/frameworks/native/opengl/tests/textures/ |
D | textures.cpp | 99 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8); in main()
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/frameworks/native/opengl/tests/filter/ |
D | filter.cpp | 116 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, in main() 117 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8); in main()
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/frameworks/base/libs/hwui/ |
D | Texture.cpp | 38 case GL_LUMINANCE: in bytesPerPixel() 224 *outFormat = GL_LUMINANCE; in colorTypeToGlFormatAndType() 225 *outInternalFormat = GL_LUMINANCE; in colorTypeToGlFormatAndType()
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | SkiaOpenGLPipeline.cpp | 360 format = GL_LUMINANCE; in allocateHardwareBitmap()
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL10.java | 115 int GL_LUMINANCE = 0x1909; field
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/frameworks/native/opengl/tools/glgen/stubs/jsr239/ |
D | GL10Header.java-if | 114 int GL_LUMINANCE = 0x1909;
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/frameworks/base/libs/hwui/renderthread/ |
D | OpenGLPipeline.cpp | 388 case GL_LUMINANCE: in internalFormatToPixelFormat()
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES10.java | 117 public static final int GL_LUMINANCE = 0x1909; field in GLES10
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D | GLES20.java | 158 public static final int GL_LUMINANCE = 0x1909; field in GLES20
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/frameworks/native/opengl/libagl/ |
D | texture.cpp | 199 case GL_LUMINANCE: fi = 3; break; in convertGLPixelFormat() 1337 case GL_LUMINANCE: in glCopyTexImage2D() 1355 case GL_LUMINANCE: in glCopyTexImage2D()
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
D | gl.h | 322 #define GL_LUMINANCE 0x1909 macro
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | GLES10Header.java-if | 117 public static final int GL_LUMINANCE = 0x1909;
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D | GLES20Header.java-if | 158 public static final int GL_LUMINANCE = 0x1909;
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/frameworks/native/opengl/include/GLES/ |
D | gl.h | 290 #define GL_LUMINANCE 0x1909 macro
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 214 #define GL_LUMINANCE 0x1909 macro
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/frameworks/rs/driver/ |
D | rsdAllocation.cpp | 74 case RS_KIND_PIXEL_L: return GL_LUMINANCE; in rsdKindToGLFormat()
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/frameworks/native/opengl/libs/ |
D | enums.in | 208 GL_ENUM(0x1909,GL_LUMINANCE)
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 214 #define GL_LUMINANCE 0x1909 macro
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D | gl31.h | 216 #define GL_LUMINANCE 0x1909 macro
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D | gl32.h | 216 #define GL_LUMINANCE 0x1909 macro
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/frameworks/opt/setupwizard/tools/docs/ |
D | android-22.txt | 19098 field public static final int GL_LUMINANCE = 6409; // 0x1909 19998 field public static final int GL_LUMINANCE = 6409; // 0x1909 52020 field public static final int GL_LUMINANCE = 6409; // 0x1909
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/frameworks/base/config/ |
D | hiddenapi-public-dex.txt | 27991 Landroid/opengl/GLES10;->GL_LUMINANCE:I 28883 Landroid/opengl/GLES20;->GL_LUMINANCE:I 72048 Ljavax/microedition/khronos/opengles/GL10;->GL_LUMINANCE:I
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/frameworks/base/api/ |
D | current.txt | 29525 field public static final int GL_LUMINANCE = 6409; // 0x1909 30425 field public static final int GL_LUMINANCE = 6409; // 0x1909 71619 field public static final int GL_LUMINANCE = 6409; // 0x1909
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