1 /* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_H 18 #define ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_H 19 20 #include <stdint.h> 21 #include <aaudio/AAudio.h> 22 23 #include "binding/IAAudioService.h" 24 #include "binding/AudioEndpointParcelable.h" 25 #include "binding/AAudioServiceInterface.h" 26 #include "client/IsochronousClockModel.h" 27 #include "client/AudioEndpoint.h" 28 #include "core/AudioStream.h" 29 #include "utility/AudioClock.h" 30 #include "utility/LinearRamp.h" 31 32 using android::sp; 33 using android::IAAudioService; 34 35 namespace aaudio { 36 37 // These are intended to be outside the range of what is normally encountered. 38 // TODO MAXes should probably be much bigger. 39 constexpr int32_t MIN_FRAMES_PER_BURST = 16; // arbitrary 40 constexpr int32_t MAX_FRAMES_PER_BURST = 16 * 1024; // arbitrary 41 constexpr int32_t MAX_BUFFER_CAPACITY_IN_FRAMES = 32 * 1024; // arbitrary 42 43 // A stream that talks to the AAudioService or directly to a HAL. 44 class AudioStreamInternal : public AudioStream { 45 46 public: 47 AudioStreamInternal(AAudioServiceInterface &serviceInterface, bool inService); 48 virtual ~AudioStreamInternal(); 49 50 aaudio_result_t requestStart() override; 51 52 aaudio_result_t requestStop() override; 53 54 aaudio_result_t getTimestamp(clockid_t clockId, 55 int64_t *framePosition, 56 int64_t *timeNanoseconds) override; 57 58 virtual aaudio_result_t updateStateMachine() override; 59 60 aaudio_result_t open(const AudioStreamBuilder &builder) override; 61 62 aaudio_result_t close() override; 63 64 aaudio_result_t setBufferSize(int32_t requestedFrames) override; 65 66 int32_t getBufferSize() const override; 67 68 int32_t getBufferCapacity() const override; 69 70 int32_t getFramesPerBurst() const override; 71 getXRunCount()72 int32_t getXRunCount() const override { 73 return mXRunCount; 74 } 75 76 aaudio_result_t registerThread() override; 77 78 aaudio_result_t unregisterThread() override; 79 80 aaudio_result_t joinThread(void** returnArg); 81 82 // Called internally from 'C' 83 virtual void *callbackLoop() = 0; 84 85 isMMap()86 bool isMMap() override { 87 return true; 88 } 89 90 // Calculate timeout based on framesPerBurst 91 int64_t calculateReasonableTimeout(); 92 93 aaudio_result_t startClient(const android::AudioClient& client, 94 audio_port_handle_t *clientHandle); 95 96 aaudio_result_t stopClient(audio_port_handle_t clientHandle); 97 getServiceHandle()98 aaudio_handle_t getServiceHandle() const { 99 return mServiceStreamHandle; 100 } 101 102 protected: 103 104 aaudio_result_t processData(void *buffer, 105 int32_t numFrames, 106 int64_t timeoutNanoseconds); 107 108 /** 109 * Low level data processing that will not block. It will just read or write as much as it can. 110 * 111 * It passed back a recommended time to wake up if wakeTimePtr is not NULL. 112 * 113 * @return the number of frames processed or a negative error code. 114 */ 115 virtual aaudio_result_t processDataNow(void *buffer, 116 int32_t numFrames, 117 int64_t currentTimeNanos, 118 int64_t *wakeTimePtr) = 0; 119 120 aaudio_result_t drainTimestampsFromService(); 121 122 aaudio_result_t processCommands(); 123 124 aaudio_result_t stopCallback(); 125 126 virtual void advanceClientToMatchServerPosition() = 0; 127 onFlushFromServer()128 virtual void onFlushFromServer() {} 129 130 aaudio_result_t onEventFromServer(AAudioServiceMessage *message); 131 132 aaudio_result_t onTimestampService(AAudioServiceMessage *message); 133 134 aaudio_result_t onTimestampHardware(AAudioServiceMessage *message); 135 136 void logTimestamp(AAudioServiceMessage &message); 137 138 // Calculate timeout for an operation involving framesPerOperation. 139 int64_t calculateReasonableTimeout(int32_t framesPerOperation); 140 getDeviceChannelCount()141 int32_t getDeviceChannelCount() const { return mDeviceChannelCount; } 142 143 /** 144 * @return true if running in audio service, versus in app process 145 */ isInService()146 bool isInService() const { return mInService; } 147 148 IsochronousClockModel mClockModel; // timing model for chasing the HAL 149 150 AudioEndpoint mAudioEndpoint; // source for reads or sink for writes 151 aaudio_handle_t mServiceStreamHandle; // opaque handle returned from service 152 153 int32_t mFramesPerBurst = MIN_FRAMES_PER_BURST; // frames per HAL transfer 154 int32_t mXRunCount = 0; // how many underrun events? 155 156 // Offset from underlying frame position. 157 int64_t mFramesOffsetFromService = 0; // offset for timestamps 158 159 uint8_t *mCallbackBuffer = nullptr; 160 int32_t mCallbackFrames = 0; 161 162 // The service uses this for SHARED mode. 163 bool mInService = false; // Is this running in the client or the service? 164 165 AAudioServiceInterface &mServiceInterface; // abstract interface to the service 166 167 SimpleDoubleBuffer<Timestamp> mAtomicTimestamp; 168 169 AtomicRequestor mNeedCatchUp; // Ask read() or write() to sync on first timestamp. 170 171 float mStreamVolume = 1.0f; 172 173 private: 174 /* 175 * Asynchronous write with data conversion. 176 * @param buffer 177 * @param numFrames 178 * @return fdrames written or negative error 179 */ 180 aaudio_result_t writeNowWithConversion(const void *buffer, 181 int32_t numFrames); 182 183 // Adjust timing model based on timestamp from service. 184 void processTimestamp(uint64_t position, int64_t time); 185 186 // Thread on other side of FIFO will have wakeup jitter. 187 // By delaying slightly we can avoid waking up before other side is ready. 188 const int32_t mWakeupDelayNanos; // delay past typical wakeup jitter 189 const int32_t mMinimumSleepNanos; // minimum sleep while polling 190 191 AudioEndpointParcelable mEndPointParcelable; // description of the buffers filled by service 192 EndpointDescriptor mEndpointDescriptor; // buffer description with resolved addresses 193 194 int64_t mServiceLatencyNanos = 0; 195 196 int32_t mDeviceChannelCount = 0; 197 }; 198 199 } /* namespace aaudio */ 200 201 #endif //ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_H 202