1 /*-------------------------------------------------------------------------
2 * drawElements Quality Program EGL Module
3 * ---------------------------------------
4 *
5 * Copyright 2017 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief Test the EGL_ANDROID_get_frame_timestamps extension.
22 *//*--------------------------------------------------------------------*/
23
24 #include "teglGetFrameTimestampsTests.hpp"
25
26 #include "teglSimpleConfigCase.hpp"
27
28 #include "egluNativeWindow.hpp"
29 #include "egluUtil.hpp"
30 #include "egluUnique.hpp"
31 #include "eglwLibrary.hpp"
32 #include "eglwEnums.hpp"
33
34 #include "gluDefs.hpp"
35 #include "glwEnums.hpp"
36 #include "glwFunctions.hpp"
37
38 #include "tcuResultCollector.hpp"
39 #include "tcuTestLog.hpp"
40 #include "tcuSurface.hpp"
41 #include "tcuTexture.hpp"
42 #include "tcuTextureUtil.hpp"
43 #include "tcuImageCompare.hpp"
44 #include "tcuVector.hpp"
45 #include "tcuVectorUtil.hpp"
46
47 #include "deClock.h"
48 #include "deMath.h"
49 #include "deUniquePtr.hpp"
50 #include "deThread.hpp"
51
52 #include <algorithm>
53 #include <string>
54 #include <vector>
55 #include <sstream>
56
57 // Tentative EGL header definitions for EGL_ANDROID_get_Frame_timestamps.
58 // \todo [2017-01-25 brianderson] Remove once defined in the official headers.
59 #define EGL_TIMESTAMPS_ANDROID 0x3430
60 #define EGL_COMPOSITE_DEADLINE_ANDROID 0x3431
61 #define EGL_COMPOSITE_INTERVAL_ANDROID 0x3432
62 #define EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID 0x3433
63 #define EGL_REQUESTED_PRESENT_TIME_ANDROID 0x3434
64 #define EGL_RENDERING_COMPLETE_TIME_ANDROID 0x3435
65 #define EGL_COMPOSITION_LATCH_TIME_ANDROID 0x3436
66 #define EGL_FIRST_COMPOSITION_START_TIME_ANDROID 0x3437
67 #define EGL_LAST_COMPOSITION_START_TIME_ANDROID 0x3438
68 #define EGL_FIRST_COMPOSITION_GPU_FINISHED_TIME_ANDROID 0x3439
69 #define EGL_DISPLAY_PRESENT_TIME_ANDROID 0x343A
70 #define EGL_DEQUEUE_READY_TIME_ANDROID 0x343B
71 #define EGL_READS_DONE_TIME_ANDROID 0x343C
72 typedef deInt64 EGLnsecsANDROID;
73 typedef deUint64 EGLuint64KHR;
74 #define EGL_TIMESTAMP_PENDING_ANDROID (-2)
75 #define EGL_TIMESTAMP_INVALID_ANDROID (-1)
76 typedef EGLW_APICALL eglw::EGLBoolean (EGLW_APIENTRY* eglGetNextFrameIdANDROIDFunc) (eglw::EGLDisplay dpy, eglw::EGLSurface surface, EGLuint64KHR *frameId);
77 typedef EGLW_APICALL eglw::EGLBoolean (EGLW_APIENTRY* eglGetCompositorTimingANDROIDFunc) (eglw::EGLDisplay dpy, eglw::EGLSurface surface, eglw::EGLint numTimestamps, const eglw::EGLint *names, EGLnsecsANDROID *values);
78 typedef EGLW_APICALL eglw::EGLBoolean (EGLW_APIENTRY* eglGetCompositorTimingSupportedANDROIDFunc) (eglw::EGLDisplay dpy, eglw::EGLSurface surface, eglw::EGLint name);
79 typedef EGLW_APICALL eglw::EGLBoolean (EGLW_APIENTRY* eglGetFrameTimestampsANDROIDFunc) (eglw::EGLDisplay dpy, eglw::EGLSurface surface, EGLuint64KHR frameId, eglw::EGLint numTimestamps, const eglw::EGLint *timestamps, EGLnsecsANDROID *values);
80 typedef EGLW_APICALL eglw::EGLBoolean (EGLW_APIENTRY* eglGetFrameTimestampSupportedANDROIDFunc) (eglw::EGLDisplay dpy, eglw::EGLSurface surface, eglw::EGLint timestamp);
81
82 #define CHECK_NAKED_EGL_CALL(EGLW, CALL) do { CALL; eglu::checkError((EGLW).getError(), #CALL, __FILE__, __LINE__); } while (deGetFalse())
83
84 namespace deqp
85 {
86 namespace egl
87 {
88
89 using tcu::TestLog;
90 using std::string;
91 using std::vector;
92 using namespace eglw;
93
94 namespace
95 {
96
97 // Careful: This has microsecond precision, which can cause timestamps to
98 // appear non monotonic when compared to the nanosecond precision timestamps
99 // we get from the eglGetFrameTimestamps extension.
100 // Current test expectations only make sure microsecond precision timestamps
101 // are less than the nanosecond precision timestamps, so this is okay.
getNanoseconds(void)102 EGLnsecsANDROID getNanoseconds (void)
103 {
104 return deGetMicroseconds() * 1000;
105 }
106
107 struct FrameTimes
108 {
FrameTimesdeqp::egl::__anon9bb255fb0111::FrameTimes109 FrameTimes (void)
110 : frameId (-1)
111 , swapBufferBeginNs (-1)
112 , compositeDeadline (-1)
113 , compositeInterval (-1)
114 , compositeToPresentLatency (-1)
115 , requestedPresent (-1)
116 , latch (-1)
117 , firstCompositionStart (-1)
118 , lastCompositionStart (-1)
119 , dequeueReady (-1)
120 , renderingComplete (-1)
121 , firstCompositionGpuFinished (-1)
122 , displayPresent (-1)
123 , readsDone (-1)
124 {
125 }
126
127 EGLuint64KHR frameId;
128
129 // Timestamps sampled by the test.
130 EGLnsecsANDROID swapBufferBeginNs;
131
132 // Compositor info.
133 EGLnsecsANDROID compositeDeadline;
134 EGLnsecsANDROID compositeInterval;
135 EGLnsecsANDROID compositeToPresentLatency;
136
137 // CPU Timeline.
138 EGLnsecsANDROID requestedPresent;
139 EGLnsecsANDROID latch;
140 EGLnsecsANDROID firstCompositionStart;
141 EGLnsecsANDROID lastCompositionStart;
142 EGLnsecsANDROID dequeueReady;
143
144 // GPU Timeline.
145 EGLnsecsANDROID renderingComplete;
146 EGLnsecsANDROID firstCompositionGpuFinished;
147 EGLnsecsANDROID displayPresent;
148 EGLnsecsANDROID readsDone;
149 };
150
151
152 struct TimestampInfo
153 {
TimestampInfodeqp::egl::__anon9bb255fb0111::TimestampInfo154 TimestampInfo()
155 : required(false)
156 , supported(false)
157 , supportedIndex(0)
158 {
159 }
160
TimestampInfodeqp::egl::__anon9bb255fb0111::TimestampInfo161 TimestampInfo(bool required_, bool supported_, size_t supportedIndex_)
162 : required(required_)
163 , supported(supported_)
164 , supportedIndex(supportedIndex_)
165 {
166 }
167
168 bool required;
169 bool supported;
170 size_t supportedIndex;
171 };
172
173 typedef std::map<eglw::EGLint, TimestampInfo> TimestampInfoMap;
174
getTimestamp(eglw::EGLint name,TimestampInfoMap & map,const std::vector<EGLnsecsANDROID> & supportedValues)175 EGLnsecsANDROID getTimestamp(eglw::EGLint name, TimestampInfoMap& map, const std::vector<EGLnsecsANDROID>& supportedValues)
176 {
177 TimestampInfo& info = map[name];
178 return info.supported ? supportedValues[info.supportedIndex] : EGL_TIMESTAMP_INVALID_ANDROID;
179 }
180
populateFrameTimes(FrameTimes * frameTimes,TimestampInfoMap & map,const std::vector<EGLnsecsANDROID> & supportedValues)181 void populateFrameTimes(FrameTimes* frameTimes, TimestampInfoMap& map, const std::vector<EGLnsecsANDROID>& supportedValues)
182 {
183 frameTimes->requestedPresent = getTimestamp(EGL_REQUESTED_PRESENT_TIME_ANDROID, map, supportedValues);
184 frameTimes->renderingComplete = getTimestamp(EGL_RENDERING_COMPLETE_TIME_ANDROID, map, supportedValues);
185 frameTimes->latch = getTimestamp(EGL_COMPOSITION_LATCH_TIME_ANDROID, map, supportedValues);
186 frameTimes->firstCompositionStart = getTimestamp(EGL_FIRST_COMPOSITION_START_TIME_ANDROID, map, supportedValues);
187 frameTimes->lastCompositionStart = getTimestamp(EGL_LAST_COMPOSITION_START_TIME_ANDROID, map, supportedValues);
188 frameTimes->firstCompositionGpuFinished = getTimestamp(EGL_FIRST_COMPOSITION_GPU_FINISHED_TIME_ANDROID, map, supportedValues);
189 frameTimes->displayPresent = getTimestamp(EGL_DISPLAY_PRESENT_TIME_ANDROID, map, supportedValues);
190 frameTimes->dequeueReady = getTimestamp(EGL_DEQUEUE_READY_TIME_ANDROID, map, supportedValues);
191 frameTimes->readsDone = getTimestamp(EGL_READS_DONE_TIME_ANDROID, map, supportedValues);
192 }
193
timestampValid(EGLnsecsANDROID timestamp)194 bool timestampValid (EGLnsecsANDROID timestamp)
195 {
196 return (timestamp >= 0) || (timestamp == EGL_TIMESTAMP_PENDING_ANDROID);
197 }
198
timestampPending(EGLnsecsANDROID timestamp)199 bool timestampPending (EGLnsecsANDROID timestamp)
200 {
201 return timestamp == EGL_TIMESTAMP_PENDING_ANDROID;
202 }
203
verifySingleFrame(const FrameTimes & frameTimes,tcu::ResultCollector & result,bool verifyReadsDone)204 void verifySingleFrame (const FrameTimes& frameTimes, tcu::ResultCollector& result, bool verifyReadsDone)
205 {
206 // Verify CPU timeline is monotonic.
207 result.check(frameTimes.swapBufferBeginNs < frameTimes.latch, "Buffer latched before it was swapped.");
208 result.check(frameTimes.latch < frameTimes.firstCompositionStart, "Buffer composited before it was latched.");
209 result.check(frameTimes.firstCompositionStart <= frameTimes.lastCompositionStart, "First composition start after last composition start.");
210 result.check(frameTimes.lastCompositionStart < frameTimes.dequeueReady, "Buffer composited after it was ready to be dequeued.");
211
212 // Verify GPU timeline is monotonic.
213 if (timestampValid(frameTimes.firstCompositionGpuFinished))
214 result.check(frameTimes.renderingComplete < frameTimes.firstCompositionGpuFinished, "Buffer rendering completed after compositor GPU work finished.");
215
216 if (timestampValid(frameTimes.displayPresent))
217 result.check(frameTimes.renderingComplete < frameTimes.displayPresent, "Buffer displayed before rendering completed.");
218
219 if (timestampValid(frameTimes.firstCompositionGpuFinished) && timestampValid(frameTimes.displayPresent))
220 result.check(frameTimes.firstCompositionGpuFinished < frameTimes.displayPresent, "Buffer displayed before compositor GPU work completed");
221
222 // Drivers may maintain shadow copies of the buffer, so the readsDone time
223 // of the real buffer may be earlier than apparent dependencies. We can only
224 // be sure that the readsDone time must be after the renderingComplete time.
225 if (verifyReadsDone)
226 result.check(frameTimes.renderingComplete < frameTimes.readsDone, "Buffer rendering completed after reads completed.");
227
228 // Verify CPU/GPU dependencies
229 result.check(frameTimes.renderingComplete < frameTimes.latch, "Buffer latched before rendering completed.");
230 if (timestampValid(frameTimes.firstCompositionGpuFinished))
231 result.check(frameTimes.firstCompositionStart < frameTimes.firstCompositionGpuFinished, "Composition CPU work started after GPU work finished.");
232
233 if (timestampValid(frameTimes.displayPresent))
234 result.check(frameTimes.firstCompositionStart < frameTimes.displayPresent, "Buffer displayed before it was composited.");
235 }
236
verifyNeighboringFrames(const FrameTimes & frame1,const FrameTimes & frame2,tcu::ResultCollector & result,bool verifyReadsDone)237 void verifyNeighboringFrames (const FrameTimes& frame1, const FrameTimes& frame2, tcu::ResultCollector& result, bool verifyReadsDone)
238 {
239 // CPU timeline.
240 result.check(frame1.swapBufferBeginNs < frame2.swapBufferBeginNs, "Swap begin times not monotonic.");
241 result.check(frame1.latch < frame2.latch, "Latch times not monotonic.");
242 result.check(frame1.lastCompositionStart < frame2.latch, "Old buffer composited after new buffer latched.");
243 result.check(frame1.lastCompositionStart < frame2.firstCompositionStart, "Composition times overlap.");
244 result.check(frame1.dequeueReady < frame2.dequeueReady, "Dequeue ready times not monotonic.");
245
246 // GPU timeline.
247 result.check(frame1.renderingComplete < frame2.renderingComplete, "Rendering complete times not monotonic.");
248
249 if (timestampValid(frame1.firstCompositionGpuFinished) && timestampValid(frame2.firstCompositionGpuFinished))
250 result.check(frame1.firstCompositionGpuFinished < frame2.firstCompositionGpuFinished, "Composition GPU work complete times not monotonic.");
251
252 if (timestampValid(frame1.displayPresent) && timestampValid(frame2.displayPresent))
253 result.check(frame1.displayPresent < frame2.displayPresent, "Display present times not monotonic.");
254
255 if (verifyReadsDone && timestampValid(frame1.readsDone) && timestampValid(frame2.readsDone))
256 result.check(frame1.readsDone < frame2.readsDone, "Reads done times not monotonic.");
257 }
258
createGLES2Context(const Library & egl,EGLDisplay display,EGLConfig config)259 EGLContext createGLES2Context (const Library& egl, EGLDisplay display, EGLConfig config)
260 {
261 EGLContext context = EGL_NO_CONTEXT;
262 const EGLint attribList[] =
263 {
264 EGL_CONTEXT_CLIENT_VERSION, 2,
265 EGL_NONE
266 };
267
268 EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API));
269
270 context = egl.createContext(display, config, EGL_NO_CONTEXT, attribList);
271 EGLU_CHECK_MSG(egl, "eglCreateContext() failed");
272 TCU_CHECK(context);
273
274 return context;
275 }
276
277 class GetFrameTimestampTest : public SimpleConfigCase
278 {
279 public:
280 GetFrameTimestampTest (EglTestContext& eglTestCtx, const NamedFilterList& filters);
281 ~GetFrameTimestampTest (void);
282
283 private:
284 void executeForConfig (EGLDisplay display, EGLConfig config);
285 void initializeExtension (const Library& egl);
286
287 // Not allowed
288 GetFrameTimestampTest (const GetFrameTimestampTest&);
289 GetFrameTimestampTest& operator= (const GetFrameTimestampTest&);
290
291 // TODO: Move these to eglw::Library.
292 eglGetNextFrameIdANDROIDFunc m_eglGetNextFrameIdANDROID;
293 eglGetCompositorTimingANDROIDFunc m_eglGetCompositorTimingANDROID;
294 eglGetCompositorTimingSupportedANDROIDFunc m_eglGetCompositorTimingSupportedANDROID;
295 eglGetFrameTimestampsANDROIDFunc m_eglGetFrameTimestampsANDROID;
296 eglGetFrameTimestampSupportedANDROIDFunc m_eglGetFrameTimestampSupportedANDROID;
297
298 tcu::ResultCollector m_result;
299 };
300
GetFrameTimestampTest(EglTestContext & eglTestCtx,const NamedFilterList & filters)301 GetFrameTimestampTest::GetFrameTimestampTest (EglTestContext& eglTestCtx, const NamedFilterList& filters)
302 : SimpleConfigCase (eglTestCtx, filters.getName(), filters.getDescription(), filters)
303 , m_eglGetNextFrameIdANDROID (DE_NULL)
304 , m_eglGetCompositorTimingANDROID (DE_NULL)
305 , m_eglGetCompositorTimingSupportedANDROID (DE_NULL)
306 , m_eglGetFrameTimestampsANDROID (DE_NULL)
307 , m_eglGetFrameTimestampSupportedANDROID (DE_NULL)
308 , m_result (m_testCtx.getLog())
309 {
310 }
311
~GetFrameTimestampTest(void)312 GetFrameTimestampTest::~GetFrameTimestampTest (void)
313 {
314 }
315
initializeExtension(const Library & egl)316 void GetFrameTimestampTest::initializeExtension (const Library& egl)
317 {
318 m_eglGetNextFrameIdANDROID = reinterpret_cast<eglGetNextFrameIdANDROIDFunc>(egl.getProcAddress("eglGetNextFrameIdANDROID"));
319 EGLU_CHECK_MSG(egl, "getProcAddress of eglGetNextFrameIdANDROID failed.");
320 m_eglGetCompositorTimingANDROID = reinterpret_cast<eglGetCompositorTimingANDROIDFunc>(egl.getProcAddress("eglGetCompositorTimingANDROID"));
321 EGLU_CHECK_MSG(egl, "getProcAddress of eglGetCompositorTimingANDROID failed.");
322 m_eglGetCompositorTimingSupportedANDROID = reinterpret_cast<eglGetCompositorTimingSupportedANDROIDFunc>(egl.getProcAddress("eglGetCompositorTimingSupportedANDROID"));
323 EGLU_CHECK_MSG(egl, "getProcAddress of eglGetCompositorTimingSupportedANDROID failed.");
324 m_eglGetFrameTimestampsANDROID = reinterpret_cast<eglGetFrameTimestampsANDROIDFunc>(egl.getProcAddress("eglGetFrameTimestampsANDROID"));
325 EGLU_CHECK_MSG(egl, "getProcAddress of eglGetFrameTimestampsANDROID failed.");
326 m_eglGetFrameTimestampSupportedANDROID = reinterpret_cast<eglGetFrameTimestampSupportedANDROIDFunc>(egl.getProcAddress("eglGetFrameTimestampSupportedANDROID"));
327 EGLU_CHECK_MSG(egl, "getProcAddress of eglGetFrameTimestampSupportedANDROID failed.");
328 }
329
330
getConfigIdString(const Library & egl,EGLDisplay display,EGLConfig config)331 string getConfigIdString (const Library& egl, EGLDisplay display, EGLConfig config)
332 {
333 std::ostringstream stream;
334 EGLint id;
335
336 EGLU_CHECK_CALL(egl, getConfigAttrib(display, config , EGL_CONFIG_ID, &id));
337
338 stream << id;
339
340 return stream.str();
341 }
342
createGLES2Program(const glw::Functions & gl,TestLog & log)343 deUint32 createGLES2Program (const glw::Functions& gl, TestLog& log)
344 {
345 const char* const vertexShaderSource =
346 "attribute highp vec2 a_pos;\n"
347 "void main (void)\n"
348 "{\n"
349 "\tgl_Position = vec4(a_pos, 0.0, 1.0);\n"
350 "}";
351
352 const char* const fragmentShaderSource =
353 "void main (void)\n"
354 "{\n"
355 "\tgl_FragColor = vec4(0.9, 0.1, 0.4, 1.0);\n"
356 "}";
357
358 deUint32 program = 0;
359 deUint32 vertexShader = 0;
360 deUint32 fragmentShader = 0;
361
362 deInt32 vertexCompileStatus;
363 string vertexInfoLog;
364 deInt32 fragmentCompileStatus;
365 string fragmentInfoLog;
366 deInt32 linkStatus;
367 string programInfoLog;
368
369 try
370 {
371 program = gl.createProgram();
372 vertexShader = gl.createShader(GL_VERTEX_SHADER);
373 fragmentShader = gl.createShader(GL_FRAGMENT_SHADER);
374
375 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to create shaders and program");
376
377 gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL);
378 gl.compileShader(vertexShader);
379 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup vertex shader");
380
381 gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL);
382 gl.compileShader(fragmentShader);
383 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup fragment shader");
384
385 {
386 deInt32 infoLogLength = 0;
387
388 gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus);
389 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength);
390
391 vertexInfoLog.resize(infoLogLength, '\0');
392
393 gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexInfoLog[0]));
394 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get vertex shader compile info");
395
396 vertexInfoLog.resize(infoLogLength);
397 }
398
399 {
400 deInt32 infoLogLength = 0;
401
402 gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus);
403 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
404
405 fragmentInfoLog.resize(infoLogLength, '\0');
406
407 gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(fragmentInfoLog[0]));
408 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get fragment shader compile info");
409
410 fragmentInfoLog.resize(infoLogLength);
411 }
412
413 gl.attachShader(program, vertexShader);
414 gl.attachShader(program, fragmentShader);
415 gl.linkProgram(program);
416 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup program");
417
418 {
419 deInt32 infoLogLength = 0;
420
421 gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus);
422 gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLength);
423
424 programInfoLog.resize(infoLogLength, '\0');
425
426 gl.getProgramInfoLog(program, (glw::GLsizei)programInfoLog.length(), &infoLogLength, &(programInfoLog[0]));
427 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get program link info");
428
429 programInfoLog.resize(infoLogLength);
430 }
431
432 if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0)
433 {
434
435 log.startShaderProgram(linkStatus != 0, programInfoLog.c_str());
436
437 log << TestLog::Shader(QP_SHADER_TYPE_VERTEX, vertexShaderSource, vertexCompileStatus != 0, vertexInfoLog);
438 log << TestLog::Shader(QP_SHADER_TYPE_FRAGMENT, fragmentShaderSource, fragmentCompileStatus != 0, fragmentInfoLog);
439
440 log.endShaderProgram();
441 }
442
443 gl.deleteShader(vertexShader);
444 gl.deleteShader(fragmentShader);
445 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to delete shaders");
446
447 TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0);
448 }
449 catch (...)
450 {
451 if (program)
452 gl.deleteProgram(program);
453
454 if (vertexShader)
455 gl.deleteShader(vertexShader);
456
457 if (fragmentShader)
458 gl.deleteShader(fragmentShader);
459
460 throw;
461 }
462
463 return program;
464 }
465
executeForConfig(EGLDisplay display,EGLConfig config)466 void GetFrameTimestampTest::executeForConfig (EGLDisplay display, EGLConfig config)
467 {
468 const Library& egl = m_eglTestCtx.getLibrary();
469
470 if (!eglu::hasExtension(egl, display, "EGL_ANDROID_get_frame_timestamps"))
471 TCU_THROW(NotSupportedError, "EGL_ANDROID_get_frame_timestamps is not supported");
472
473 initializeExtension(egl);
474
475 const string configIdStr (getConfigIdString(egl, display, config));
476 tcu::ScopedLogSection logSection (m_testCtx.getLog(), ("Config ID " + configIdStr).c_str(), ("Config ID " + configIdStr).c_str());
477 const eglu::NativeWindowFactory& factory = eglu::selectNativeWindowFactory(m_eglTestCtx.getNativeDisplayFactory(), m_testCtx.getCommandLine());
478
479 {
480 TestLog& log = m_testCtx.getLog();
481
482 log << TestLog::Message << "EGL_RED_SIZE: " << eglu::getConfigAttribInt(egl, display, config, EGL_RED_SIZE) << TestLog::EndMessage;
483 log << TestLog::Message << "EGL_GREEN_SIZE: " << eglu::getConfigAttribInt(egl, display, config, EGL_GREEN_SIZE) << TestLog::EndMessage;
484 log << TestLog::Message << "EGL_BLUE_SIZE: " << eglu::getConfigAttribInt(egl, display, config, EGL_BLUE_SIZE) << TestLog::EndMessage;
485 log << TestLog::Message << "EGL_ALPHA_SIZE: " << eglu::getConfigAttribInt(egl, display, config, EGL_ALPHA_SIZE) << TestLog::EndMessage;
486 log << TestLog::Message << "EGL_DEPTH_SIZE: " << eglu::getConfigAttribInt(egl, display, config, EGL_DEPTH_SIZE) << TestLog::EndMessage;
487 log << TestLog::Message << "EGL_STENCIL_SIZE: " << eglu::getConfigAttribInt(egl, display, config, EGL_STENCIL_SIZE) << TestLog::EndMessage;
488 log << TestLog::Message << "EGL_SAMPLES: " << eglu::getConfigAttribInt(egl, display, config, EGL_SAMPLES) << TestLog::EndMessage;
489 }
490
491 de::UniquePtr<eglu::NativeWindow> window (factory.createWindow(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, eglu::WindowParams(128, 128, eglu::WindowParams::VISIBILITY_VISIBLE)));
492
493 eglu::UniqueSurface surface (egl, display, eglu::createWindowSurface(m_eglTestCtx.getNativeDisplay(), *window, display, config, DE_NULL));
494 eglu::UniqueContext context (egl, display, createGLES2Context(egl, display, config));
495 glw::Functions gl;
496 deUint32 program = 0;
497
498 EGLU_CHECK_CALL(egl, surfaceAttrib(display, *surface, EGL_TIMESTAMPS_ANDROID, EGL_TRUE));
499
500 m_eglTestCtx.initGLFunctions(&gl, glu::ApiType::es(2,0));
501
502 EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, *context));
503
504 try
505 {
506 // EGL_DISPLAY_PRESENT_TIME_ANDROID support is currently optional
507 // but should be required once HWC1 is no longer supported.
508 // All HWC2 devices should support EGL_DISPLAY_PRESENT_TIME_ANDROID.
509 TimestampInfoMap timestamps;
510 timestamps[EGL_REQUESTED_PRESENT_TIME_ANDROID] = TimestampInfo(true, false, 0);
511 timestamps[EGL_RENDERING_COMPLETE_TIME_ANDROID] = TimestampInfo(true, false, 0);
512 timestamps[EGL_COMPOSITION_LATCH_TIME_ANDROID] = TimestampInfo(true, false, 0);
513 timestamps[EGL_FIRST_COMPOSITION_START_TIME_ANDROID] = TimestampInfo(true, false, 0);
514 timestamps[EGL_LAST_COMPOSITION_START_TIME_ANDROID] = TimestampInfo(true, false, 0);
515 timestamps[EGL_FIRST_COMPOSITION_GPU_FINISHED_TIME_ANDROID] = TimestampInfo(true, false, 0);
516 timestamps[EGL_DISPLAY_PRESENT_TIME_ANDROID] = TimestampInfo(false, false, 0);
517 timestamps[EGL_DEQUEUE_READY_TIME_ANDROID] = TimestampInfo(true, false, 0);
518 timestamps[EGL_READS_DONE_TIME_ANDROID] = TimestampInfo(true, false, 0);
519
520 const eglw::EGLint invalidTimestampName = EGL_READS_DONE_TIME_ANDROID + 1;
521
522 // Verify required timestamps are supported and populate supportedNames.
523 std::vector<eglw::EGLint> supportedNames;
524 for (TimestampInfoMap::iterator i = timestamps.begin(); i != timestamps.end(); i++)
525 {
526 TimestampInfo& info = i->second;
527 info.supported = m_eglGetFrameTimestampSupportedANDROID(display, *surface, i->first) != EGL_FALSE;
528 EGLU_CHECK_MSG(egl, "eglGetFrameTimestampSupportedANDROID failed.");
529
530 if (info.supported)
531 {
532 info.supportedIndex = supportedNames.size();
533 supportedNames.push_back(i->first);
534 }
535 else
536 TCU_CHECK_MSG(!info.required, "Required timestamp not supported.");
537 }
538
539 // Verify unsupported timestamps are reported properly.
540 const bool invalidSupported = m_eglGetFrameTimestampSupportedANDROID(display, *surface, invalidTimestampName) != EGL_FALSE;
541 EGLU_CHECK_MSG(egl, "eglGetFrameTimestampSupportedANDROID failed.");
542 TCU_CHECK_MSG(!invalidSupported, "Non existant timestamp reports that it is supported.");
543
544 // Verify compositor timings are supported.
545 const bool deadlineSupported = m_eglGetCompositorTimingSupportedANDROID(display, *surface, EGL_COMPOSITE_DEADLINE_ANDROID) != EGL_FALSE;
546 EGLU_CHECK_MSG(egl, "eglGetCompositorTimingSupportedANDROID failed.");
547 TCU_CHECK_MSG(deadlineSupported, "EGL_COMPOSITE_DEADLINE_ANDROID not supported.");
548 const bool intervalSupported = m_eglGetCompositorTimingSupportedANDROID(display, *surface, EGL_COMPOSITE_INTERVAL_ANDROID) != EGL_FALSE;
549 EGLU_CHECK_MSG(egl, "eglGetCompositorTimingSupportedANDROID failed.");
550 TCU_CHECK_MSG(intervalSupported, "EGL_COMPOSITE_INTERVAL_ANDROID not supported.");
551 const bool latencySupported = m_eglGetCompositorTimingSupportedANDROID(display, *surface, EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID) != EGL_FALSE;
552 EGLU_CHECK_MSG(egl, "eglGetCompositorTimingSupportedANDROID failed.");
553 TCU_CHECK_MSG(latencySupported, "EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID not supported.");
554
555 const float positions1[] =
556 {
557 0.00f, 0.00f,
558 0.75f, 0.00f,
559 0.75f, 0.75f,
560
561 0.75f, 0.75f,
562 0.00f, 0.75f,
563 0.00f, 0.00f
564 };
565
566 const float positions2[] =
567 {
568 -0.75f, -0.75f,
569 0.00f, -0.75f,
570 0.00f, 0.00f,
571
572 0.00f, 0.00f,
573 -0.75f, 0.00f,
574 -0.75f, -0.75f
575 };
576
577 deUint32 posLocation;
578
579 program = createGLES2Program(gl, m_testCtx.getLog());
580
581 gl.useProgram(program);
582 posLocation = gl.getAttribLocation(program, "a_pos");
583 gl.enableVertexAttribArray(posLocation);
584 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup shader program for rendering");
585
586 const size_t frameCount = 120;
587 std::vector<FrameTimes> frameTimes(frameCount);
588 for (size_t i = 0; i < frameCount; i++)
589 {
590 FrameTimes& frame = frameTimes[i];
591
592 const eglw::EGLint compositorTimingNames[] =
593 {
594 EGL_COMPOSITE_DEADLINE_ANDROID,
595 EGL_COMPOSITE_INTERVAL_ANDROID,
596 EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID,
597 };
598 const EGLint compositorTimingCount = DE_LENGTH_OF_ARRAY(compositorTimingNames);
599 EGLnsecsANDROID compositorTimingValues[compositorTimingCount] = { -2 };
600
601 // Get the current time before making any API calls in case "now"
602 // just happens to get sampled near one of the composite deadlines.
603 EGLnsecsANDROID now = getNanoseconds();
604
605 // Get the frame id.
606 EGLuint64KHR nextFrameId = 0;
607 CHECK_NAKED_EGL_CALL(egl, m_eglGetNextFrameIdANDROID(display, *surface, &nextFrameId));
608 frame.frameId = nextFrameId;
609
610 // Get the compositor timing.
611 CHECK_NAKED_EGL_CALL(egl, m_eglGetCompositorTimingANDROID(
612 display, *surface, compositorTimingCount,
613 compositorTimingNames, compositorTimingValues));
614 frame.compositeDeadline = compositorTimingValues[0];
615 frame.compositeInterval = compositorTimingValues[1];
616 frame.compositeToPresentLatency = compositorTimingValues[2];
617
618 // Verify compositor timing is sane.
619 m_result.check(1000000 < frame.compositeInterval, "Reported refresh rate greater than 1kHz.");
620 m_result.check(frame.compositeInterval < 1000000000, "Reported refresh rate less than 1Hz.");
621 m_result.check(0 < frame.compositeToPresentLatency, "Composite to present latency must be greater than 0.");
622 m_result.check(frame.compositeToPresentLatency < frame.compositeInterval * 3, "Composite to present latency is more than 3 vsyncs.");
623 const EGLnsecsANDROID minDeadline = now;
624 m_result.check(minDeadline < frame.compositeDeadline, "Next composite deadline is in the past.");
625 const EGLnsecsANDROID maxDeadline = now + frame.compositeInterval * 2;
626 m_result.check(frame.compositeDeadline < maxDeadline, "Next composite deadline over two intervals away.");
627
628 const float colorAngle = (static_cast<float>(i) / static_cast<float>(frameCount)) * 6.28318f;
629 gl.clearColor((1.0f + deFloatSin(colorAngle)) / 2.0f, 0.7f, (1.0f + deFloatCos(colorAngle)) / 2.0f, 1.0f);
630 gl.clear(GL_COLOR_BUFFER_BIT);
631 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to clear surface");
632
633 const bool posSelect = ((i % 2) == 0);
634 gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, posSelect ? positions1 : positions2);
635 gl.drawArrays(GL_TRIANGLES, 0, 6);
636 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to render");
637
638 frame.swapBufferBeginNs = getNanoseconds();
639 EGLU_CHECK_CALL(egl, swapBuffers(display, *surface));
640
641 // All timestamps from 5 frames ago should definitely be available.
642 const size_t frameDelay = 5;
643 if (i >= frameDelay)
644 {
645 // \todo [2017-01-25 brianderson] Remove this work around once reads done is fixed.
646 const bool verifyReadsDone = i > (frameDelay + 3);
647 FrameTimes& frame5ago = frameTimes[i-frameDelay];
648 std::vector<EGLnsecsANDROID> supportedValues(supportedNames.size(), 0);
649
650 CHECK_NAKED_EGL_CALL(egl, m_eglGetFrameTimestampsANDROID(
651 display, *surface, frame5ago.frameId, static_cast<eglw::EGLint>(supportedNames.size()),
652 &supportedNames[0], &supportedValues[0]));
653 populateFrameTimes(&frame5ago, timestamps, supportedValues);
654
655 verifySingleFrame(frame5ago, m_result, verifyReadsDone);
656 if (i >= frameDelay + 1)
657 {
658 FrameTimes& frame6ago = frameTimes[i-frameDelay-1];
659 verifyNeighboringFrames(frame6ago, frame5ago, m_result, verifyReadsDone);
660 }
661 }
662 }
663
664 // All timestamps for the most recently swapped frame should
665 // become available by only polling eglGetFrametimestamps.
666 // No additional swaps should be necessary.
667 FrameTimes& lastFrame = frameTimes.back();
668 const EGLnsecsANDROID pollingDeadline = lastFrame.swapBufferBeginNs + 1000000000;
669 bool finalTimestampAvailable = false;
670
671 do
672 {
673 std::vector<EGLnsecsANDROID> supportedValues(supportedNames.size(), 0);
674 CHECK_NAKED_EGL_CALL(egl, m_eglGetFrameTimestampsANDROID(
675 display, *surface, lastFrame.frameId, static_cast<eglw::EGLint>(supportedNames.size()),
676 &supportedNames[0], &supportedValues[0]));
677 populateFrameTimes(&lastFrame, timestamps, supportedValues);
678
679 // Poll for present if it's supported.
680 // Otherwise, poll for firstCompositionStart.
681 if (timestamps[EGL_DISPLAY_PRESENT_TIME_ANDROID].supported)
682 finalTimestampAvailable = !timestampPending(lastFrame.displayPresent);
683 else
684 finalTimestampAvailable = !timestampPending(lastFrame.firstCompositionStart);
685 } while (!finalTimestampAvailable && (getNanoseconds() < pollingDeadline));
686
687 m_result.check(finalTimestampAvailable, "Timed out polling for timestamps of last swap.");
688 m_result.check((lastFrame.requestedPresent >= 0), "Requested present of last swap not avaiable.");
689 m_result.check((lastFrame.renderingComplete >= 0), "Rendering complete of last swap not avaiable.");
690 m_result.check((lastFrame.latch >= 0), "Latch of last swap not avaiable.");
691 m_result.check((lastFrame.firstCompositionStart >= 0), "First composite time of last swap not avaiable.");
692 m_result.check((lastFrame.lastCompositionStart >= 0), "Last composite time of last swap not avaiable.");
693
694 window->processEvents();
695 gl.disableVertexAttribArray(posLocation);
696 gl.useProgram(0);
697 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to release program state");
698
699 gl.deleteProgram(program);
700 program = 0;
701 GLU_EXPECT_NO_ERROR(gl.getError(), "glDeleteProgram()");
702
703 m_result.setTestContextResult(m_testCtx);
704 }
705 catch (...)
706 {
707 if (program != 0)
708 gl.deleteProgram(program);
709
710 EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
711 throw;
712 }
713
714 EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
715 }
716
717 class GetFrameTimestampsTests : public TestCaseGroup
718 {
719 public:
720 GetFrameTimestampsTests (EglTestContext& eglTestCtx);
721 void init (void);
722
723 private:
724 GetFrameTimestampsTests (const GetFrameTimestampsTests&);
725 GetFrameTimestampsTests& operator= (const GetFrameTimestampsTests&);
726 };
727
728
GetFrameTimestampsTests(EglTestContext & eglTestCtx)729 GetFrameTimestampsTests::GetFrameTimestampsTests (EglTestContext& eglTestCtx)
730 : TestCaseGroup(eglTestCtx, "get_frame_timestamps", "Get frame timestamp tests")
731 {
732 }
733
isWindow(const eglu::CandidateConfig & c)734 bool isWindow (const eglu::CandidateConfig& c)
735 {
736 return (c.surfaceType() & EGL_WINDOW_BIT) != 0;
737 }
738
init(void)739 void GetFrameTimestampsTests::init (void)
740 {
741 eglu::FilterList baseFilters;
742 baseFilters << isWindow;
743
744 vector<NamedFilterList> filterLists;
745 getDefaultFilterLists(filterLists, baseFilters);
746
747 for (vector<NamedFilterList>::iterator i = filterLists.begin(); i != filterLists.end(); i++)
748 addChild(new GetFrameTimestampTest(m_eglTestCtx, *i));
749 }
750
751 } // anonymous
752
createGetFrameTimestampsTests(EglTestContext & eglTestCtx)753 TestCaseGroup* createGetFrameTimestampsTests (EglTestContext& eglTestCtx)
754 {
755 return new GetFrameTimestampsTests(eglTestCtx);
756 }
757
758 } // egl
759 } // deqp
760