1/* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17package android.hardware.audio.effect@2.0; 18 19import android.hardware.audio.common@2.0; 20import IEffect; 21 22interface IVirtualizerEffect extends IEffect { 23 /** 24 * Returns whether setting virtualization strength is supported. 25 */ 26 isStrengthSupported() generates (bool strengthSupported); 27 28 enum StrengthRange : uint16_t { 29 MIN = 0, 30 MAX = 1000 31 }; 32 33 /** 34 * Sets virtualization strength. 35 * 36 * @param strength strength of the effect. The valid range for strength 37 * strength is [0, 1000], where 0 per mille designates the 38 * mildest effect and 1000 per mille designates the 39 * strongest. 40 * @return retval operation completion status. 41 */ 42 setStrength(uint16_t strength) generates (Result retval); 43 44 /** 45 * Gets virtualization strength. 46 */ 47 getStrength() generates (Result retval, uint16_t strength); 48 49 struct SpeakerAngle { 50 AudioChannelMask mask; // speaker channel mask (1 bit set). 51 // all angles are expressed in degrees and 52 // are relative to the listener. 53 int16_t azimuth; // 0 is the direction the listener faces 54 // 180 is behind the listener 55 // -90 is to their left 56 int16_t elevation; // 0 is the horizontal plane 57 // +90 is above the listener, -90 is below 58 }; 59 /** 60 * Retrieves virtual speaker angles for the given channel mask on the 61 * specified device. 62 */ 63 getVirtualSpeakerAngles(AudioChannelMask mask, AudioDevice device) 64 generates (Result retval, vec<SpeakerAngle> speakerAngles); 65 66 /** 67 * Forces the virtualizer effect for the given output device. 68 */ 69 forceVirtualizationMode(AudioDevice device) generates (Result retval); 70 71 /** 72 * Returns audio device reflecting the current virtualization mode, 73 * AUDIO_DEVICE_NONE when not virtualizing. 74 */ 75 getVirtualizationMode() generates (Result retval, AudioDevice device); 76}; 77