1/*
2 * Copyright (C) 2017 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http: *www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.hardware.graphics.bufferqueue@1.0;
18
19import android.hardware.media@1.0::Fence;
20import android.hardware.media@1.0::AnwBuffer;
21import android.hardware.media@1.0::Rect;
22import android.hardware.media@1.0::Region;
23
24import android.hardware.graphics.common@1.0::Dataspace;
25import android.hardware.graphics.common@1.0::PixelFormat;
26
27import IProducerListener;
28
29/**
30 * Ref: frameworks/native/include/gui/IGraphicBufferProducer.h:
31 *      IGraphicBufferProducer
32 * This is a wrapper/wrapped HAL interface for the actual binder interface.
33 */
34interface IGraphicBufferProducer {
35
36    /**
37     * Type for return values of functions in IGraphicBufferProducer.
38     */
39    typedef int32_t Status;
40
41    /**
42     * Ref: frameworks/native/include/ui/FenceTime.h: FenceTime::Snapshot
43     *
44     * An atomic snapshot of the FenceTime that is flattenable.
45     */
46    struct FenceTimeSnapshot {
47        enum State : int32_t {
48            EMPTY,
49            FENCE,
50            SIGNAL_TIME,
51        };
52        State state;
53        Fence fence;
54        int64_t signalTimeNs;
55    };
56
57    /**
58     * Ref: frameworks/native/include/gui/FrameTimestamp.h: FrameEventsDelta
59     *
60     * A single frame update from the consumer to producer that can be sent
61     * through a HIDL interface. Although this may be sent multiple times for
62     * the same frame as new timestamps are set, Fences only need to be sent
63     * once.
64     */
65    struct FrameEventsDelta {
66        uint32_t index;
67        uint64_t frameNumber;
68        bool addPostCompositeCalled;
69        bool addRetireCalled;
70        bool addReleaseCalled;
71        int64_t postedTimeNs;
72        int64_t requestedPresentTimeNs;
73        int64_t latchTimeNs;
74        int64_t firstRefreshStartTimeNs;
75        int64_t lastRefreshStartTimeNs;
76        int64_t dequeueReadyTime;
77        FenceTimeSnapshot gpuCompositionDoneFence;
78        FenceTimeSnapshot displayPresentFence;
79        FenceTimeSnapshot displayRetireFence;
80        FenceTimeSnapshot releaseFence;
81    };
82
83    /**
84     * Ref: frameworks/native/include/gui/FrameTimestamp.h: CompositorTiming
85     *
86     * The most recent compositor timing info sent from consumer to producer
87     * through a HIDL interface.
88     */
89    struct CompositorTiming {
90        int64_t deadlineNs;
91        int64_t intervalNs;
92        int64_t presentLatencyNs;
93    };
94
95    /**
96     * Ref: frameworks/native/include/gui/FrameTimestamp.h: FrameEventHistoryDelta
97     *
98     * A collection of updates from consumer to producer that can be sent
99     * through a HIDL interface.
100     */
101    struct FrameEventHistoryDelta {
102        vec<FrameEventsDelta> deltas;
103        CompositorTiming compositorTiming;
104    };
105
106    /**
107     * Modes for disconnection.
108     */
109    enum DisconnectMode : int32_t {
110        /** Disconnect only the specified API. */
111        API,
112        /** Disconnect any API originally connected from the process calling
113         *  disconnect. */
114        ALL_LOCAL
115    };
116
117    struct QueueBufferInput {
118        /** A monotonically increasing value in nanoseconds. */
119        int64_t timestamp;
120        /** Whether the timestamp was synthesized at queue time. */
121        int32_t isAutoTimestamp;
122        /** Description of the contents, interpretation depends on format. */
123        Dataspace dataSpace;
124        /** A crop rectangle that's used as a hint to the consumer. */
125        Rect crop;
126        /** A set of flags from NATIVE_WINDOW_SCALING_* in <window.h>. */
127        int32_t scalingMode;
128        /** A set of flags from NATIVE_WINDOW_TRANSFORM_* in <window.h>. */
129        uint32_t transform;
130        /** The sticky transform set in Surface (only used by the LEGACY camera
131         *  mode). */
132        uint32_t stickyTransform;
133        /** A fence that the consumer must wait on before reading the buffer;
134         *  set this to Fence::NO_FENCE if the buffer is ready immediately. */
135        Fence fence;
136        Region surfaceDamage;
137        /** Whether or not the latest frame timestamps should be retrieved from
138         *  the consumer. */
139        bool getFrameTimestamps;
140    };
141
142    struct QueueBufferOutput {
143        uint32_t width;
144        uint32_t height;
145        uint32_t transformHint;
146        uint32_t numPendingBuffers;
147        uint64_t nextFrameNumber;
148        bool bufferReplaced;
149        FrameEventHistoryDelta frameTimestamps;
150    };
151
152    /**
153     * requestBuffer requests a new buffer for the given index. The server (i.e.
154     * the IProducerListener implementation) assigns the newly created
155     * buffer to the given slot index, and the client is expected to mirror the
156     * slot->buffer mapping so that it's not necessary to transfer an
157     * AnwBuffer for every dequeue operation.
158     *
159     * The slot must be in the range of [0, NUM_BUFFER_SLOTS).
160     *
161     * Return of a value other than NO_ERROR means an error has occurred:
162     * * NO_INIT - the buffer queue has been abandoned or the producer is not
163     *             connected.
164     * * BAD_VALUE - one of the two conditions occurred:
165     *              * slot was out of range (see above)
166     *              * buffer specified by the slot is not dequeued
167     */
168    requestBuffer(
169            int32_t slot
170        ) generates (
171            Status status,
172            AnwBuffer buffer
173        );
174
175    /**
176     * setMaxDequeuedBufferCount sets the maximum number of buffers that can be
177     * dequeued by the producer at one time. If this method succeeds, any new
178     * buffer slots will be both unallocated and owned by the BufferQueue object
179     * (i.e. they are not owned by the producer or consumer). Calling this may
180     * also cause some buffer slots to be emptied. If the caller is caching the
181     * contents of the buffer slots, it should empty that cache after calling
182     * this method.
183     *
184     * This function should not be called with a value of maxDequeuedBuffers
185     * that is less than the number of currently dequeued buffer slots. Doing so
186     * will result in a BAD_VALUE error.
187     *
188     * The buffer count should be at least 1 (inclusive), but at most
189     * (NUM_BUFFER_SLOTS - the minimum undequeued buffer count) (exclusive). The
190     * minimum undequeued buffer count can be obtained by calling
191     * query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS).
192     *
193     * Return of a value other than NO_ERROR means an error has occurred:
194     * * NO_INIT - the buffer queue has been abandoned.
195     * * BAD_VALUE - one of the below conditions occurred:
196     *     * bufferCount was out of range (see above).
197     *     * client would have more than the requested number of dequeued
198     *       buffers after this call.
199     *     * this call would cause the maxBufferCount value to be exceeded.
200     *     * failure to adjust the number of available slots.
201     */
202    setMaxDequeuedBufferCount(
203            int32_t maxDequeuedBuffers
204        ) generates (
205            Status status
206        );
207
208    /**
209     * Set the async flag if the producer intends to asynchronously queue
210     * buffers without blocking. Typically this is used for triple-buffering
211     * and/or when the swap interval is set to zero.
212     *
213     * Enabling async mode will internally allocate an additional buffer to
214     * allow for the asynchronous behavior. If it is not enabled queue/dequeue
215     * calls may block.
216     *
217     * Return of a value other than NO_ERROR means an error has occurred:
218     * * NO_INIT - the buffer queue has been abandoned.
219     * * BAD_VALUE - one of the following has occurred:
220     *             * this call would cause the maxBufferCount value to be
221     *               exceeded
222     *             * failure to adjust the number of available slots.
223     */
224    setAsyncMode(
225            bool async
226        ) generates (
227            Status status
228        );
229
230    /**
231     * dequeueBuffer requests a new buffer slot for the client to use. Ownership
232     * of the slot is transfered to the client, meaning that the server will not
233     * use the contents of the buffer associated with that slot.
234     *
235     * The slot index returned may or may not contain a buffer (client-side).
236     * If the slot is empty the client should call requestBuffer to assign a new
237     * buffer to that slot.
238     *
239     * Once the client is done filling this buffer, it is expected to transfer
240     * buffer ownership back to the server with either cancelBuffer on
241     * the dequeued slot or to fill in the contents of its associated buffer
242     * contents and call queueBuffer.
243     *
244     * If dequeueBuffer returns the BUFFER_NEEDS_REALLOCATION flag, the client is
245     * expected to call requestBuffer immediately.
246     *
247     * If dequeueBuffer returns the RELEASE_ALL_BUFFERS flag, the client is
248     * expected to release all of the mirrored slot->buffer mappings.
249     *
250     * The fence parameter will be updated to hold the fence associated with
251     * the buffer. The contents of the buffer must not be overwritten until the
252     * fence signals. If the fence is Fence::NO_FENCE, the buffer may be written
253     * immediately.
254     *
255     * The width and height parameters must be no greater than the minimum of
256     * GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
257     * An error due to invalid dimensions might not be reported until
258     * updateTexImage() is called.  If width and height are both zero, the
259     * default values specified by setDefaultBufferSize() are used instead.
260     *
261     * If the format is 0, the default format will be used.
262     *
263     * The usage argument specifies gralloc buffer usage flags.  The values
264     * are enumerated in <gralloc.h>, e.g. GRALLOC_USAGE_HW_RENDER.  These
265     * will be merged with the usage flags specified by
266     * IGraphicBufferConsumer::setConsumerUsageBits.
267     *
268     * This call will block until a buffer is available to be dequeued. If
269     * both the producer and consumer are controlled by the app, then this call
270     * can never block and will return WOULD_BLOCK if no buffer is available.
271     *
272     * A non-negative value with flags set (see above) will be returned upon
273     * success as status.
274     *
275     * Return of a negative means an error has occurred:
276     * * NO_INIT - the buffer queue has been abandoned or the producer is not
277     *             connected.
278     * * BAD_VALUE - both in async mode and buffer count was less than the
279     *               max numbers of buffers that can be allocated at once.
280     * * INVALID_OPERATION - cannot attach the buffer because it would cause
281     *                       too many buffers to be dequeued, either because
282     *                       the producer already has a single buffer dequeued
283     *                       and did not set a buffer count, or because a
284     *                       buffer count was set and this call would cause
285     *                       it to be exceeded.
286     * * WOULD_BLOCK - no buffer is currently available, and blocking is disabled
287     *                 since both the producer/consumer are controlled by app
288     * * NO_MEMORY - out of memory, cannot allocate the graphics buffer.
289     * * TIMED_OUT - the timeout set by setDequeueTimeout was exceeded while
290     *               waiting for a buffer to become available.
291     *
292     * All other negative values are an unknown error returned downstream
293     * from the graphics allocator (typically errno).
294     */
295    dequeueBuffer(
296            uint32_t width,
297            uint32_t height,
298            PixelFormat format,
299            uint32_t usage,
300            bool getFrameTimestamps
301        ) generates (
302            Status status,
303            int32_t slot,
304            Fence fence,
305            FrameEventHistoryDelta outTimestamps
306        );
307
308    /**
309     * detachBuffer attempts to remove all ownership of the buffer in the given
310     * slot from the buffer queue. If this call succeeds, the slot will be
311     * freed, and there will be no way to obtain the buffer from this interface.
312     * The freed slot will remain unallocated until either it is selected to
313     * hold a freshly allocated buffer in dequeueBuffer or a buffer is attached
314     * to the slot. The buffer must have already been dequeued, and the caller
315     * must already possesses the sp<AnwBuffer> (i.e., must have called
316     * requestBuffer).
317     *
318     * Return of a value other than NO_ERROR means an error has occurred:
319     * * NO_INIT - the buffer queue has been abandoned or the producer is not
320     *             connected.
321     * * BAD_VALUE - the given slot number is invalid, either because it is
322     *               out of the range [0, NUM_BUFFER_SLOTS), or because the slot
323     *               it refers to is not currently dequeued and requested.
324     */
325    detachBuffer(
326            int32_t slot
327        ) generates (
328            Status status
329        );
330
331    /**
332     * detachNextBuffer is equivalent to calling dequeueBuffer, requestBuffer,
333     * and detachBuffer in sequence, except for two things:
334     *
335     * 1) It is unnecessary to know the dimensions, format, or usage of the
336     *    next buffer.
337     * 2) It will not block, since if it cannot find an appropriate buffer to
338     *    return, it will return an error instead.
339     *
340     * Only slots that are free but still contain an AnwBuffer will be
341     * considered, and the oldest of those will be returned. buffer is
342     * equivalent to buffer from the requestBuffer call, and fence is
343     * equivalent to fence from the dequeueBuffer call.
344     *
345     * Return of a value other than NO_ERROR means an error has occurred:
346     * * NO_INIT - the buffer queue has been abandoned or the producer is not
347     *             connected.
348     * * BAD_VALUE - either outBuffer or outFence were NULL.
349     * * NO_MEMORY - no slots were found that were both free and contained a
350     *               AnwBuffer.
351     */
352    detachNextBuffer(
353        ) generates (
354            Status status,
355            AnwBuffer buffer,
356            Fence fence
357        );
358
359    /**
360     * attachBuffer attempts to transfer ownership of a buffer to the buffer
361     * queue. If this call succeeds, it will be as if this buffer was dequeued
362     * from the returned slot number. As such, this call will fail if attaching
363     * this buffer would cause too many buffers to be simultaneously dequeued.
364     *
365     * If attachBuffer returns the RELEASE_ALL_BUFFERS flag, the caller is
366     * expected to release all of the mirrored slot->buffer mappings.
367     *
368     * A non-negative value with flags set (see above) will be returned upon
369     * success.
370     *
371     * Return of a negative value means an error has occurred:
372     * * NO_INIT - the buffer queue has been abandoned or the producer is not
373     *             connected.
374     * * BAD_VALUE - outSlot or buffer were NULL, invalid combination of
375     *               async mode and buffer count override, or the generation
376     *               number of the buffer did not match the buffer queue.
377     * * INVALID_OPERATION - cannot attach the buffer because it would cause
378     *                       too many buffers to be dequeued, either because
379     *                       the producer already has a single buffer dequeued
380     *                       and did not set a buffer count, or because a
381     *                       buffer count was set and this call would cause
382     *                       it to be exceeded.
383     * * WOULD_BLOCK - no buffer slot is currently available, and blocking is
384     *                 disabled since both the producer/consumer are
385     *                 controlled by the app.
386     * * TIMED_OUT - the timeout set by setDequeueTimeout was exceeded while
387     *               waiting for a slot to become available.
388     */
389    attachBuffer(
390            AnwBuffer buffer
391        ) generates (
392            Status status,
393            int32_t slot
394        );
395
396    /**
397     * queueBuffer indicates that the client has finished filling in the
398     * contents of the buffer associated with slot and transfers ownership of
399     * that slot back to the server.
400     *
401     * It is not valid to call queueBuffer on a slot that is not owned
402     * by the client or one for which a buffer associated via requestBuffer
403     * (an attempt to do so will fail with a return value of BAD_VALUE).
404     *
405     * In addition, the input must be described by the client (as documented
406     * below). Any other properties (zero point, etc)
407     * are client-dependent, and should be documented by the client.
408     *
409     * The slot must be in the range of [0, NUM_BUFFER_SLOTS).
410     *
411     * Upon success, the output will be filled with meaningful values
412     * (refer to the documentation below).
413     *
414     * Return of a value other than NO_ERROR means an error has occurred:
415     * * NO_INIT - the buffer queue has been abandoned or the producer is not
416     *             connected.
417     * * BAD_VALUE - one of the below conditions occurred:
418     *              * fence was NULL
419     *              * scaling mode was unknown
420     *              * both in async mode and buffer count was less than the
421     *                max numbers of buffers that can be allocated at once
422     *              * slot index was out of range (see above).
423     *              * the slot was not in the dequeued state
424     *              * the slot was enqueued without requesting a buffer
425     *              * crop rect is out of bounds of the buffer dimensions
426     */
427    queueBuffer(
428            int32_t slot,
429            QueueBufferInput input
430        ) generates (
431            Status status,
432            QueueBufferOutput output
433        );
434
435    /**
436     * cancelBuffer indicates that the client does not wish to fill in the
437     * buffer associated with slot and transfers ownership of the slot back to
438     * the server.
439     *
440     * The buffer is not queued for use by the consumer.
441     *
442     * The slot must be in the range of [0, NUM_BUFFER_SLOTS).
443     *
444     * The buffer will not be overwritten until the fence signals.  The fence
445     * will usually be the one obtained from dequeueBuffer.
446     *
447     * Return of a value other than NO_ERROR means an error has occurred:
448     * * NO_INIT - the buffer queue has been abandoned or the producer is not
449     *             connected.
450     * * BAD_VALUE - one of the below conditions occurred:
451     *              * fence was NULL
452     *              * slot index was out of range (see above).
453     *              * the slot was not in the dequeued state
454     */
455    cancelBuffer(
456            int32_t slot,
457            Fence fence
458        ) generates (
459            Status status
460        );
461
462    /**
463     * query retrieves some information for this surface
464     * 'what' tokens allowed are that of NATIVE_WINDOW_* in <window.h>
465     *
466     * Return of a value other than NO_ERROR means an error has occurred:
467     * * NO_INIT - the buffer queue has been abandoned.
468     * * BAD_VALUE - what was out of range
469     */
470    query(
471            int32_t what
472        ) generates (
473            int32_t result,
474            int32_t value
475        );
476
477    /**
478     * connect attempts to connect a client API to the IGraphicBufferProducer.
479     * This must be called before any other IGraphicBufferProducer methods are
480     * called except for getAllocator. A consumer must be already connected.
481     *
482     * This method will fail if the connect was previously called on the
483     * IGraphicBufferProducer and no corresponding disconnect call was made.
484     *
485     * The listener is an optional binder callback object that can be used if
486     * the producer wants to be notified when the consumer releases a buffer
487     * back to the BufferQueue. It is also used to detect the death of the
488     * producer. If only the latter functionality is desired, there is a
489     * DummyProducerListener class in IProducerListener.h that can be used.
490     *
491     * The api should be one of the NATIVE_WINDOW_API_* values in <window.h>
492     *
493     * The producerControlledByApp should be set to true if the producer is hosted
494     * by an untrusted process (typically app_process-forked processes). If both
495     * the producer and the consumer are app-controlled then all buffer queues
496     * will operate in async mode regardless of the async flag.
497     *
498     * Upon success, the output will be filled with meaningful data
499     * (refer to QueueBufferOutput documentation above).
500     *
501     * Return of a value other than NO_ERROR means an error has occurred:
502     * * NO_INIT - one of the following occurred:
503     *             * the buffer queue was abandoned
504     *             * no consumer has yet connected
505     * * BAD_VALUE - one of the following has occurred:
506     *             * the producer is already connected
507     *             * api was out of range (see above).
508     *             * output was NULL.
509     *             * Failure to adjust the number of available slots. This can
510     *               happen because of trying to allocate/deallocate the async
511     *               buffer in response to the value of producerControlledByApp.
512     * * DEAD_OBJECT - the token is hosted by an already-dead process
513     *
514     * Additional negative errors may be returned by the internals, they
515     * should be treated as opaque fatal unrecoverable errors.
516     */
517    connect(
518            IProducerListener listener,
519            int32_t api,
520            bool producerControlledByApp
521        ) generates (
522            Status status,
523            QueueBufferOutput output
524        );
525
526    /**
527     * disconnect attempts to disconnect a client API from the
528     * IGraphicBufferProducer.  Calling this method will cause any subsequent
529     * calls to other IGraphicBufferProducer methods to fail except for
530     * getAllocator and connect.  Successfully calling connect after this will
531     * allow the other methods to succeed again.
532     *
533     * The api should be one of the NATIVE_WINDOW_API_* values in <window.h>
534     *
535     * Alternatively if mode is AllLocal, then the API value is ignored, and any API
536     * connected from the same PID calling disconnect will be disconnected.
537     *
538     * Disconnecting from an abandoned IGraphicBufferProducer is legal and
539     * is considered a no-op.
540     *
541     * Return of a value other than NO_ERROR means an error has occurred:
542     * * BAD_VALUE - one of the following has occurred:
543     *             * the api specified does not match the one that was connected
544     *             * api was out of range (see above).
545     * * DEAD_OBJECT - the token is hosted by an already-dead process
546     */
547    disconnect(
548            int32_t api,
549            DisconnectMode mode /** = DisconnectMode::API */
550        ) generates (
551            Status status
552        );
553
554    /**
555     * Attaches a sideband buffer stream to the IGraphicBufferProducer.
556     *
557     * A sideband stream is a device-specific mechanism for passing buffers
558     * from the producer to the consumer without using dequeueBuffer/
559     * queueBuffer. If a sideband stream is present, the consumer can choose
560     * whether to acquire buffers from the sideband stream or from the queued
561     * buffers.
562     *
563     * Passing NULL or a different stream handle will detach the previous
564     * handle if any.
565     */
566    setSidebandStream(
567            handle stream
568        ) generates (
569            Status status
570        );
571
572    /**
573     * Allocates buffers based on the given dimensions/format.
574     *
575     * This function will allocate up to the maximum number of buffers
576     * permitted by the current BufferQueue configuration. It will use the
577     * given format, dimensions, and usage bits, which are interpreted in the
578     * same way as for dequeueBuffer, and the async flag must be set the same
579     * way as for dequeueBuffer to ensure that the correct number of buffers are
580     * allocated. This is most useful to avoid an allocation delay during
581     * dequeueBuffer. If there are already the maximum number of buffers
582     * allocated, this function has no effect.
583     */
584    allocateBuffers(
585            uint32_t width,
586            uint32_t height,
587            PixelFormat format,
588            uint32_t usage
589        );
590
591    /**
592     * Sets whether dequeueBuffer is allowed to allocate new buffers.
593     *
594     * Normally dequeueBuffer does not discriminate between free slots which
595     * already have an allocated buffer and those which do not, and will
596     * allocate a new buffer if the slot doesn't have a buffer or if the slot's
597     * buffer doesn't match the requested size, format, or usage. This method
598     * allows the producer to restrict the eligible slots to those which already
599     * have an allocated buffer of the correct size, format, and usage. If no
600     * eligible slot is available, dequeueBuffer will block or return an error
601     * as usual.
602     */
603    allowAllocation(
604            bool allow
605        ) generates (
606            Status status
607        );
608
609    /**
610     * Sets the current generation number of the BufferQueue.
611     *
612     * This generation number will be inserted into any buffers allocated by the
613     * BufferQueue, and any attempts to attach a buffer with a different
614     * generation number will fail. Buffers already in the queue are not
615     * affected and will retain their current generation number. The generation
616     * number defaults to 0.
617     */
618    setGenerationNumber(
619            uint32_t generationNumber
620        ) generates (
621            Status status
622        );
623
624    /**
625     * Returns the name of the connected consumer.
626     */
627    getConsumerName(
628        ) generates (
629            string name
630        );
631
632    /**
633     * Used to enable/disable shared buffer mode.
634     *
635     * When shared buffer mode is enabled the first buffer that is queued or
636     * dequeued will be cached and returned to all subsequent calls to
637     * dequeueBuffer and acquireBuffer. This allows the producer and consumer to
638     * simultaneously access the same buffer.
639     */
640    setSharedBufferMode(
641            bool sharedBufferMode
642        ) generates (
643            Status status
644        );
645
646    /**
647     * Used to enable/disable auto-refresh.
648     *
649     * Auto refresh has no effect outside of shared buffer mode. In shared
650     * buffer mode, when enabled, it indicates to the consumer that it should
651     * attempt to acquire buffers even if it is not aware of any being
652     * available.
653     */
654    setAutoRefresh(
655            bool autoRefresh
656        ) generates (
657            Status status
658        );
659
660    /**
661     * Sets how long dequeueBuffer will wait for a buffer to become available
662     * before returning an error (TIMED_OUT).
663     *
664     * This timeout also affects the attachBuffer call, which will block if
665     * there is not a free slot available into which the attached buffer can be
666     * placed.
667     *
668     * By default, the BufferQueue will wait forever, which is indicated by a
669     * timeout of -1. If set (to a value other than -1), this will disable
670     * non-blocking mode and its corresponding spare buffer (which is used to
671     * ensure a buffer is always available).
672     *
673     * Return of a value other than NO_ERROR means an error has occurred:
674     * * BAD_VALUE - Failure to adjust the number of available slots. This can
675     *               happen because of trying to allocate/deallocate the async
676     *               buffer.
677     */
678    setDequeueTimeout(
679            int64_t timeoutNs
680        ) generates (
681            Status status
682        );
683
684    /**
685     * Returns the last queued buffer along with a fence which must signal
686     * before the contents of the buffer are read. If there are no buffers in
687     * the queue, buffer.nativeHandle and fence will be null handles.
688     *
689     * transformMatrix is meaningless if buffer.nativeHandle is null.
690     */
691    getLastQueuedBuffer(
692        ) generates (
693            Status status,
694            AnwBuffer buffer,
695            Fence fence,
696            float[16] transformMatrix
697        );
698
699    /**
700     * Gets the frame events that haven't already been retrieved.
701     */
702    getFrameTimestamps(
703        ) generates (
704            FrameEventHistoryDelta timeStamps
705        );
706
707    /**
708     * Returns a unique id for this BufferQueue.
709     */
710    getUniqueId(
711        ) generates (
712            Status status,
713            uint64_t outId
714        );
715
716};
717
718
719