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5<title>Android 2.2 Compatibility Definition</title>
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8<body>
9<h1>Android 2.2 Compatibility Definition</h1>
10<!--<span style="color: red; font-weight: bold;"><h2>DRAFT</h2></span>-->
11<p>Copyright &copy; 2010, Google Inc. All rights reserved.<br/>
12<a href="mailto:compatibility@android.com">compatibility@android.com</a>
13</p>
14
15<h2> Table of Contents</h2>
16<div style="margin-left: 2em;">
17  <a href="#section-1">1. Introduction</a><br/>
18  <a href="#section-2">2. Resources</a><br/>
19  <a href="#section-3">3. Software</a><br/>
20  <div style="margin-left: 2em;">
21    <a href="#section-3.1">3.1. Managed API Compatibility</a><br/>
22    <a href="#section-3.2">3.2. Soft API Compatibility</a><br/>
23    <div style="margin-left: 2em;">
24      <a href="#section-3.2.1">3.2.1. Permissions</a><br/>
25      <a href="#section-3.2.2">3.2.2. Build Parameters</a><br/>
26      <a href="#section-3.2.3">3.2.3. Intent Compatibility</a><br/>
27      <div style="margin-left: 2em;">
28        <a href="#section-3.2.3.1">3.2.3.1. Core Application Intents</a><br/>
29        <a href="#section-3.2.3.2">3.2.3.2. Intent Overrides</a><br/>
30        <a href="#section-3.2.3.3">3.2.3.3. Intent Namespaces</a><br/>
31        <a href="#section-3.2.3.4">3.2.3.4. Broadcast Intents</a><br/>
32      </div>
33    </div>
34    <a href="#section-3.3">3.3. Native API Compatibility</a><br/>
35    <a href="#section-3.4">3.4. Web Compatibility</a><br/>
36    <div style="margin-left: 2em;">
37      <a href="#section-3.4.1">3.4.1. WebView Compatibility</a><br/>
38      <a href="#section-3.4.2">3.4.2. Browser Compatibility</a><br/>
39    </div>
40    <a href="#section-3.5">3.5. API Behavioral Compatibility</a><br/>
41    <a href="#section-3.6">3.6. API Namespaces</a><br/>
42    <a href="#section-3.7">3.7. Virtual Machine Compatibility</a><br/>
43    <a href="#section-3.8">3.8. User Interface Compatibility</a><br/>
44    <div style="margin-left: 2em;">
45      <a href="#section-3.8.1">3.8.1. Widgets</a><br/>
46      <a href="#section-3.8.2">3.8.2. Notifications</a><br/>
47      <a href="#section-3.8.3">3.8.3. Search</a><br/>
48      <a href="#section-3.8.4">3.8.4. Toasts</a><br/>
49      <a href="#section-3.8.5">3.8.5. Live Wallpapers</a><br/>
50    </div>
51  </div>
52  <a href="#section-4">4. Reference Software Compatibility</a><br/>
53  <a href="#section-5">5. Application Packaging Compatibility</a><br/>
54  <a href="#section-6">6. Multimedia Compatibility</a><br/>
55    <div style="margin-left: 2em;">
56      <a href="#section-6.1">6.1. Media Codecs</a><br/>
57      <a href="#section-6.2">6.2. Audio Recording</a><br/>
58      <a href="#section-6.3">6.3. Audio Latency</a><br/>
59    </div>
60  <a href="#section-7">7. Developer Tool Compatibility</a><br/>
61  <a href="#section-8">8. Hardware Compatibility</a><br/>
62  <div style="margin-left: 2em;">
63    <a href="#section-8.1">8.1. Display</a><br/>
64    <div style="margin-left: 2em;">
65      <a href="#section-8.1.2">8.1.2. Non-Standard Display Configurations</a><br/>
66      <a href="#section-8.1.3">8.1.3. Display Metrics</a><br/>
67      <a href="#section-8.1.4">8.1.4. Declared Screen Support</a><br/>
68    </div>
69    <a href="#section-8.2">8.2. Keyboard</a><br/>
70    <a href="#section-8.3">8.3. Non-touch Navigation</a><br/>
71    <a href="#section-8.4">8.4. Screen Orientation</a><br/>
72    <a href="#section-8.5">8.5. Touchscreen input</a><br/>
73    <a href="#section-8.6">8.6. USB</a><br/>
74    <a href="#section-8.7">8.7. Navigation keys</a><br/>
75    <a href="#section-8.8">8.8. Wireless Data Networking</a><br/>
76    <a href="#section-8.9">8.9. Camera</a><br/>
77    <a href="#section-8.10">8.10. Accelerometer</a><br/>
78    <a href="#section-8.11">8.11. Compass</a><br/>
79    <a href="#section-8.12">8.12. GPS</a><br/>
80    <a href="#section-8.13">8.13. Telephony</a><br/>
81    <a href="#section-8.14">8.14. Memory and Storage</a><br/>
82    <a href="#section-8.15">8.15. Application Shared Storage</a><br/>
83    <a href="#section-8.16">8.16. Bluetooth</a><br/>
84  </div>
85  <a href="#section-9">9. Performance Compatibility</a><br/>
86  <a href="#section-10">10. Security Model Compatibility</a><br/>
87  <div style="margin-left: 2em;">
88    <a href="#section-10.1">10.1. Permissions</a><br/>
89    <a href="#section-10.2">10.2. UID and Process Isolation</a><br/>
90    <a href="#section-10.3">10.3. Filesystem Permissions</a><br/>
91    <a href="#section-10.4">10.4. Alternate Execution Environments</a><br/>
92  </div>
93  <a href="#section-11">11. Compatibility Test Suite</a><br/>
94  <a href="#section-12">12. Updatable Software</a><br/>
95  <a href="#section-13">13. Contact Us</a><br/>
96  <a href="#appendix-A">Appendix A - Bluetooth Test Procedure</a><br/>
97</div>
98
99<div style="page-break-before: always;"></div>
100
101<a name="section-1"></a><h2>1. Introduction</h2>
102<p>This document enumerates the requirements that must be met in order for
103mobile phones to be compatible with Android 2.2.</p>
104<p>The use of "must", "must not", "required", "shall", "shall not", "should",
105"should not", "recommended", "may" and "optional" is per the IETF standard
106defined in RFC2119 [<a href="#resources01">Resources, 1</a>].</p>
107<p>As used in this document, a "device implementer" or "implementer" is a
108person or organization developing a hardware/software solution running Android
1092.2. A "device implementation" or "implementation" is the hardware/software
110solution so developed.</p>
111<p>To be considered compatible with Android 2.2, device implementations:</p>
112<ul>
113<li>MUST meet the requirements presented in this Compatibility Definition,
114including any documents incorporated via reference.</li>
115<li>MUST pass the most recent version of the Android Compatibility Test Suite
116(CTS) available at the time of the device implementation's software is
117completed. (The CTS is available as part of the Android Open Source Project [<a
118href="#resources02">Resources, 2</a>].) The CTS tests many, but not all, of the
119components outlined in this document.</li>
120</ul>
121<p>Where this definition or the CTS is silent, ambiguous, or incomplete, it is
122the responsibility of the device implementer to ensure compatibility with
123existing implementations. For this reason, the Android Open Source Project [<a
124href="#resources03">Resources, 3</a>] is both the reference and preferred
125implementation of Android. Device implementers are strongly encouraged to base
126their implementations on the "upstream" source code available from the Android
127Open Source Project. While some components can hypothetically be replaced with
128alternate implementations this practice is strongly discouraged, as passing
129the CTS tests will become substantially more difficult. It is the
130implementer's responsibility to ensure full behavioral compatibility with the
131standard Android implementation, including and beyond the Compatibility Test
132Suite. Finally, note that certain component substitutions and modifications
133are explicitly forbidden by this document.</p>
134
135<a name="section-2"></a><h2>2. Resources</h2>
136<ol>
137<a name="resources01"></a><li>IETF RFC2119 Requirement Levels: <a href="http://www.ietf.org/rfc/rfc2119.txt">http://www.ietf.org/rfc/rfc2119.txt</a></li>
138<a name="resources02"></a><li>Android Compatibility Program Overview: <a href="http://source.android.com/compatibility/index.html">http://source.android.com/compatibility/index.html</a></li>
139<a name="resources03"></a><li>Android Open Source Project: <a href="http://source.android.com/">http://source.android.com/</a></li>
140<a name="resources04"></a><li>API definitions and documentation: <a href="http://developer.android.com/reference/packages.html">http://developer.android.com/reference/packages.html</a></li>
141<a name="resources05"></a><li>Android Permissions reference: <a href="http://developer.android.com/reference/android/Manifest.permission.html">http://developer.android.com/reference/android/Manifest.permission.html</a></li>
142<a name="resources06"></a><li>android.os.Build reference: <a href="http://developer.android.com/reference/android/os/Build.html">http://developer.android.com/reference/android/os/Build.html</a></li>
143<a name="resources07"></a><li>Android 2.2 allowed version strings: <a href="http://source.android.com/compatibility/2.2/versions.html">http://source.android.com/compatibility/2.2/versions.html</a></li>
144<a name="resources08"></a><li>android.webkit.WebView class: <a href="http://developer.android.com/reference/android/webkit/WebView.html">http://developer.android.com/reference/android/webkit/WebView.html</a></li>
145<a name="resources09"></a><li>HTML5: <a href="http://www.whatwg.org/specs/web-apps/current-work/multipage/">http://www.whatwg.org/specs/web-apps/current-work/multipage/</a></li>
146<a name="resources10"></a><li>Dalvik Virtual Machine specification: available in the Android source code, at dalvik/docs</li>
147<a name="resources11"></a><li>AppWidgets: <a href="http://developer.android.com/guide/practices/ui_guidelines/widget_design.html">http://developer.android.com/guide/practices/ui_guidelines/widget_design.html</a></li>
148<a name="resources12"></a><li>Notifications: <a href="http://developer.android.com/guide/topics/ui/notifiers/notifications.html">http://developer.android.com/guide/topics/ui/notifiers/notifications.html</a></li>
149<a name="resources13"></a><li>Application Resources: <a href="http://code.google.com/android/reference/available-resources.html">http://code.google.com/android/reference/available-resources.html</a></li>
150<a name="resources14"></a><li>Status Bar icon style guide: <a href="http://developer.android.com/guide/practices/ui_guidelines/icon_design.html#statusbarstructure">http://developer.android.com/guide/practices/ui_guideline /icon_design.html#statusbarstructure</a></li>
151<a name="resources15"></a><li>Search Manager: <a href="http://developer.android.com/reference/android/app/SearchManager.html">http://developer.android.com/reference/android/app/SearchManager.html</a></li>
152<a name="resources16"></a><li>Toasts: <a href="http://developer.android.com/reference/android/widget/Toast.html">http://developer.android.com/reference/android/widget/Toast.html</a></li>
153<a name="resources17"></a><li>Live Wallpapers: <a href="http://developer.android.com/resources/articles/live-wallpapers.html">http://developer.android.com/resources/articles/live-wallpapers.html</a></li>
154<a name="resources18"></a><li>Apps for Android: <a href="http://code.google.com/p/apps-for-android">http://code.google.com/p/apps-for-android</a></li>
155<a name="resources19"></a><li>Reference tool documentation (for adb, aapt, ddms): <a href="http://developer.android.com/guide/developing/tools/index.html">http://developer.android.com/guide/developing/tools/index.html</a></li>
156<a name="resources20"></a><li>Android apk file description: <a href="http://developer.android.com/guide/topics/fundamentals.html">http://developer.android.com/guide/topics/fundamentals.html</a></li>
157<a name="resources21"></a><li>Manifest files: <a href="http://developer.android.com/guide/topics/manifest/manifest-intro.html">http://developer.android.com/guide/topics/manifest/manifest-intro.html</a></li>
158<a name="resources22"></a><li>Monkey testing tool: <a href="http://developer.android.com/guide/developing/tools/monkey.html">http://developer.android.com/guide/developing/tools/monkey.html</a></li>
159<a name="resources23"></a><li>Android Hardware Features List: <a href="http://developer.android.com/reference/android/content/pm/PackageManager.html">http://developer.android.com/reference/android/content/pm/PackageManager.html</a></li>
160<a name="resources24"></a><li>Supporting Multiple Screens: <a href="http://developer.android.com/guide/practices/screens_support.html">http://developer.android.com/guide/practices/screens_support.html</a></li>
161<a name="resources25"></a><li>android.content.res.Configuration: <a href="http://developer.android.com/reference/android/content/res/Configuration.html">http://developer.android.com/reference/android/content/res/Configuration.html</a></li>
162<a name="resources26"></a><li>android.util.DisplayMetrics: <a href="http://developer.android.com/reference/android/util/DisplayMetrics.html">http://developer.android.com/reference/android/util/DisplayMetrics.html</a></li>
163<a name="resources27"></a><li>android.hardware.Camera: <a href="http://developer.android.com/reference/android/hardware/Camera.html">http://developer.android.com/reference/android/hardware/Camera.html</a></li>
164<a name="resources28"></a><li>Sensor coordinate space: <a href="http://developer.android.com/reference/android/hardware/SensorEvent.html">http://developer.android.com/reference/android/hardware/SensorEvent.html</a></li>
165<a name="resources29"></a><li>Android Security and Permissions reference: <a href="http://developer.android.com/guide/topics/security/security.html">http://developer.android.com/guide/topics/security/security.html</a></li>
166<a name="resources30"></a><li>Bluetooth API: <a href="http://developer.android.com/reference/android/bluetooth/package-summary.html">http://developer.android.com/reference/android/bluetooth/package-summary.html</a></li>
167</ol>
168<p>Many of these resources are derived directly or indirectly from the Android
1692.2 SDK, and will be functionally identical to the information in that SDK's
170documentation. In any cases where this Compatibility Definition or the
171Compatibility Test Suite disagrees with the SDK documentation, the SDK
172documentation is considered authoritative. Any technical details provided in
173the references included above are considered by inclusion to be part of this
174Compatibility Definition.</p>
175
176<a name="section-3"></a><h2>3. Software</h2>
177<p>The Android platform includes a set of managed APIs, a set of native APIs,
178and a body of so-called "soft" APIs such as the Intent system and
179web-application APIs. This section details the hard and soft APIs that are
180integral to compatibility, as well as certain other relevant technical and
181user interface behaviors. Device implementations MUST comply with all the
182requirements in this section.</p>
183
184<a name="section-3.1"></a><h3>3.1. Managed API Compatibility</h3>
185<p>The managed (Dalvik-based) execution environment is the primary vehicle for
186Android applications. The Android application programming interface (API) is
187the set of Android platform interfaces exposed to applications running in the
188managed VM environment. Device implementations MUST provide complete
189implementations, including all documented behaviors, of any documented API
190exposed by the Android 2.2 SDK [<a href="#resources04">Resources, 4</a>].</p>
191<p>Device implementations MUST NOT omit any managed APIs, alter API interfaces
192or signatures, deviate from the documented behavior, or include no-ops, except
193where specifically allowed by this Compatibility Definition.</p>
194
195<a name="section-3.2"></a><h3>3.2. Soft API Compatibility</h3>
196<p>In addition to the managed APIs from Section 3.1, Android also includes a
197significant runtime-only "soft" API, in the form of such things such as
198Intents, permissions, and similar aspects of Android applications that cannot
199be enforced at application compile time. This section details the "soft" APIs
200and system behaviors required for compatibility with Android 2.2. Device
201implementations MUST meet all the requirements presented in this section.</p>
202<a name="section-3.2.1"></a><h4>3.2.1. Permissions</h4>
203<p>Device implementers MUST support and enforce all permission constants as
204documented by the Permission reference page [<a
205href="#resources05">Resources, 5</a>]. Note that Section 10 lists additional
206requirements related to the Android security model.</p>
207<a name="section-3.2.2"></a><h4>3.2.2. Build Parameters</h4>
208<p>The Android APIs include a number of constants on the <code>android.os.Build</code>
209class [<a href="#resources06">Resources, 6</a>] that are intended to describe
210the current device. To provide consistent, meaningful values across device
211implementations, the table below includes additional restrictions on the
212formats of these values to which device implementations MUST conform.</p>
213<table>
214<tbody>
215<tr>
216<td><b>Parameter</b></td>
217<td><b>Comments</b></td>
218</tr>
219<tr>
220<td>android.os.Build.VERSION.RELEASE</td>
221<td>The version of the currently-executing Android system, in human-readable
222format. This field MUST have one of the string values defined in [<a
223href="#resources07">Resources, 7</a>].</td>
224</tr>
225<tr>
226<td>android.os.Build.VERSION.SDK</td>
227<td>The version of the currently-executing Android system, in a format
228accessible to third-party application code. For Android 2.2, this field MUST have
229the integer value 8.</td>
230</tr>
231<tr>
232<td>android.os.Build.VERSION.INCREMENTAL</td>
233<td>A value chosen by the device implementer designating the specific build of
234the currently-executing Android system, in human-readable format. This value
235MUST NOT be re-used for different builds made available to end users. A typical use
236of this field is to indicate which build number or source-control change
237identifier was used to generate the build. There are no requirements on the
238specific format of this field, except that it MUST NOT be null or the empty
239string ("").</td>
240</tr>
241<tr>
242<td>android.os.Build.BOARD</td>
243<td>A value chosen by the device implementer identifying the specific internal
244hardware used by the device, in human-readable format. A possible use of this
245field is to indicate the specific revision of the board powering the device.
246There are no requirements on the specific format of this field, except that it
247MUST NOT be null or the empty string ("").</td>
248</tr>
249<tr>
250<td>android.os.Build.BRAND</td>
251<td>A value chosen by the device implementer identifying the name of the
252company, organization, individual, etc. who produced the device, in
253human-readable format. A possible use of this field is to indicate the OEM
254and/or carrier who sold the device. There are no requirements on the specific
255format of this field, except that it MUST NOT be null or the empty string
256("").</td>
257</tr>
258<tr>
259<td>android.os.Build.DEVICE</td>
260<td>A value chosen by the device implementer identifying the specific
261configuration or revision of the body (sometimes called "industrial design")
262of the device. There are no requirements on the specific format of this field,
263except that it MUST NOT be null or the empty string ("").</td>
264</tr>
265<tr>
266<td>android.os.Build.FINGERPRINT</td>
267<td>A string that uniquely identifies this build. It SHOULD be reasonably
268human-readable. It MUST follow this template:
269<br/><code>$(BRAND)/$(PRODUCT)/$(DEVICE)/$(BOARD):$(VERSION.RELEASE)/$(ID)/$(VERSION.INCREMENTAL):$(TYPE)/$(TAGS)</code><br/>
270For example:
271<br/><code>acme/mydevice/generic/generic:2.2/ERC77/3359:userdebug/test-keys</code><br/>
272The fingerprint MUST NOT include whitespace characters. If other fields included in the
273template above have whitespace characters, they MUST be replaced in the build
274fingerprint with another character, such as the underscore ("_") character.</td>
275</tr>
276<tr>
277<td>android.os.Build.HOST</td>
278<td>A string that uniquely identifies the host the build was built on, in
279human readable format. There are no requirements on the specific format of
280this field, except that it MUST NOT be null or the empty string ("").</td>
281</tr>
282<tr>
283<td>android.os.Build.ID</td>
284<td>An identifier chosen by the device implementer to refer to a specific
285release, in human readable format. This field can be the same as
286android.os.Build.VERSION.INCREMENTAL, but SHOULD be a value sufficiently
287meaningful for end users to distinguish between software builds. There are no
288requirements on the specific format of this field, except that it MUST NOT be
289null or the empty string ("").</td>
290</tr>
291<tr>
292<td>android.os.Build.MODEL</td>
293<td>A value chosen by the device implementer containing the name of the device
294as known to the end user. This SHOULD be the same name under which the device
295is marketed and sold to end users. There are no requirements on the specific
296format of this field, except that it MUST NOT be null or the empty string
297("").</td>
298</tr>
299<tr>
300<td>android.os.Build.PRODUCT</td>
301<td>A value chosen by the device implementer containing the development name
302or code name of the device. MUST be human-readable, but is not necessarily
303intended for view by end users. There are no requirements on the specific
304format of this field, except that it MUST NOT be null or the empty string
305("").</td>
306</tr>
307<tr>
308<td>android.os.Build.TAGS</td>
309<td>A comma-separated list of tags chosen by the device implementer that
310further distinguish the build. For example, "unsigned,debug". This field MUST
311NOT be null or the empty string (""), but a single tag (such as "release") is
312fine.</td>
313</tr>
314<tr>
315<td>android.os.Build.TIME</td>
316<td>A value representing the timestamp of when the build occurred.</td>
317</tr>
318<tr>
319<td>android.os.Build.TYPE</td>
320<td>A value chosen by the device implementer specifying the runtime
321configuration of the build. This field SHOULD have one of the values
322corresponding to the three typical Android runtime configurations: "user",
323"userdebug", or "eng".</td>
324</tr>
325<tr>
326<td>android.os.Build.USER</td>
327<td>A name or user ID of the user (or automated user) that generated the
328build. There are no requirements on the specific format of this field, except
329that it MUST NOT be null or the empty string ("").</td>
330</tr>
331</tbody>
332</table>
333<a name="section-3.2.3"></a><h4>3.2.3. Intent Compatibility</h4>
334<p>Android uses Intents to achieve loosely-coupled integration between
335applications. This section describes requirements related to the Intent
336patterns that MUST be honored by device implementations. By "honored", it is
337meant that the device implementer MUST provide an Android Activity or Service
338that specifies a matching Intent filter and binds to and implements correct
339behavior for each specified Intent pattern.</p>
340<a name="section-3.2.3.1"></a><h4>3.2.3.1. Core Application Intents</h4>
341<p>The Android upstream project defines a number of core applications, such as
342a phone dialer, calendar, contacts book, music player, and so on. Device
343implementers MAY replace these applications with alternative versions.</p>
344<p>However, any such alternative versions MUST honor the same Intent patterns
345provided by the upstream project. For example, if a device contains an
346alternative music player, it must still honor the Intent pattern issued by
347third-party applications to pick a song.</p>
348<p>The following applications are considered core Android system
349applications:</p>
350<ul>
351<li>Desk Clock</li>
352<li>Browser</li>
353<li>Calendar</li>
354<li>Calculator</li>
355<li>Camera</li>
356<li>Contacts</li>
357<li>Email</li>
358<li>Gallery</li>
359<li>GlobalSearch</li>
360<li>Launcher</li>
361<li>LivePicker (that is, the Live Wallpaper picker application; MAY be omitted
362if the device does not support Live Wallpapers, per Section 3.8.5.)</li>
363<li>Messaging (AKA "Mms")</li>
364<li>Music</li>
365<li>Phone</li>
366<li>Settings</li>
367<li>SoundRecorder</li>
368</ul>
369<p>The core Android system applications include various Activity, or Service
370components that are considered "public".
371That is, the attribute "android:exported" may be absent, or may have the value
372"true".</p>
373<p>For every Activity or Service defined
374in one of the core Android system apps that is not marked as non-public via an
375android:exported attribute with the value "false", device implementations MUST
376include a compontent of the same type implementing the same Intent filter
377patterns as the core Android system app.</p>
378<p>In other words, a device implementation MAY replace core Android system
379apps; however, if it does, the device implementation MUST support all Intent
380patterns defined by each core Android system app being replaced.</p>
381<a name="section-3.2.3.2"></a><h4>3.2.3.2. Intent Overrides</h4>
382<p>As Android is an extensible platform, device implementers MUST allow each
383Intent pattern referenced in Section 3.2.3.1 to be overridden by third-party
384applications. The upstream Android open source project allows this by default;
385device implementers MUST NOT attach special privileges to system applications'
386use of these Intent patterns, or prevent third-party applications from binding
387to and assuming control of these patterns. This prohibition specifically
388includes but is not limited to disabling the "Chooser" user interface which
389allows the user to select between multiple applications which all handle the
390same Intent pattern.</p>
391<a name="section-3.2.3.3"></a><h4>3.2.3.3. Intent Namespaces</h4>
392<p>Device implementers MUST NOT include any Android component that honors any
393new Intent or Broadcast Intent patterns using an ACTION, CATEGORY, or other
394key string in the android.* namespace.  Device implementers MUST NOT include
395any Android components that honor any new Intent or Broadcast Intent patterns
396using an ACTION, CATEGORY, or other key string in a package space belonging to
397another organization. Device implementers MUST NOT alter or extend any of the
398Intent patterns used by the core apps listed in Section 3.2.3.1.</p>
399<p>This prohibition is analogous to that specified for Java language classes
400in Section 3.6.</p>
401<a name="section-3.2.3.4"></a><h4>3.2.3.4. Broadcast Intents</h4>
402<p>Third-party applications rely on the platform to broadcast certain Intents
403to notify them of changes in the hardware or software environment.
404Android-compatible devices MUST broadcast the public broadcast Intents in
405response to appropriate system events. Broadcast Intents are described in the
406SDK documentation.</p>
407
408<a name="section-3.3"></a><h3>3.3. Native API Compatibility</h3>
409<p>Managed code running in Dalvik can call into native code provided in the
410application .apk file as an ELF .so file compiled for the appropriate device
411hardware architecture. Device implementations MUST include support for code
412running in the managed environment to call into native code, using the
413standard Java Native Interface (JNI) semantics. The following APIs MUST be
414available to native code:</p>
415<ul>
416<li>libc (C library)</li>
417<li>libm (math library)</li>
418<li>JNI interface</li>
419<li>libz (Zlib compression)</li>
420<li>liblog (Android logging)</li>
421<li>Minimal support for C++</li>
422<li>Support for OpenGL, as described below</li>
423</ul>
424<p>Device implementations MUST support OpenGL ES 1.0. Devices that lack
425hardware acceleration MUST implement OpenGL ES 1.0 using a software renderer.
426Device implementations SHOULD implement as much of OpenGL ES 1.1 as the device
427hardware supports.  Device implementations SHOULD provide an implementation
428for OpenGL ES 2.0, if the hardware is capable of reasonable performance on
429those APIs.</p>
430<p>These libraries MUST be source-compatible (i.e. header compatible) and
431binary-compatible (for a given processor architecture) with the versions
432provided in Bionic by the Android Open Source project. Since the Bionic
433implementations are not fully compatible with other implementations such as
434the GNU C library, device implementers SHOULD use the Android implementation.
435If device implementers use a different implementation of these libraries, they
436MUST ensure header, binary, and behavioral compatibility.</p>
437<p>Device implementations MUST accurately report the native Application Binary
438Interface (ABI) supported by the device, via the
439<code>android.os.Build.CPU_ABI</code> API. The ABI MUST be one of the entries
440documented in the latest version of the Android NDK, in the file
441<code>docs/CPU-ARCH-ABIS.txt</code>. Note that additional releases of the
442Android NDK may introduce support for additional ABIs.</p>
443<p>Native code compatibility is challenging. For this reason, it should be
444repeated that device implementers are VERY strongly encouraged to use the
445upstream implementations of the libraries listed above to help ensure
446compatibility.</p>
447
448<a name="section-3.4"></a><h3>3.4. Web Compatibility</h3>
449<p>Many developers and applications rely on the behavior of the
450<code>android.webkit.WebView</code> class [<a
451href="#resources08">Resources, 8</a>]
452for their user interfaces, so the WebView implementation must be
453compatible across Android implementations. Similarly, a full web experience is
454central to the Android user experience. Device implementations MUST include a
455version of <code>android.webkit.WebView</code> consistent with the upstream
456Android software, and MUST include a modern HTML5-capable browser, as
457described below.</p>
458<a name="section-3.4.1"></a><h4>3.4.1. WebView Compatibility</h4>
459<p>The Android Open Source implementation uses the WebKit rendering engine to
460implement the <code>android.webkit.WebView</code>. Because it is not feasible
461to develop a comprehensive test suite for a web rendering system, device
462implementers MUST use the specific upstream build of WebKit in the WebView
463implementation.  Specifically:</p>
464<ul>
465<li>Device implementations' <code>android.webkit.WebView</code>
466implementations MUST be based on the 533.1 WebKit build from the upstream
467Android Open Source tree for Android 2.2. This build includes a specific set
468of functionality and security fixes for the WebView. Device implementers MAY
469include customizations to the WebKit implementation; however, any such
470customizations MUST NOT alter the behavior of the WebView, including rendering
471behavior.</li>
472<li>The user agent string reported by the WebView MUST be in this format:<br/>
473    <code>Mozilla/5.0 (Linux; U; Android $(VERSION); $(LOCALE); $(MODEL) Build/$(BUILD)) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1</code>
474  <ul>
475  <li>The value of the $(VERSION) string MUST be the same as the value for <code>android.os.Build.VERSION.RELEASE</code></li>
476  <li>The value of the $(LOCALE) string SHOULD follow the ISO conventions for country code and language, and SHOULD refer to the current configured locale of the device</li>
477  <li>The value of the $(MODEL) string MUST be the same as the value for <code>android.os.Build.MODEL</code></li>
478  <li>The value of the $(BUILD) string MUST be the same as the value for <code>android.os.Build.ID</code></li>
479  </ul></li>
480</ul>
481<p>The WebView configuration MUST include support for the HTML5 database,
482application cache, and geolocation APIs [<a href="#resources09">Resources,
4839</a>]. The WebView MUST include support for the HTML5
484<code>&lt;video&gt;</code> tag. HTML5 APIs, like all JavaScript APIs, MUST be
485disabled by default in a WebView, unless the developer explicitly enables them
486via the usual Android APIs.</p>
487<a name="section-3.4.2"></a><h4>3.4.2. Browser Compatibility</h4>
488<p>Device implementations MUST include a standalone Browser application for
489general user web browsing. The standalone Browser MAY be based on an
490browser technology other than WebKit. However, even if an alternate Browser
491application is shipped, the <code>android.webkit.WebView</code> component
492provided to third-party applications MUST be based on WebKit, as described in
493Section 3.4.1.</p>
494<p>Implementations MAY ship a custom user agent string in the standalone
495Browser application.</p>
496<p>The standalone Browser application (whether based on the upstream
497WebKit Browser application or a third-party replacement) SHOULD include support
498for as much of HTML5 [<a href="#resources09">Resources, 9</a>] as possible.
499Minimally, device implementations MUST support HTML5 geolocation, application
500cache, and database APIs and the &lt;video&gt; tag in standalone the Browser
501application.</p>
502
503<a name="section-3.5"></a><h3>3.5. API Behavioral Compatibility</h3>
504<p>The behaviors of each of the API types (managed, soft, native, and web)
505must be consistent with the preferred implementation of the upstream Android
506open-source project [<a href="#resources03">Resources, 3</a>]. Some specific areas
507of compatibility are:</p>
508<ul>
509<li>Devices MUST NOT change the behavior or meaning of a standard Intent</li>
510<li>Devices MUST NOT alter the lifecycle or lifecycle semantics of a particular type of system component (such as Service, Activity, ContentProvider, etc.)</li>
511<li>Devices MUST NOT change the semantics of a particular permission</li>
512</ul>
513<p>The above list is not comprehensive, and the onus is on device implementers
514to ensure behavioral compatibility. For this reason, device implementers
515SHOULD use the source code available via the Android Open Source Project where
516possible, rather than re-implement significant parts of the system.</p>
517<p>The Compatibility Test Suite (CTS) tests significant portions of the
518platform for behavioral compatibility, but not all. It is the responsibility
519of the implementer to ensure behavioral compatibility with the Android Open
520Source Project.</p>
521
522<a name="section-3.6"></a><h3>3.6. API Namespaces</h3>
523<p>Android follows the package and class namespace conventions defined by the
524Java programming language. To ensure compatibility with third-party
525applications, device implementers MUST NOT make any prohibited modifications
526(see below) to these package namespaces:</p>
527<ul>
528<li>java.*</li>
529<li>javax.*</li>
530<li>sun.*</li>
531<li>android.*</li>
532<li>com.android.*</li>
533</ul>
534<p>Prohibited modifications include:</p>
535<ul>
536<li>Device implementations MUST NOT modify the publicly exposed APIs on the
537Android platform by changing any method or class signatures, or by removing
538classes or class fields.</li>
539<li>Device implementers MAY modify the underlying implementation of the APIs,
540but such modifications MUST NOT impact the stated behavior and Java-language
541signature of any publicly exposed APIs.</li>
542<li>Device implementers MUST NOT add any publicly exposed elements (such as
543classes or interfaces, or fields or methods to existing classes or interfaces)
544to the APIs above.</li>
545</ul>
546<p>A "publicly exposed element" is any construct which is not decorated with
547the "@hide" marker in the upstream Android source code. In other words, device
548implementers MUST NOT expose new APIs or alter existing APIs in the namespaces
549noted above. Device implementers MAY make internal-only modifications, but
550those modifications MUST NOT be advertised or otherwise exposed to
551developers.</p>
552<p>Device implementers MAY add custom APIs, but any such APIs MUST NOT be in a
553namespace owned by or referring to another organization. For instance, device
554implementers MUST NOT add APIs to the com.google.* or similar namespace; only
555Google may do so. Similarly, Google MUST NOT add APIs to other companies'
556namespaces.</p>
557<p>If a device implementer proposes to improve one of the package namespaces
558above (such as by adding useful new functionality to an existing API, or
559adding a new API), the implementer SHOULD visit source.android.com and begin
560the process for contributing changes and code, according to the information on
561that site.</p>
562<p>Note that the restrictions above correspond to standard conventions for
563naming APIs in the Java programming language; this section simply aims to
564reinforce those conventions and make them binding through inclusion in this
565compatibility definition.</p>
566
567<a name="section-3.7"></a><h3>3.7. Virtual Machine Compatibility</h3>
568<p>Device implementations MUST support the full Dalvik Executable (DEX)
569bytecode specification and Dalvik Virtual Machine semantics [<a
570href="#resources10">Resources, 10</a>].</p>
571<p>Device implementations with screens classified as medium- or low-density
572MUST configure Dalvik to allocate at least 16MB of memory to each application.
573Device implementations with screens classified as high-density MUST configure
574Dalvik to allocate at least 24MB of memory to each application. Note that
575device implementations MAY allocate more memory than these figures.</p>
576
577<a name="section-3.8"></a><h3>3.8. User Interface Compatibility</h3>
578<p>The Android platform includes some developer APIs that allow developers to
579hook into the system user interface. Device implementations MUST incorporate
580these standard UI APIs into custom user interfaces they develop, as explained
581below.</p>
582<a name="section-3.8.1"></a><h4>3.8.1. Widgets</h4>
583<p>Android defines a component type and corresponding API and lifecycle that
584allows applications to expose an "AppWidget" to the end user [<a
585href="#resources11">Resources, 11</a>].
586The Android Open Source reference release includes a Launcher application that
587includes user interface elements allowing the user to add, view, and remove
588AppWidgets from the home screen.</p>
589<p>Device implementers MAY substitute an alternative to the reference Launcher
590(i.e. home screen).  Alternative Launchers SHOULD include built-in support for
591AppWidgets, and expose user interface elements to add, configure, view, and remove
592AppWidgets directly within the Launcher. Alternative Launchers MAY omit these
593user interface elements; however, if they are omitted, the device implementer
594MUST provide a separate application accessible from the Launcher that allows
595users to add, configure, view, and remove AppWidgets.</p>
596<a name="section-3.8.2"></a><h4>3.8.2. Notifications</h4>
597<p>Android includes APIs that allow developers to notify users of notable
598events [<a href="#resources12">Resources, 12</a>]. Device implementers MUST provide support for each
599class of notification so defined; specifically: sounds, vibration, light and
600status bar.</p>
601<p>Additionally, the implementation MUST correctly render all resources
602(icons, sound files, etc.) provided for in the APIs [<a
603href="#resources13">Resources, 13</a>], or in the
604Status Bar icon style guide [<a href="#resources14">Resources, 14</a>]. Device implementers MAY provide
605an alternative user experience for notifications than that provided by the
606reference Android Open Source implementation; however, such alternative
607notification systems MUST support existing notification resources, as
608above.</p>
609<a name="section-3.8.3"></a><h4>3.8.3. Search</h4>
610<p>Android includes APIs [<a href="#resources15">Resources, 15</a>] that allow developers to incorporate
611search into their applications, and expose their application's data into the
612global system search. Generally speaking, this functionality consists of a
613single, system-wide user interface that allows users to enter queries,
614displays suggestions as users type, and displays results. The Android APIs
615allow developers to reuse this interface to provide search within their own
616apps, and allow developers to supply results to the common global search user
617interface.</p>
618<p>Device implementations MUST include a single, shared, system-wide search
619user interface capable of real-time suggestions in response to user input.
620Device implementations MUST implement the APIs that allow developers to reuse
621this user interface to provide search within their own applications.  Device
622implementations MUST implement the APIs that allow third-party applications to
623add suggestions to the search box when it is run in global search mode. If no
624third-party applications are installed that make use of this functionality,
625the default behavior SHOULD be to display web search engine results and
626suggestions.</p>
627<p>Device implementations MAY ship alternate search user interfaces, but
628SHOULD include a hard or soft dedicated search button, that can be used at any
629time within any app to invoke the search framework, with the behavior provided
630for in the API documentation.</p>
631<a name="section-3.8.4"></a><h4>3.8.4. Toasts</h4>
632<p>Applications can use the "Toast" API (defined in [<a
633href="#resources16">Resources, 16</a>]) to
634display short non-modal strings to the end user, that disappear after a brief
635period of time. Device implementations MUST display Toasts from applications
636to end users in some high-visibility manner.</p>
637<a name="section-3.8.5"></a><h4>3.8.5. Live Wallpapers</h4>
638<p>Android defines a component type and corresponding API and lifecycle that
639allows applications to expose one or more "Live Wallpapers" to the end user
640[<a href="#resources17">Resources, 17</a>]. Live Wallpapers are animations,
641patterns, or similar images with limited input capabilities that display as a
642wallpaper, behind other applications.</p>
643<p>Hardware is considered capable of reliably running live wallpapers if it
644can run all live wallpapers, with no limitations on functionality, at a
645reasonable framerate with no adverse affects on other applications. If
646limitations in the hardware cause wallpapers and/or applications to crash,
647malfunction, consume excessive CPU or battery power, or run at unacceptably
648low frame rates, the hardware is considered incapable of running live
649wallpaper. As an example, some live wallpapers may use an Open GL 1.0 or 2.0
650context to render their content. Live wallpaper will not run reliably on
651hardware that does not support multiple OpenGL contexts because the live
652wallpaper use of an OpenGL context may conflict with other applications that
653also use an OpenGL context. </p>
654<p>Device implementations capable of running live wallpapers reliably as
655described above SHOULD implement live wallpapers. Device implementations
656determined to not run live wallpapers reliably as described above MUST NOT
657implement live wallpapers.</p>
658
659<a name="section-4"></a><h2>4. Reference Software Compatibility</h2>
660<p>Device implementers MUST test implementation compatibility using the
661following open-source applications:</p>
662<ul>
663<li>Calculator (included in SDK)</li>
664<li>Lunar Lander (included in SDK)</li>
665<li>The "Apps for Android" applications [<a href="#resources18">Resources, 18</a>].</li>
666<li>Replica Island (available in Android Market; only required for device
667    implementations that support with OpenGL ES 2.0)</li>
668</ul>
669<p>Each app above MUST launch and behave correctly on the implementation, for
670the implementation to be considered compatible.</p>
671<p>Additionally, device implementations MUST test each menu item (including all
672sub-menus) of each of these smoke-test applications:</p>
673<ul>
674<li>ApiDemos (included in SDK)</li>
675<li>ManualSmokeTests (included in CTS)</li>
676</ul>
677<p>Each test case in the applications above MUST run correctly on the device
678implementation.</p>
679
680<a name="section-5"></a><h2>5. Application Packaging Compatibility</h2>
681<p>Device implementations MUST install and run Android ".apk" files as
682generated by the "aapt" tool included in the official Android SDK [<a
683href="#resources19">Resources, 19</a>].</p>
684<p>Devices implementations MUST NOT extend either the .apk [<a
685href="#resources20">Resources, 20</a>], Android Manifest [<a
686href="#resources21">Resources, 21</a>],
687or Dalvik bytecode [<a href="#resources10">Resources, 10</a>] formats in such
688a way that would prevent those files from
689installing and running correctly on other compatible devices. Device
690implementers SHOULD use the reference upstream implementation of Dalvik, and
691the reference implementation's package management system.</p>
692
693<a name="section-6"></a><h2>6. Multimedia Compatibility</h2>
694<p>Device implementations MUST fully implement all multimedia APIs. Device
695implementations MUST include support for all multimedia codecs described
696below, and SHOULD meet the sound processing guidelines described below.</p>
697<a name="section-6.1"></a><h3>6.1. Media Codecs</h3>
698<p>Device implementations MUST support the following multimedia codecs. All of
699these codecs are provided as software implementations in the preferred Android
700implementation from the Android Open Source Project.</p>
701<p>Please note that neither Google nor the Open Handset Alliance make any
702representation that these codecs are unencumbered by third-party patents.
703Those intending to use this source code in hardware or software products are
704advised that implementations of this code, including in open source software
705or shareware, may require patent licenses from the relevant patent
706holders.</p>
707<table><tbody>
708<tr>
709<td rowspan="11"><b>Audio</b></td>
710</tr>
711<tr>
712<td><b>Name</b></td>
713<td><b>Encoder</b></td>
714<td><b>Decoder</b></td>
715<td><b>Details</b></td>
716<td><b>File/Container Format</b></td>
717</tr>
718<tr>
719<td>AAC LC/LTP</td>
720<td>&nbsp;</td>
721<td>X</td>
722<td rowspan="3">Mono/Stereo content in any combination of standard bit rates up to 160 kbps and sampling rates between 8 to 48kHz</td>
723<td rowspan="3">3GPP (.3gp) and MPEG-4 (.mp4, .m4a). No support for raw AAC (.aac)</td>
724</tr>
725<tr>
726<td>HE-AACv1 (AAC+)</td>
727<td>&nbsp;</td>
728<td>X</td>
729</tr>
730<tr>
731<td>HE-AACv2 (enhanced AAC+)</td>
732<td>&nbsp;</td>
733<td>X</td>
734</tr>
735<tr>
736<td>AMR-NB</td>
737<td>X</td>
738<td>X</td>
739<td>4.75 to 12.2 kbps sampled @ 8kHz</td>
740<td>3GPP (.3gp)</td>
741</tr>
742<tr>
743<td>AMR-WB</td>
744<td>&nbsp;</td>
745<td>X</td>
746<td>9 rates from 6.60 kbit/s to 23.85 kbit/s sampled @ 16kHz</td>
747<td>3GPP (.3gp)</td>
748</tr>
749<tr>
750<td>MP3</td>
751<td>&nbsp;</td>
752<td>X</td>
753<td>Mono/Stereo 8-320Kbps constant (CBR) or variable bit-rate (VBR)</td>
754<td>MP3 (.mp3)</td>
755</tr>
756<tr>
757<td>MIDI</td>
758<td>&nbsp;</td>
759<td>X</td>
760<td>MIDI Type 0 and 1. DLS Version 1 and 2. XMF and Mobile XMF. Support for ringtone formats RTTTL/RTX, OTA, and iMelody</td>
761<td>Type 0 and 1 (.mid, .xmf, .mxmf). Also RTTTL/RTX (.rtttl, .rtx), OTA (.ota), and iMelody (.imy)</td>
762</tr>
763<tr>
764<td>Ogg Vorbis</td>
765<td>&nbsp;</td>
766<td>X</td>
767<td>&nbsp;</td>
768<td>Ogg (.ogg)</td>
769</tr>
770<tr>
771<td>PCM</td>
772<td>&nbsp;</td>
773<td>X</td>
774<td>8- and 16-bit linear PCM (rates up to limit of hardware)</td>
775<td>WAVE (.wav)</td>
776</tr>
777<tr>
778<td rowspan="5"><b>Image</b></td>
779</tr>
780<tr>
781<td>JPEG</td>
782<td>X</td>
783<td>X</td>
784<td>base+progressive</td>
785<td>&nbsp;</td>
786</tr>
787<tr>
788<td>GIF</td>
789<td>&nbsp;</td>
790<td>X</td>
791<td>&nbsp;</td>
792<td>&nbsp;</td>
793</tr>
794<tr>
795<td>PNG</td>
796<td>X</td>
797<td>X</td>
798<td>&nbsp;</td>
799<td>&nbsp;</td>
800</tr>
801<tr>
802<td>BMP</td>
803<td>&nbsp;</td>
804<td>X</td>
805<td>&nbsp;</td>
806<td>&nbsp;</td>
807</tr>
808<tr>
809<td rowspan="4"><b>Video</b></td>
810</tr>
811<tr>
812<td>H.263</td>
813<td>X</td>
814<td>X</td>
815<td>&nbsp;</td>
816<td>3GPP (.3gp) files</td>
817</tr>
818<tr>
819<td>H.264</td>
820<td>&nbsp;</td>
821<td>X</td>
822<td>&nbsp;</td>
823<td>3GPP (.3gp) and MPEG-4 (.mp4) files</td>
824</tr>
825<tr>
826<td>MPEG4 Simple Profile</td>
827<td>&nbsp;</td>
828<td>X</td>
829<td>&nbsp;</td>
830<td>3GPP (.3gp) file</td>
831</tr>
832</tbody>
833</table>
834<p>Note that the table above does not list specific bitrate requirements for
835most video codecs. The reason for this is that in practice, current device
836hardware does not necessarily support bitrates that map exactly to the
837required bitrates specified by the relevant standards. Instead, device
838implementations SHOULD support the highest bitrate practical on the hardware,
839up to the limits defined by the specifications.</p>
840
841<a name="section-6.2"></a><h3>6.2. Audio Recording</h3>
842<p>When an application has used the <code>android.media.AudioRecord</code> API to
843start recording an audio stream, device implementations SHOULD sample and
844record audio with each of these behaviors:</p>
845<ul>
846<li>Noise reduction processing, if present, SHOULD be disabled.</li>
847<li>Automatic gain control, if present, SHOULD be disabled.</li>
848<li>The device SHOULD exhibit approximately flat amplitude versus frequency
849    characteristics; specifically, &plusmn;3 dB, from 100 Hz to 4000 Hz</li>
850<li>Audio input sensitivity SHOULD be set such that a 90 dB sound power level
851    (SPL) source at 1000 Hz yields RMS of 5000 for 16-bit samples.</li>
852<li>PCM amplitude levels SHOULD linearly track input SPL changes over at least
853    a 30 dB range from -18 dB to +12 dB re 90 dB SPL at the microphone.</li>
854<li>Total harmonic distortion SHOULD be less than 1% from 100 Hz to 4000 Hz at
855    90 dB SPL input level.</li>
856</ul>
857<p><b>Note:</b> while the requirements outlined above are stated as "SHOULD"
858for Android 2.2, the Compatibility Definition for a future version is planned
859to change these to "MUST". That is, these requirements are optional in Android
8602.2 but <b>will be required</b> by a future version. Existing and new devices
861that run Android 2.2 Android are <b>very strongly encouraged to meet
862these requirements in Android 2.2</b>, or they will not be able to attain
863Android compatibility when upgraded to the future version.</p>
864
865<a name="section-6.3"></a><h3>6.3. Audio Latency</h3>
866<p>Audio latency is broadly defined as the interval between when an
867application requests an audio playback or record operation, and when the
868device implementation actually begins the operation. Many classes of
869applications rely on short latencies, to achieve real-time effects such sound
870effects or VOIP communication. Device implementations SHOULD meet all audio
871latency requirements outlined in this section.</p>
872<p>For the purposes of this section:</p>
873<ul>
874<li>"cold output latency" is defined to be the interval between when an
875    application requests audio playback and when sound begins playing, when
876    the audio system has been idle and powered down prior to the request</li>
877<li>"warm output latency" is defined to be the interval between when an
878    application requests audio playback and when sound begins playing, when
879    the audio system has been recently used but is currently idle (that is,
880    silent)</li>
881<li>"continuous output latency" is defined to be the interval between when an
882    application issues a sample to be played and when the speaker physically
883    plays the corresponding sound, while the device is currently playing back
884    audio</li>
885<li>"cold input latency" is defined to be the interval between when an
886    application requests audio recording and when the first sample is
887    delivered to the application via its callback, when the audio system and
888    microphone has been idle and powered down prior to the request</li>
889<li>"continuous input latency" is defined to be when an ambient sound occurs
890    and when the sample corresponding to that sound is delivered to a
891    recording application via its callback, while the device is in recording
892    mode</li>
893</ul>
894<p>Using the above definitions, device implementations SHOULD exhibit each of
895these properties:</p>
896<ul>
897<li>cold output latency of 100 milliseconds or less</li>
898<li>warm output latency of 10 milliseconds or less</li>
899<li>continuous output latency of 45 milliseconds or less</li>
900<li>cold input latency of 100 milliseconds or less</li>
901<li>continuous input latency of 50 milliseconds or less</li>
902</ul>
903<p><b>Note:</b> while the requirements outlined above are stated as "SHOULD"
904for Android 2.2, the Compatibility Definition for a future version is planned
905to change these to "MUST". That is, these requirements are optional in Android
9062.2 but <b>will be required</b> by a future version. Existing and new devices
907that run Android 2.2 Android are <b>very strongly encouraged to meet
908these requirements in Android 2.2</b>, or they will not be able to attain
909Android compatibility when upgraded to the future version.</p>
910
911<a name="section-7"></a><h2>7. Developer Tool Compatibility</h2>
912<p>Device implementations MUST support the Android Developer Tools provided in
913the Android SDK. Specifically, Android-compatible devices MUST be compatible
914with:</p>
915<ul>
916<li><b>Android Debug Bridge (known as adb)</b> [<a href="#resources19">Resources, 19</a>]<br/>
917Device implementations MUST support all <code>adb</code> functions as
918documented in the Android SDK. The device-side <code>adb</code> daemon SHOULD
919be inactive by default, but there MUST be a user-accessible mechanism to turn
920on the Android Debug Bridge.</li>
921<li><b>Dalvik Debug Monitor Service (known as ddms)</b> [<a href="#resources19">Resources, 19</a>]<br/>
922Device implementations MUST support all <code>ddms</code> features as documented in the
923Android SDK. As <code>ddms</code> uses <code>adb</code>, support for
924<code>ddms</code> SHOULD be inactive by default,
925but MUST be supported whenever the user has activated the Android Debug
926Bridge, as above.</li>
927<li><b>Monkey</b> [<a href="#resources22">Resources, 22</a>]<br/>
928Device implementations MUST include the Monkey framework, and make it
929available for applications to use.</li>
930</ul>
931
932<a name="section-8"></a><h2>8. Hardware Compatibility</h2>
933<p>Android is intended to support device implementers creating innovative form
934factors and configurations.  At the same time Android developers expect
935certain hardware, sensors and APIs across all Android device. This section
936lists the hardware features that all Android 2.2 compatible devices must
937support.</p>
938<p>If a device includes a particular hardware component that has a
939corresponding API for third-party developers, the device implementation MUST
940implement that API as defined in the Android SDK documentation. If an API in
941the SDK interacts with a hardware component that is stated to be optional and the device
942implementation does not possess that component:</p>
943<ul>
944<li>class definitions for the component's APIs MUST be present</li>
945<li>the API's behaviors MUST be implemented as no-ops in some reasonable fashion</li>
946<li>API methods MUST return null values where permitted by the SDK documentation</li>
947<li>API methods MUST return no-op implementations of classes where null values are not permitted by the SDK documentation</li>
948</ul>
949<p>A typical example of a scenario where these requirements apply is the
950telephony API: even on non-phone devices, these APIs must be implemented as
951reasonable no-ops.</p>
952<p>Device implementations MUST accurately report accurate hardware configuration
953information via the <code>getSystemAvailableFeatures()</code> and
954<code>hasSystemFeature(String)</code> methods on the
955<code>android.content.pm.PackageManager</code> class. [<a
956href="#resources23">Resources, 23</a>]</p>
957
958<a name="section-8.1"></a><h3>8.1. Display</h3>
959<p>Android 2.2 includes facilities that perform certain automatic scaling and
960transformation operations under some circumstances, to ensure that third-party
961applications run reasonably well on a variety of hardware configurations [<a
962href="#resources24">Resources, 24</a>]. Devices MUST properly implement these
963behaviors, as detailed in this section.</p>
964<p>For Android 2.2, these are the most common display configurations:</p>
965<table><tbody>
966<tr>
967<td>Screen Type</td>
968<td>Width (Pixels)</td>
969<td>Height (Pixels)</td>
970<td>Diagonal Length Range (inches)</td>
971<td>Screen Size Group</td>
972<td>Screen Density Group</td>
973</tr>
974<tr>
975<td>QVGA</td>
976<td>240</td>
977<td>320</td>
978<td>2.6 - 3.0</td>
979<td>Small</td>
980<td>Low</td>
981</tr>
982<tr>
983<td>WQVGA</td>
984<td>240</td>
985<td>400</td>
986<td>3.2 - 3.5</td>
987<td>Normal</td>
988<td>Low</td>
989</tr>
990<tr>
991<td>FWQVGA</td>
992<td>240</td>
993<td>432</td>
994<td>3.5 - 3.8</td>
995<td>Normal</td>
996<td>Low</td>
997</tr>
998<tr>
999<td>HVGA</td>
1000<td>320</td>
1001<td>480</td>
1002<td>3.0 - 3.5</td>
1003<td>Normal</td>
1004<td>Medium</td>
1005</tr>
1006<tr>
1007<td>WVGA</td>
1008<td>480</td>
1009<td>800</td>
1010<td>3.3 - 4.0</td>
1011<td>Normal</td>
1012<td>High</td>
1013</tr>
1014<tr>
1015<td>FWVGA</td>
1016<td>480</td>
1017<td>854</td>
1018<td>3.5 - 4.0</td>
1019<td>Normal</td>
1020<td>High</td>
1021</tr>
1022<tr>
1023<td>WVGA </td>
1024<td>480 </td>
1025<td>800 </td>
1026<td>4.8 - 5.5 </td>
1027<td>Large </td>
1028<td>Medium</td>
1029</tr>
1030<tr>
1031<td>FWVGA</td>
1032<td>480</td>
1033<td>854</td>
1034<td>5.0 - 5.8</td>
1035<td>Large</td>
1036<td>Medium</td>
1037</tr>
1038
1039</tbody></table>
1040
1041<p>Device implementations corresponding to one of the standard configurations
1042above MUST be configured to report the indicated screen size to applications
1043via the <code>android.content.res.Configuration</code> [<a href="#resources25">Resources,
104424</a>] class.</p>
1045<p>Some .apk packages have manifests that do not identify them as supporting a
1046specific density range. When running such applications, the following
1047constraints apply:</p>
1048<ul>
1049<li>Device implementations MUST interpret resources in a .apk that lack a
1050density qualifier as defaulting to "medium" (known as "mdpi" in the SDK
1051documentation.)</li>
1052<li>When operating on a "low" density screen, device implementations MUST
1053scale down medium/mdpi assets by a factor of 0.75.</li>
1054<li>When operating on a "high" density screen, device implementations MUST
1055scale up medium/mdpi assets by a factor of 1.5.</li>
1056<li>Device implementations MUST NOT scale assets within a density range, and
1057MUST scale assets by exactly these factors between density ranges.</li>
1058</ul>
1059
1060<a name="section-8.1.2"></a><h4>8.1.2. Non-Standard Display Configurations</h4>
1061<p>Display configurations that do not match one of the standard configurations
1062listed in Section 8.1.1 require additional consideration and work to be
1063compatible. Device implementers MUST contact Android Compatibility Team as
1064described in Section 13 to obtain classifications for screen-size bucket,
1065density, and scaling factor. When provided with this information, device
1066implementations MUST implement them as specified.</p>
1067<p>Note that some display configurations (such as very large or very small
1068screens, and some aspect ratios) are fundamentally incompatible with Android
10692.2; therefore device implementers are encouraged to contact Android
1070Compatibility Team as early as possible in the development process.</p>
1071
1072<a name="section-8.1.3"></a><h4>8.1.3. Display Metrics</h4>
1073<p>Device implementations MUST report correct valuesfor all display metrics
1074defined in <code>android.util.DisplayMetrics</code> [<a
1075href="#resources26">Resources, 26</a>].</p>
1076
1077<a name="section-8.1.4"></a><h4>8.1.4. Declared Screen Support</h4>
1078<p>Applications may indicate which screen sizes they support via the
1079<code>&lt;supports-screens&gt;</code> attribute in the AndroidManifest.xml
1080file. Device implementations MUST correctly honor applications' stated support
1081for small, medium, and large screens, as described in the Android
1082SDK documentation.</p>
1083
1084<a name="section-8.2"></a><h3>8.2. Keyboard</h3>
1085<p>Device implementations:</p>
1086<ul>
1087<li>MUST include support for the Input Management Framework (which allows third party developers to create Input Management Engines -- i.e. soft keyboard) as detailed at developer.android.com</li>
1088<li>MUST provide at least one soft keyboard implementation (regardless of whether a hard keyboard is present)</li>
1089<li>MAY include additional soft keyboard implementations</li>
1090<li>MAY include a hardware keyboard</li>
1091<li>MUST NOT include a hardware keyboard that does not match one of the
1092formats specified in <code>android.content.res.Configuration.keyboard</code>
1093[<a href="#resources25">Resources, 25</a>] (that is, QWERTY, or 12-key)</li>
1094</ul>
1095<a name="section-8.3"></a><h3>8.3. Non-touch Navigation</h3>
1096<p>Device implementations:</p>
1097<ul>
1098<li>MAY omit a non-touch navigation options (that is, may omit a trackball, d-pad, or wheel)</li>
1099<li>MUST report the correct value for
1100<code>android.content.res.Configuration.navigation</code> [<a href="#resources25">Resources, 25</a>]</li>
1101</ul>
1102<a name="section-8.4"></a><h3>8.4. Screen Orientation</h3>
1103<p>Compatible devices MUST support dynamic orientation by applications to
1104either portrait or landscape screen orientation. That is, the device must
1105respect the application's request for a specific screen orientation. Device
1106implementations MAY select either portrait or landscape orientation as the
1107default.</p>
1108<p>Devices MUST report the correct value for the device's current orientation,
1109whenever queried via the android.content.res.Configuration.orientation,
1110android.view.Display.getOrientation(), or other APIs.</p>
1111
1112<a name="section-8.5"></a><h3>8.5. Touchscreen input</h3>
1113<p>Device implementations:</p>
1114<ul>
1115<li>MUST have a touchscreen</li>
1116<li>MAY have either capacative or resistive touchscreen</li>
1117<li>MUST report the value of <code>android.content.res.Configuration</code>
1118[<a href="#resources25">Resources, 25</a>]
1119reflecting corresponding to the type of the specific touchscreen on the
1120device</li>
1121<li>SHOULD support fully independently tracked pointers, if the touchscreen supports multiple pointers</li>
1122</ul>
1123
1124<a name="section-8.6"></a><h3>8.6. USB</h3>
1125<p>Device implementations:</p>
1126<ul>
1127<li>MUST implement a USB client, connectable to a USB host with a standard
1128USB-A port</li>
1129<li>MUST implement the Android Debug Bridge over USB (as described in Section
11307)</li>
1131<li>MUST implement the USB mass storage specification, to allow a host
1132connected to the device to access the contents of the /sdcard volume </li>
1133<li>SHOULD use the micro USB form factor on the device side</li>
1134<li>MAY include a non-standard port on the device side, but if so MUST ship
1135with a cable capable of connecting the custom pinout to standard USB-A
1136port</li>
1137<li>SHOULD implement support for the USB Mass Storage specification (so that
1138either removable or fixed storage on the device can be accessed from a host
1139PC)</li>
1140</ul>
1141
1142<a name="section-8.7"></a><h3>8.7. Navigation keys</h3>
1143<p>The Home, Menu and Back functions are essential to the Android navigation
1144paradigm. Device implementations MUST make these functions available to the
1145user at all times, regardless of application state. These functions SHOULD be
1146implemented via dedicated buttons. They MAY be implemented using software,
1147gestures, touch panel, etc., but if so they MUST be always accessible and not
1148obscure or interfere with the available application display area.</p>
1149<p>Device implementers SHOULD also provide a dedicated search key. Device
1150implementers MAY also provide send and end keys for phone calls.</p>
1151
1152<a name="section-8.8"></a><h3>8.8. Wireless Data Networking</h3>
1153<p>Device implementations MUST include support for wireless high-speed data
1154networking. Specifically, device implementations MUST include support for at
1155least one wireless data standard capable of 200Kbit/sec or greater. Examples of
1156technologies that satisfy this requirement include EDGE, HSPA, EV-DO, 802.11g, etc.</p>
1157<p>If a device implementation includes a particular modality for which the
1158Android SDK includes an API (that is, WiFi, GSM, or CDMA), the implementation
1159MUST support the API.</p>
1160<p>Devices MAY implement more than one form of wireless data connectivity.
1161Devices MAY implement wired data connectivity (such as Ethernet), but MUST
1162nonetheless include at least one form of wireless connectivity, as above.</p>
1163
1164<a name="section-8.9"></a><h3>8.9. Camera</h3>
1165<p>Device implementations MUST include a rear-facing camera. The included
1166rear-facing camera:</p>
1167<ul>
1168<li>MUST have a resolution of at least 2 megapixels</li>
1169<li>SHOULD have either hardware auto-focus, or software auto-focus implemented
1170in the camera driver (transparent to application software)</li>
1171<li>MAY have fixed-focus or EDOF (extended depth of field) hardware</li>
1172<li>MAY include a flash. If the Camera includes a flash, the flash lamp MUST
1173NOT be lit while an android.hardware.Camera.PreviewCallback instance has been
1174registered on a Camera preview surface, unless the application has explicitly
1175enabled the flash by enabling the <code>FLASH_MODE_AUTO</code> or
1176<code>FLASH_MODE_ON</code> attributes of a <code>Camera.Parameters</code>
1177object. Note that this constraint does not apply to the device's built-in
1178system camera application, but only to third-party applications using
1179<code>Camera.PreviewCallback</code>.</li>
1180</ul>
1181<p>Device implementations MUST implement the following behaviors for the
1182camera-related APIs:</p>
1183<ol>
1184<li>If an application has never called
1185android.hardware.Camera.Parameters.setPreviewFormat(int), then the device MUST
1186use android.hardware.PixelFormat.YCbCr_420_SP for preview data provided to
1187application callbacks.</li>
1188<li>If an application registers an android.hardware.Camera.PreviewCallback
1189instance and the system calls the onPreviewFrame() method when the preview
1190format is YCbCr_420_SP, the data in the byte[] passed into onPreviewFrame()
1191must further be in the NV21 encoding format. (This is the format used natively
1192by the 7k hardware family.) That is, NV21 MUST be the default.</li>
1193</ol>
1194<p>Device implementations MUST implement the full Camera API included in the
1195Android 2.2 SDK documentation [<a href="#resources27">Resources, 27</a>]),
1196regardless of whether the device includes hardware autofocus or other
1197capabilities. For instance, cameras that lack autofocus MUST still call any
1198registered <code>android.hardware.Camera.AutoFocusCallback</code> instances (even though
1199this has no relevance to a non-autofocus camera.)</p>
1200<p>Device implementations MUST recognize and honor each parameter name defined
1201as a constant on the <code>android.hardware.Camera.Parameters</code> class, if the
1202underlying hardware supports the feature. If the device hardware does not
1203support a feature, the API must behave as documented. Conversely, Device
1204implementations MUST NOT honor or recognize string constants passed
1205to the <code>android.hardware.Camera.setParameters()</code> method other than
1206those documented as constants on the
1207<code>android.hardware.Camera.Parameters</code>.  That is,
1208device implementations MUST support all standard Camera parameters if the
1209hardware allows, and MUST NOT support custom Camera parameter types.</p>
1210<p>Device implementations MAY include a front-facing camera. However, if
1211a device implementation includes a front-facing camera, the camera API as
1212implemented on the device MUST NOT use the front-facing camera by default.
1213That is, the camera API in Android 2.2 is for rear-facing cameras only, and
1214device implementations MUST NOT reuse or overload the API to act on a
1215front-facing camera, if one is present. Note that any custom APIs added by
1216device implementers to support front-facing cameras MUST abide by sections 3.5
1217and 3.6; for instance, if a custom <code>android.hardware.Camera</code> or
1218<code>Camera.Parameters</code> subclass is provided to support front-facing
1219cameras, it MUST NOT be located in an existing namespace, as described by
1220sections 3.5 and 3.6. Note that the inclusion of a front-facing camera does
1221not meet the requirement that devices include a rear-facing camera.</p>
1222
1223<a name="section-8.10"></a><h3>8.10. Accelerometer</h3>
1224<p>Device implementations MUST include a 3-axis accelerometer and MUST be able
1225to deliver events at 50 Hz or greater. The coordinate system used by the
1226accelerometer MUST comply with the Android sensor coordinate system as detailed
1227in the Android APIs (see [<a href="#resources28">Resources, 28</a>]).</p>
1228
1229<a name="section-8.11"></a><h3>8.11. Compass</h3>
1230<p>Device implementations MUST include a 3-axis compass and MUST be able to
1231deliver events 10 Hz or greater. The coordinate system used by the compass
1232MUST comply with the Android sensor coordinate system as defined in the Android
1233API (see [<a href="#resources28">Resources, 28</a>]).</p>
1234
1235<a name="section-8.12"></a><h3>8.12. GPS</h3>
1236<p>Device implementations MUST include a GPS receiver, and SHOULD include
1237some form of "assisted GPS" technique to minimize GPS lock-on time.</p>
1238
1239<a name="section-8.13"></a><h3>8.13. Telephony</h3>
1240<p>Android 2.2 MAY be used on devices that do not include telephony hardware.
1241That is, Android 2.2 is compatible with devices that are not phones.
1242However, if a device implementation does include GSM or CDMA telephony, it
1243MUST implement the full support for the API for that technology. Device
1244implementations that do not include telephony hardware MUST implement the full
1245APIs as no-ops.</p>
1246<p>See also Section 8.8, Wireless Data Networking.</p>
1247
1248<a name="section-8.14"></a><h3>8.14. Memory and Storage</h3>
1249<p>Device implementations MUST have at least 92MB of memory available to the
1250kernel and userspace. The 92MB MUST be in addition to any memory dedicated to
1251hardware components such as radio, memory, and so on that is not under the
1252kernel's control.</p>
1253<p>Device implementations MUST have at least 150MB of non-volatile storage
1254available for user data. That is, the <code>/data</code> partition MUST be at
1255least 150MB.</p>
1256<p>Beyond the requirements above, device implementations SHOULD have at least
1257128MB of memory available to kernel and userspace, in addition to any memory
1258dedicated to hardware components that is not under the kernel's control.
1259Device implementations SHOULD have at least 1GB of non-volatile storage
1260available for user data. Note that these higher requirements are planned to
1261become hard minimums in a future version of Android. Device implementations are
1262strongly encouraged to meet these requirements now, or else they may not be
1263eligible for compatibility for a future version of Android.</p>
1264
1265<a name="section-8.15"></a><h3>8.15. Application Shared Storage</h3>
1266<p>Device implementations MUST offer shared storage for applications. The
1267shared storage provided MUST be at least 2GB in size.</p>
1268<p>Device implementations MUST be configured with shared storage mounted by
1269default, "out of the box". If the shared storage is not mounted on the Linux
1270path <code>/sdcard</code>, then the device MUST include a Linux symbolic link
1271from <code>/sdcard</code> to the actual mount point.</p>
1272<p>Device implementations MUST enforce as documented the
1273<code>android.permission.WRITE_EXTERNAL_STORAGE</code> permission on this
1274shared storage. Shared storage MUST otherwise be writable by any application
1275that obtains that permission.</p>
1276<p>Device implementations MAY have hardware for user-accessible removable
1277storage, such as a Secure Digital card. Alternatively, device implementations
1278MAY allocate internal (non-removable) storage as shared storage for apps.</p>
1279<p>Regardless of the form of shared storage used, the shared storage MUST
1280implement USB mass storage, as described in Section 8.6. As shipped out of the
1281box, the shared storage MUST be mounted with the FAT filesystem.</p>
1282<p>It is illustrative to consider two common examples. If a device
1283implementation includes an SD card slot to satisfy the shared storage
1284requirement, a FAT-formatted SD card 2GB in size or larger MUST be included
1285with the device as sold to users, and MUST be mounted by default.
1286Alternatively, if a device implementation uses internal fixed storage to
1287satisfy this requirement, that storage MUST be 2GB in size or larger,
1288formatted as FAT, and mounted on <code>/sdcard</code> (or <code>/sdcard</code>
1289MUST be a symbolic link to the physical location if it is mounted elsewhere.)</p>
1290<p>Device implementations that include multiple shared storage paths (such as
1291both an SD card slot and shared internal storage) SHOULD modify the core
1292applications such as the media scanner and ContentProvider to transparently
1293support files placed in both locations.</p>
1294
1295<a name="section-8.16"></a><h3>8.16. Bluetooth</h3>
1296<p>Device implementations MUST include a Bluetooth transceiver. Device
1297implementations MUST enable the RFCOMM-based Bluetooth API as described in the
1298SDK documentation [<a href="#resources30">Resources, 30</a>]. Device
1299implementations SHOULD implement relevant Bluetooth profiles, such as A2DP,
1300AVRCP, OBEX, etc. as appropriate for the device.</p>
1301<p>The Compatibility Test Suite includes cases that cover basic operation of
1302the Android RFCOMM Bluetooth API. However, since Bluetooth is a communications
1303protocol between devices, it cannot be fully tested by unit tests running on a
1304single device. Consequently, device implementations MUST also pass the
1305human-driven Bluetooth test procedure described in Appendix A.</p>
1306
1307<a name="section-9"></a><h2>9. Performance Compatibility</h2>
1308<p>One of the goals of the Android Compatibility Program is to enable
1309consistent application experience to consumers. Compatible implementations
1310must ensure not only that applications simply run correctly on the device, but
1311that they do so with reasonable performance and overall good user experience.
1312Device implementations MUST meet the key performance metrics of an Android 2.2
1313compatible device defined in the table below:</p>
1314<table><tbody><tr>
1315<td><b>Metric</b></td>
1316<td><b>Performance Threshold</b></td>
1317<td><b>Comments</b></td>
1318</tr>
1319<tr>
1320<td>Application Launch Time</td>
1321<td>The following applications should launch within the specified time.<ul>
1322<li>Browser: less than 1300ms</li>
1323<li>MMS/SMS: less than 700ms</li>
1324<li>AlarmClock: less than 650ms</li>
1325</ul></td>
1326<td>The launch time is measured as the total time to
1327complete loading the default activity for the application, including the time
1328it takes to start the Linux process, load the Android package into the Dalvik
1329VM, and call onCreate.</td>
1330</tr>
1331<tr>
1332<td>Simultaneous Applications</td>
1333<td>When multiple applications have been launched, re-launching an
1334already-running application after it has been launched must take less than the
1335original launch time.</td>
1336<td>&nbsp;</td>
1337</tr>
1338</tbody>
1339</table>
1340
1341<a name="section-10"></a><h2>10. Security Model Compatibility</h2>
1342<p>Device implementations MUST implement a security model consistent with the
1343Android platform security model as defined in Security and Permissions
1344reference document in the APIs [<a href="#resources29">Resources, 29</a>] in the
1345Android developer documentation. Device implementations MUST support
1346installation of self-signed applications without requiring any additional
1347permissions/certificates from any third parties/authorities.  Specifically,
1348compatible devices MUST support the security mechanisms described in the
1349follow sub-sections.</p>
1350<a name="section-10.1"></a><h3>10.1. Permissions</h3>
1351<p>Device implementations MUST support the Android permissions model as
1352defined in the Android developer documentation [<a
1353href="#resources29">Resources, 29</a>]. Specifically,
1354implementations MUST enforce each permission defined as described in the SDK
1355documentation; no permissions may be omitted, altered, or ignored.
1356Implementations MAY add additional permissions, provided the new permission ID
1357strings are not in the android.* namespace.</p>
1358<a name="section-10.2"></a><h3>10.2. UID and Process Isolation</h3>
1359<p>Device implementations MUST support the Android application sandbox model,
1360in which each application runs as a unique Unix-style UID and in a separate
1361process.  Device implementations MUST support running multiple applications as
1362the same Linux user ID, provided that the applications are properly signed and
1363constructed, as defined in the Security and Permissions reference [<a
1364href="#resources29">Resources, 29</a>].</p>
1365<a name="section-10.3"></a><h3>10.3. Filesystem Permissions</h3>
1366<p>Device implementations MUST support the Android file access permissions
1367model as defined in as defined in the Security and Permissions reference [<a
1368href="#resources29">Resources, 29</a>].</p>
1369<a name="section-10.4"></a><h3>10.4. Alternate Execution Environments</h3>
1370<p>Device implementations MAY include runtime environments that execute
1371applications using some other software or technology than the Dalvik virtual
1372machine or native code. However, such alternate execution environments MUST
1373NOT compromise the Android security model or the security of installed Android
1374applications, as described in this section.</p>
1375<p>Alternate runtimes MUST themselves be Android applications, and abide by
1376   the standard Android security model, as described elsewhere in Section 10.</p>
1377<p>Alternate runtimes MUST NOT be granted access to resources protected by
1378   permissions not requested in the runtime's AndroidManifest.xml file via the
1379   <code>&lt;uses-permission&gt;</code> mechanism.</p>
1380<p>Alternate runtimes MUST NOT permit applications to make use of features
1381   protected by Android permissions restricted to system applications.</p>
1382<p>Alternate runtimes MUST abide by the Android sandbox model.  Specifically:</p>
1383<ul>
1384<li>Alternate runtimes SHOULD install apps via the PackageManager into
1385    separate Android sandboxes (that is, Linux user IDs, etc.)</li>
1386<li>Alternate runtimes MAY provide a single Android sandbox shared by all
1387    applications using the alternate runtime.</li>
1388<li>Alternate runtimes and installed applications using an alternate runtime
1389    MUST NOT reuse the sandbox of any other app installed on the device, except
1390    through the standard Android mechanisms of shared user ID and signing
1391    certificate</li>
1392<li>Alternate runtimes MUST NOT launch with, grant, or be granted access to
1393    the sandboxes corresponding to other Android applications.</li>
1394</ul>
1395<p>Alternate runtimes MUST NOT be launched with, be granted, or grant to other
1396   applications any privileges of the superuser (root), or of any other user ID.</p>
1397<p>The .apk files of alternate runtimes MAY be included in the system image of
1398   a device implementation, but MUST be signed with a key distinct
1399   from the key used to sign other applications included with the device
1400   implementation.</p>
1401<p>When installing applications, alternate runtimes MUST obtain user consent
1402   for the Android permissions used by the application. That is, if an
1403   application needs to make use of a device resource for which there is a
1404   corresponding Android permission (such as Camera, GPS, etc.), the alternate
1405   runtime MUST inform the user that the application will be able to access
1406   that resource. If the runtime environment does not record application
1407   capabilities in this manner, the runtime environment MUST list all
1408   permissions held by the runtime itself when installing any application
1409   using that runtime.</p>
1410
1411<a name="section-11"></a><h2>11. Compatibility Test Suite</h2>
1412<p>Device implementations MUST pass the Android Compatibility Test Suite (CTS)
1413[<a href="#resources02">Resources, 2</a>] available from the Android Open Source
1414Project, using the final shipping software on the device. Additionally, device
1415implementers SHOULD use the reference implementation in the Android Open
1416Source tree as much as possible, and MUST ensure compatibility in cases of
1417ambiguity in CTS and for any reimplementations of parts of the reference
1418source code.</p>
1419<p>The CTS is designed to be run on an actual device. Like any software, the
1420CTS may itself contain bugs.  The CTS will be versioned independently of this
1421Compatibility Definition, and multiple revisions of the CTS may be released
1422for Android 2.2. Device implementations MUST pass the latest CTS version
1423available at the time the device software is completed.</p>
1424
1425<a name="section-12"></a><h2>12. Updatable Software</h2>
1426<p>Device implementations MUST include a mechanism to replace the entirety of
1427the system software. The mechanism need not perform "live" upgrades -- that
1428is, a device restart MAY be required.</p>
1429<p>Any method can be used, provided that it can replace the entirety of the
1430software preinstalled on the device. For instance, any of the following
1431approaches will satisfy this requirement:</p>
1432<ul>
1433<li>Over-the-air (OTA) downloads with offline update via reboot</li>
1434<li>"Tethered" updates over USB from a host PC</li>
1435<li>"Offline" updates via a reboot and update from a file on removable
1436storage</li>
1437</ul>
1438<p>The update mechanism used MUST support updates without wiping user data.
1439Note that the upstream Android software includes an update mechanism that
1440satisfies this requirement.</p>
1441<p>If an error is found in a device implementation after it has been released
1442but within its reasonable product lifetime that is determined in consultation
1443with the Android Compatibility Team to affect the compatibility of thid-party
1444applications, the device implementer MUST correct the error via a software
1445update available that can be applied per the mechanism just described.</p>
1446
1447<a name="section-13"></a><h2>13. Contact Us</h2>
1448<p>You can contact the document authors at <a
1449href="mailto:compatibility@android.com">compatibility@android.com</a> for
1450clarifications and to bring up any issues that you think the document does not
1451cover.</p>
1452
1453<div style="page-break-before: always;"></div>
1454
1455<a name="appendix-A"></a><h2>Appendix A - Bluetooth Test Procedure</h2>
1456<p>The Compatibility Test Suite includes cases that cover basic operation of
1457the Android RFCOMM Bluetooth API. However, since Bluetooth is a communications
1458protocol between devices, it cannot be fully tested by unit tests running on a
1459single device. Consequently, device implementations MUST also pass the
1460human-driven Bluetooth test procedure described below.</p>
1461<p>The test procedure is based on the BluetoothChat sample app included in the
1462Android open-source project tree. The procedure requires two devices:</p>
1463<ul>
1464<li>a candidate device implementation running the software build to be tested</li>
1465<li>a separate device implementation already known to be compatible, and of a
1466    model from the device implementation being tested -- that is, a "known
1467    good" device implementation</li>
1468</ul>
1469<p>The test procedure below refers to these devices as the "candidate" and "known
1470good" devices, respectively.</p>
1471<h3>Setup and Installation</h3>
1472<ol>
1473<li>Build BluetoothChat.apk via 'make samples' from an Android source code tree.</li>
1474<li>Install BluetoothChat.apk on the known-good device.</li>
1475<li>Install BluetoothChat.apk on the candidate device.</li>
1476</ol>
1477<h3>Test Bluetooth Control by Apps</h3>
1478<ol>
1479<li>Launch BluetoothChat on the candidate device, while Bluetooth is disabled.</li>
1480<li>Verify that the candidate device either turns on Bluetooth, or prompts the user with a dialog to turn on Bluetooth.</li>
1481</ol>
1482<h3>Test Pairing and Communication</h3>
1483<ol>
1484<li>Launch the Bluetooth Chat app on both devices.</li>
1485<li>Make the known-good device discoverable from within BluetoothChat (using the Menu).</li>
1486<li>On the candidate device, scan for Bluetooth devices from within BluetoothChat (using the Menu) and pair with the known-good device.</li>
1487<li>Send 10 or more messages from each device, and verify that the other device receives them correctly.</li>
1488<li>Close the BluetoothChat app on both devices by pressing <b>Home</b>.</li>
1489<li>Unpair each device from the other, using the device Settings app.</li>
1490</ol>
1491<h3>Test Pairing and Communication in the Reverse Direction</h3>
1492<ol>
1493<li>Launch the Bluetooth Chat app on both devices.</li>
1494<li>Make the candidate device discoverable from within BluetoothChat (using the Menu).</li>
1495<li>On the known-good device, scan for Bluetooth devices from within BluetoothChat (using the Menu) and pair with the candidate device.</li>
1496<li>Send 10 or messages from each device, and verify that the other device receives them correctly.</li>
1497<li>Close the Bluetooth Chat app on both devices by pressing Back repeatedly to get to the Launcher.</li>
1498</ol>
1499<h3>Test Re-Launches</h3>
1500<ol>
1501<li>Re-launch the Bluetooth Chat app on both devices.</li>
1502<li>Send 10 or messages from each device, and verify that the other device receives them correctly.</li>
1503</ol>
1504<p>Note: the above tests have some cases which end a test section by using
1505Home, and some using Back. These tests are not redundant and are not optional:
1506the objective is to verify that the Bluetooth API and stack works correctly
1507both when Activities are explicitly terminated (via the user pressing Back,
1508which calls finish()), and implicitly sent to background (via the user
1509pressing Home.) Each test sequence MUST be performed as described.</p>
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