1 /*
2 * Copyright (C) 2017 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "CacheManager.h"
18
19 #include "Layer.h"
20 #include "Properties.h"
21 #include "RenderThread.h"
22 #include "pipeline/skia/ShaderCache.h"
23 #include "pipeline/skia/SkiaMemoryTracer.h"
24 #include "renderstate/RenderState.h"
25
26 #include <GrContextOptions.h>
27 #include <SkExecutor.h>
28 #include <SkGraphics.h>
29 #include <gui/Surface.h>
30 #include <math.h>
31 #include <set>
32
33 namespace android {
34 namespace uirenderer {
35 namespace renderthread {
36
37 // This multiplier was selected based on historical review of cache sizes relative
38 // to the screen resolution. This is meant to be a conservative default based on
39 // that analysis. The 4.0f is used because the default pixel format is assumed to
40 // be ARGB_8888.
41 #define SURFACE_SIZE_MULTIPLIER (12.0f * 4.0f)
42 #define BACKGROUND_RETENTION_PERCENTAGE (0.5f)
43
44 // for super large fonts we will draw them as paths so no need to keep linearly
45 // increasing the font cache size.
46 #define FONT_CACHE_MIN_MB (0.5f)
47 #define FONT_CACHE_MAX_MB (4.0f)
48
CacheManager(const DisplayInfo & display)49 CacheManager::CacheManager(const DisplayInfo& display) : mMaxSurfaceArea(display.w * display.h) {
50 mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(
51 mMaxSurfaceArea / 2,
52 skiapipeline::VectorDrawableAtlas::StorageMode::disallowSharedSurface);
53 if (Properties::isSkiaEnabled()) {
54 skiapipeline::ShaderCache::get().initShaderDiskCache();
55 }
56 }
57
reset(sk_sp<GrContext> context)58 void CacheManager::reset(sk_sp<GrContext> context) {
59 if (context != mGrContext) {
60 destroy();
61 }
62
63 if (context) {
64 mGrContext = std::move(context);
65 mGrContext->getResourceCacheLimits(&mMaxResources, nullptr);
66 updateContextCacheSizes();
67 }
68 }
69
destroy()70 void CacheManager::destroy() {
71 // cleanup any caches here as the GrContext is about to go away...
72 mGrContext.reset(nullptr);
73 mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(
74 mMaxSurfaceArea / 2,
75 skiapipeline::VectorDrawableAtlas::StorageMode::disallowSharedSurface);
76 }
77
updateContextCacheSizes()78 void CacheManager::updateContextCacheSizes() {
79 mMaxResourceBytes = mMaxSurfaceArea * SURFACE_SIZE_MULTIPLIER;
80 mBackgroundResourceBytes = mMaxResourceBytes * BACKGROUND_RETENTION_PERCENTAGE;
81
82 mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes);
83 }
84
85 class CacheManager::SkiaTaskProcessor : public TaskProcessor<bool>, public SkExecutor {
86 public:
SkiaTaskProcessor(TaskManager * taskManager)87 explicit SkiaTaskProcessor(TaskManager* taskManager) : TaskProcessor<bool>(taskManager) {}
88
89 // This is really a Task<void> but that doesn't really work when Future<>
90 // expects to be able to get/set a value
91 struct SkiaTask : public Task<bool> {
92 std::function<void()> func;
93 };
94
add(std::function<void (void)> func)95 virtual void add(std::function<void(void)> func) override {
96 sp<SkiaTask> task(new SkiaTask());
97 task->func = func;
98 TaskProcessor<bool>::add(task);
99 }
100
onProcess(const sp<Task<bool>> & task)101 virtual void onProcess(const sp<Task<bool> >& task) override {
102 SkiaTask* t = static_cast<SkiaTask*>(task.get());
103 t->func();
104 task->setResult(true);
105 }
106 };
107
configureContext(GrContextOptions * contextOptions)108 void CacheManager::configureContext(GrContextOptions* contextOptions) {
109 contextOptions->fAllowPathMaskCaching = true;
110
111 float screenMP = mMaxSurfaceArea / 1024.0f / 1024.0f;
112 float fontCacheMB = 0;
113 float decimalVal = std::modf(screenMP, &fontCacheMB);
114
115 // This is a basic heuristic to size the cache to a multiple of 512 KB
116 if (decimalVal > 0.8f) {
117 fontCacheMB += 1.0f;
118 } else if (decimalVal > 0.5f) {
119 fontCacheMB += 0.5f;
120 }
121
122 // set limits on min/max size of the cache
123 fontCacheMB = std::max(FONT_CACHE_MIN_MB, std::min(FONT_CACHE_MAX_MB, fontCacheMB));
124
125 // We must currently set the size of the text cache based on the size of the
126 // display even though we like to be dynamicallysizing it to the size of the window.
127 // Skia's implementation doesn't provide a mechanism to resize the font cache due to
128 // the potential cost of recreating the glyphs.
129 contextOptions->fGlyphCacheTextureMaximumBytes = fontCacheMB * 1024 * 1024;
130
131 if (mTaskManager.canRunTasks()) {
132 if (!mTaskProcessor.get()) {
133 mTaskProcessor = new SkiaTaskProcessor(&mTaskManager);
134 }
135 contextOptions->fExecutor = mTaskProcessor.get();
136 }
137
138 contextOptions->fPersistentCache = &skiapipeline::ShaderCache::get();
139 }
140
trimMemory(TrimMemoryMode mode)141 void CacheManager::trimMemory(TrimMemoryMode mode) {
142 if (!mGrContext) {
143 return;
144 }
145
146 mGrContext->flush();
147
148 switch (mode) {
149 case TrimMemoryMode::Complete:
150 mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(mMaxSurfaceArea / 2);
151 mGrContext->freeGpuResources();
152 break;
153 case TrimMemoryMode::UiHidden:
154 // Here we purge all the unlocked scratch resources and then toggle the resources cache
155 // limits between the background and max amounts. This causes the unlocked resources
156 // that have persistent data to be purged in LRU order.
157 mGrContext->purgeUnlockedResources(true);
158 mGrContext->setResourceCacheLimits(mMaxResources, mBackgroundResourceBytes);
159 mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes);
160 break;
161 }
162 }
163
trimStaleResources()164 void CacheManager::trimStaleResources() {
165 if (!mGrContext) {
166 return;
167 }
168 mGrContext->flush();
169 mGrContext->purgeResourcesNotUsedInMs(std::chrono::seconds(30));
170 }
171
acquireVectorDrawableAtlas()172 sp<skiapipeline::VectorDrawableAtlas> CacheManager::acquireVectorDrawableAtlas() {
173 LOG_ALWAYS_FATAL_IF(mVectorDrawableAtlas.get() == nullptr);
174 LOG_ALWAYS_FATAL_IF(mGrContext == nullptr);
175
176 /**
177 * TODO: define memory conditions where we clear the cache (e.g. surface->reset())
178 */
179 return mVectorDrawableAtlas;
180 }
181
dumpMemoryUsage(String8 & log,const RenderState * renderState)182 void CacheManager::dumpMemoryUsage(String8& log, const RenderState* renderState) {
183 if (!mGrContext) {
184 log.appendFormat("No valid cache instance.\n");
185 return;
186 }
187
188 log.appendFormat("Font Cache (CPU):\n");
189 log.appendFormat(" Size: %.2f kB \n", SkGraphics::GetFontCacheUsed() / 1024.0f);
190 log.appendFormat(" Glyph Count: %d \n", SkGraphics::GetFontCacheCountUsed());
191
192 log.appendFormat("CPU Caches:\n");
193 std::vector<skiapipeline::ResourcePair> cpuResourceMap = {
194 {"skia/sk_resource_cache/bitmap_", "Bitmaps"},
195 {"skia/sk_resource_cache/rrect-blur_", "Masks"},
196 {"skia/sk_resource_cache/rects-blur_", "Masks"},
197 {"skia/sk_resource_cache/tessellated", "Shadows"},
198 };
199 skiapipeline::SkiaMemoryTracer cpuTracer(cpuResourceMap, false);
200 SkGraphics::DumpMemoryStatistics(&cpuTracer);
201 cpuTracer.logOutput(log);
202
203 log.appendFormat("GPU Caches:\n");
204 skiapipeline::SkiaMemoryTracer gpuTracer("category", true);
205 mGrContext->dumpMemoryStatistics(&gpuTracer);
206 gpuTracer.logOutput(log);
207
208 log.appendFormat("Other Caches:\n");
209 log.appendFormat(" Current / Maximum\n");
210 log.appendFormat(" VectorDrawableAtlas %6.2f kB / %6.2f KB (entries = %zu)\n", 0.0f, 0.0f,
211 (size_t)0);
212
213 if (renderState) {
214 if (renderState->mActiveLayers.size() > 0) {
215 log.appendFormat(" Layer Info:\n");
216 }
217
218 size_t layerMemoryTotal = 0;
219 for (std::set<Layer*>::iterator it = renderState->mActiveLayers.begin();
220 it != renderState->mActiveLayers.end(); it++) {
221 const Layer* layer = *it;
222 const char* layerType = layer->getApi() == Layer::Api::OpenGL ? "GlLayer" : "VkLayer";
223 log.appendFormat(" %s size %dx%d\n", layerType, layer->getWidth(),
224 layer->getHeight());
225 layerMemoryTotal += layer->getWidth() * layer->getHeight() * 4;
226 }
227 log.appendFormat(" Layers Total %6.2f KB (numLayers = %zu)\n",
228 layerMemoryTotal / 1024.0f, renderState->mActiveLayers.size());
229 }
230
231 log.appendFormat("Total GPU memory usage:\n");
232 gpuTracer.logTotals(log);
233 }
234
235 } /* namespace renderthread */
236 } /* namespace uirenderer */
237 } /* namespace android */
238