1 /*
2  * Copyright (C) 2009 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include <stdint.h>
20 #include <sys/types.h>
21 #include <cutils/config_utils.h>
22 #include <cutils/misc.h>
23 #include <utils/Timers.h>
24 #include <utils/Errors.h>
25 #include <utils/KeyedVector.h>
26 #include <utils/SortedVector.h>
27 #include <media/AudioParameter.h>
28 #include <media/AudioPolicy.h>
29 #include "AudioPolicyInterface.h"
30 
31 #include <AudioPolicyManagerInterface.h>
32 #include <AudioPolicyManagerObserver.h>
33 #include <AudioGain.h>
34 #include <AudioPort.h>
35 #include <AudioPatch.h>
36 #include <DeviceDescriptor.h>
37 #include <IOProfile.h>
38 #include <HwModule.h>
39 #include <AudioInputDescriptor.h>
40 #include <AudioOutputDescriptor.h>
41 #include <AudioPolicyMix.h>
42 #include <EffectDescriptor.h>
43 #include <SoundTriggerSession.h>
44 #include <SessionRoute.h>
45 #include <VolumeCurve.h>
46 
47 namespace android {
48 
49 // ----------------------------------------------------------------------------
50 
51 // Attenuation applied to STRATEGY_SONIFICATION streams when a headset is connected: 6dB
52 #define SONIFICATION_HEADSET_VOLUME_FACTOR_DB (-6)
53 // Min volume for STRATEGY_SONIFICATION streams when limited by music volume: -36dB
54 #define SONIFICATION_HEADSET_VOLUME_MIN_DB  (-36)
55 // Max volume difference on A2DP between playing media and STRATEGY_SONIFICATION streams: 12dB
56 #define SONIFICATION_A2DP_MAX_MEDIA_DIFF_DB (12)
57 
58 // Time in milliseconds during which we consider that music is still active after a music
59 // track was stopped - see computeVolume()
60 #define SONIFICATION_HEADSET_MUSIC_DELAY  5000
61 
62 // Time in milliseconds during witch some streams are muted while the audio path
63 // is switched
64 #define MUTE_TIME_MS 2000
65 
66 #define NUM_TEST_OUTPUTS 5
67 
68 #define NUM_VOL_CURVE_KNEES 2
69 
70 // Default minimum length allowed for offloading a compressed track
71 // Can be overridden by the audio.offload.min.duration.secs property
72 #define OFFLOAD_DEFAULT_MIN_DURATION_SECS 60
73 
74 // ----------------------------------------------------------------------------
75 // AudioPolicyManager implements audio policy manager behavior common to all platforms.
76 // ----------------------------------------------------------------------------
77 
78 class AudioPolicyManager : public AudioPolicyInterface, public AudioPolicyManagerObserver
79 
80 #ifdef AUDIO_POLICY_TEST
81     , public Thread
82 #endif //AUDIO_POLICY_TEST
83 {
84 
85 public:
86         explicit AudioPolicyManager(AudioPolicyClientInterface *clientInterface);
87         virtual ~AudioPolicyManager();
88 
89         // AudioPolicyInterface
90         virtual status_t setDeviceConnectionState(audio_devices_t device,
91                                                           audio_policy_dev_state_t state,
92                                                           const char *device_address,
93                                                           const char *device_name);
94         virtual audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device,
95                                                                               const char *device_address);
96         virtual status_t handleDeviceConfigChange(audio_devices_t device,
97                                                   const char *device_address,
98                                                   const char *device_name);
99         virtual void setPhoneState(audio_mode_t state);
100         virtual void setForceUse(audio_policy_force_use_t usage,
101                                  audio_policy_forced_cfg_t config);
102         virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
103 
104         virtual void setSystemProperty(const char* property, const char* value);
105         virtual status_t initCheck();
106         virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
107                                             uint32_t samplingRate,
108                                             audio_format_t format,
109                                             audio_channel_mask_t channelMask,
110                                             audio_output_flags_t flags,
111                                             const audio_offload_info_t *offloadInfo);
112         virtual status_t getOutputForAttr(const audio_attributes_t *attr,
113                                           audio_io_handle_t *output,
114                                           audio_session_t session,
115                                           audio_stream_type_t *stream,
116                                           uid_t uid,
117                                           const audio_config_t *config,
118                                           audio_output_flags_t flags,
119                                           audio_port_handle_t selectedDeviceId,
120                                           audio_port_handle_t *portId);
121         virtual status_t startOutput(audio_io_handle_t output,
122                                      audio_stream_type_t stream,
123                                      audio_session_t session);
124         virtual status_t stopOutput(audio_io_handle_t output,
125                                     audio_stream_type_t stream,
126                                     audio_session_t session);
127         virtual void releaseOutput(audio_io_handle_t output,
128                                    audio_stream_type_t stream,
129                                    audio_session_t session);
130         virtual status_t getInputForAttr(const audio_attributes_t *attr,
131                                          audio_io_handle_t *input,
132                                          audio_session_t session,
133                                          uid_t uid,
134                                          const audio_config_base_t *config,
135                                          audio_input_flags_t flags,
136                                          audio_port_handle_t selectedDeviceId,
137                                          input_type_t *inputType,
138                                          audio_port_handle_t *portId);
139 
140         // indicates to the audio policy manager that the input starts being used.
141         virtual status_t startInput(audio_io_handle_t input,
142                                     audio_session_t session,
143                                     concurrency_type__mask_t *concurrency);
144 
145         // indicates to the audio policy manager that the input stops being used.
146         virtual status_t stopInput(audio_io_handle_t input,
147                                    audio_session_t session);
148         virtual void releaseInput(audio_io_handle_t input,
149                                   audio_session_t session);
150         virtual void closeAllInputs();
151         virtual void initStreamVolume(audio_stream_type_t stream,
152                                                     int indexMin,
153                                                     int indexMax);
154         virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
155                                               int index,
156                                               audio_devices_t device);
157         virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
158                                               int *index,
159                                               audio_devices_t device);
160 
161         // return the strategy corresponding to a given stream type
162         virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
163         // return the strategy corresponding to the given audio attributes
164         virtual uint32_t getStrategyForAttr(const audio_attributes_t *attr);
165 
166         // return the enabled output devices for the given stream type
167         virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
168 
169         virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc = NULL);
170         virtual status_t registerEffect(const effect_descriptor_t *desc,
171                                         audio_io_handle_t io,
172                                         uint32_t strategy,
173                                         int session,
174                                         int id);
unregisterEffect(int id)175         virtual status_t unregisterEffect(int id)
176         {
177             return mEffects.unregisterEffect(id);
178         }
setEffectEnabled(int id,bool enabled)179         virtual status_t setEffectEnabled(int id, bool enabled)
180         {
181             return mEffects.setEffectEnabled(id, enabled);
182         }
183 
184         virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
185         // return whether a stream is playing remotely, override to change the definition of
186         //   local/remote playback, used for instance by notification manager to not make
187         //   media players lose audio focus when not playing locally
188         //   For the base implementation, "remotely" means playing during screen mirroring which
189         //   uses an output for playback with a non-empty, non "0" address.
190         virtual bool isStreamActiveRemotely(audio_stream_type_t stream,
191                                             uint32_t inPastMs = 0) const;
192 
193         virtual bool isSourceActive(audio_source_t source) const;
194 
195         virtual status_t dump(int fd);
196 
197         virtual bool isOffloadSupported(const audio_offload_info_t& offloadInfo);
198 
199         virtual status_t listAudioPorts(audio_port_role_t role,
200                                         audio_port_type_t type,
201                                         unsigned int *num_ports,
202                                         struct audio_port *ports,
203                                         unsigned int *generation);
204         virtual status_t getAudioPort(struct audio_port *port);
205         virtual status_t createAudioPatch(const struct audio_patch *patch,
206                                            audio_patch_handle_t *handle,
207                                            uid_t uid);
208         virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
209                                               uid_t uid);
210         virtual status_t listAudioPatches(unsigned int *num_patches,
211                                           struct audio_patch *patches,
212                                           unsigned int *generation);
213         virtual status_t setAudioPortConfig(const struct audio_port_config *config);
214 
215         virtual void releaseResourcesForUid(uid_t uid);
216 
217         virtual status_t acquireSoundTriggerSession(audio_session_t *session,
218                                                audio_io_handle_t *ioHandle,
219                                                audio_devices_t *device);
220 
releaseSoundTriggerSession(audio_session_t session)221         virtual status_t releaseSoundTriggerSession(audio_session_t session)
222         {
223             return mSoundTriggerSessions.releaseSession(session);
224         }
225 
226         virtual status_t registerPolicyMixes(const Vector<AudioMix>& mixes);
227         virtual status_t unregisterPolicyMixes(Vector<AudioMix> mixes);
228 
229         virtual status_t startAudioSource(const struct audio_port_config *source,
230                                           const audio_attributes_t *attributes,
231                                           audio_patch_handle_t *handle,
232                                           uid_t uid);
233         virtual status_t stopAudioSource(audio_patch_handle_t handle);
234 
235         virtual status_t setMasterMono(bool mono);
236         virtual status_t getMasterMono(bool *mono);
237 
238         // return the strategy corresponding to a given stream type
239         routing_strategy getStrategy(audio_stream_type_t stream) const;
240 
241 protected:
242         // From AudioPolicyManagerObserver
getAudioPatches()243         virtual const AudioPatchCollection &getAudioPatches() const
244         {
245             return mAudioPatches;
246         }
getSoundTriggerSessionCollection()247         virtual const SoundTriggerSessionCollection &getSoundTriggerSessionCollection() const
248         {
249             return mSoundTriggerSessions;
250         }
getAudioPolicyMixCollection()251         virtual const AudioPolicyMixCollection &getAudioPolicyMixCollection() const
252         {
253             return mPolicyMixes;
254         }
getOutputs()255         virtual const SwAudioOutputCollection &getOutputs() const
256         {
257             return mOutputs;
258         }
getInputs()259         virtual const AudioInputCollection &getInputs() const
260         {
261             return mInputs;
262         }
getAvailableOutputDevices()263         virtual const DeviceVector &getAvailableOutputDevices() const
264         {
265             return mAvailableOutputDevices;
266         }
getAvailableInputDevices()267         virtual const DeviceVector &getAvailableInputDevices() const
268         {
269             return mAvailableInputDevices;
270         }
getVolumeCurves()271         virtual IVolumeCurvesCollection &getVolumeCurves() { return *mVolumeCurves; }
getDefaultOutputDevice()272         virtual const sp<DeviceDescriptor> &getDefaultOutputDevice() const
273         {
274             return mDefaultOutputDevice;
275         }
276 protected:
277         void addOutput(audio_io_handle_t output, const sp<SwAudioOutputDescriptor>& outputDesc);
278         void removeOutput(audio_io_handle_t output);
279         void addInput(audio_io_handle_t input, const sp<AudioInputDescriptor>& inputDesc);
280 
281         // return appropriate device for streams handled by the specified strategy according to current
282         // phone state, connected devices...
283         // if fromCache is true, the device is returned from mDeviceForStrategy[],
284         // otherwise it is determine by current state
285         // (device connected,phone state, force use, a2dp output...)
286         // This allows to:
287         //  1 speed up process when the state is stable (when starting or stopping an output)
288         //  2 access to either current device selection (fromCache == true) or
289         // "future" device selection (fromCache == false) when called from a context
290         //  where conditions are changing (setDeviceConnectionState(), setPhoneState()...) AND
291         //  before updateDevicesAndOutputs() is called.
292         virtual audio_devices_t getDeviceForStrategy(routing_strategy strategy,
293                                                      bool fromCache);
294 
295         bool isStrategyActive(const sp<AudioOutputDescriptor>& outputDesc, routing_strategy strategy,
296                               uint32_t inPastMs = 0, nsecs_t sysTime = 0) const;
297 
298         // change the route of the specified output. Returns the number of ms we have slept to
299         // allow new routing to take effect in certain cases.
300         virtual uint32_t setOutputDevice(const sp<AudioOutputDescriptor>& outputDesc,
301                              audio_devices_t device,
302                              bool force = false,
303                              int delayMs = 0,
304                              audio_patch_handle_t *patchHandle = NULL,
305                              const char* address = NULL);
306         status_t resetOutputDevice(const sp<AudioOutputDescriptor>& outputDesc,
307                                    int delayMs = 0,
308                                    audio_patch_handle_t *patchHandle = NULL);
309         status_t setInputDevice(audio_io_handle_t input,
310                                 audio_devices_t device,
311                                 bool force = false,
312                                 audio_patch_handle_t *patchHandle = NULL);
313         status_t resetInputDevice(audio_io_handle_t input,
314                                   audio_patch_handle_t *patchHandle = NULL);
315 
316         // select input device corresponding to requested audio source
317         virtual audio_devices_t getDeviceForInputSource(audio_source_t inputSource);
318 
319         // compute the actual volume for a given stream according to the requested index and a particular
320         // device
321         virtual float computeVolume(audio_stream_type_t stream,
322                                     int index,
323                                     audio_devices_t device);
324 
325         // check that volume change is permitted, compute and send new volume to audio hardware
326         virtual status_t checkAndSetVolume(audio_stream_type_t stream, int index,
327                                            const sp<AudioOutputDescriptor>& outputDesc,
328                                            audio_devices_t device,
329                                            int delayMs = 0, bool force = false);
330 
331         // apply all stream volumes to the specified output and device
332         void applyStreamVolumes(const sp<AudioOutputDescriptor>& outputDesc,
333                                 audio_devices_t device, int delayMs = 0, bool force = false);
334 
335         // Mute or unmute all streams handled by the specified strategy on the specified output
336         void setStrategyMute(routing_strategy strategy,
337                              bool on,
338                              const sp<AudioOutputDescriptor>& outputDesc,
339                              int delayMs = 0,
340                              audio_devices_t device = (audio_devices_t)0);
341 
342         // Mute or unmute the stream on the specified output
343         void setStreamMute(audio_stream_type_t stream,
344                            bool on,
345                            const sp<AudioOutputDescriptor>& outputDesc,
346                            int delayMs = 0,
347                            audio_devices_t device = (audio_devices_t)0);
348 
349         // handle special cases for sonification strategy while in call: mute streams or replace by
350         // a special tone in the device used for communication
351         void handleIncallSonification(audio_stream_type_t stream, bool starting, bool stateChange);
352 
353         audio_mode_t getPhoneState();
354 
355         // true if device is in a telephony or VoIP call
356         virtual bool isInCall();
357         // true if given state represents a device in a telephony or VoIP call
358         virtual bool isStateInCall(int state);
359 
360         // when a device is connected, checks if an open output can be routed
361         // to this device. If none is open, tries to open one of the available outputs.
362         // Returns an output suitable to this device or 0.
363         // when a device is disconnected, checks if an output is not used any more and
364         // returns its handle if any.
365         // transfers the audio tracks and effects from one output thread to another accordingly.
366         status_t checkOutputsForDevice(const sp<DeviceDescriptor>& devDesc,
367                                        audio_policy_dev_state_t state,
368                                        SortedVector<audio_io_handle_t>& outputs,
369                                        const String8& address);
370 
371         status_t checkInputsForDevice(const sp<DeviceDescriptor>& devDesc,
372                                       audio_policy_dev_state_t state,
373                                       SortedVector<audio_io_handle_t>& inputs,
374                                       const String8& address);
375 
376         // close an output and its companion duplicating output.
377         void closeOutput(audio_io_handle_t output);
378 
379         // close an input.
380         void closeInput(audio_io_handle_t input);
381 
382         // checks and if necessary changes outputs used for all strategies.
383         // must be called every time a condition that affects the output choice for a given strategy
384         // changes: connected device, phone state, force use...
385         // Must be called before updateDevicesAndOutputs()
386         void checkOutputForStrategy(routing_strategy strategy);
387 
388         // Same as checkOutputForStrategy() but for a all strategies in order of priority
389         void checkOutputForAllStrategies();
390 
391         // manages A2DP output suspend/restore according to phone state and BT SCO usage
392         void checkA2dpSuspend();
393 
394         // selects the most appropriate device on output for current state
395         // must be called every time a condition that affects the device choice for a given output is
396         // changed: connected device, phone state, force use, output start, output stop..
397         // see getDeviceForStrategy() for the use of fromCache parameter
398         audio_devices_t getNewOutputDevice(const sp<AudioOutputDescriptor>& outputDesc,
399                                            bool fromCache);
400 
401         // updates cache of device used by all strategies (mDeviceForStrategy[])
402         // must be called every time a condition that affects the device choice for a given strategy is
403         // changed: connected device, phone state, force use...
404         // cached values are used by getDeviceForStrategy() if parameter fromCache is true.
405          // Must be called after checkOutputForAllStrategies()
406         void updateDevicesAndOutputs();
407 
408         // selects the most appropriate device on input for current state
409         audio_devices_t getNewInputDevice(const sp<AudioInputDescriptor>& inputDesc);
410 
getMaxEffectsCpuLoad()411         virtual uint32_t getMaxEffectsCpuLoad()
412         {
413             return mEffects.getMaxEffectsCpuLoad();
414         }
415 
getMaxEffectsMemory()416         virtual uint32_t getMaxEffectsMemory()
417         {
418             return mEffects.getMaxEffectsMemory();
419         }
420 #ifdef AUDIO_POLICY_TEST
421         virtual     bool        threadLoop();
422                     void        exit();
423         int testOutputIndex(audio_io_handle_t output);
424 #endif //AUDIO_POLICY_TEST
425 
426         SortedVector<audio_io_handle_t> getOutputsForDevice(audio_devices_t device,
427                                                             const SwAudioOutputCollection& openOutputs);
428         bool vectorsEqual(SortedVector<audio_io_handle_t>& outputs1,
429                                            SortedVector<audio_io_handle_t>& outputs2);
430 
431         // mute/unmute strategies using an incompatible device combination
432         // if muting, wait for the audio in pcm buffer to be drained before proceeding
433         // if unmuting, unmute only after the specified delay
434         // Returns the number of ms waited
435         virtual uint32_t  checkDeviceMuteStrategies(const sp<AudioOutputDescriptor>& outputDesc,
436                                             audio_devices_t prevDevice,
437                                             uint32_t delayMs);
438 
439         audio_io_handle_t selectOutput(const SortedVector<audio_io_handle_t>& outputs,
440                                        audio_output_flags_t flags,
441                                        audio_format_t format);
442         // samplingRate, format, channelMask are in/out and so may be modified
443         sp<IOProfile> getInputProfile(audio_devices_t device,
444                                       const String8& address,
445                                       uint32_t& samplingRate,
446                                       audio_format_t& format,
447                                       audio_channel_mask_t& channelMask,
448                                       audio_input_flags_t flags);
449         sp<IOProfile> getProfileForDirectOutput(audio_devices_t device,
450                                                        uint32_t samplingRate,
451                                                        audio_format_t format,
452                                                        audio_channel_mask_t channelMask,
453                                                        audio_output_flags_t flags);
454 
455         audio_io_handle_t selectOutputForMusicEffects();
456 
addAudioPatch(audio_patch_handle_t handle,const sp<AudioPatch> & patch)457         virtual status_t addAudioPatch(audio_patch_handle_t handle, const sp<AudioPatch>& patch)
458         {
459             return mAudioPatches.addAudioPatch(handle, patch);
460         }
removeAudioPatch(audio_patch_handle_t handle)461         virtual status_t removeAudioPatch(audio_patch_handle_t handle)
462         {
463             return mAudioPatches.removeAudioPatch(handle);
464         }
465 
availablePrimaryOutputDevices()466         audio_devices_t availablePrimaryOutputDevices() const
467         {
468             if (!hasPrimaryOutput()) {
469                 return AUDIO_DEVICE_NONE;
470             }
471             return mPrimaryOutput->supportedDevices() & mAvailableOutputDevices.types();
472         }
availablePrimaryInputDevices()473         audio_devices_t availablePrimaryInputDevices() const
474         {
475             if (!hasPrimaryOutput()) {
476                 return AUDIO_DEVICE_NONE;
477             }
478             return mAvailableInputDevices.getDevicesFromHwModule(mPrimaryOutput->getModuleHandle());
479         }
480 
481         uint32_t updateCallRouting(audio_devices_t rxDevice, uint32_t delayMs = 0);
482 
483         // if argument "device" is different from AUDIO_DEVICE_NONE,  startSource() will force
484         // the re-evaluation of the output device.
485         status_t startSource(const sp<AudioOutputDescriptor>& outputDesc,
486                              audio_stream_type_t stream,
487                              audio_devices_t device,
488                              const char *address,
489                              uint32_t *delayMs);
490         status_t stopSource(const sp<AudioOutputDescriptor>& outputDesc,
491                             audio_stream_type_t stream,
492                             bool forceDeviceUpdate);
493 
494         void clearAudioPatches(uid_t uid);
495         void clearSessionRoutes(uid_t uid);
496         void checkStrategyRoute(routing_strategy strategy, audio_io_handle_t ouptutToSkip);
497 
hasPrimaryOutput()498         status_t hasPrimaryOutput() const { return mPrimaryOutput != 0; }
499 
500         status_t connectAudioSource(const sp<AudioSourceDescriptor>& sourceDesc);
501         status_t disconnectAudioSource(const sp<AudioSourceDescriptor>& sourceDesc);
502 
503         sp<AudioSourceDescriptor> getSourceForStrategyOnOutput(audio_io_handle_t output,
504                                                                routing_strategy strategy);
505 
506         void cleanUpForDevice(const sp<DeviceDescriptor>& deviceDesc);
507 
508         void clearAudioSources(uid_t uid);
509 
510         static bool isConcurrentSource(audio_source_t source);
511 
512         bool isConcurentCaptureAllowed(const sp<AudioInputDescriptor>& inputDesc,
513                 const sp<AudioSession>& audioSession);
514 
515         static bool streamsMatchForvolume(audio_stream_type_t stream1,
516                                           audio_stream_type_t stream2);
517 
518         uid_t mUidCached;
519         AudioPolicyClientInterface *mpClientInterface;  // audio policy client interface
520         sp<SwAudioOutputDescriptor> mPrimaryOutput;     // primary output descriptor
521         // list of descriptors for outputs currently opened
522 
523         SwAudioOutputCollection mOutputs;
524         // copy of mOutputs before setDeviceConnectionState() opens new outputs
525         // reset to mOutputs when updateDevicesAndOutputs() is called.
526         SwAudioOutputCollection mPreviousOutputs;
527         AudioInputCollection mInputs;     // list of input descriptors
528 
529         DeviceVector  mAvailableOutputDevices; // all available output devices
530         DeviceVector  mAvailableInputDevices;  // all available input devices
531 
532         SessionRouteMap mOutputRoutes = SessionRouteMap(SessionRouteMap::MAPTYPE_OUTPUT);
533         SessionRouteMap mInputRoutes = SessionRouteMap(SessionRouteMap::MAPTYPE_INPUT);
534 
535         IVolumeCurvesCollection *mVolumeCurves; // Volume Curves per use case and device category
536 
537         bool    mLimitRingtoneVolume;        // limit ringtone volume to music volume if headset connected
538         audio_devices_t mDeviceForStrategy[NUM_STRATEGIES];
539         float   mLastVoiceVolume;            // last voice volume value sent to audio HAL
540 
541         EffectDescriptorCollection mEffects;  // list of registered audio effects
542         bool    mA2dpSuspended;  // true if A2DP output is suspended
543         sp<DeviceDescriptor> mDefaultOutputDevice; // output device selected by default at boot time
544         HwModuleCollection mHwModules;
545 
546         volatile int32_t mAudioPortGeneration;
547 
548         AudioPatchCollection mAudioPatches;
549 
550         SoundTriggerSessionCollection mSoundTriggerSessions;
551 
552         sp<AudioPatch> mCallTxPatch;
553         sp<AudioPatch> mCallRxPatch;
554 
555         HwAudioOutputCollection mHwOutputs;
556         AudioSourceCollection mAudioSources;
557 
558         // for supporting "beacon" streams, i.e. streams that only play on speaker, and never
559         // when something other than STREAM_TTS (a.k.a. "Transmitted Through Speaker") is playing
560         enum {
561             STARTING_OUTPUT,
562             STARTING_BEACON,
563             STOPPING_OUTPUT,
564             STOPPING_BEACON
565         };
566         uint32_t mBeaconMuteRefCount;   // ref count for stream that would mute beacon
567         uint32_t mBeaconPlayingRefCount;// ref count for the playing beacon streams
568         bool mBeaconMuted;              // has STREAM_TTS been muted
569         bool mTtsOutputAvailable;       // true if a dedicated output for TTS stream is available
570 
571         bool mMasterMono;               // true if we wish to force all outputs to mono
572         AudioPolicyMixCollection mPolicyMixes; // list of registered mixes
573         audio_io_handle_t mMusicEffectOutput;     // output selected for music effects
574 
575 
576 #ifdef AUDIO_POLICY_TEST
577         Mutex   mLock;
578         Condition mWaitWorkCV;
579 
580         int             mCurOutput;
581         bool            mDirectOutput;
582         audio_io_handle_t mTestOutputs[NUM_TEST_OUTPUTS];
583         int             mTestInput;
584         uint32_t        mTestDevice;
585         uint32_t        mTestSamplingRate;
586         uint32_t        mTestFormat;
587         uint32_t        mTestChannels;
588         uint32_t        mTestLatencyMs;
589 #endif //AUDIO_POLICY_TEST
590 
591         uint32_t nextAudioPortGeneration();
592 
593         // Audio Policy Engine Interface.
594         AudioPolicyManagerInterface *mEngine;
595 private:
596         // Add or remove AC3 DTS encodings based on user preferences.
597         void filterSurroundFormats(FormatVector *formatsPtr);
598         void filterSurroundChannelMasks(ChannelsVector *channelMasksPtr);
599 
600         // If any, resolve any "dynamic" fields of an Audio Profiles collection
601         void updateAudioProfiles(audio_devices_t device, audio_io_handle_t ioHandle,
602                 AudioProfileVector &profiles);
603 
604         // Notify the policy client of any change of device state with AUDIO_IO_HANDLE_NONE,
605         // so that the client interprets it as global to audio hardware interfaces.
606         // It can give a chance to HAL implementer to retrieve dynamic capabilities associated
607         // to this device for example.
608         // TODO avoid opening stream to retrieve capabilities of a profile.
609         void broadcastDeviceConnectionState(audio_devices_t device,
610                                             audio_policy_dev_state_t state,
611                                             const String8 &device_address);
612 
613         // updates device caching and output for streams that can influence the
614         //    routing of notifications
615         void handleNotificationRoutingForStream(audio_stream_type_t stream);
616         // find the outputs on a given output descriptor that have the given address.
617         // to be called on an AudioOutputDescriptor whose supported devices (as defined
618         //   in mProfile->mSupportedDevices) matches the device whose address is to be matched.
619         // see deviceDistinguishesOnAddress(audio_devices_t) for whether the device type is one
620         //   where addresses are used to distinguish between one connected device and another.
621         void findIoHandlesByAddress(const sp<SwAudioOutputDescriptor>& desc /*in*/,
622                 const audio_devices_t device /*in*/,
623                 const String8& address /*in*/,
624                 SortedVector<audio_io_handle_t>& outputs /*out*/);
curAudioPortGeneration()625         uint32_t curAudioPortGeneration() const { return mAudioPortGeneration; }
626         // internal method to return the output handle for the given device and format
627         audio_io_handle_t getOutputForDevice(
628                 audio_devices_t device,
629                 audio_session_t session,
630                 audio_stream_type_t stream,
631                 uint32_t samplingRate,
632                 audio_format_t format,
633                 audio_channel_mask_t channelMask,
634                 audio_output_flags_t flags,
635                 const audio_offload_info_t *offloadInfo);
636         // internal method to return the input handle for the given device and format
637         audio_io_handle_t getInputForDevice(audio_devices_t device,
638                 String8 address,
639                 audio_session_t session,
640                 uid_t uid,
641                 audio_source_t inputSource,
642                 uint32_t samplingRate,
643                 audio_format_t format,
644                 audio_channel_mask_t channelMask,
645                 audio_input_flags_t flags,
646                 AudioMix *policyMix);
647 
648         // internal function to derive a stream type value from audio attributes
649         audio_stream_type_t streamTypefromAttributesInt(const audio_attributes_t *attr);
650         // event is one of STARTING_OUTPUT, STARTING_BEACON, STOPPING_OUTPUT, STOPPING_BEACON
651         // returns 0 if no mute/unmute event happened, the largest latency of the device where
652         //   the mute/unmute happened
653         uint32_t handleEventForBeacon(int event);
654         uint32_t setBeaconMute(bool mute);
655         bool     isValidAttributes(const audio_attributes_t *paa);
656 
657         // select input device corresponding to requested audio source and return associated policy
658         // mix if any. Calls getDeviceForInputSource().
659         audio_devices_t getDeviceAndMixForInputSource(audio_source_t inputSource,
660                                                         AudioMix **policyMix = NULL);
661 
662         // Called by setDeviceConnectionState().
663         status_t setDeviceConnectionStateInt(audio_devices_t device,
664                                                           audio_policy_dev_state_t state,
665                                                           const char *device_address,
666                                                           const char *device_name);
updateMono(audio_io_handle_t output)667         void updateMono(audio_io_handle_t output) {
668             AudioParameter param;
669             param.addInt(String8(AudioParameter::keyMonoOutput), (int)mMasterMono);
670             mpClientInterface->setParameters(output, param.toString());
671         }
672 };
673 
674 };
675