1 /*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17
18 #include <stdlib.h>
19 #include <stdio.h>
20 //#include <string.h>
21 #include <unistd.h>
22 //#include <sys/time.h>
23
24 #include <SLES/OpenSLES.h>
25 #include <SLES/OpenSLES_Android.h>
26
27 //#define TEST_DISPLAY_FIRST_BUFFER_ITEM
28 //#define TEST_CLEAR
29 //#define TEST_PTS
30
31 #define MAX_NUMBER_INTERFACES 2
32
33 #define PREFETCHEVENT_ERROR_CANDIDATE \
34 (SL_PREFETCHEVENT_STATUSCHANGE | SL_PREFETCHEVENT_FILLLEVELCHANGE)
35
36 #define NB_BUFFERS 16
37 #define MPEG2_TS_BLOCK_SIZE 188
38 #define BUFFER_SIZE (20*MPEG2_TS_BLOCK_SIZE)
39 #define DISCONTINUITY_MAGIC 1977
40
41 /* Where we store the data to play */
42 char dataCache[BUFFER_SIZE * NB_BUFFERS];
43 /* From where we read the data to play */
44 FILE *file;
45 /* Has the app reached the end of the file */
46 bool reachedEof = false;
47 /* Special discontinuity buffer context */
48 int myDiscBufferContext = DISCONTINUITY_MAGIC;
49
50 /* structure to store my discontinuity with PTS command */
51 typedef struct {
52 SLuint32 discKey; // identifies the item
53 SLuint32 discSize;
54 SLAuint64 discPts;
55 } DiscPts;
56
57 //-----------------------------------------------------------------
58 /* Exits the application if an error is encountered */
59 #define CheckErr(x) ExitOnErrorFunc(x,__LINE__)
60
ExitOnErrorFunc(SLresult result,int line)61 void ExitOnErrorFunc( SLresult result , int line)
62 {
63 if (SL_RESULT_SUCCESS != result) {
64 fprintf(stderr, "%u error code encountered at line %d, exiting\n", result, line);
65 exit(EXIT_FAILURE);
66 }
67 }
68
69 bool prefetchError = false;
70
71 //-----------------------------------------------------------------
72 /* AndroidBufferQueueItf callback for an audio player */
AndroidBufferQueueCallback(SLAndroidBufferQueueItf caller,void * pCallbackContext __unused,void * pBufferContext,void * pBufferData __unused,SLuint32 dataSize __unused,SLuint32 dataUsed __unused,const SLAndroidBufferItem * pItems __unused,SLuint32 itemsLength __unused)73 SLresult AndroidBufferQueueCallback(
74 SLAndroidBufferQueueItf caller,
75 void *pCallbackContext __unused, /* input */
76 void *pBufferContext, /* input */
77 void *pBufferData __unused, /* input */
78 SLuint32 dataSize __unused, /* input */
79 SLuint32 dataUsed __unused, /* input */
80 const SLAndroidBufferItem *pItems __unused, /* input */
81 SLuint32 itemsLength __unused /* input */)
82 {
83 // assert(BUFFER_SIZE <= dataSize);
84
85 //--------------------------------------------------------------------------------
86 // this section is for testing only, this is NOT an example of how to use the API
87 // to play a .ts file, but rather shows more ways to exercise the API
88 //--------------------------------------------------------------------------------
89 SLAndroidBufferQueueState state;
90 (*caller)->GetState(caller, &state);
91 //fprintf(stdout, "ABQ state count=%lu, index=%lu\n", state.count, state.index);
92
93 // just to test, clear the queue to see what happens
94 if (state.index == 500) {
95 #ifdef TEST_CLEAR
96 (*caller)->Clear(caller);
97 // we've cleared the queue, and have introduced a discontinuity, so signal it
98 SLAndroidBufferItem msgDiscontinuity;
99 msgDiscontinuity.itemKey = SL_ANDROID_ITEMKEY_DISCONTINUITY;
100 msgDiscontinuity.itemSize = 0;
101 // message has no parameters, so the total size of the message is the size of the key
102 // plus the size if itemSize, both SLuint32
103 (*caller)->Enqueue(caller, (void*)&myDiscBufferContext /*pBufferContext*/,
104 NULL /*pData*/, 0 /*dataLength*/,
105 &msgDiscontinuity /*pMsg*/,
106 sizeof(SLuint32)*2 /*msgLength*/);
107 // we've cleared the queue, it's now empty: let's rebuffer a bit so playback doesn't starve
108 size_t nbRead = fread((void*)dataCache, 1, BUFFER_SIZE*(NB_BUFFERS/2), file);
109 if (nbRead == BUFFER_SIZE*(NB_BUFFERS/2)) {
110 for (int i=0 ; i < NB_BUFFERS/2 ; i++) {
111 SLresult res = (*caller)->Enqueue(caller, NULL /*pBufferContext*/,
112 dataCache + i*BUFFER_SIZE,
113 BUFFER_SIZE, NULL, 0);
114 CheckErr(res);
115 }
116 }
117 #endif
118 #ifdef TEST_PTS
119 DiscPts msgDiscontinuity = { SL_ANDROID_ITEMKEY_DISCONTINUITY,
120 sizeof(SLAuint64), 15*90*1000 /*15s in 90kHz clock */ };
121 // enqueue discontinuity message with our PTS
122 (*caller)->Enqueue(caller, (void*)&myDiscBufferContext /*pBufferContext*/,
123 NULL /*pData*/, 0 /*dataLength*/,
124 (SLAndroidBufferItem*)&msgDiscontinuity,
125 sizeof(DiscPts) );
126 fprintf(stdout, "rendering will resume at 15s mark");
127
128 #endif
129 return SL_RESULT_SUCCESS;
130 }
131 //--------------------------------------------------------------------------------
132 // end of test only section
133 //--------------------------------------------------------------------------------
134 else {
135
136 #ifdef TEST_DISPLAY_FIRST_BUFFER_ITEM
137 // display item data (only parsing first item)
138 if (itemsLength !=0) {
139 fprintf(stdout, "item key=0x%lx size=%lu data=0x%lx\n",
140 pItems->itemKey, pItems->itemSize, *((SLuint32*)&pItems->itemData));
141 }
142 #endif
143
144 // pBufferData can be null if the last consumed buffer contained only a command
145 // just like we do for signalling DISCONTINUITY (above) or EOS (below)
146 if ((pBufferContext != NULL) && (*((int*)pBufferContext) == DISCONTINUITY_MAGIC)) {
147 fprintf(stdout, "Successfully detected my discontinuity buffer having been consumed\n");
148 }
149 if (pBufferData != NULL) {
150 size_t nbRead = fread((void*)pBufferData, 1, BUFFER_SIZE, file);
151 if (nbRead > 0) {
152 (*caller)->Enqueue(caller, NULL /*pBufferContext*/,
153 pBufferData /*pData*/,
154 nbRead /*dataLength*/,
155 NULL /*pMsg*/,
156 0 /*msgLength*/);
157 } else if (!reachedEof) {
158 // signal EOS
159 SLAndroidBufferItem msgEos;
160 msgEos.itemKey = SL_ANDROID_ITEMKEY_EOS;
161 msgEos.itemSize = 0;
162 // EOS message has no parameters, so the total size of the message is the size of
163 // the key plus the size if itemSize, both SLuint32
164 (*caller)->Enqueue(caller, NULL /*pBufferContext*/,
165 NULL /*pData*/, 0 /*dataLength*/,
166 &msgEos /*pMsg*/,
167 sizeof(SLuint32)*2 /*msgLength*/);
168 reachedEof = true;
169 }
170 }
171
172 return SL_RESULT_SUCCESS;
173 }
174 }
175
176
177 //-----------------------------------------------------------------
178
179 /* Play some music from a URI */
TestPlayStream(SLObjectItf sl,const char * path)180 void TestPlayStream( SLObjectItf sl, const char* path)
181 {
182 SLEngineItf EngineItf;
183
184 SLint32 numOutputs = 0;
185 SLuint32 deviceID = 0;
186
187 SLresult res;
188
189 SLDataSource audioSource;
190 SLDataLocator_AndroidBufferQueue streamLocator;
191 SLDataFormat_MIME mime;
192
193 SLDataSink audioSink;
194 SLDataLocator_OutputMix locator_outputmix;
195
196 SLObjectItf player;
197 SLPlayItf playItf;
198 SLVolumeItf volItf;
199 SLAndroidBufferQueueItf abqItf;
200
201 SLObjectItf OutputMix;
202
203 SLboolean required[MAX_NUMBER_INTERFACES];
204 SLInterfaceID iidArray[MAX_NUMBER_INTERFACES];
205
206 int playTimeInSec = 60;
207
208 file = fopen(path, "rb");
209
210 /* Get the SL Engine Interface which is implicit */
211 res = (*sl)->GetInterface(sl, SL_IID_ENGINE, (void*)&EngineItf);
212 CheckErr(res);
213
214 /* Initialize arrays required[] and iidArray[] */
215 for (int i=0 ; i < MAX_NUMBER_INTERFACES ; i++) {
216 required[i] = SL_BOOLEAN_FALSE;
217 iidArray[i] = SL_IID_NULL;
218 }
219
220 // Set arrays required[] and iidArray[] for VOLUME and PREFETCHSTATUS interface
221 required[0] = SL_BOOLEAN_TRUE;
222 iidArray[0] = SL_IID_VOLUME;
223 required[1] = SL_BOOLEAN_TRUE;
224 iidArray[1] = SL_IID_ANDROIDBUFFERQUEUESOURCE;
225 // Create Output Mix object to be used by player
226 res = (*EngineItf)->CreateOutputMix(EngineItf, &OutputMix, 0,
227 iidArray, required); CheckErr(res);
228
229 // Realizing the Output Mix object in synchronous mode.
230 res = (*OutputMix)->Realize(OutputMix, SL_BOOLEAN_FALSE);
231 CheckErr(res);
232
233 /* Setup the data source structure for the URI */
234 streamLocator.locatorType = SL_DATALOCATOR_ANDROIDBUFFERQUEUE;
235 streamLocator.numBuffers = NB_BUFFERS;
236 mime.formatType = SL_DATAFORMAT_MIME;
237 mime.mimeType = (SLchar *) "video/mp2ts";//(SLchar*)NULL;
238 mime.containerType = SL_CONTAINERTYPE_MPEG_TS;
239
240 audioSource.pFormat = (void *)&mime;
241 audioSource.pLocator = (void *)&streamLocator;
242
243 /* Setup the data sink structure */
244 locator_outputmix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
245 locator_outputmix.outputMix = OutputMix;
246 audioSink.pLocator = (void *)&locator_outputmix;
247 audioSink.pFormat = NULL;
248
249 /* Create the audio player */
250 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
251 MAX_NUMBER_INTERFACES, iidArray, required); CheckErr(res);
252
253 /* Realizing the player in synchronous mode. */
254 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
255 fprintf(stdout, "URI example: after Realize\n");
256
257 /* Get interfaces */
258 res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf); CheckErr(res);
259
260 res = (*player)->GetInterface(player, SL_IID_VOLUME, (void*)&volItf); CheckErr(res);
261
262 res = (*player)->GetInterface(player, SL_IID_ANDROIDBUFFERQUEUESOURCE, (void*)&abqItf);
263 CheckErr(res);
264
265 res = (*abqItf)->RegisterCallback(abqItf, AndroidBufferQueueCallback,
266 // context is not used in the example, but can be used to track who registered
267 // the buffer queue callback
268 NULL /*pContext*/); CheckErr(res);
269
270 res = (*abqItf)->SetCallbackEventsMask(abqItf, SL_ANDROIDBUFFERQUEUEEVENT_PROCESSED);
271 CheckErr(res);
272
273 /* Display duration */
274 SLmillisecond durationInMsec = SL_TIME_UNKNOWN;
275 res = (*playItf)->GetDuration(playItf, &durationInMsec);
276 CheckErr(res);
277 if (durationInMsec == SL_TIME_UNKNOWN) {
278 fprintf(stdout, "Content duration is unknown (before starting to prefetch)\n");
279 } else {
280 fprintf(stdout, "Content duration is %u ms (before starting to prefetch)\n",
281 durationInMsec);
282 }
283
284 /* Set the player volume */
285 res = (*volItf)->SetVolumeLevel( volItf, 0);//-300);
286 CheckErr(res);
287
288
289 /* Play the URI */
290 /* first cause the player to prefetch the data */
291 fprintf(stdout, "Before set to PAUSED\n");
292 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
293 fprintf(stdout, "After set to PAUSED\n");
294 CheckErr(res);
295
296 /* Fill our cache */
297 if (fread(dataCache, 1, BUFFER_SIZE * NB_BUFFERS, file) <= 0) {
298 fprintf(stderr, "Error filling cache, exiting\n");
299 goto destroyRes;
300 }
301 /* Enqueue the content of our cache before starting to play,
302 * we don't want to starve the player */
303 for (int i=0 ; i < NB_BUFFERS ; i++) {
304 res = (*abqItf)->Enqueue(abqItf, NULL /*pBufferContext*/,
305 dataCache + i*BUFFER_SIZE, BUFFER_SIZE, NULL, 0);
306 CheckErr(res);
307 }
308
309 #if 0 // used to test ABQ starving where only one buffer is enqueued before playback
310 /* Fill our cache */
311 if (fread(dataCache, 1, BUFFER_SIZE * 1, file) <= 0) {
312 fprintf(stderr, "Error filling cache, exiting\n");
313 goto destroyRes;
314 }
315 /* Enqueue the content of our cache before starting to play,
316 * we don't want to starve the player */
317 for (int i=0 ; i < 1 ; i++) {
318 res = (*abqItf)->Enqueue(abqItf, dataCache + i*BUFFER_SIZE, BUFFER_SIZE, NULL, 0);
319 CheckErr(res);
320 }
321 #endif
322 /* wait until there's data to play */
323 //SLpermille fillLevel = 0;
324 /*
325 SLuint32 prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW;
326 SLuint32 timeOutIndex = 2;
327 while ((prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) && (timeOutIndex > 0) &&
328 !prefetchError) {
329 usleep(1 * 1000 * 1000); // 1s
330 //(*prefetchItf)->GetPrefetchStatus(prefetchItf, &prefetchStatus);
331 timeOutIndex--;
332 }
333
334 if (timeOutIndex == 0 || prefetchError) {
335 fprintf(stderr, "We\'re done waiting, failed to prefetch data in time, exiting\n");
336 goto destroyRes;
337 }
338 */
339
340 /* Display duration again, */
341 /* res = (*playItf)->GetDuration(playItf, &durationInMsec);
342 CheckErr(res);
343 if (durationInMsec == SL_TIME_UNKNOWN) {
344 fprintf(stdout, "Content duration is unknown (after prefetch completed)\n");
345 } else {
346 fprintf(stdout, "Content duration is %lu ms (after prefetch completed)\n", durationInMsec);
347 }
348 */
349
350 fprintf(stdout, "URI example: starting to play\n");
351 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
352 CheckErr(res);
353
354 /* Wait as long as the duration of the content before stopping */
355 fprintf(stdout, "Letting playback go on for %d sec\n", playTimeInSec);
356 usleep(playTimeInSec /*s*/ * 1000 * 1000);
357
358
359 /* Make sure player is stopped */
360 fprintf(stdout, "URI example: stopping playback\n");
361 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
362 CheckErr(res);
363
364 fprintf(stdout, "sleeping to verify playback stopped\n");
365 usleep(2 /*s*/ * 1000 * 1000);
366
367 destroyRes:
368
369 /* Destroy the player */
370 (*player)->Destroy(player);
371
372 /* Destroy Output Mix object */
373 (*OutputMix)->Destroy(OutputMix);
374
375 fclose(file);
376 }
377
378 //-----------------------------------------------------------------
main(int argc,char * const argv[])379 int main(int argc, char* const argv[])
380 {
381 SLresult res;
382 SLObjectItf sl;
383
384 fprintf(stdout, "OpenSL ES test %s: exercises SLPlayItf, SLVolumeItf, SLAndroidBufferQueue \n",
385 argv[0]);
386 fprintf(stdout, "and AudioPlayer with SL_DATALOCATOR_ANDROIDBUFFERQUEUE source / OutputMix "
387 "sink\n");
388 fprintf(stdout, "Plays a sound and stops after its reported duration\n\n");
389
390 if (argc != 2) {
391 fprintf(stdout, "Usage: %s path.ts\n", argv[0]);
392 exit(EXIT_FAILURE);
393 }
394
395 SLEngineOption EngineOption[] = {
396 {(SLuint32) SL_ENGINEOPTION_THREADSAFE,
397 (SLuint32) SL_BOOLEAN_TRUE}};
398
399 res = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL);
400 CheckErr(res);
401 /* Realizing the SL Engine in synchronous mode. */
402 res = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
403 CheckErr(res);
404
405 TestPlayStream(sl, argv[1]);
406
407 /* Shutdown OpenSL ES */
408 (*sl)->Destroy(sl);
409
410 return EXIT_SUCCESS;
411 }
412