1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 
18 #include <stdlib.h>
19 #include <stdio.h>
20 //#include <string.h>
21 #include <unistd.h>
22 //#include <sys/time.h>
23 
24 #include <SLES/OpenSLES.h>
25 #include <SLES/OpenSLES_Android.h>
26 
27 //#define TEST_DISPLAY_FIRST_BUFFER_ITEM
28 //#define TEST_CLEAR
29 //#define TEST_PTS
30 
31 #define MAX_NUMBER_INTERFACES 2
32 
33 #define PREFETCHEVENT_ERROR_CANDIDATE \
34         (SL_PREFETCHEVENT_STATUSCHANGE | SL_PREFETCHEVENT_FILLLEVELCHANGE)
35 
36 #define NB_BUFFERS 16
37 #define MPEG2_TS_BLOCK_SIZE 188
38 #define BUFFER_SIZE (20*MPEG2_TS_BLOCK_SIZE)
39 #define DISCONTINUITY_MAGIC 1977
40 
41 /* Where we store the data to play */
42 char dataCache[BUFFER_SIZE * NB_BUFFERS];
43 /* From where we read the data to play */
44 FILE *file;
45 /* Has the app reached the end of the file */
46 bool reachedEof = false;
47 /* Special discontinuity buffer context */
48 int myDiscBufferContext = DISCONTINUITY_MAGIC;
49 
50 /* structure to store my discontinuity with PTS command */
51 typedef struct {
52         SLuint32 discKey;  // identifies the item
53         SLuint32 discSize;
54         SLAuint64 discPts;
55 } DiscPts;
56 
57 //-----------------------------------------------------------------
58 /* Exits the application if an error is encountered */
59 #define CheckErr(x) ExitOnErrorFunc(x,__LINE__)
60 
ExitOnErrorFunc(SLresult result,int line)61 void ExitOnErrorFunc( SLresult result , int line)
62 {
63     if (SL_RESULT_SUCCESS != result) {
64         fprintf(stderr, "%u error code encountered at line %d, exiting\n", result, line);
65         exit(EXIT_FAILURE);
66     }
67 }
68 
69 bool prefetchError = false;
70 
71 //-----------------------------------------------------------------
72 /* AndroidBufferQueueItf callback for an audio player */
AndroidBufferQueueCallback(SLAndroidBufferQueueItf caller,void * pCallbackContext __unused,void * pBufferContext,void * pBufferData __unused,SLuint32 dataSize __unused,SLuint32 dataUsed __unused,const SLAndroidBufferItem * pItems __unused,SLuint32 itemsLength __unused)73 SLresult AndroidBufferQueueCallback(
74         SLAndroidBufferQueueItf caller,
75         void *pCallbackContext __unused,   /* input */
76         void *pBufferContext,              /* input */
77         void *pBufferData __unused,        /* input */
78         SLuint32 dataSize __unused,        /* input */
79         SLuint32 dataUsed __unused,        /* input */
80         const SLAndroidBufferItem *pItems __unused, /* input */
81         SLuint32 itemsLength __unused      /* input */)
82 {
83     // assert(BUFFER_SIZE <= dataSize);
84 
85     //--------------------------------------------------------------------------------
86     // this section is for testing only, this is NOT an example of how to use the API
87     // to play a .ts file, but rather shows more ways to exercise the API
88     //--------------------------------------------------------------------------------
89     SLAndroidBufferQueueState state;
90     (*caller)->GetState(caller, &state);
91     //fprintf(stdout, "ABQ state count=%lu, index=%lu\n", state.count, state.index);
92 
93     // just to test, clear the queue to see what happens
94     if (state.index == 500) {
95 #ifdef TEST_CLEAR
96         (*caller)->Clear(caller);
97         // we've cleared the queue, and have introduced a discontinuity, so signal it
98         SLAndroidBufferItem msgDiscontinuity;
99         msgDiscontinuity.itemKey = SL_ANDROID_ITEMKEY_DISCONTINUITY;
100         msgDiscontinuity.itemSize = 0;
101         // message has no parameters, so the total size of the message is the size of the key
102         //   plus the size if itemSize, both SLuint32
103         (*caller)->Enqueue(caller, (void*)&myDiscBufferContext /*pBufferContext*/,
104                 NULL /*pData*/, 0 /*dataLength*/,
105                 &msgDiscontinuity /*pMsg*/,
106                 sizeof(SLuint32)*2 /*msgLength*/);
107         // we've cleared the queue, it's now empty: let's rebuffer a bit so playback doesn't starve
108         size_t nbRead = fread((void*)dataCache, 1, BUFFER_SIZE*(NB_BUFFERS/2), file);
109         if (nbRead == BUFFER_SIZE*(NB_BUFFERS/2)) {
110             for (int i=0 ; i < NB_BUFFERS/2 ; i++) {
111                 SLresult res = (*caller)->Enqueue(caller,  NULL /*pBufferContext*/,
112                         dataCache + i*BUFFER_SIZE,
113                         BUFFER_SIZE, NULL, 0);
114                 CheckErr(res);
115             }
116         }
117 #endif
118 #ifdef TEST_PTS
119         DiscPts msgDiscontinuity = { SL_ANDROID_ITEMKEY_DISCONTINUITY,
120                 sizeof(SLAuint64), 15*90*1000 /*15s in 90kHz clock */ };
121         // enqueue discontinuity message with our PTS
122         (*caller)->Enqueue(caller, (void*)&myDiscBufferContext /*pBufferContext*/,
123                 NULL /*pData*/, 0 /*dataLength*/,
124                 (SLAndroidBufferItem*)&msgDiscontinuity,
125                 sizeof(DiscPts) );
126         fprintf(stdout, "rendering will resume at 15s mark");
127 
128 #endif
129         return SL_RESULT_SUCCESS;
130     }
131     //--------------------------------------------------------------------------------
132     // end of test only section
133     //--------------------------------------------------------------------------------
134     else {
135 
136 #ifdef TEST_DISPLAY_FIRST_BUFFER_ITEM
137         // display item data (only parsing first item)
138         if (itemsLength !=0) {
139             fprintf(stdout, "item key=0x%lx size=%lu data=0x%lx\n",
140                     pItems->itemKey, pItems->itemSize, *((SLuint32*)&pItems->itemData));
141         }
142 #endif
143 
144         // pBufferData can be null if the last consumed buffer contained only a command
145         // just like we do for signalling DISCONTINUITY (above) or EOS (below)
146         if ((pBufferContext != NULL) && (*((int*)pBufferContext) == DISCONTINUITY_MAGIC)) {
147             fprintf(stdout, "Successfully detected my discontinuity buffer having been consumed\n");
148         }
149         if (pBufferData != NULL) {
150             size_t nbRead = fread((void*)pBufferData, 1, BUFFER_SIZE, file);
151             if (nbRead > 0) {
152                 (*caller)->Enqueue(caller, NULL /*pBufferContext*/,
153                         pBufferData /*pData*/,
154                         nbRead /*dataLength*/,
155                         NULL /*pMsg*/,
156                         0 /*msgLength*/);
157             } else if (!reachedEof) {
158                 // signal EOS
159                 SLAndroidBufferItem msgEos;
160                 msgEos.itemKey = SL_ANDROID_ITEMKEY_EOS;
161                 msgEos.itemSize = 0;
162                 // EOS message has no parameters, so the total size of the message is the size of
163                 //   the key plus the size if itemSize, both SLuint32
164                 (*caller)->Enqueue(caller,  NULL /*pBufferContext*/,
165                         NULL /*pData*/, 0 /*dataLength*/,
166                         &msgEos /*pMsg*/,
167                         sizeof(SLuint32)*2 /*msgLength*/);
168                 reachedEof = true;
169             }
170         }
171 
172         return SL_RESULT_SUCCESS;
173     }
174 }
175 
176 
177 //-----------------------------------------------------------------
178 
179 /* Play some music from a URI  */
TestPlayStream(SLObjectItf sl,const char * path)180 void TestPlayStream( SLObjectItf sl, const char* path)
181 {
182     SLEngineItf                EngineItf;
183 
184     SLint32                    numOutputs = 0;
185     SLuint32                   deviceID = 0;
186 
187     SLresult                   res;
188 
189     SLDataSource               audioSource;
190     SLDataLocator_AndroidBufferQueue streamLocator;
191     SLDataFormat_MIME          mime;
192 
193     SLDataSink                 audioSink;
194     SLDataLocator_OutputMix    locator_outputmix;
195 
196     SLObjectItf                player;
197     SLPlayItf                  playItf;
198     SLVolumeItf                volItf;
199     SLAndroidBufferQueueItf    abqItf;
200 
201     SLObjectItf                OutputMix;
202 
203     SLboolean required[MAX_NUMBER_INTERFACES];
204     SLInterfaceID iidArray[MAX_NUMBER_INTERFACES];
205 
206     int playTimeInSec = 60;
207 
208     file = fopen(path, "rb");
209 
210     /* Get the SL Engine Interface which is implicit */
211     res = (*sl)->GetInterface(sl, SL_IID_ENGINE, (void*)&EngineItf);
212     CheckErr(res);
213 
214     /* Initialize arrays required[] and iidArray[] */
215     for (int i=0 ; i < MAX_NUMBER_INTERFACES ; i++) {
216         required[i] = SL_BOOLEAN_FALSE;
217         iidArray[i] = SL_IID_NULL;
218     }
219 
220     // Set arrays required[] and iidArray[] for VOLUME and PREFETCHSTATUS interface
221     required[0] = SL_BOOLEAN_TRUE;
222     iidArray[0] = SL_IID_VOLUME;
223     required[1] = SL_BOOLEAN_TRUE;
224     iidArray[1] = SL_IID_ANDROIDBUFFERQUEUESOURCE;
225     // Create Output Mix object to be used by player
226     res = (*EngineItf)->CreateOutputMix(EngineItf, &OutputMix, 0,
227             iidArray, required); CheckErr(res);
228 
229     // Realizing the Output Mix object in synchronous mode.
230     res = (*OutputMix)->Realize(OutputMix, SL_BOOLEAN_FALSE);
231     CheckErr(res);
232 
233     /* Setup the data source structure for the URI */
234     streamLocator.locatorType  = SL_DATALOCATOR_ANDROIDBUFFERQUEUE;
235     streamLocator.numBuffers   = NB_BUFFERS;
236     mime.formatType    = SL_DATAFORMAT_MIME;
237     mime.mimeType      = (SLchar *) "video/mp2ts";//(SLchar*)NULL;
238     mime.containerType = SL_CONTAINERTYPE_MPEG_TS;
239 
240     audioSource.pFormat      = (void *)&mime;
241     audioSource.pLocator     = (void *)&streamLocator;
242 
243     /* Setup the data sink structure */
244     locator_outputmix.locatorType   = SL_DATALOCATOR_OUTPUTMIX;
245     locator_outputmix.outputMix    = OutputMix;
246     audioSink.pLocator           = (void *)&locator_outputmix;
247     audioSink.pFormat            = NULL;
248 
249     /* Create the audio player */
250     res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
251             MAX_NUMBER_INTERFACES, iidArray, required); CheckErr(res);
252 
253     /* Realizing the player in synchronous mode. */
254     res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
255     fprintf(stdout, "URI example: after Realize\n");
256 
257     /* Get interfaces */
258     res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf); CheckErr(res);
259 
260     res = (*player)->GetInterface(player, SL_IID_VOLUME,  (void*)&volItf); CheckErr(res);
261 
262     res = (*player)->GetInterface(player, SL_IID_ANDROIDBUFFERQUEUESOURCE, (void*)&abqItf);
263     CheckErr(res);
264 
265     res = (*abqItf)->RegisterCallback(abqItf, AndroidBufferQueueCallback,
266             // context is not used in the example, but can be used to track who registered
267             // the buffer queue callback
268             NULL /*pContext*/); CheckErr(res);
269 
270     res = (*abqItf)->SetCallbackEventsMask(abqItf, SL_ANDROIDBUFFERQUEUEEVENT_PROCESSED);
271     CheckErr(res);
272 
273     /* Display duration */
274     SLmillisecond durationInMsec = SL_TIME_UNKNOWN;
275     res = (*playItf)->GetDuration(playItf, &durationInMsec);
276     CheckErr(res);
277     if (durationInMsec == SL_TIME_UNKNOWN) {
278         fprintf(stdout, "Content duration is unknown (before starting to prefetch)\n");
279     } else {
280         fprintf(stdout, "Content duration is %u ms (before starting to prefetch)\n",
281                 durationInMsec);
282     }
283 
284     /* Set the player volume */
285     res = (*volItf)->SetVolumeLevel( volItf, 0);//-300);
286     CheckErr(res);
287 
288 
289     /* Play the URI */
290     /*     first cause the player to prefetch the data */
291     fprintf(stdout, "Before set to PAUSED\n");
292     res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
293     fprintf(stdout, "After set to PAUSED\n");
294     CheckErr(res);
295 
296     /* Fill our cache */
297     if (fread(dataCache, 1, BUFFER_SIZE * NB_BUFFERS, file) <= 0) {
298         fprintf(stderr, "Error filling cache, exiting\n");
299         goto destroyRes;
300     }
301     /* Enqueue the content of our cache before starting to play,
302          * we don't want to starve the player */
303     for (int i=0 ; i < NB_BUFFERS ; i++) {
304         res = (*abqItf)->Enqueue(abqItf,  NULL /*pBufferContext*/,
305                 dataCache + i*BUFFER_SIZE, BUFFER_SIZE, NULL, 0);
306         CheckErr(res);
307     }
308 
309 #if 0   // used to test ABQ starving where only one buffer is enqueued before playback
310     /* Fill our cache */
311     if (fread(dataCache, 1, BUFFER_SIZE * 1, file) <= 0) {
312         fprintf(stderr, "Error filling cache, exiting\n");
313         goto destroyRes;
314     }
315     /* Enqueue the content of our cache before starting to play,
316          * we don't want to starve the player */
317     for (int i=0 ; i < 1 ; i++) {
318         res = (*abqItf)->Enqueue(abqItf, dataCache + i*BUFFER_SIZE, BUFFER_SIZE, NULL, 0);
319         CheckErr(res);
320     }
321 #endif
322     /*     wait until there's data to play */
323     //SLpermille fillLevel = 0;
324  /*
325     SLuint32 prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW;
326     SLuint32 timeOutIndex = 2;
327     while ((prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) && (timeOutIndex > 0) &&
328             !prefetchError) {
329         usleep(1 * 1000 * 1000); // 1s
330         //(*prefetchItf)->GetPrefetchStatus(prefetchItf, &prefetchStatus);
331         timeOutIndex--;
332     }
333 
334     if (timeOutIndex == 0 || prefetchError) {
335         fprintf(stderr, "We\'re done waiting, failed to prefetch data in time, exiting\n");
336         goto destroyRes;
337     }
338 */
339 
340     /* Display duration again, */
341 /*    res = (*playItf)->GetDuration(playItf, &durationInMsec);
342     CheckErr(res);
343     if (durationInMsec == SL_TIME_UNKNOWN) {
344         fprintf(stdout, "Content duration is unknown (after prefetch completed)\n");
345     } else {
346         fprintf(stdout, "Content duration is %lu ms (after prefetch completed)\n", durationInMsec);
347     }
348 */
349 
350     fprintf(stdout, "URI example: starting to play\n");
351     res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
352     CheckErr(res);
353 
354     /* Wait as long as the duration of the content before stopping */
355     fprintf(stdout, "Letting playback go on for %d sec\n", playTimeInSec);
356     usleep(playTimeInSec /*s*/ * 1000 * 1000);
357 
358 
359     /* Make sure player is stopped */
360     fprintf(stdout, "URI example: stopping playback\n");
361     res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
362     CheckErr(res);
363 
364     fprintf(stdout, "sleeping to verify playback stopped\n");
365     usleep(2 /*s*/ * 1000 * 1000);
366 
367 destroyRes:
368 
369     /* Destroy the player */
370     (*player)->Destroy(player);
371 
372     /* Destroy Output Mix object */
373     (*OutputMix)->Destroy(OutputMix);
374 
375     fclose(file);
376 }
377 
378 //-----------------------------------------------------------------
main(int argc,char * const argv[])379 int main(int argc, char* const argv[])
380 {
381     SLresult    res;
382     SLObjectItf sl;
383 
384     fprintf(stdout, "OpenSL ES test %s: exercises SLPlayItf, SLVolumeItf, SLAndroidBufferQueue \n",
385             argv[0]);
386     fprintf(stdout, "and AudioPlayer with SL_DATALOCATOR_ANDROIDBUFFERQUEUE source / OutputMix "
387             "sink\n");
388     fprintf(stdout, "Plays a sound and stops after its reported duration\n\n");
389 
390     if (argc != 2) {
391         fprintf(stdout, "Usage: %s path.ts\n", argv[0]);
392         exit(EXIT_FAILURE);
393     }
394 
395     SLEngineOption EngineOption[] = {
396             {(SLuint32) SL_ENGINEOPTION_THREADSAFE,
397             (SLuint32) SL_BOOLEAN_TRUE}};
398 
399     res = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL);
400     CheckErr(res);
401     /* Realizing the SL Engine in synchronous mode. */
402     res = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
403     CheckErr(res);
404 
405     TestPlayStream(sl, argv[1]);
406 
407     /* Shutdown OpenSL ES */
408     (*sl)->Destroy(sl);
409 
410     return EXIT_SUCCESS;
411 }
412