1 // Copyright 2016 the V8 project authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef V8_VALUE_SERIALIZER_H_ 6 #define V8_VALUE_SERIALIZER_H_ 7 8 #include <cstdint> 9 #include <vector> 10 11 #include "include/v8.h" 12 #include "src/base/compiler-specific.h" 13 #include "src/base/macros.h" 14 #include "src/identity-map.h" 15 #include "src/messages.h" 16 #include "src/vector.h" 17 #include "src/zone/zone.h" 18 19 namespace v8 { 20 namespace internal { 21 22 class HeapNumber; 23 class Isolate; 24 class JSArrayBuffer; 25 class JSArrayBufferView; 26 class JSDate; 27 class JSMap; 28 class JSRegExp; 29 class JSSet; 30 class JSValue; 31 class Object; 32 class Oddball; 33 class Smi; 34 35 enum class SerializationTag : uint8_t; 36 37 /** 38 * Writes V8 objects in a binary format that allows the objects to be cloned 39 * according to the HTML structured clone algorithm. 40 * 41 * Format is based on Blink's previous serialization logic. 42 */ 43 class ValueSerializer { 44 public: 45 ValueSerializer(Isolate* isolate, v8::ValueSerializer::Delegate* delegate); 46 ~ValueSerializer(); 47 48 /* 49 * Writes out a header, which includes the format version. 50 */ 51 void WriteHeader(); 52 53 /* 54 * Serializes a V8 object into the buffer. 55 */ 56 Maybe<bool> WriteObject(Handle<Object> object) WARN_UNUSED_RESULT; 57 58 /* 59 * Returns the stored data. This serializer should not be used once the buffer 60 * is released. The contents are undefined if a previous write has failed. 61 */ 62 std::vector<uint8_t> ReleaseBuffer(); 63 64 /* 65 * Returns the buffer, allocated via the delegate, and its size. 66 * Caller assumes ownership of the buffer. 67 */ 68 std::pair<uint8_t*, size_t> Release(); 69 70 /* 71 * Marks an ArrayBuffer as havings its contents transferred out of band. 72 * Pass the corresponding JSArrayBuffer in the deserializing context to 73 * ValueDeserializer::TransferArrayBuffer. 74 */ 75 void TransferArrayBuffer(uint32_t transfer_id, 76 Handle<JSArrayBuffer> array_buffer); 77 78 /* 79 * Publicly exposed wire format writing methods. 80 * These are intended for use within the delegate's WriteHostObject method. 81 */ 82 void WriteUint32(uint32_t value); 83 void WriteUint64(uint64_t value); 84 void WriteRawBytes(const void* source, size_t length); 85 void WriteDouble(double value); 86 87 private: 88 // Managing allocations of the internal buffer. 89 void ExpandBuffer(size_t required_capacity); 90 91 // Writing the wire format. 92 void WriteTag(SerializationTag tag); 93 template <typename T> 94 void WriteVarint(T value); 95 template <typename T> 96 void WriteZigZag(T value); 97 void WriteOneByteString(Vector<const uint8_t> chars); 98 void WriteTwoByteString(Vector<const uc16> chars); 99 uint8_t* ReserveRawBytes(size_t bytes); 100 101 // Writing V8 objects of various kinds. 102 void WriteOddball(Oddball* oddball); 103 void WriteSmi(Smi* smi); 104 void WriteHeapNumber(HeapNumber* number); 105 void WriteString(Handle<String> string); 106 Maybe<bool> WriteJSReceiver(Handle<JSReceiver> receiver) WARN_UNUSED_RESULT; 107 Maybe<bool> WriteJSObject(Handle<JSObject> object) WARN_UNUSED_RESULT; 108 Maybe<bool> WriteJSObjectSlow(Handle<JSObject> object) WARN_UNUSED_RESULT; 109 Maybe<bool> WriteJSArray(Handle<JSArray> array) WARN_UNUSED_RESULT; 110 void WriteJSDate(JSDate* date); 111 Maybe<bool> WriteJSValue(Handle<JSValue> value) WARN_UNUSED_RESULT; 112 void WriteJSRegExp(JSRegExp* regexp); 113 Maybe<bool> WriteJSMap(Handle<JSMap> map) WARN_UNUSED_RESULT; 114 Maybe<bool> WriteJSSet(Handle<JSSet> map) WARN_UNUSED_RESULT; 115 Maybe<bool> WriteJSArrayBuffer(JSArrayBuffer* array_buffer); 116 Maybe<bool> WriteJSArrayBufferView(JSArrayBufferView* array_buffer); 117 Maybe<bool> WriteWasmModule(Handle<JSObject> object) WARN_UNUSED_RESULT; 118 Maybe<bool> WriteHostObject(Handle<JSObject> object) WARN_UNUSED_RESULT; 119 120 /* 121 * Reads the specified keys from the object and writes key-value pairs to the 122 * buffer. Returns the number of keys actually written, which may be smaller 123 * if some keys are not own properties when accessed. 124 */ 125 Maybe<uint32_t> WriteJSObjectPropertiesSlow( 126 Handle<JSObject> object, Handle<FixedArray> keys) WARN_UNUSED_RESULT; 127 128 /* 129 * Asks the delegate to handle an error that occurred during data cloning, by 130 * throwing an exception appropriate for the host. 131 */ 132 void ThrowDataCloneError(MessageTemplate::Template template_index); 133 V8_NOINLINE void ThrowDataCloneError(MessageTemplate::Template template_index, 134 Handle<Object> arg0); 135 136 Isolate* const isolate_; 137 v8::ValueSerializer::Delegate* const delegate_; 138 uint8_t* buffer_ = nullptr; 139 size_t buffer_size_ = 0; 140 size_t buffer_capacity_ = 0; 141 Zone zone_; 142 143 // To avoid extra lookups in the identity map, ID+1 is actually stored in the 144 // map (checking if the used identity is zero is the fast way of checking if 145 // the entry is new). 146 IdentityMap<uint32_t> id_map_; 147 uint32_t next_id_ = 0; 148 149 // A similar map, for transferred array buffers. 150 IdentityMap<uint32_t> array_buffer_transfer_map_; 151 152 DISALLOW_COPY_AND_ASSIGN(ValueSerializer); 153 }; 154 155 /* 156 * Deserializes values from data written with ValueSerializer, or a compatible 157 * implementation. 158 */ 159 class ValueDeserializer { 160 public: 161 ValueDeserializer(Isolate* isolate, Vector<const uint8_t> data, 162 v8::ValueDeserializer::Delegate* delegate); 163 ~ValueDeserializer(); 164 165 /* 166 * Runs version detection logic, which may fail if the format is invalid. 167 */ 168 Maybe<bool> ReadHeader() WARN_UNUSED_RESULT; 169 170 /* 171 * Reads the underlying wire format version. Likely mostly to be useful to 172 * legacy code reading old wire format versions. Must be called after 173 * ReadHeader. 174 */ GetWireFormatVersion()175 uint32_t GetWireFormatVersion() const { return version_; } 176 177 /* 178 * Deserializes a V8 object from the buffer. 179 */ 180 MaybeHandle<Object> ReadObject() WARN_UNUSED_RESULT; 181 182 /* 183 * Reads an object, consuming the entire buffer. 184 * 185 * This is required for the legacy "version 0" format, which did not allow 186 * reference deduplication, and instead relied on a "stack" model for 187 * deserializing, with the contents of objects and arrays provided first. 188 */ 189 MaybeHandle<Object> ReadObjectUsingEntireBufferForLegacyFormat() 190 WARN_UNUSED_RESULT; 191 192 /* 193 * Accepts the array buffer corresponding to the one passed previously to 194 * ValueSerializer::TransferArrayBuffer. 195 */ 196 void TransferArrayBuffer(uint32_t transfer_id, 197 Handle<JSArrayBuffer> array_buffer); 198 199 /* 200 * Publicly exposed wire format writing methods. 201 * These are intended for use within the delegate's WriteHostObject method. 202 */ 203 bool ReadUint32(uint32_t* value) WARN_UNUSED_RESULT; 204 bool ReadUint64(uint64_t* value) WARN_UNUSED_RESULT; 205 bool ReadDouble(double* value) WARN_UNUSED_RESULT; 206 bool ReadRawBytes(size_t length, const void** data) WARN_UNUSED_RESULT; 207 208 private: 209 // Reading the wire format. 210 Maybe<SerializationTag> PeekTag() const WARN_UNUSED_RESULT; 211 void ConsumeTag(SerializationTag peeked_tag); 212 Maybe<SerializationTag> ReadTag() WARN_UNUSED_RESULT; 213 template <typename T> 214 Maybe<T> ReadVarint() WARN_UNUSED_RESULT; 215 template <typename T> 216 Maybe<T> ReadZigZag() WARN_UNUSED_RESULT; 217 Maybe<double> ReadDouble() WARN_UNUSED_RESULT; 218 Maybe<Vector<const uint8_t>> ReadRawBytes(int size) WARN_UNUSED_RESULT; 219 220 // Reads a string if it matches the one provided. 221 // Returns true if this was the case. Otherwise, nothing is consumed. 222 bool ReadExpectedString(Handle<String> expected) WARN_UNUSED_RESULT; 223 224 // Like ReadObject, but skips logic for special cases in simulating the 225 // "stack machine". 226 MaybeHandle<Object> ReadObjectInternal() WARN_UNUSED_RESULT; 227 228 // Reading V8 objects of specific kinds. 229 // The tag is assumed to have already been read. 230 MaybeHandle<String> ReadUtf8String() WARN_UNUSED_RESULT; 231 MaybeHandle<String> ReadTwoByteString() WARN_UNUSED_RESULT; 232 MaybeHandle<JSObject> ReadJSObject() WARN_UNUSED_RESULT; 233 MaybeHandle<JSArray> ReadSparseJSArray() WARN_UNUSED_RESULT; 234 MaybeHandle<JSArray> ReadDenseJSArray() WARN_UNUSED_RESULT; 235 MaybeHandle<JSDate> ReadJSDate() WARN_UNUSED_RESULT; 236 MaybeHandle<JSValue> ReadJSValue(SerializationTag tag) WARN_UNUSED_RESULT; 237 MaybeHandle<JSRegExp> ReadJSRegExp() WARN_UNUSED_RESULT; 238 MaybeHandle<JSMap> ReadJSMap() WARN_UNUSED_RESULT; 239 MaybeHandle<JSSet> ReadJSSet() WARN_UNUSED_RESULT; 240 MaybeHandle<JSArrayBuffer> ReadJSArrayBuffer() WARN_UNUSED_RESULT; 241 MaybeHandle<JSArrayBuffer> ReadTransferredJSArrayBuffer(bool is_shared) 242 WARN_UNUSED_RESULT; 243 MaybeHandle<JSArrayBufferView> ReadJSArrayBufferView( 244 Handle<JSArrayBuffer> buffer) WARN_UNUSED_RESULT; 245 MaybeHandle<JSObject> ReadWasmModule() WARN_UNUSED_RESULT; 246 MaybeHandle<JSObject> ReadHostObject() WARN_UNUSED_RESULT; 247 248 /* 249 * Reads key-value pairs into the object until the specified end tag is 250 * encountered. If successful, returns the number of properties read. 251 */ 252 Maybe<uint32_t> ReadJSObjectProperties(Handle<JSObject> object, 253 SerializationTag end_tag, 254 bool can_use_transitions); 255 256 // Manipulating the map from IDs to reified objects. 257 bool HasObjectWithID(uint32_t id); 258 MaybeHandle<JSReceiver> GetObjectWithID(uint32_t id); 259 void AddObjectWithID(uint32_t id, Handle<JSReceiver> object); 260 261 Isolate* const isolate_; 262 v8::ValueDeserializer::Delegate* const delegate_; 263 const uint8_t* position_; 264 const uint8_t* const end_; 265 PretenureFlag pretenure_; 266 uint32_t version_ = 0; 267 uint32_t next_id_ = 0; 268 269 // Always global handles. 270 Handle<FixedArray> id_map_; 271 MaybeHandle<SeededNumberDictionary> array_buffer_transfer_map_; 272 273 DISALLOW_COPY_AND_ASSIGN(ValueDeserializer); 274 }; 275 276 } // namespace internal 277 } // namespace v8 278 279 #endif // V8_VALUE_SERIALIZER_H_ 280