1 /*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 // This file is used in both client and server processes.
18 // This is needed to make sense of the logs more easily.
19 #define LOG_TAG (mInService ? "AudioStreamInternal_Service" : "AudioStreamInternal_Client")
20 //#define LOG_NDEBUG 0
21 #include <utils/Log.h>
22
23 #define ATRACE_TAG ATRACE_TAG_AUDIO
24
25 #include <stdint.h>
26
27 #include <binder/IServiceManager.h>
28
29 #include <aaudio/AAudio.h>
30 #include <cutils/properties.h>
31 #include <utils/String16.h>
32 #include <utils/Trace.h>
33
34 #include "AudioEndpointParcelable.h"
35 #include "binding/AAudioStreamRequest.h"
36 #include "binding/AAudioStreamConfiguration.h"
37 #include "binding/IAAudioService.h"
38 #include "binding/AAudioServiceMessage.h"
39 #include "core/AudioStreamBuilder.h"
40 #include "fifo/FifoBuffer.h"
41 #include "utility/AudioClock.h"
42 #include "utility/LinearRamp.h"
43
44 #include "AudioStreamInternal.h"
45
46 using android::String16;
47 using android::Mutex;
48 using android::WrappingBuffer;
49
50 using namespace aaudio;
51
52 #define MIN_TIMEOUT_NANOS (1000 * AAUDIO_NANOS_PER_MILLISECOND)
53
54 // Wait at least this many times longer than the operation should take.
55 #define MIN_TIMEOUT_OPERATIONS 4
56
57 #define LOG_TIMESTAMPS 0
58
AudioStreamInternal(AAudioServiceInterface & serviceInterface,bool inService)59 AudioStreamInternal::AudioStreamInternal(AAudioServiceInterface &serviceInterface, bool inService)
60 : AudioStream()
61 , mClockModel()
62 , mAudioEndpoint()
63 , mServiceStreamHandle(AAUDIO_HANDLE_INVALID)
64 , mInService(inService)
65 , mServiceInterface(serviceInterface)
66 , mAtomicTimestamp()
67 , mWakeupDelayNanos(AAudioProperty_getWakeupDelayMicros() * AAUDIO_NANOS_PER_MICROSECOND)
68 , mMinimumSleepNanos(AAudioProperty_getMinimumSleepMicros() * AAUDIO_NANOS_PER_MICROSECOND)
69 {
70 }
71
~AudioStreamInternal()72 AudioStreamInternal::~AudioStreamInternal() {
73 }
74
open(const AudioStreamBuilder & builder)75 aaudio_result_t AudioStreamInternal::open(const AudioStreamBuilder &builder) {
76
77 aaudio_result_t result = AAUDIO_OK;
78 int32_t capacity;
79 int32_t framesPerBurst;
80 AAudioStreamRequest request;
81 AAudioStreamConfiguration configurationOutput;
82
83 if (getState() != AAUDIO_STREAM_STATE_UNINITIALIZED) {
84 ALOGE("%s - already open! state = %d", __func__, getState());
85 return AAUDIO_ERROR_INVALID_STATE;
86 }
87
88 // Copy requested parameters to the stream.
89 result = AudioStream::open(builder);
90 if (result < 0) {
91 return result;
92 }
93
94 // We have to do volume scaling. So we prefer FLOAT format.
95 if (getFormat() == AAUDIO_FORMAT_UNSPECIFIED) {
96 setFormat(AAUDIO_FORMAT_PCM_FLOAT);
97 }
98 // Request FLOAT for the shared mixer.
99 request.getConfiguration().setFormat(AAUDIO_FORMAT_PCM_FLOAT);
100
101 // Build the request to send to the server.
102 request.setUserId(getuid());
103 request.setProcessId(getpid());
104 request.setSharingModeMatchRequired(isSharingModeMatchRequired());
105 request.setInService(isInService());
106
107 request.getConfiguration().setDeviceId(getDeviceId());
108 request.getConfiguration().setSampleRate(getSampleRate());
109 request.getConfiguration().setSamplesPerFrame(getSamplesPerFrame());
110 request.getConfiguration().setDirection(getDirection());
111 request.getConfiguration().setSharingMode(getSharingMode());
112
113 request.getConfiguration().setUsage(getUsage());
114 request.getConfiguration().setContentType(getContentType());
115 request.getConfiguration().setInputPreset(getInputPreset());
116
117 request.getConfiguration().setBufferCapacity(builder.getBufferCapacity());
118
119 mDeviceChannelCount = getSamplesPerFrame(); // Assume it will be the same. Update if not.
120
121 mServiceStreamHandle = mServiceInterface.openStream(request, configurationOutput);
122 if (mServiceStreamHandle < 0
123 && request.getConfiguration().getSamplesPerFrame() == 1 // mono?
124 && getDirection() == AAUDIO_DIRECTION_OUTPUT
125 && !isInService()) {
126 // if that failed then try switching from mono to stereo if OUTPUT.
127 // Only do this in the client. Otherwise we end up with a mono mixer in the service
128 // that writes to a stereo MMAP stream.
129 ALOGD("%s - openStream() returned %d, try switching from MONO to STEREO",
130 __func__, mServiceStreamHandle);
131 request.getConfiguration().setSamplesPerFrame(2); // stereo
132 mServiceStreamHandle = mServiceInterface.openStream(request, configurationOutput);
133 }
134 if (mServiceStreamHandle < 0) {
135 ALOGE("%s - openStream() returned %d", __func__, mServiceStreamHandle);
136 return mServiceStreamHandle;
137 }
138
139 result = configurationOutput.validate();
140 if (result != AAUDIO_OK) {
141 goto error;
142 }
143 // Save results of the open.
144 if (getSamplesPerFrame() == AAUDIO_UNSPECIFIED) {
145 setSamplesPerFrame(configurationOutput.getSamplesPerFrame());
146 }
147 mDeviceChannelCount = configurationOutput.getSamplesPerFrame();
148
149 setSampleRate(configurationOutput.getSampleRate());
150 setDeviceId(configurationOutput.getDeviceId());
151 setSessionId(configurationOutput.getSessionId());
152 setSharingMode(configurationOutput.getSharingMode());
153
154 setUsage(configurationOutput.getUsage());
155 setContentType(configurationOutput.getContentType());
156 setInputPreset(configurationOutput.getInputPreset());
157
158 // Save device format so we can do format conversion and volume scaling together.
159 setDeviceFormat(configurationOutput.getFormat());
160
161 result = mServiceInterface.getStreamDescription(mServiceStreamHandle, mEndPointParcelable);
162 if (result != AAUDIO_OK) {
163 goto error;
164 }
165
166 // Resolve parcelable into a descriptor.
167 result = mEndPointParcelable.resolve(&mEndpointDescriptor);
168 if (result != AAUDIO_OK) {
169 goto error;
170 }
171
172 // Configure endpoint based on descriptor.
173 result = mAudioEndpoint.configure(&mEndpointDescriptor, getDirection());
174 if (result != AAUDIO_OK) {
175 goto error;
176 }
177
178 // Validate result from server.
179 framesPerBurst = mEndpointDescriptor.dataQueueDescriptor.framesPerBurst;
180 if (framesPerBurst < MIN_FRAMES_PER_BURST || framesPerBurst > MAX_FRAMES_PER_BURST) {
181 ALOGE("%s - framesPerBurst out of range = %d", __func__, framesPerBurst);
182 result = AAUDIO_ERROR_OUT_OF_RANGE;
183 goto error;
184 }
185 mFramesPerBurst = framesPerBurst; // only save good value
186
187 capacity = mEndpointDescriptor.dataQueueDescriptor.capacityInFrames;
188 if (capacity < mFramesPerBurst || capacity > MAX_BUFFER_CAPACITY_IN_FRAMES) {
189 ALOGE("%s - bufferCapacity out of range = %d", __func__, capacity);
190 result = AAUDIO_ERROR_OUT_OF_RANGE;
191 goto error;
192 }
193
194 mClockModel.setSampleRate(getSampleRate());
195 mClockModel.setFramesPerBurst(mFramesPerBurst);
196
197 if (isDataCallbackSet()) {
198 mCallbackFrames = builder.getFramesPerDataCallback();
199 if (mCallbackFrames > getBufferCapacity() / 2) {
200 ALOGE("%s - framesPerCallback too big = %d, capacity = %d",
201 __func__, mCallbackFrames, getBufferCapacity());
202 result = AAUDIO_ERROR_OUT_OF_RANGE;
203 goto error;
204
205 } else if (mCallbackFrames < 0) {
206 ALOGE("%s - framesPerCallback negative", __func__);
207 result = AAUDIO_ERROR_OUT_OF_RANGE;
208 goto error;
209
210 }
211 if (mCallbackFrames == AAUDIO_UNSPECIFIED) {
212 mCallbackFrames = mFramesPerBurst;
213 }
214
215 int32_t bytesPerFrame = getSamplesPerFrame()
216 * AAudioConvert_formatToSizeInBytes(getFormat());
217 int32_t callbackBufferSize = mCallbackFrames * bytesPerFrame;
218 mCallbackBuffer = new uint8_t[callbackBufferSize];
219 }
220
221 setState(AAUDIO_STREAM_STATE_OPEN);
222
223 return result;
224
225 error:
226 close();
227 return result;
228 }
229
close()230 aaudio_result_t AudioStreamInternal::close() {
231 aaudio_result_t result = AAUDIO_OK;
232 ALOGD("%s(): mServiceStreamHandle = 0x%08X", __func__, mServiceStreamHandle);
233 if (mServiceStreamHandle != AAUDIO_HANDLE_INVALID) {
234 // Don't close a stream while it is running.
235 aaudio_stream_state_t currentState = getState();
236 if (isActive()) {
237 requestStop();
238 aaudio_stream_state_t nextState;
239 int64_t timeoutNanoseconds = MIN_TIMEOUT_NANOS;
240 result = waitForStateChange(currentState, &nextState,
241 timeoutNanoseconds);
242 if (result != AAUDIO_OK) {
243 ALOGE("%s() waitForStateChange() returned %d %s",
244 __func__, result, AAudio_convertResultToText(result));
245 }
246 }
247 setState(AAUDIO_STREAM_STATE_CLOSING);
248 aaudio_handle_t serviceStreamHandle = mServiceStreamHandle;
249 mServiceStreamHandle = AAUDIO_HANDLE_INVALID;
250
251 mServiceInterface.closeStream(serviceStreamHandle);
252 delete[] mCallbackBuffer;
253 mCallbackBuffer = nullptr;
254
255 setState(AAUDIO_STREAM_STATE_CLOSED);
256 result = mEndPointParcelable.close();
257 aaudio_result_t result2 = AudioStream::close();
258 return (result != AAUDIO_OK) ? result : result2;
259 } else {
260 return AAUDIO_ERROR_INVALID_HANDLE;
261 }
262 }
263
aaudio_callback_thread_proc(void * context)264 static void *aaudio_callback_thread_proc(void *context)
265 {
266 AudioStreamInternal *stream = (AudioStreamInternal *)context;
267 //LOGD("oboe_callback_thread, stream = %p", stream);
268 if (stream != NULL) {
269 return stream->callbackLoop();
270 } else {
271 return NULL;
272 }
273 }
274
275 /*
276 * It normally takes about 20-30 msec to start a stream on the server.
277 * But the first time can take as much as 200-300 msec. The HW
278 * starts right away so by the time the client gets a chance to write into
279 * the buffer, it is already in a deep underflow state. That can cause the
280 * XRunCount to be non-zero, which could lead an app to tune its latency higher.
281 * To avoid this problem, we set a request for the processing code to start the
282 * client stream at the same position as the server stream.
283 * The processing code will then save the current offset
284 * between client and server and apply that to any position given to the app.
285 */
requestStart()286 aaudio_result_t AudioStreamInternal::requestStart()
287 {
288 int64_t startTime;
289 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
290 ALOGE("requestStart() mServiceStreamHandle invalid");
291 return AAUDIO_ERROR_INVALID_STATE;
292 }
293 if (isActive()) {
294 ALOGE("requestStart() already active");
295 return AAUDIO_ERROR_INVALID_STATE;
296 }
297
298 aaudio_stream_state_t originalState = getState();
299 if (originalState == AAUDIO_STREAM_STATE_DISCONNECTED) {
300 ALOGE("requestStart() but DISCONNECTED");
301 return AAUDIO_ERROR_DISCONNECTED;
302 }
303 setState(AAUDIO_STREAM_STATE_STARTING);
304
305 // Clear any stale timestamps from the previous run.
306 drainTimestampsFromService();
307
308 aaudio_result_t result = mServiceInterface.startStream(mServiceStreamHandle);
309
310 startTime = AudioClock::getNanoseconds();
311 mClockModel.start(startTime);
312 mNeedCatchUp.request(); // Ask data processing code to catch up when first timestamp received.
313
314 // Start data callback thread.
315 if (result == AAUDIO_OK && isDataCallbackSet()) {
316 // Launch the callback loop thread.
317 int64_t periodNanos = mCallbackFrames
318 * AAUDIO_NANOS_PER_SECOND
319 / getSampleRate();
320 mCallbackEnabled.store(true);
321 result = createThread(periodNanos, aaudio_callback_thread_proc, this);
322 }
323 if (result != AAUDIO_OK) {
324 setState(originalState);
325 }
326 return result;
327 }
328
calculateReasonableTimeout(int32_t framesPerOperation)329 int64_t AudioStreamInternal::calculateReasonableTimeout(int32_t framesPerOperation) {
330
331 // Wait for at least a second or some number of callbacks to join the thread.
332 int64_t timeoutNanoseconds = (MIN_TIMEOUT_OPERATIONS
333 * framesPerOperation
334 * AAUDIO_NANOS_PER_SECOND)
335 / getSampleRate();
336 if (timeoutNanoseconds < MIN_TIMEOUT_NANOS) { // arbitrary number of seconds
337 timeoutNanoseconds = MIN_TIMEOUT_NANOS;
338 }
339 return timeoutNanoseconds;
340 }
341
calculateReasonableTimeout()342 int64_t AudioStreamInternal::calculateReasonableTimeout() {
343 return calculateReasonableTimeout(getFramesPerBurst());
344 }
345
stopCallback()346 aaudio_result_t AudioStreamInternal::stopCallback()
347 {
348 if (isDataCallbackActive()) {
349 mCallbackEnabled.store(false);
350 return joinThread(NULL);
351 } else {
352 return AAUDIO_OK;
353 }
354 }
355
requestStop()356 aaudio_result_t AudioStreamInternal::requestStop()
357 {
358 aaudio_result_t result = stopCallback();
359 if (result != AAUDIO_OK) {
360 return result;
361 }
362
363 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
364 ALOGE("requestStopInternal() mServiceStreamHandle invalid = 0x%08X",
365 mServiceStreamHandle);
366 return AAUDIO_ERROR_INVALID_STATE;
367 }
368
369 mClockModel.stop(AudioClock::getNanoseconds());
370 setState(AAUDIO_STREAM_STATE_STOPPING);
371 mAtomicTimestamp.clear();
372
373 return mServiceInterface.stopStream(mServiceStreamHandle);
374 }
375
registerThread()376 aaudio_result_t AudioStreamInternal::registerThread() {
377 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
378 ALOGE("registerThread() mServiceStreamHandle invalid");
379 return AAUDIO_ERROR_INVALID_STATE;
380 }
381 return mServiceInterface.registerAudioThread(mServiceStreamHandle,
382 gettid(),
383 getPeriodNanoseconds());
384 }
385
unregisterThread()386 aaudio_result_t AudioStreamInternal::unregisterThread() {
387 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
388 ALOGE("unregisterThread() mServiceStreamHandle invalid");
389 return AAUDIO_ERROR_INVALID_STATE;
390 }
391 return mServiceInterface.unregisterAudioThread(mServiceStreamHandle, gettid());
392 }
393
startClient(const android::AudioClient & client,audio_port_handle_t * portHandle)394 aaudio_result_t AudioStreamInternal::startClient(const android::AudioClient& client,
395 audio_port_handle_t *portHandle) {
396 ALOGV("%s() called", __func__);
397 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
398 return AAUDIO_ERROR_INVALID_STATE;
399 }
400 aaudio_result_t result = mServiceInterface.startClient(mServiceStreamHandle,
401 client, portHandle);
402 ALOGV("%s(%d) returning %d", __func__, *portHandle, result);
403 return result;
404 }
405
stopClient(audio_port_handle_t portHandle)406 aaudio_result_t AudioStreamInternal::stopClient(audio_port_handle_t portHandle) {
407 ALOGV("%s(%d) called", __func__, portHandle);
408 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
409 return AAUDIO_ERROR_INVALID_STATE;
410 }
411 aaudio_result_t result = mServiceInterface.stopClient(mServiceStreamHandle, portHandle);
412 ALOGV("%s(%d) returning %d", __func__, portHandle, result);
413 return result;
414 }
415
getTimestamp(clockid_t clockId,int64_t * framePosition,int64_t * timeNanoseconds)416 aaudio_result_t AudioStreamInternal::getTimestamp(clockid_t clockId,
417 int64_t *framePosition,
418 int64_t *timeNanoseconds) {
419 // Generated in server and passed to client. Return latest.
420 if (mAtomicTimestamp.isValid()) {
421 Timestamp timestamp = mAtomicTimestamp.read();
422 int64_t position = timestamp.getPosition() + mFramesOffsetFromService;
423 if (position >= 0) {
424 *framePosition = position;
425 *timeNanoseconds = timestamp.getNanoseconds();
426 return AAUDIO_OK;
427 }
428 }
429 return AAUDIO_ERROR_INVALID_STATE;
430 }
431
updateStateMachine()432 aaudio_result_t AudioStreamInternal::updateStateMachine() {
433 if (isDataCallbackActive()) {
434 return AAUDIO_OK; // state is getting updated by the callback thread read/write call
435 }
436 return processCommands();
437 }
438
logTimestamp(AAudioServiceMessage & command)439 void AudioStreamInternal::logTimestamp(AAudioServiceMessage &command) {
440 static int64_t oldPosition = 0;
441 static int64_t oldTime = 0;
442 int64_t framePosition = command.timestamp.position;
443 int64_t nanoTime = command.timestamp.timestamp;
444 ALOGD("logTimestamp: timestamp says framePosition = %8lld at nanoTime %lld",
445 (long long) framePosition,
446 (long long) nanoTime);
447 int64_t nanosDelta = nanoTime - oldTime;
448 if (nanosDelta > 0 && oldTime > 0) {
449 int64_t framesDelta = framePosition - oldPosition;
450 int64_t rate = (framesDelta * AAUDIO_NANOS_PER_SECOND) / nanosDelta;
451 ALOGD("logTimestamp: framesDelta = %8lld, nanosDelta = %8lld, rate = %lld",
452 (long long) framesDelta, (long long) nanosDelta, (long long) rate);
453 }
454 oldPosition = framePosition;
455 oldTime = nanoTime;
456 }
457
onTimestampService(AAudioServiceMessage * message)458 aaudio_result_t AudioStreamInternal::onTimestampService(AAudioServiceMessage *message) {
459 #if LOG_TIMESTAMPS
460 logTimestamp(*message);
461 #endif
462 processTimestamp(message->timestamp.position, message->timestamp.timestamp);
463 return AAUDIO_OK;
464 }
465
onTimestampHardware(AAudioServiceMessage * message)466 aaudio_result_t AudioStreamInternal::onTimestampHardware(AAudioServiceMessage *message) {
467 Timestamp timestamp(message->timestamp.position, message->timestamp.timestamp);
468 mAtomicTimestamp.write(timestamp);
469 return AAUDIO_OK;
470 }
471
onEventFromServer(AAudioServiceMessage * message)472 aaudio_result_t AudioStreamInternal::onEventFromServer(AAudioServiceMessage *message) {
473 aaudio_result_t result = AAUDIO_OK;
474 switch (message->event.event) {
475 case AAUDIO_SERVICE_EVENT_STARTED:
476 ALOGD("%s - got AAUDIO_SERVICE_EVENT_STARTED", __func__);
477 if (getState() == AAUDIO_STREAM_STATE_STARTING) {
478 setState(AAUDIO_STREAM_STATE_STARTED);
479 }
480 break;
481 case AAUDIO_SERVICE_EVENT_PAUSED:
482 ALOGD("%s - got AAUDIO_SERVICE_EVENT_PAUSED", __func__);
483 if (getState() == AAUDIO_STREAM_STATE_PAUSING) {
484 setState(AAUDIO_STREAM_STATE_PAUSED);
485 }
486 break;
487 case AAUDIO_SERVICE_EVENT_STOPPED:
488 ALOGD("%s - got AAUDIO_SERVICE_EVENT_STOPPED", __func__);
489 if (getState() == AAUDIO_STREAM_STATE_STOPPING) {
490 setState(AAUDIO_STREAM_STATE_STOPPED);
491 }
492 break;
493 case AAUDIO_SERVICE_EVENT_FLUSHED:
494 ALOGD("%s - got AAUDIO_SERVICE_EVENT_FLUSHED", __func__);
495 if (getState() == AAUDIO_STREAM_STATE_FLUSHING) {
496 setState(AAUDIO_STREAM_STATE_FLUSHED);
497 onFlushFromServer();
498 }
499 break;
500 case AAUDIO_SERVICE_EVENT_DISCONNECTED:
501 // Prevent hardware from looping on old data and making buzzing sounds.
502 if (getDirection() == AAUDIO_DIRECTION_OUTPUT) {
503 mAudioEndpoint.eraseDataMemory();
504 }
505 result = AAUDIO_ERROR_DISCONNECTED;
506 setState(AAUDIO_STREAM_STATE_DISCONNECTED);
507 ALOGW("%s - AAUDIO_SERVICE_EVENT_DISCONNECTED - FIFO cleared", __func__);
508 break;
509 case AAUDIO_SERVICE_EVENT_VOLUME:
510 ALOGD("%s - AAUDIO_SERVICE_EVENT_VOLUME %lf", __func__, message->event.dataDouble);
511 mStreamVolume = (float)message->event.dataDouble;
512 doSetVolume();
513 break;
514 case AAUDIO_SERVICE_EVENT_XRUN:
515 mXRunCount = static_cast<int32_t>(message->event.dataLong);
516 break;
517 default:
518 ALOGE("%s - Unrecognized event = %d", __func__, (int) message->event.event);
519 break;
520 }
521 return result;
522 }
523
drainTimestampsFromService()524 aaudio_result_t AudioStreamInternal::drainTimestampsFromService() {
525 aaudio_result_t result = AAUDIO_OK;
526
527 while (result == AAUDIO_OK) {
528 AAudioServiceMessage message;
529 if (mAudioEndpoint.readUpCommand(&message) != 1) {
530 break; // no command this time, no problem
531 }
532 switch (message.what) {
533 // ignore most messages
534 case AAudioServiceMessage::code::TIMESTAMP_SERVICE:
535 case AAudioServiceMessage::code::TIMESTAMP_HARDWARE:
536 break;
537
538 case AAudioServiceMessage::code::EVENT:
539 result = onEventFromServer(&message);
540 break;
541
542 default:
543 ALOGE("%s - unrecognized message.what = %d", __func__, (int) message.what);
544 result = AAUDIO_ERROR_INTERNAL;
545 break;
546 }
547 }
548 return result;
549 }
550
551 // Process all the commands coming from the server.
processCommands()552 aaudio_result_t AudioStreamInternal::processCommands() {
553 aaudio_result_t result = AAUDIO_OK;
554
555 while (result == AAUDIO_OK) {
556 AAudioServiceMessage message;
557 if (mAudioEndpoint.readUpCommand(&message) != 1) {
558 break; // no command this time, no problem
559 }
560 switch (message.what) {
561 case AAudioServiceMessage::code::TIMESTAMP_SERVICE:
562 result = onTimestampService(&message);
563 break;
564
565 case AAudioServiceMessage::code::TIMESTAMP_HARDWARE:
566 result = onTimestampHardware(&message);
567 break;
568
569 case AAudioServiceMessage::code::EVENT:
570 result = onEventFromServer(&message);
571 break;
572
573 default:
574 ALOGE("%s - unrecognized message.what = %d", __func__, (int) message.what);
575 result = AAUDIO_ERROR_INTERNAL;
576 break;
577 }
578 }
579 return result;
580 }
581
582 // Read or write the data, block if needed and timeoutMillis > 0
processData(void * buffer,int32_t numFrames,int64_t timeoutNanoseconds)583 aaudio_result_t AudioStreamInternal::processData(void *buffer, int32_t numFrames,
584 int64_t timeoutNanoseconds)
585 {
586 const char * traceName = "aaProc";
587 const char * fifoName = "aaRdy";
588 ATRACE_BEGIN(traceName);
589 if (ATRACE_ENABLED()) {
590 int32_t fullFrames = mAudioEndpoint.getFullFramesAvailable();
591 ATRACE_INT(fifoName, fullFrames);
592 }
593
594 aaudio_result_t result = AAUDIO_OK;
595 int32_t loopCount = 0;
596 uint8_t* audioData = (uint8_t*)buffer;
597 int64_t currentTimeNanos = AudioClock::getNanoseconds();
598 const int64_t entryTimeNanos = currentTimeNanos;
599 const int64_t deadlineNanos = currentTimeNanos + timeoutNanoseconds;
600 int32_t framesLeft = numFrames;
601
602 // Loop until all the data has been processed or until a timeout occurs.
603 while (framesLeft > 0) {
604 // The call to processDataNow() will not block. It will just process as much as it can.
605 int64_t wakeTimeNanos = 0;
606 aaudio_result_t framesProcessed = processDataNow(audioData, framesLeft,
607 currentTimeNanos, &wakeTimeNanos);
608 if (framesProcessed < 0) {
609 result = framesProcessed;
610 break;
611 }
612 framesLeft -= (int32_t) framesProcessed;
613 audioData += framesProcessed * getBytesPerFrame();
614
615 // Should we block?
616 if (timeoutNanoseconds == 0) {
617 break; // don't block
618 } else if (framesLeft > 0) {
619 if (!mAudioEndpoint.isFreeRunning()) {
620 // If there is software on the other end of the FIFO then it may get delayed.
621 // So wake up just a little after we expect it to be ready.
622 wakeTimeNanos += mWakeupDelayNanos;
623 }
624
625 currentTimeNanos = AudioClock::getNanoseconds();
626 int64_t earliestWakeTime = currentTimeNanos + mMinimumSleepNanos;
627 // Guarantee a minimum sleep time.
628 if (wakeTimeNanos < earliestWakeTime) {
629 wakeTimeNanos = earliestWakeTime;
630 }
631
632 if (wakeTimeNanos > deadlineNanos) {
633 // If we time out, just return the framesWritten so far.
634 // TODO remove after we fix the deadline bug
635 ALOGW("processData(): entered at %lld nanos, currently %lld",
636 (long long) entryTimeNanos, (long long) currentTimeNanos);
637 ALOGW("processData(): TIMEOUT after %lld nanos",
638 (long long) timeoutNanoseconds);
639 ALOGW("processData(): wakeTime = %lld, deadline = %lld nanos",
640 (long long) wakeTimeNanos, (long long) deadlineNanos);
641 ALOGW("processData(): past deadline by %d micros",
642 (int)((wakeTimeNanos - deadlineNanos) / AAUDIO_NANOS_PER_MICROSECOND));
643 mClockModel.dump();
644 mAudioEndpoint.dump();
645 break;
646 }
647
648 if (ATRACE_ENABLED()) {
649 int32_t fullFrames = mAudioEndpoint.getFullFramesAvailable();
650 ATRACE_INT(fifoName, fullFrames);
651 int64_t sleepForNanos = wakeTimeNanos - currentTimeNanos;
652 ATRACE_INT("aaSlpNs", (int32_t)sleepForNanos);
653 }
654
655 AudioClock::sleepUntilNanoTime(wakeTimeNanos);
656 currentTimeNanos = AudioClock::getNanoseconds();
657 }
658 }
659
660 if (ATRACE_ENABLED()) {
661 int32_t fullFrames = mAudioEndpoint.getFullFramesAvailable();
662 ATRACE_INT(fifoName, fullFrames);
663 }
664
665 // return error or framesProcessed
666 (void) loopCount;
667 ATRACE_END();
668 return (result < 0) ? result : numFrames - framesLeft;
669 }
670
processTimestamp(uint64_t position,int64_t time)671 void AudioStreamInternal::processTimestamp(uint64_t position, int64_t time) {
672 mClockModel.processTimestamp(position, time);
673 }
674
setBufferSize(int32_t requestedFrames)675 aaudio_result_t AudioStreamInternal::setBufferSize(int32_t requestedFrames) {
676 int32_t adjustedFrames = requestedFrames;
677 int32_t actualFrames = 0;
678 int32_t maximumSize = getBufferCapacity();
679
680 // Clip to minimum size so that rounding up will work better.
681 if (adjustedFrames < 1) {
682 adjustedFrames = 1;
683 }
684
685 if (adjustedFrames > maximumSize) {
686 // Clip to maximum size.
687 adjustedFrames = maximumSize;
688 } else {
689 // Round to the next highest burst size.
690 int32_t numBursts = (adjustedFrames + mFramesPerBurst - 1) / mFramesPerBurst;
691 adjustedFrames = numBursts * mFramesPerBurst;
692 // Rounding may have gone above maximum.
693 if (adjustedFrames > maximumSize) {
694 adjustedFrames = maximumSize;
695 }
696 }
697
698 aaudio_result_t result = mAudioEndpoint.setBufferSizeInFrames(adjustedFrames, &actualFrames);
699 ALOGD("setBufferSize() req = %d => %d", requestedFrames, actualFrames);
700 if (result < 0) {
701 return result;
702 } else {
703 return (aaudio_result_t) actualFrames;
704 }
705 }
706
getBufferSize() const707 int32_t AudioStreamInternal::getBufferSize() const {
708 return mAudioEndpoint.getBufferSizeInFrames();
709 }
710
getBufferCapacity() const711 int32_t AudioStreamInternal::getBufferCapacity() const {
712 return mAudioEndpoint.getBufferCapacityInFrames();
713 }
714
getFramesPerBurst() const715 int32_t AudioStreamInternal::getFramesPerBurst() const {
716 return mFramesPerBurst;
717 }
718
joinThread(void ** returnArg)719 aaudio_result_t AudioStreamInternal::joinThread(void** returnArg) {
720 return AudioStream::joinThread(returnArg, calculateReasonableTimeout(getFramesPerBurst()));
721 }
722