1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include "FrameInfoVisualizer.h"
20 #include "SwapBehavior.h"
21 
22 #include <SkRect.h>
23 #include <utils/RefBase.h>
24 
25 class GrContext;
26 
27 namespace android {
28 
29 class Surface;
30 
31 namespace uirenderer {
32 
33 class DeferredLayerUpdater;
34 class ErrorHandler;
35 
36 namespace renderthread {
37 
38 enum class MakeCurrentResult { AlreadyCurrent, Failed, Succeeded };
39 
40 enum class ColorMode {
41     Srgb,
42     WideColorGamut,
43     // Hdr
44 };
45 
46 class Frame;
47 
48 class IRenderPipeline {
49 public:
50     virtual MakeCurrentResult makeCurrent() = 0;
51     virtual Frame getFrame() = 0;
52     virtual bool draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
53                       const FrameBuilder::LightGeometry& lightGeometry,
54                       LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds,
55                       bool opaque, bool wideColorGamut, const BakedOpRenderer::LightInfo& lightInfo,
56                       const std::vector<sp<RenderNode>>& renderNodes,
57                       FrameInfoVisualizer* profiler) = 0;
58     virtual bool swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
59                              FrameInfo* currentFrameInfo, bool* requireSwap) = 0;
60     virtual bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) = 0;
61     virtual DeferredLayerUpdater* createTextureLayer() = 0;
62     virtual bool setSurface(Surface* window, SwapBehavior swapBehavior, ColorMode colorMode) = 0;
63     virtual void onStop() = 0;
64     virtual bool isSurfaceReady() = 0;
65     virtual bool isContextReady() = 0;
66     virtual void onDestroyHardwareResources() = 0;
67     virtual void renderLayers(const FrameBuilder::LightGeometry& lightGeometry,
68                               LayerUpdateQueue* layerUpdateQueue, bool opaque, bool wideColorGamut,
69                               const BakedOpRenderer::LightInfo& lightInfo) = 0;
70     virtual TaskManager* getTaskManager() = 0;
71     virtual bool createOrUpdateLayer(RenderNode* node, const DamageAccumulator& damageAccumulator,
72                                      bool wideColorGamut, ErrorHandler* errorHandler) = 0;
73     virtual bool pinImages(std::vector<SkImage*>& mutableImages) = 0;
74     virtual bool pinImages(LsaVector<sk_sp<Bitmap>>& images) = 0;
75     virtual void unpinImages() = 0;
76     virtual void onPrepareTree() = 0;
77 
~IRenderPipeline()78     virtual ~IRenderPipeline() {}
79 };
80 
81 } /* namespace renderthread */
82 } /* namespace uirenderer */
83 } /* namespace android */
84