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Searched refs:fbFetchSupport (Results 1 – 8 of 8) sorted by relevance

/external/skia/include/gpu/
DGrShaderCaps.h55 bool fbFetchSupport() const { return fFBFetchSupport; } in fbFetchSupport() function
/external/skqp/include/gpu/
DGrShaderCaps.h55 bool fbFetchSupport() const { return fFBFetchSupport; } in fbFetchSupport() function
/external/skia/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.cpp104 if (shaderCaps->fbFetchSupport()) { in dstColor()
/external/skia/src/sksl/
DSkSLUtil.h78 bool fbFetchSupport() const { in fbFetchSupport() function
DSkSLIRGenerator.cpp127 CAP(fbFetchSupport); in fill_caps()
/external/skqp/src/sksl/
DSkSLUtil.h78 bool fbFetchSupport() const { in fbFetchSupport() function
DSkSLIRGenerator.cpp127 CAP(fbFetchSupport); in fill_caps()
/external/skqp/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.cpp187 if (shaderCaps->fbFetchSupport()) { in dstColor()