0 - 5.8</td> 854<td>Large</td> 855<td>Medium</td> 856</tr> 857</tbody></table> 858 859<p>Device implementations corresponding to one of the standard configurations 860above MUST be configured to report the indicated screen size to applications 861via the <code>android.content.res.Configuration</code> [<a href="#resources24">Resources, 86224</a>] class.</p> 863<p>Some .apk packages have manifests that do not identify them as supporting a 864specific density range. When running such applications, the following 865constraints apply:</p> 866<ul> 867<li>Device implementations MUST interpret resources in a .apk that lack a 868density qualifier as defaulting to "medium" (known as "mdpi" in the SDK 869documentation.)</li> 870<li>When operating on a "low" density screen, device implementations MUST 871scale down medium/mdpi assets by a factor of 0.75.</li> 872<li>When operating on a "high" density screen, device implementations MUST 873scale up medium/mdpi assets by a factor of 1.5.</li> 874<li>Device implementations MUST NOT scale assets within a density range, and 875MUST scale assets by exactly these factors between density ranges.</li> 876</ul> 877 878<h4>8.1.2. Non-Standard Display Configurations</h4> 879<p>Display configurations that do not match one of the standard configurations 880listed in Section 8.1.1 require additional consideration and work to be 881compatible. Device implementers MUST contact Android Compatibility Team as 882provided for in Section 12 to obtain classifications for screen-size bucket, 883density, and scaling factor. When provided with this information, device 884implementations MUST implement them as specified.</p> 885<p>Note that some display configurations (such as very large or very small 886screens, and some aspect ratios) are fundamentally incompatible with Android 8872.1; therefore device implementers are encouraged to contact Android 888Compatibility Team as early as possible in the development process.</p> 889<h4>8.1.3. Display Metrics</h4> 890<p>Device implementations MUST report correct valuesfor all display metrics 891defined in <code>android.util.DisplayMetrics</code> [<a 892href="#resources25">Resources, 25</a>].</p> 893 894<h3>8.2. Keyboard</h3> 895<p>Device implementations:</p> 896<ul> 897<li>MUST include support for the Input Management Framework (which allows third party developers to create Input Management Engines -- i.e. soft keyboard) as detailed at developer.android.com</li> 898<li>MUST provide at least one soft keyboard implementation (regardless of whether a hard keyboard is present)</li> 899<li>MAY include additional soft keyboard implementations</li> 900<li>MAY include a hardware keyboard</li> 901<li>MUST NOT include a hardware keyboard that does not match one of the 902formats specified in <code>android.content.res.Configuration.keyboard</code> 903[<a href="#resources24">Resources, 24</a>] (that is, QWERTY, or 12-key)</li> 904</ul> 905<h3>8.3. Non-touch Navigation</h3> 906<p>Device implementations:</p> 907<ul> 908<li>MAY omit a non-touch navigation options (that is, may omit a trackball, d-pad, or wheel)</li> 909<li>MUST report the correct value for 910<code>android.content.res.Configuration.navigation</code> [<a href="#resources24">Resources, 24</a>]</li> 911</ul> 912<h3>8.4. Screen Orientation</h3> 913<p>Compatible devices MUST support dynamic orientation by applications to 914either portrait or landscape screen orientation. That is, the device must 915respect the application's request for a specific screen orientation. Device 916implementations MAY select either portrait or landscape orientation as the 917default.</p> 918<p>Devices MUST report the correct value for the device's current orientation, 919whenever queried via the android.content.res.Configuration.orientation, 920android.view.Display.getOrientation(), or other APIs.</p> 921 922<h3>8.5. Touchscreen input</h3> 923<p>Device implementations:</p> 924<ul> 925<li>MUST have a touchscreen</li> 926<li>MAY have either capacative or resistive touchscreen</li> 927<li>MUST report the value of <code>android.content.res.Configuration</code> 928[<a href="#resources24">Resources, 24</a>] 929reflecting corresponding to the type of the specific touchscreen on the 930device</li> 931</ul> 932 933<h3>8.6. USB</h3> 934<p>Device implementations:</p> 935<ul> 936<li>MUST implement a USB client, connectable to a USB host with a standard 937USB-A port</li> 938<li>MUST implement the Android Debug Bridge over USB (as described in Section 9397)</li> 940<li>MUST implement the USB mass storage specification, to allow a host 941connected to the device to access the contents of the /sdcard volume </li> 942<li>SHOULD use the micro USB form factor on the device side</li> 943<li>MAY include a non-standard port on the device side, but if so MUST ship 944with a cable capable of connecting the custom pinout to standard USB-A 945port</li> 946</ul> 947 948<h3>8.7. Navigation keys</h3> 949<p>The Home, Menu and Back functions are essential to the Android navigation 950paradigm. Device implementations MUST make these functions available to the 951user at all times, regardless of application state. These functions SHOULD be 952implemented via dedicated buttons. They MAY be implemented using software, 953gestures, touch panel, etc., but if so they MUST be always accessible and not 954obscure or interfere with the available application display area.</p> 955<p>Device implementers SHOULD also provide a dedicated search key. Device 956implementers MAY also provide send and end keys for phone calls.</p> 957 958<h3>8.8. Wireless Data Networking</h3> 959<p>Device implementations MUST include support for wireless high-speed data 960networking. Specifically, device implementations MUST include support for at 961least one wireless data standard capable of 200Kbit/sec or greater. Examples of 962technologies that satisfy this requirement include EDGE, HSPA, EV-DO, 802.11g, etc.</p> 963<p>If a device implementation includes a particular modality for which the 964Android SDK includes an API (that is, WiFi, GSM, or CDMA), the implementation 965MUST support the API.</p> 966<p>Devices MAY implement more than one form of wireless data connectivity. 967Devices MAY implement wired data connectivity (such as Ethernet), but MUST 968nonetheless include at least one form of wireless connectivity, as above.</p> 969<h3>8.9. Camera</h3> 970<p>Device implementations MUST include a camera. The included camera:</p> 971<ul> 972<li>MUST have a resolution of at least 2 megapixels</li> 973<li>SHOULD have either hardware auto-focus, or software auto-focus implemented 974in the camera driver (transparent to application software)</li> 975<li>MAY have fixed-focus or EDOF (extended depth of field) hardware</li> 976<li>MAY include a flash. If the Camera includes a flash, the flash lamp MUST 977NOT be lit while an android.hardware.Camera.PreviewCallback instance has been 978registered on a Camera preview surface, unless the application has explicitly 979enabled the flash by enabling the <code>FLASH_MODE_AUTO</code> or 980<code>FLASH_MODE_ON</code> attributes of a <code>Camera.Parameters</code> 981object. Note that this constraint does not apply to the device's built-in 982system camera application, but only to third-party applications using 983<code>Camera.PreviewCallback</code>.</li> 984</ul> 985<p>Device implementations MUST implement the following behaviors for the 986camera-related APIs:</p> 987<ol> 988<li>If an application has never called 989android.hardware.Camera.Parameters.setPreviewFormat(int), then the device MUST 990use android.hardware.PixelFormat.YCbCr_420_SP for preview data provided to 991application callbacks.</li> 992<li>If an application registers an android.hardware.Camera.PreviewCallback 993instance and the system calls the onPreviewFrame() method when the preview 994format is YCbCr_420_SP, the data in the byte[] passed into onPreviewFrame() 995must further be in the NV21 encoding format. (This is the format used natively 996by the 7k hardware family.) That is, NV21 MUST be the default.</li> 997</ol> 998<p>Device implementations MUST implement the full Camera API included in the 999Android 2.1 SDK documentation [<a href="#resources26">Resources, 26</a>]), 1000regardless of whether the device includes hardware autofocus or other 1001capabilities. For instance, cameras that lack autofocus MUST still call any 1002registered <code>android.hardware.Camera.AutoFocusCallback</code> instances (even though 1003this has no relevance to a non-autofocus camera.)</p> 1004<p>Device implementations MUST recognize and honor each parameter name defined 1005as a constant on the <code>android.hardware.Camera.Parameters</code> class, if the 1006underlying hardware supports the feature. If the device hardware does not 1007support a feature, the API must behave as documented. Conversely, Device 1008implementations MUST NOT honor or recognize string constants passed 1009to the <code>android.hardware.Camera.setParameters()</code> method other than 1010those documented as constants on the 1011<code>android.hardware.Camera.Parameters</code>, unless the constants are 1012prefixed with a string indicating the name of the device implementer. That is, 1013device implementations MUST support all standard Camera parameters if the 1014hardware allows, and MUST NOT support custom Camera parameter types unless 1015the parameter names are clearly indicated via a string prefix to be non-standard.</p> 1016 1017<h3>8.10. Accelerometer</h3> 1018<p>Device implementations MUST include a 3-axis accelerometer and MUST be able 1019to deliver events at 50 Hz or greater. The coordinate system used by the 1020accelerometer MUST comply with the Android sensor coordinate system as detailed 1021in the Android APIs (see [<a href="#resources27">Resources, 27</a>]).</p> 1022 1023<h3>8.11. Compass</h3> 1024<p>Device implementations MUST include a 3-axis compass and MUST be able to 1025deliver events 10 Hz or greater. The coordinate system used by the compass 1026MUST comply with the Android sensor coordinate system as defined in the Android 1027API (see [<a href="#resources27">Resources, 27</a>]).</p> 1028 1029<h3>8.12. GPS</h3> 1030<p>Device implementations MUST include a GPS, and SHOULD include some form of 1031"assisted GPS" technique to minimize GPS lock-on time.</p> 1032 1033<h3>8.13. Telephony</h3> 1034<p>Android 2.1 MAY be used on devices that do not include telephony hardware. 1035That is, Android 2.1 is compatible with devices that are not phones. 1036However, if a device implementation does include GSM or CDMA telephony, it 1037MUST implement the full support for the API for that technology. Device 1038implementations that do not include telephony hardware MUST implement the full 1039APIs as no-ops.</p> 1040<p>See also Section 8.8, Wireless Data Networking.</p> 1041 1042<h3>8.14. Memory and Storage</h3> 1043<p>Device implementations MUST have at least 92MB of memory available to the 1044kernel and userspace. The 92MB MUST be in addition to any memory dedicated to 1045hardware components such as radio, memory, and so on that is not under the 1046kernel's control.</p> 1047<p>Device implementations MUST have at least 150MB of non-volatile storage 1048available for user data. That is, the <code>/data</code> partition must be at 1049least 150MB.</p> 1050<div class="cdd-erratum">Note: this section was modified by Erratum EX6580.</div> 1051 1052<h3>8.15. Application Shared Storage</h3> 1053<p>Device implementations MUST offer shared storage for applications. The 1054shared storage provided MUST be at least 2GB in size.</p> 1055<p>Device implementations MUST be configured with shared storage mounted by 1056default, "out of the box". If the shared storage is not mounted on the Linux 1057path <code>/sdcard</code>, then the device MUST include a Linux symbolic link 1058from <code>/sdcard</code> to the actual mount point.</p> 1059<p>Device implementations MUST enforce as documented the 1060<code>android.permission.WRITE_EXTERNAL_STORAGE</code> permission on this 1061shared storage. Shared storage MUST otherwise be writable by any application 1062that obtains that permission.</p> 1063<p>Device implementations MAY have hardware for user-accessible removable 1064storage, such as a Secure Digital card. Alternatively, device implementations 1065MAY allocate internal (non-removable) storage as shared storage for apps.</p> 1066<p>Regardless of the form of shared storage used, the shared storage MUST 1067implement USB mass storage, as described in Section 8.6. As shipped out of the 1068box, the shared storage MUST be mounted with the FAT filesystem.</p> 1069<p>It is illustrative to consider two common examples. If a device 1070implementation includes an SD card slot to satisfy the shared storage 1071requirement, a FAT-formatted SD card 2GB in size or larger MUST be included 1072with the device as sold to users, and MUST be mounted by default. 1073Alternatively, if a device implementation uses internal fixed storage to 1074satisfy this requirement, that storage MUST be 2GB in size or larger and 1075mounted on <code>/sdcard</code> (or <code>/sdcard</code> MUST be a symbolic 1076link to the physical location if it is mounted elsewhere.)</p> 1077<div class="cdd-erratum">Note: this section was added by Erratum EX6580.</div> 1078 1079<h3>8.16. Bluetooth</h3> 1080<p>Device implementations MUST include a Bluetooth transceiver. Device 1081implementations MUST enable the RFCOMM-based Bluetooth API as described in the 1082SDK documentation [<a href="#resources29">Resources, 29</a>]. Device 1083implementations SHOULD implement relevant Bluetooth profiles, such as A2DP, 1084AVRCP, OBEX, etc. as appropriate for the device.</p> 1085<div class="cdd-erratum">Note: this section was added by Erratum EX6580.</div> 1086 1087<h2>9. Performance Compatibility</h2> 1088<p>One of the goals of the Android Compatibility Program is to enable 1089consistent application experience to consumers. Compatible implementations 1090must ensure not only that applications simply run correctly on the device, but 1091that they do so with reasonable performance and overall good user experience. 1092Device implementations MUST meet the key performance metrics of an Android 2.1 1093compatible device defined in the table below:</p> 1094<table><tbody><tr> 1095<td><b>Metric</b></td> 1096<td><b>Performance Threshold</b></td> 1097<td><b>Comments</b></td> 1098</tr> 1099<tr> 1100<td>Application Launch Time</td> 1101<td>The following applications should launch within the specified time.<ul> 1102<li>Browser: less than 1300ms</li> 1103<li>MMS/SMS: less than 700ms</li> 1104<li>AlarmClock: less than 650ms</li> 1105</ul></td> 1106<td>The launch time is measured as the total time to 1107complete loading the default activity for the application, including the time 1108it takes to start the Linux process, load the Android package into the Dalvik 1109VM, and call onCreate.</td> 1110</tr> 1111<tr> 1112<td>Simultaneous Applications</td> 1113<td>When multiple applications have been launched, re-launching an 1114already-running application after it has been launched must take less than the 1115original launch time.</td> 1116<td> </td> 1117</tr> 1118</tbody> 1119</table> 1120 1121<h2>10. Security Model Compatibility</h2> 1122<p>Device implementations MUST implement a security model consistent with the 1123Android platform security model as defined in Security and Permissions 1124reference document in the APIs [<a href="#resources28">Resources, 28</a>] in the 1125Android developer documentation. Device implementations MUST support 1126installation of self-signed applications without requiring any additional 1127permissions/certificates from any third parties/authorities. Specifically, 1128compatible devices MUST support the security mechanisms described in the 1129follow sub-sections.</p> 1130<h3>10.1. Permissions</h3> 1131<p>Device implementations MUST support the Android permissions model as 1132defined in the Android developer documentation [<a 1133href="#resources28">Resources, 28</a>]. Specifically, 1134implementations MUST enforce each permission defined as described in the SDK 1135documentation; no permissions may be omitted, altered, or ignored. 1136Implementations MAY add additional permissions, provided the new permission ID 1137strings are not in the android.* namespace.</p> 1138<h3>10.2. UID and Process Isolation</h3> 1139<p>Device implementations MUST support the Android application sandbox model, 1140in which each application runs as a unique Unix-style UID and in a separate 1141process. Device implementations MUST support running multiple applications as 1142the same Linux user ID, provided that the applications are properly signed and 1143constructed, as defined in the Security and Permissions reference [<a 1144href="#resources28">Resources, 28</a>].</p> 1145<h3>10.3. Filesystem Permissions</h3> 1146<p>Device implementations MUST support the Android file access permissions 1147model as defined in as defined in the Security and Permissions reference [<a 1148href="#resources28">Resources, 28</a>].</p> 1149 1150<h2>11. Compatibility Test Suite</h2> 1151<p>Device implementations MUST pass the Android Compatibility Test Suite (CTS) 1152[<a href="#resources02">Resources, 2</a>] available from the Android Open Source 1153Project, using the final shipping software on the device. Additionally, device 1154implementers SHOULD use the reference implementation in the Android Open 1155Source tree as much as possible, and MUST ensure compatibility in cases of 1156ambiguity in CTS and for any reimplementations of parts of the reference 1157source code.</p> 1158<p>The CTS is designed to be run on an actual device. Like any software, the 1159CTS may itself contain bugs. The CTS will be versioned independently of this 1160Compatibility Definition, and multiple revisions of the CTS may be released 1161for Android 2.1. Device implementations MUST pass the latest CTS version 1162available at the time the device software is completed.</p> 1163 1164<h2>12. Updatable Software</h2> 1165<p>Device implementations MUST include a mechanism to replace the entirety of 1166the system software. The mechanism need not perform "live" upgrades -- that 1167is, a device restart MAY be required.</p> 1168<p>Any method can be used, provided that it can replace the entirety of the 1169software preinstalled on the device. For instance, any of the following 1170approaches will satisfy this requirement:</p> 1171<ul> 1172<li>Over-the-air (OTA) downloads with offline update via reboot</li> 1173<li>"Tethered" updates over USB from a host PC</li> 1174<li>"Offline" updates via a reboot and update from a file on removable 1175storage</li> 1176</ul> 1177<p>The update mechanism used MUST support updates without wiping user data. 1178Note that the upstream Android software includes an update mechanism that 1179satisfies this requirement.</p> 1180<p>If an error is found in a device implementation after it has been released 1181but within its reasonable product lifetime that is determined in consultation 1182with the Android Compatibility Team to affect the compatibility of thid-party 1183applications, the device implementer MUST correct the error via a software 1184update available that can be applied per the mechanism just described.</p> 1185 1186<h2>13. Contact Us</h2> 1187<p>You can contact the document authors at <a 1188href="mailto:compatibility@android.com">compatibility@android.com</a> for 1189clarifications and to bring up any issues that you think the document does not 1190cover.</p> 1191</body> 1192</html> 1193