Searched refs:GL_HALF_FLOAT (Results 1 – 14 of 14) sorted by relevance
90 internalFormat == GL_RGBA16F ? GL_HALF_FLOAT : GL_UNSIGNED_BYTE, nullptr); in resize()
164 type = GL_HALF_FLOAT; in copyTextureInto()
233 *outType = GL_HALF_FLOAT; in colorTypeToGlFormatAndType()
343 type = GL_HALF_FLOAT; in allocateHardwareBitmap()
642 return (type == GL_HALF_FLOAT && in checkInternalFormat()694 return GL_HALF_FLOAT; in getType()
211 public static final int GL_HALF_FLOAT = 0x140B; field in GLES30
211 public static final int GL_HALF_FLOAT = 0x140B;
650 GL_ENUM(0x140B,GL_HALF_FLOAT)
876 #define GL_HALF_FLOAT 0x140B macro
878 #define GL_HALF_FLOAT 0x140B macro
20428 field public static final int GL_HALF_FLOAT = 5131; // 0x140b
29313 Landroid/opengl/GLES30;->GL_HALF_FLOAT:I
30857 field public static final int GL_HALF_FLOAT = 5131; // 0x140b