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Searched refs:GL_LUMINANCE (Results 1 – 23 of 23) sorted by relevance

/frameworks/native/opengl/tests/textures/
Dtextures.cpp99 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8); in main()
/frameworks/native/opengl/tests/filter/
Dfilter.cpp116 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, in main()
117 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8); in main()
/frameworks/base/libs/hwui/
DTexture.cpp38 case GL_LUMINANCE: in bytesPerPixel()
224 *outFormat = GL_LUMINANCE; in colorTypeToGlFormatAndType()
225 *outInternalFormat = GL_LUMINANCE; in colorTypeToGlFormatAndType()
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaOpenGLPipeline.cpp360 format = GL_LUMINANCE; in allocateHardwareBitmap()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java115 int GL_LUMINANCE = 0x1909; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if114 int GL_LUMINANCE = 0x1909;
/frameworks/base/libs/hwui/renderthread/
DOpenGLPipeline.cpp388 case GL_LUMINANCE: in internalFormatToPixelFormat()
/frameworks/base/opengl/java/android/opengl/
DGLES10.java117 public static final int GL_LUMINANCE = 0x1909; field in GLES10
DGLES20.java158 public static final int GL_LUMINANCE = 0x1909; field in GLES20
/frameworks/native/opengl/libagl/
Dtexture.cpp199 case GL_LUMINANCE: fi = 3; break; in convertGLPixelFormat()
1337 case GL_LUMINANCE: in glCopyTexImage2D()
1355 case GL_LUMINANCE: in glCopyTexImage2D()
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h322 #define GL_LUMINANCE 0x1909 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if117 public static final int GL_LUMINANCE = 0x1909;
DGLES20Header.java-if158 public static final int GL_LUMINANCE = 0x1909;
/frameworks/native/opengl/include/GLES/
Dgl.h290 #define GL_LUMINANCE 0x1909 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h214 #define GL_LUMINANCE 0x1909 macro
/frameworks/rs/driver/
DrsdAllocation.cpp74 case RS_KIND_PIXEL_L: return GL_LUMINANCE; in rsdKindToGLFormat()
/frameworks/native/opengl/libs/
Denums.in208 GL_ENUM(0x1909,GL_LUMINANCE)
/frameworks/native/opengl/include/GLES3/
Dgl3.h214 #define GL_LUMINANCE 0x1909 macro
Dgl31.h216 #define GL_LUMINANCE 0x1909 macro
Dgl32.h216 #define GL_LUMINANCE 0x1909 macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19098 field public static final int GL_LUMINANCE = 6409; // 0x1909
19998 field public static final int GL_LUMINANCE = 6409; // 0x1909
52020 field public static final int GL_LUMINANCE = 6409; // 0x1909
/frameworks/base/config/
Dhiddenapi-public-dex.txt27991 Landroid/opengl/GLES10;->GL_LUMINANCE:I
28883 Landroid/opengl/GLES20;->GL_LUMINANCE:I
72048 Ljavax/microedition/khronos/opengles/GL10;->GL_LUMINANCE:I
/frameworks/base/api/
Dcurrent.txt29525 field public static final int GL_LUMINANCE = 6409; // 0x1909
30425 field public static final int GL_LUMINANCE = 6409; // 0x1909
71619 field public static final int GL_LUMINANCE = 6409; // 0x1909