1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "base/threading/thread.h"
6
7 #include "base/bind.h"
8 #include "base/lazy_instance.h"
9 #include "base/location.h"
10 #include "base/run_loop.h"
11 #include "base/synchronization/waitable_event.h"
12 #include "base/threading/thread_id_name_manager.h"
13 #include "base/threading/thread_local.h"
14 #include "base/threading/thread_restrictions.h"
15 #include "build/build_config.h"
16
17 #if defined(OS_WIN)
18 #include "base/win/scoped_com_initializer.h"
19 #endif
20
21 namespace base {
22
23 namespace {
24
25 // We use this thread-local variable to record whether or not a thread exited
26 // because its Stop method was called. This allows us to catch cases where
27 // MessageLoop::QuitWhenIdle() is called directly, which is unexpected when
28 // using a Thread to setup and run a MessageLoop.
29 base::LazyInstance<base::ThreadLocalBoolean> lazy_tls_bool =
30 LAZY_INSTANCE_INITIALIZER;
31
32 } // namespace
33
34 // This is used to trigger the message loop to exit.
ThreadQuitHelper()35 void ThreadQuitHelper() {
36 MessageLoop::current()->QuitWhenIdle();
37 Thread::SetThreadWasQuitProperly(true);
38 }
39
Options()40 Thread::Options::Options()
41 : message_loop_type(MessageLoop::TYPE_DEFAULT),
42 timer_slack(TIMER_SLACK_NONE),
43 stack_size(0),
44 priority(ThreadPriority::NORMAL) {
45 }
46
Options(MessageLoop::Type type,size_t size)47 Thread::Options::Options(MessageLoop::Type type,
48 size_t size)
49 : message_loop_type(type),
50 timer_slack(TIMER_SLACK_NONE),
51 stack_size(size),
52 priority(ThreadPriority::NORMAL) {
53 }
54
55 Thread::Options::Options(const Options& other) = default;
56
~Options()57 Thread::Options::~Options() {
58 }
59
Thread(const std::string & name)60 Thread::Thread(const std::string& name)
61 :
62 #if defined(OS_WIN)
63 com_status_(NONE),
64 #endif
65 stopping_(false),
66 running_(false),
67 thread_(0),
68 id_(kInvalidThreadId),
69 id_event_(WaitableEvent::ResetPolicy::MANUAL,
70 WaitableEvent::InitialState::NOT_SIGNALED),
71 message_loop_(nullptr),
72 message_loop_timer_slack_(TIMER_SLACK_NONE),
73 name_(name),
74 start_event_(WaitableEvent::ResetPolicy::MANUAL,
75 WaitableEvent::InitialState::NOT_SIGNALED) {
76 }
77
~Thread()78 Thread::~Thread() {
79 Stop();
80 }
81
Start()82 bool Thread::Start() {
83 Options options;
84 #if defined(OS_WIN)
85 if (com_status_ == STA)
86 options.message_loop_type = MessageLoop::TYPE_UI;
87 #endif
88 return StartWithOptions(options);
89 }
90
StartWithOptions(const Options & options)91 bool Thread::StartWithOptions(const Options& options) {
92 DCHECK(!message_loop_);
93 #if defined(OS_WIN)
94 DCHECK((com_status_ != STA) ||
95 (options.message_loop_type == MessageLoop::TYPE_UI));
96 #endif
97
98 // Reset |id_| here to support restarting the thread.
99 id_event_.Reset();
100 id_ = kInvalidThreadId;
101
102 SetThreadWasQuitProperly(false);
103
104 MessageLoop::Type type = options.message_loop_type;
105 if (!options.message_pump_factory.is_null())
106 type = MessageLoop::TYPE_CUSTOM;
107
108 message_loop_timer_slack_ = options.timer_slack;
109 std::unique_ptr<MessageLoop> message_loop =
110 MessageLoop::CreateUnbound(type, options.message_pump_factory);
111 message_loop_ = message_loop.get();
112 start_event_.Reset();
113
114 // Hold the thread_lock_ while starting a new thread, so that we can make sure
115 // that thread_ is populated before the newly created thread accesses it.
116 {
117 AutoLock lock(thread_lock_);
118 if (!PlatformThread::CreateWithPriority(options.stack_size, this, &thread_,
119 options.priority)) {
120 DLOG(ERROR) << "failed to create thread";
121 message_loop_ = nullptr;
122 return false;
123 }
124 }
125
126 // The ownership of message_loop is managemed by the newly created thread
127 // within the ThreadMain.
128 ignore_result(message_loop.release());
129
130 DCHECK(message_loop_);
131 return true;
132 }
133
StartAndWaitForTesting()134 bool Thread::StartAndWaitForTesting() {
135 bool result = Start();
136 if (!result)
137 return false;
138 WaitUntilThreadStarted();
139 return true;
140 }
141
WaitUntilThreadStarted() const142 bool Thread::WaitUntilThreadStarted() const {
143 if (!message_loop_)
144 return false;
145 base::ThreadRestrictions::ScopedAllowWait allow_wait;
146 start_event_.Wait();
147 return true;
148 }
149
Stop()150 void Thread::Stop() {
151 AutoLock lock(thread_lock_);
152 if (thread_.is_null())
153 return;
154
155 StopSoon();
156
157 // Wait for the thread to exit.
158 //
159 // TODO(darin): Unfortunately, we need to keep message_loop_ around until
160 // the thread exits. Some consumers are abusing the API. Make them stop.
161 //
162 PlatformThread::Join(thread_);
163 thread_ = base::PlatformThreadHandle();
164
165 // The thread should nullify message_loop_ on exit.
166 DCHECK(!message_loop_);
167
168 stopping_ = false;
169 }
170
StopSoon()171 void Thread::StopSoon() {
172 // We should only be called on the same thread that started us.
173
174 DCHECK_NE(GetThreadId(), PlatformThread::CurrentId());
175
176 if (stopping_ || !message_loop_)
177 return;
178
179 stopping_ = true;
180 task_runner()->PostTask(FROM_HERE, base::Bind(&ThreadQuitHelper));
181 }
182
GetThreadId() const183 PlatformThreadId Thread::GetThreadId() const {
184 // If the thread is created but not started yet, wait for |id_| being ready.
185 base::ThreadRestrictions::ScopedAllowWait allow_wait;
186 id_event_.Wait();
187 return id_;
188 }
189
IsRunning() const190 bool Thread::IsRunning() const {
191 // If the thread's already started (i.e. message_loop_ is non-null) and
192 // not yet requested to stop (i.e. stopping_ is false) we can just return
193 // true. (Note that stopping_ is touched only on the same thread that
194 // starts / started the new thread so we need no locking here.)
195 if (message_loop_ && !stopping_)
196 return true;
197 // Otherwise check the running_ flag, which is set to true by the new thread
198 // only while it is inside Run().
199 AutoLock lock(running_lock_);
200 return running_;
201 }
202
Run(MessageLoop *)203 void Thread::Run(MessageLoop*) {
204 RunLoop().Run();
205 }
206
SetThreadWasQuitProperly(bool flag)207 void Thread::SetThreadWasQuitProperly(bool flag) {
208 lazy_tls_bool.Pointer()->Set(flag);
209 }
210
GetThreadWasQuitProperly()211 bool Thread::GetThreadWasQuitProperly() {
212 bool quit_properly = true;
213 #ifndef NDEBUG
214 quit_properly = lazy_tls_bool.Pointer()->Get();
215 #endif
216 return quit_properly;
217 }
218
ThreadMain()219 void Thread::ThreadMain() {
220 // First, make GetThreadId() available to avoid deadlocks. It could be called
221 // any place in the following thread initialization code.
222 id_ = PlatformThread::CurrentId();
223 DCHECK_NE(kInvalidThreadId, id_);
224 id_event_.Signal();
225
226 // Complete the initialization of our Thread object.
227 PlatformThread::SetName(name_.c_str());
228
229 // Lazily initialize the message_loop so that it can run on this thread.
230 DCHECK(message_loop_);
231 std::unique_ptr<MessageLoop> message_loop(message_loop_);
232 message_loop_->BindToCurrentThread();
233 message_loop_->SetTimerSlack(message_loop_timer_slack_);
234
235 #if defined(OS_WIN)
236 std::unique_ptr<win::ScopedCOMInitializer> com_initializer;
237 if (com_status_ != NONE) {
238 com_initializer.reset((com_status_ == STA) ?
239 new win::ScopedCOMInitializer() :
240 new win::ScopedCOMInitializer(win::ScopedCOMInitializer::kMTA));
241 }
242 #endif
243
244 // Let the thread do extra initialization.
245 Init();
246
247 {
248 AutoLock lock(running_lock_);
249 running_ = true;
250 }
251
252 start_event_.Signal();
253
254 Run(message_loop_);
255
256 {
257 AutoLock lock(running_lock_);
258 running_ = false;
259 }
260
261 // Let the thread do extra cleanup.
262 CleanUp();
263
264 #if defined(OS_WIN)
265 com_initializer.reset();
266 #endif
267
268 if (message_loop->type() != MessageLoop::TYPE_CUSTOM) {
269 // Assert that MessageLoop::QuitWhenIdle was called by ThreadQuitHelper.
270 // Don't check for custom message pumps, because their shutdown might not
271 // allow this.
272 DCHECK(GetThreadWasQuitProperly());
273 }
274
275 // We can't receive messages anymore.
276 // (The message loop is destructed at the end of this block)
277 message_loop_ = nullptr;
278 }
279
280 } // namespace base
281