1
2Test 1
3- Initialize & Terminate
4- vaGetDisplay, vaInitialize, vaTerminate
5
6Test 2
7- Query profiles
8- vaQueryConfigProfiles, vaMaxNumProfiles
9
10Test 3
11- Query Entrypoints for all profiles
12- vaQueryConfigEntryPoints, vaMaxNumEntryPoints
13
14Test 4
15- Get Config attributes for all profiles / entrypoints
16- vaGetConfigAttributes
17
18Test 5
19- Create & destroy config for each profile / entrypoint
20- vaCreateConfig, vaDestroyConfig
21
22Test 6
23- Get config attributes of various possible configs
24- vaQueryConfigAttributes, vaMaxNumConfigAttributes
25- Check if results for vaGetConfigAttributes match with vaQueryConfigAttributes for
26a given profile / entrypoint
27
28Test 7
29- Create and destroy surfaces
30- vaCreateSurfaces, vaDestroySurface
31- Create surfaces of 352 x 288 pixels
32- Create 1, 4 and 16 surfaces, destroy 4, create 6 surfaces, destroy 16, 1
33and 6 surfaces.
34
35Test 8
36- Create and destroy surfaces of different sizes
37- Create surfaces of 10 x 10 pixels, 128 x 128 pixels, 176 x 144 pixels, 144 x 176
38pixels, 352 x 288 pixels, 399 x 299 pixels, 640 x 480 pixels, 1280 x 720
39pixels
40
41Test 9
42- Create and destroy a context for each profile / entrypoint
43- Pass 4 surfaces of 352 x 288 pixels
44- vaCreateContext, vaDestroyContext
45- See also Test 5
46
47Test 10
48- Create and destroy buffers
49- vaCreateBuffer, vaDestroyBuffer
50- For each different buffertype, create a buffer, then destroy them one by
51one.
52
53Test 11
54- Map & unmap buffers
55- vaBufferData, vaMapBuffer, vaUnmapBuffer
56- For each different buffertype, copy data to the buffer with vaBufferData.
57Then map the buffer and verify the contents of the buffer.
58
59Test 12
60- Render single MPEG2 I-frame
61- vaBeginPicture, vaRenderPicture (num_buffers == 1), vaEndPicture
62
63Test 13
64- Render single MPEG2 I-frame, multiple buffer submission
65- vaRenderPicture (num_buffers > 1)
66
67Test 14
68- Render single MPEG2 I-frame, split buffers
69- Slice split over 2 buffers
70
71Test 15
72- Render single MPEG2 I-frame, split buffers
73- Slice split over 3 buffers
74
75Test 16
76- Sync Surface
77- Render single MPEG2 I-frame, then check vaQuerySurfaceStatus, vaSyncSurface and vaQuerySurfaceStatus
78
79Test 17
80- Query image formats
81- vaMaxNumImageFormats, vaQueryImageFormats
82
83Test 18
84- Create and destroy vaImage
85- vaCreateImage, vaDestroyImage
86
87Test 19
88- Get image data
89- Render single MPEG2 I-frame, copy surface data to image, check resulting
90image
91- vaGetImage
92
93Test 20
94- Put image data
95- Render single MPEG2 I-frame, copy half of a VAImage to surface, copy
96surface back to VAImage, check resulting image
97- vaPutImage
98
99Test 21
100- Query subpicture formats
101- vaMaxNumSubpictureFormats, vaQuerySubpictureFromats
102
103Test 22
104- Create and destory subpictures
105- vaCreateSubpicture, vaDestroySubpicture
106
107