1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef D3D9_Unknown_hpp 16 #define D3D9_Unknown_hpp 17 18 #include <unknwn.h> 19 20 namespace D3D9 21 { 22 class Unknown : IUnknown 23 { 24 public: 25 Unknown(); 26 27 virtual ~Unknown(); 28 29 // IUnknown methods 30 long __stdcall QueryInterface(const IID &iid, void **object); 31 unsigned long __stdcall AddRef(); 32 unsigned long __stdcall Release(); 33 34 // Internal methods 35 virtual void bind(); 36 virtual void unbind(); 37 38 private: 39 volatile long referenceCount; 40 volatile long bindCount; 41 }; 42 } 43 44 #endif // D3D9_Unknown_hpp 45