1 /*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "action.h"
18
19 #include <errno.h>
20
21 #include <android-base/properties.h>
22 #include <android-base/stringprintf.h>
23 #include <android-base/strings.h>
24
25 #include "builtins.h"
26 #include "error.h"
27 #include "init_parser.h"
28 #include "log.h"
29 #include "util.h"
30
31 using android::base::Join;
32 using android::base::StringPrintf;
33
Command(BuiltinFunction f,const std::vector<std::string> & args,const std::string & filename,int line)34 Command::Command(BuiltinFunction f, const std::vector<std::string>& args,
35 const std::string& filename, int line)
36 : func_(f), args_(args), filename_(filename), line_(line) {
37 }
38
InvokeFunc() const39 int Command::InvokeFunc() const {
40 std::vector<std::string> expanded_args;
41 expanded_args.resize(args_.size());
42 expanded_args[0] = args_[0];
43 for (std::size_t i = 1; i < args_.size(); ++i) {
44 if (!expand_props(args_[i], &expanded_args[i])) {
45 LOG(ERROR) << args_[0] << ": cannot expand '" << args_[i] << "'";
46 return -EINVAL;
47 }
48 }
49
50 return func_(expanded_args);
51 }
52
BuildCommandString() const53 std::string Command::BuildCommandString() const {
54 return Join(args_, ' ');
55 }
56
BuildSourceString() const57 std::string Command::BuildSourceString() const {
58 if (!filename_.empty()) {
59 return StringPrintf(" (%s:%d)", filename_.c_str(), line_);
60 } else {
61 return std::string();
62 }
63 }
64
Action(bool oneshot)65 Action::Action(bool oneshot) : oneshot_(oneshot) {
66 }
67
68 const KeywordMap<BuiltinFunction>* Action::function_map_ = nullptr;
69
AddCommand(const std::vector<std::string> & args,const std::string & filename,int line,std::string * err)70 bool Action::AddCommand(const std::vector<std::string>& args,
71 const std::string& filename, int line, std::string* err) {
72 if (!function_map_) {
73 *err = "no function map available";
74 return false;
75 }
76
77 if (args.empty()) {
78 *err = "command needed, but not provided";
79 return false;
80 }
81
82 auto function = function_map_->FindFunction(args[0], args.size() - 1, err);
83 if (!function) {
84 return false;
85 }
86
87 AddCommand(function, args, filename, line);
88 return true;
89 }
90
AddCommand(BuiltinFunction f,const std::vector<std::string> & args,const std::string & filename,int line)91 void Action::AddCommand(BuiltinFunction f,
92 const std::vector<std::string>& args,
93 const std::string& filename, int line) {
94 commands_.emplace_back(f, args, filename, line);
95 }
96
CombineAction(const Action & action)97 void Action::CombineAction(const Action& action) {
98 for (const auto& c : action.commands_) {
99 commands_.emplace_back(c);
100 }
101 }
102
NumCommands() const103 std::size_t Action::NumCommands() const {
104 return commands_.size();
105 }
106
ExecuteOneCommand(std::size_t command) const107 void Action::ExecuteOneCommand(std::size_t command) const {
108 // We need a copy here since some Command execution may result in
109 // changing commands_ vector by importing .rc files through parser
110 Command cmd = commands_[command];
111 ExecuteCommand(cmd);
112 }
113
ExecuteAllCommands() const114 void Action::ExecuteAllCommands() const {
115 for (const auto& c : commands_) {
116 ExecuteCommand(c);
117 }
118 }
119
ExecuteCommand(const Command & command) const120 void Action::ExecuteCommand(const Command& command) const {
121 Timer t;
122 int result = command.InvokeFunc();
123
124 double duration_ms = t.duration_s() * 1000;
125 // Any action longer than 50ms will be warned to user as slow operation
126 if (duration_ms > 50.0 ||
127 android::base::GetMinimumLogSeverity() <= android::base::DEBUG) {
128 std::string trigger_name = BuildTriggersString();
129 std::string cmd_str = command.BuildCommandString();
130 std::string source = command.BuildSourceString();
131
132 LOG(INFO) << "Command '" << cmd_str << "' action=" << trigger_name << source
133 << " returned " << result << " took " << duration_ms << "ms.";
134 }
135 }
136
ParsePropertyTrigger(const std::string & trigger,std::string * err)137 bool Action::ParsePropertyTrigger(const std::string& trigger, std::string* err) {
138 const static std::string prop_str("property:");
139 std::string prop_name(trigger.substr(prop_str.length()));
140 size_t equal_pos = prop_name.find('=');
141 if (equal_pos == std::string::npos) {
142 *err = "property trigger found without matching '='";
143 return false;
144 }
145
146 std::string prop_value(prop_name.substr(equal_pos + 1));
147 prop_name.erase(equal_pos);
148
149 if (auto [it, inserted] = property_triggers_.emplace(prop_name, prop_value); !inserted) {
150 *err = "multiple property triggers found for same property";
151 return false;
152 }
153 return true;
154 }
155
InitTriggers(const std::vector<std::string> & args,std::string * err)156 bool Action::InitTriggers(const std::vector<std::string>& args, std::string* err) {
157 const static std::string prop_str("property:");
158 for (std::size_t i = 0; i < args.size(); ++i) {
159 if (args[i].empty()) {
160 *err = "empty trigger is not valid";
161 return false;
162 }
163
164 if (i % 2) {
165 if (args[i] != "&&") {
166 *err = "&& is the only symbol allowed to concatenate actions";
167 return false;
168 } else {
169 continue;
170 }
171 }
172
173 if (!args[i].compare(0, prop_str.length(), prop_str)) {
174 if (!ParsePropertyTrigger(args[i], err)) {
175 return false;
176 }
177 } else {
178 if (!event_trigger_.empty()) {
179 *err = "multiple event triggers are not allowed";
180 return false;
181 }
182
183 event_trigger_ = args[i];
184 }
185 }
186
187 return true;
188 }
189
InitSingleTrigger(const std::string & trigger)190 bool Action::InitSingleTrigger(const std::string& trigger) {
191 std::vector<std::string> name_vector{trigger};
192 std::string err;
193 bool ret = InitTriggers(name_vector, &err);
194 if (!ret) {
195 LOG(ERROR) << "InitSingleTrigger failed due to: " << err;
196 }
197 return ret;
198 }
199
200 // This function checks that all property triggers are satisfied, that is
201 // for each (name, value) in property_triggers_, check that the current
202 // value of the property 'name' == value.
203 //
204 // It takes an optional (name, value) pair, which if provided must
205 // be present in property_triggers_; it skips the check of the current
206 // property value for this pair.
CheckPropertyTriggers(const std::string & name,const std::string & value) const207 bool Action::CheckPropertyTriggers(const std::string& name,
208 const std::string& value) const {
209 if (property_triggers_.empty()) {
210 return true;
211 }
212
213 bool found = name.empty();
214 for (const auto& [trigger_name, trigger_value] : property_triggers_) {
215 if (trigger_name == name) {
216 if (trigger_value != "*" && trigger_value != value) {
217 return false;
218 } else {
219 found = true;
220 }
221 } else {
222 std::string prop_val = android::base::GetProperty(trigger_name, "");
223 if (prop_val.empty() || (trigger_value != "*" && trigger_value != prop_val)) {
224 return false;
225 }
226 }
227 }
228 return found;
229 }
230
CheckEventTrigger(const std::string & trigger) const231 bool Action::CheckEventTrigger(const std::string& trigger) const {
232 return !event_trigger_.empty() &&
233 trigger == event_trigger_ &&
234 CheckPropertyTriggers();
235 }
236
CheckPropertyTrigger(const std::string & name,const std::string & value) const237 bool Action::CheckPropertyTrigger(const std::string& name,
238 const std::string& value) const {
239 return event_trigger_.empty() && CheckPropertyTriggers(name, value);
240 }
241
TriggersEqual(const Action & other) const242 bool Action::TriggersEqual(const Action& other) const {
243 return property_triggers_ == other.property_triggers_ &&
244 event_trigger_ == other.event_trigger_;
245 }
246
BuildTriggersString() const247 std::string Action::BuildTriggersString() const {
248 std::vector<std::string> triggers;
249
250 for (const auto& [trigger_name, trigger_value] : property_triggers_) {
251 triggers.emplace_back(trigger_name + '=' + trigger_value);
252 }
253 if (!event_trigger_.empty()) {
254 triggers.emplace_back(event_trigger_);
255 }
256
257 return Join(triggers, " && ");
258 }
259
DumpState() const260 void Action::DumpState() const {
261 std::string trigger_name = BuildTriggersString();
262 LOG(INFO) << "on " << trigger_name;
263
264 for (const auto& c : commands_) {
265 std::string cmd_str = c.BuildCommandString();
266 LOG(INFO) << " " << cmd_str;
267 }
268 }
269
270 class EventTrigger : public Trigger {
271 public:
EventTrigger(const std::string & trigger)272 explicit EventTrigger(const std::string& trigger) : trigger_(trigger) {
273 }
CheckTriggers(const Action & action) const274 bool CheckTriggers(const Action& action) const override {
275 return action.CheckEventTrigger(trigger_);
276 }
277 private:
278 const std::string trigger_;
279 };
280
281 class PropertyTrigger : public Trigger {
282 public:
PropertyTrigger(const std::string & name,const std::string & value)283 PropertyTrigger(const std::string& name, const std::string& value)
284 : name_(name), value_(value) {
285 }
CheckTriggers(const Action & action) const286 bool CheckTriggers(const Action& action) const override {
287 return action.CheckPropertyTrigger(name_, value_);
288 }
289 private:
290 const std::string name_;
291 const std::string value_;
292 };
293
294 class BuiltinTrigger : public Trigger {
295 public:
BuiltinTrigger(Action * action)296 explicit BuiltinTrigger(Action* action) : action_(action) {
297 }
CheckTriggers(const Action & action) const298 bool CheckTriggers(const Action& action) const override {
299 return action_ == &action;
300 }
301 private:
302 const Action* action_;
303 };
304
ActionManager()305 ActionManager::ActionManager() : current_command_(0) {
306 }
307
GetInstance()308 ActionManager& ActionManager::GetInstance() {
309 static ActionManager instance;
310 return instance;
311 }
312
AddAction(std::unique_ptr<Action> action)313 void ActionManager::AddAction(std::unique_ptr<Action> action) {
314 auto old_action_it =
315 std::find_if(actions_.begin(), actions_.end(),
316 [&action] (std::unique_ptr<Action>& a) {
317 return action->TriggersEqual(*a);
318 });
319
320 if (old_action_it != actions_.end()) {
321 (*old_action_it)->CombineAction(*action);
322 } else {
323 actions_.emplace_back(std::move(action));
324 }
325 }
326
QueueEventTrigger(const std::string & trigger)327 void ActionManager::QueueEventTrigger(const std::string& trigger) {
328 trigger_queue_.push(std::make_unique<EventTrigger>(trigger));
329 }
330
QueuePropertyTrigger(const std::string & name,const std::string & value)331 void ActionManager::QueuePropertyTrigger(const std::string& name,
332 const std::string& value) {
333 trigger_queue_.push(std::make_unique<PropertyTrigger>(name, value));
334 }
335
QueueAllPropertyTriggers()336 void ActionManager::QueueAllPropertyTriggers() {
337 QueuePropertyTrigger("", "");
338 }
339
QueueBuiltinAction(BuiltinFunction func,const std::string & name)340 void ActionManager::QueueBuiltinAction(BuiltinFunction func,
341 const std::string& name) {
342 auto action = std::make_unique<Action>(true);
343 std::vector<std::string> name_vector{name};
344
345 if (!action->InitSingleTrigger(name)) {
346 return;
347 }
348
349 action->AddCommand(func, name_vector);
350
351 trigger_queue_.push(std::make_unique<BuiltinTrigger>(action.get()));
352 actions_.emplace_back(std::move(action));
353 }
354
ExecuteOneCommand()355 void ActionManager::ExecuteOneCommand() {
356 // Loop through the trigger queue until we have an action to execute
357 while (current_executing_actions_.empty() && !trigger_queue_.empty()) {
358 for (const auto& action : actions_) {
359 if (trigger_queue_.front()->CheckTriggers(*action)) {
360 current_executing_actions_.emplace(action.get());
361 }
362 }
363 trigger_queue_.pop();
364 }
365
366 if (current_executing_actions_.empty()) {
367 return;
368 }
369
370 auto action = current_executing_actions_.front();
371
372 if (current_command_ == 0) {
373 std::string trigger_name = action->BuildTriggersString();
374 LOG(INFO) << "processing action (" << trigger_name << ")";
375 }
376
377 action->ExecuteOneCommand(current_command_);
378
379 // If this was the last command in the current action, then remove
380 // the action from the executing list.
381 // If this action was oneshot, then also remove it from actions_.
382 ++current_command_;
383 if (current_command_ == action->NumCommands()) {
384 current_executing_actions_.pop();
385 current_command_ = 0;
386 if (action->oneshot()) {
387 auto eraser = [&action] (std::unique_ptr<Action>& a) {
388 return a.get() == action;
389 };
390 actions_.erase(std::remove_if(actions_.begin(), actions_.end(), eraser));
391 }
392 }
393 }
394
HasMoreCommands() const395 bool ActionManager::HasMoreCommands() const {
396 return !current_executing_actions_.empty() || !trigger_queue_.empty();
397 }
398
DumpState() const399 void ActionManager::DumpState() const {
400 for (const auto& a : actions_) {
401 a->DumpState();
402 }
403 }
404
ParseSection(const std::vector<std::string> & args,std::string * err)405 bool ActionParser::ParseSection(const std::vector<std::string>& args,
406 std::string* err) {
407 std::vector<std::string> triggers(args.begin() + 1, args.end());
408 if (triggers.size() < 1) {
409 *err = "actions must have a trigger";
410 return false;
411 }
412
413 auto action = std::make_unique<Action>(false);
414 if (!action->InitTriggers(triggers, err)) {
415 return false;
416 }
417
418 action_ = std::move(action);
419 return true;
420 }
421
ParseLineSection(const std::vector<std::string> & args,const std::string & filename,int line,std::string * err) const422 bool ActionParser::ParseLineSection(const std::vector<std::string>& args,
423 const std::string& filename, int line,
424 std::string* err) const {
425 return action_ ? action_->AddCommand(args, filename, line, err) : false;
426 }
427
EndSection()428 void ActionParser::EndSection() {
429 if (action_ && action_->NumCommands() > 0) {
430 ActionManager::GetInstance().AddAction(std::move(action_));
431 }
432 }
433