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Searched refs:integerSupport (Results 1 – 24 of 24) sorted by relevance

/external/skqp/src/gpu/effects/
DGrAtlasedShaderHelpers.h26 if (args.fShaderCaps->integerSupport()) { in append_index_uv_varyings()
43 if (args.fShaderCaps->integerSupport()) { in append_index_uv_varyings()
DGrDistanceFieldGeoProc.cpp69 GrSLType texIdxType = args.fShaderCaps->integerSupport() ? kInt_GrSLType : kFloat_GrSLType; in onEmitCode()
329 GrSLType texIdxType = args.fShaderCaps->integerSupport() ? kInt_GrSLType : kFloat_GrSLType; in onEmitCode()
613 GrSLType texIdxType = args.fShaderCaps->integerSupport() ? kInt_GrSLType : kFloat_GrSLType; in onEmitCode()
DGrDitherEffect.fp61 @if (sk_Caps.integerSupport) {
DGrBitmapTextGeoProc.cpp41 GrSLType texIdxType = args.fShaderCaps->integerSupport() ? kInt_GrSLType : kFloat_GrSLType; in onEmitCode()
/external/skia/src/gpu/effects/
DGrAtlasedShaderHelpers.h28 if (args.fShaderCaps->integerSupport()) { in append_index_uv_varyings()
45 args.fVaryingHandler->addVarying("TexIndex", texIdx, args.fShaderCaps->integerSupport() in append_index_uv_varyings()
DGrDistanceFieldGeoProc.cpp69 GrSLType texIdxType = args.fShaderCaps->integerSupport() ? kInt_GrSLType : kFloat_GrSLType; in onEmitCode()
337 GrSLType texIdxType = args.fShaderCaps->integerSupport() ? kInt_GrSLType : kFloat_GrSLType; in onEmitCode()
629 GrSLType texIdxType = args.fShaderCaps->integerSupport() ? kInt_GrSLType : kFloat_GrSLType; in onEmitCode()
DGrDitherEffect.fp61 @if (sk_Caps.integerSupport) {
DGrBitmapTextGeoProc.cpp41 GrSLType texIdxType = args.fShaderCaps->integerSupport() ? kInt_GrSLType : kFloat_GrSLType; in onEmitCode()
/external/skia/src/gpu/gl/
DGrGLVertexArray.cpp95 return shaderCaps->integerSupport(); // FIXME: caller should handle this. in GrVertexAttribTypeIsIntType()
132 SkASSERT(gpu->caps()->shaderCaps()->integerSupport()); in set()
/external/skqp/src/gpu/gl/
DGrGLVertexArray.cpp95 return shaderCaps->integerSupport(); // FIXME: caller should handle this. in GrVertexAttribTypeIsIntType()
132 SkASSERT(gpu->caps()->shaderCaps()->integerSupport()); in set()
/external/skia/src/gpu/glsl/
DGrGLSL.cpp94 if (shaderCaps->integerSupport()) { in GrGLSLTypeString()
/external/skqp/src/gpu/glsl/
DGrGLSL.cpp96 if (shaderCaps->integerSupport()) { in GrGLSLTypeString()
/external/skia/include/gpu/
DGrShaderCaps.h46 bool integerSupport() const { return fIntegerSupport; } in integerSupport() function
/external/skqp/include/gpu/
DGrShaderCaps.h46 bool integerSupport() const { return fIntegerSupport; } in integerSupport() function
/external/skia/src/sksl/
DSkSLUtil.h130 bool integerSupport() const { in integerSupport() function
DSkSLIRGenerator.cpp140 CAP(integerSupport); in fill_caps()
/external/skqp/src/sksl/
DSkSLUtil.h142 bool integerSupport() const { in integerSupport() function
DSkSLIRGenerator.cpp144 CAP(integerSupport); in fill_caps()
/external/skia/src/gpu/ops/
DGrTextureOp.cpp75 return caps.integerSupport() && caps.maxFragmentSamplers() > 1; in SupportsMultitexture()
140 SkASSERT(args.fShaderCaps->integerSupport()); in createGLSLInstance()
262 SkASSERT(caps.integerSupport()); in TextureGeometryProcessor()
/external/skqp/src/gpu/ops/
DGrTextureOp.cpp75 return caps.integerSupport() && caps.maxFragmentSamplers() > 1; in SupportsMultitexture()
141 SkASSERT(args.fShaderCaps->integerSupport()); in createGLSLInstance()
267 SkASSERT(caps.integerSupport()); in TextureGeometryProcessor()
/external/skqp/src/gpu/ccpr/
DGrCoverageCountingPathRenderer.cpp42 return shaderCaps.integerSupport() && shaderCaps.flatInterpolationSupport() && in IsSupported()
/external/skia/src/gpu/ccpr/
DGrCoverageCountingPathRenderer.cpp42 return shaderCaps.integerSupport() && shaderCaps.flatInterpolationSupport() && in IsSupported()
/external/skqp/src/gpu/
DGrContext.cpp291 !(fCaps->shaderCaps()->floatIs32Bits() || fCaps->shaderCaps()->integerSupport())) { in init()
/external/skia/src/gpu/
DGrContext.cpp114 !(fCaps->shaderCaps()->floatIs32Bits() || fCaps->shaderCaps()->integerSupport())) { in init()