1 /*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include <gtest/gtest.h>
18 #include <Rect.h>
19 #include <renderstate/OffscreenBufferPool.h>
20
21 #include <tests/common/TestUtils.h>
22
23 using namespace android::uirenderer;
24
TEST(OffscreenBuffer,computeIdealDimension)25 TEST(OffscreenBuffer, computeIdealDimension) {
26 EXPECT_EQ(64u, OffscreenBuffer::computeIdealDimension(1));
27 EXPECT_EQ(64u, OffscreenBuffer::computeIdealDimension(31));
28 EXPECT_EQ(64u, OffscreenBuffer::computeIdealDimension(33));
29 EXPECT_EQ(64u, OffscreenBuffer::computeIdealDimension(64));
30 EXPECT_EQ(1024u, OffscreenBuffer::computeIdealDimension(1000));
31 }
32
RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBuffer,construct)33 RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBuffer, construct) {
34 OffscreenBuffer layer(renderThread.renderState(), Caches::getInstance(), 49u, 149u);
35 EXPECT_EQ(49u, layer.viewportWidth);
36 EXPECT_EQ(149u, layer.viewportHeight);
37
38 EXPECT_EQ(64u, layer.texture.width());
39 EXPECT_EQ(192u, layer.texture.height());
40
41 EXPECT_EQ(64u * 192u * 4u, layer.getSizeInBytes());
42 }
43
RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBuffer,getTextureCoordinates)44 RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBuffer, getTextureCoordinates) {
45 OffscreenBuffer layerAligned(renderThread.renderState(), Caches::getInstance(), 256u, 256u);
46 EXPECT_EQ(Rect(0, 1, 1, 0),
47 layerAligned.getTextureCoordinates());
48
49 OffscreenBuffer layerUnaligned(renderThread.renderState(), Caches::getInstance(), 200u, 225u);
50 EXPECT_EQ(Rect(0, 225.0f / 256.0f, 200.0f / 256.0f, 0),
51 layerUnaligned.getTextureCoordinates());
52 }
53
RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBuffer,dirty)54 RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBuffer, dirty) {
55 OffscreenBuffer buffer(renderThread.renderState(), Caches::getInstance(), 256u, 256u);
56 buffer.dirty(Rect(-100, -100, 100, 100));
57 EXPECT_EQ(android::Rect(100, 100), buffer.region.getBounds());
58 }
59
RENDERTHREAD_TEST(OffscreenBufferPool,construct)60 RENDERTHREAD_TEST(OffscreenBufferPool, construct) {
61 OffscreenBufferPool pool;
62 EXPECT_EQ(0u, pool.getCount()) << "pool must be created empty";
63 EXPECT_EQ(0u, pool.getSize()) << "pool must be created empty";
64 EXPECT_EQ((uint32_t) Properties::layerPoolSize, pool.getMaxSize())
65 << "pool must read size from Properties";
66 }
67
RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool,getPutClear)68 RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool, getPutClear) {
69 OffscreenBufferPool pool;
70
71 auto layer = pool.get(renderThread.renderState(), 100u, 200u);
72 EXPECT_EQ(100u, layer->viewportWidth);
73 EXPECT_EQ(200u, layer->viewportHeight);
74
75 ASSERT_LT(layer->getSizeInBytes(), pool.getMaxSize());
76
77 pool.putOrDelete(layer);
78 ASSERT_EQ(layer->getSizeInBytes(), pool.getSize());
79
80 auto layer2 = pool.get(renderThread.renderState(), 102u, 202u);
81 EXPECT_EQ(layer, layer2) << "layer should be recycled";
82 ASSERT_EQ(0u, pool.getSize()) << "pool should have been emptied by removing only layer";
83
84 pool.putOrDelete(layer);
85 EXPECT_EQ(1u, pool.getCount());
86 pool.clear();
87 EXPECT_EQ(0u, pool.getSize());
88 EXPECT_EQ(0u, pool.getCount());
89 }
90
RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool,resize)91 RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool, resize) {
92 OffscreenBufferPool pool;
93
94 auto layer = pool.get(renderThread.renderState(), 64u, 64u);
95 layer->dirty(Rect(64, 64));
96
97 // resize in place
98 ASSERT_EQ(layer, pool.resize(layer, 60u, 55u));
99 EXPECT_TRUE(layer->region.isEmpty()) << "In place resize should clear usage region";
100 EXPECT_EQ(60u, layer->viewportWidth);
101 EXPECT_EQ(55u, layer->viewportHeight);
102 EXPECT_EQ(64u, layer->texture.width());
103 EXPECT_EQ(64u, layer->texture.height());
104
105 // resized to use different object in pool
106 auto layer2 = pool.get(renderThread.renderState(), 128u, 128u);
107 layer2->dirty(Rect(128, 128));
108 EXPECT_FALSE(layer2->region.isEmpty());
109 pool.putOrDelete(layer2);
110 ASSERT_EQ(1u, pool.getCount());
111
112 ASSERT_EQ(layer2, pool.resize(layer, 120u, 125u));
113 EXPECT_TRUE(layer2->region.isEmpty()) << "Swap resize should clear usage region";
114 EXPECT_EQ(120u, layer2->viewportWidth);
115 EXPECT_EQ(125u, layer2->viewportHeight);
116 EXPECT_EQ(128u, layer2->texture.width());
117 EXPECT_EQ(128u, layer2->texture.height());
118
119 // original allocation now only thing in pool
120 EXPECT_EQ(1u, pool.getCount());
121 EXPECT_EQ(layer->getSizeInBytes(), pool.getSize());
122
123 pool.putOrDelete(layer2);
124 }
125
RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool,putAndDestroy)126 RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool, putAndDestroy) {
127 OffscreenBufferPool pool;
128 // layer too big to return to the pool
129 // Note: this relies on the fact that the pool won't reject based on max texture size
130 auto hugeLayer = pool.get(renderThread.renderState(), pool.getMaxSize() / 64, 64);
131 EXPECT_GT(hugeLayer->getSizeInBytes(), pool.getMaxSize());
132 pool.putOrDelete(hugeLayer);
133 EXPECT_EQ(0u, pool.getCount()); // failed to put (so was destroyed instead)
134 }
135
RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool,clear)136 RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool, clear) {
137 EXPECT_EQ(0, GpuMemoryTracker::getInstanceCount(GpuObjectType::OffscreenBuffer));
138 OffscreenBufferPool pool;
139
140 // Create many buffers, with several at each size
141 std::vector<OffscreenBuffer*> buffers;
142 for (int size = 32; size <= 128; size += 32) {
143 for (int i = 0; i < 10; i++) {
144 buffers.push_back(pool.get(renderThread.renderState(), size, size));
145 }
146 }
147 EXPECT_EQ(0u, pool.getCount()) << "Expect nothing inside";
148 for (auto& buffer : buffers) pool.putOrDelete(buffer);
149 EXPECT_EQ(40u, pool.getCount()) << "Expect all items added";
150 EXPECT_EQ(40, GpuMemoryTracker::getInstanceCount(GpuObjectType::OffscreenBuffer));
151 pool.clear();
152 EXPECT_EQ(0u, pool.getCount()) << "Expect all items cleared";
153
154 EXPECT_EQ(0, GpuMemoryTracker::getInstanceCount(GpuObjectType::OffscreenBuffer));
155 }
156