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Searched refs:GL_HALF_FLOAT (Results 1 – 14 of 14) sorted by relevance

/frameworks/base/libs/hwui/
DTexture.h90 internalFormat == GL_RGBA16F ? GL_HALF_FLOAT : GL_UNSIGNED_BYTE, nullptr); in resize()
DOpenGLReadback.cpp164 type = GL_HALF_FLOAT; in copyTextureInto()
DTexture.cpp233 *outType = GL_HALF_FLOAT; in colorTypeToGlFormatAndType()
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaOpenGLPipeline.cpp343 type = GL_HALF_FLOAT; in allocateHardwareBitmap()
/frameworks/base/core/jni/android/opengl/
Dutil.cpp642 return (type == GL_HALF_FLOAT && in checkInternalFormat()
694 return GL_HALF_FLOAT; in getType()
/frameworks/base/opengl/java/android/opengl/
DGLES30.java211 public static final int GL_HALF_FLOAT = 0x140B; field in GLES30
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES30Header.java-if211 public static final int GL_HALF_FLOAT = 0x140B;
/frameworks/native/opengl/libs/
Denums.in650 GL_ENUM(0x140B,GL_HALF_FLOAT)
/frameworks/native/opengl/include/GLES3/
Dgl3.h876 #define GL_HALF_FLOAT 0x140B macro
Dgl31.h878 #define GL_HALF_FLOAT 0x140B macro
Dgl32.h878 #define GL_HALF_FLOAT 0x140B macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20428 field public static final int GL_HALF_FLOAT = 5131; // 0x140b
/frameworks/base/config/
Dhiddenapi-public-dex.txt29313 Landroid/opengl/GLES30;->GL_HALF_FLOAT:I
/frameworks/base/api/
Dcurrent.txt30857 field public static final int GL_HALF_FLOAT = 5131; // 0x140b