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Searched refs:GL_UNSIGNED_BYTE (Results 1 – 25 of 59) sorted by relevance

123

/frameworks/native/opengl/tests/filter/
Dfilter.cpp117 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8); in main()
129 4, 4, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, t16); in main()
137 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); in main()
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DGLToolbox.java72 GLES20.glReadPixels(0, 0, width, height, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, pixels); in readFbo()
78 GLES20.glReadPixels(0, 0, width, height, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, pixels); in readTarget()
123 GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, pixels); in setTexturePixels()
/frameworks/native/opengl/tests/textures/
Dtextures.cpp99 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8); in main()
108 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); in main()
/frameworks/base/libs/hwui/
DTexture.cpp201 *outType = GL_UNSIGNED_BYTE; in colorTypeToGlFormatAndType()
209 *outType = GL_UNSIGNED_BYTE; in colorTypeToGlFormatAndType()
221 *outType = GL_UNSIGNED_BYTE; in colorTypeToGlFormatAndType()
226 *outType = GL_UNSIGNED_BYTE; in colorTypeToGlFormatAndType()
237 *outType = GL_UNSIGNED_BYTE; in colorTypeToGlFormatAndType()
DPixelBuffer.cpp65 glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, mFormat, GL_UNSIGNED_BYTE, in upload()
139 glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, mFormat, GL_UNSIGNED_BYTE, in upload()
DOpenGLReadback.cpp149 type = GL_UNSIGNED_BYTE; in copyTextureInto()
170 type = GL_UNSIGNED_BYTE; in copyTextureInto()
DTexture.h90 internalFormat == GL_RGBA16F ? GL_HALF_FLOAT : GL_UNSIGNED_BYTE, nullptr); in resize()
DTextDropShadowCache.cpp183 texture->upload(GL_ALPHA, shadow.width, shadow.height, GL_ALPHA, GL_UNSIGNED_BYTE, in get()
/frameworks/base/media/mca/filterfw/native/core/
Dgl_frame.cpp314 GL_UNSIGNED_BYTE, in AllocateTexture()
355 GL_UNSIGNED_BYTE, in ReadFboPixels()
454 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in UploadTexturePixels()
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
DRawTexture.java51 canvas.initializeTextureSize(this, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE); in prepare()
/frameworks/base/opengl/java/android/opengl/
DETC1Util.java70 || fallbackType == GLES10.GL_UNSIGNED_BYTE)) { in loadTexture()
82 boolean useShorts = fallbackType != GLES10.GL_UNSIGNED_BYTE; in loadTexture()
/frameworks/native/libs/gui/tests/
DSurfaceTextureFBO.h37 getSurfaceHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in SetUp()
DMultiTextureConsumer_test.cpp90 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &texel); in TEST_F()
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaOpenGLPipeline.cpp338 type = GL_UNSIGNED_BYTE; in allocateHardwareBitmap()
346 type = GL_UNSIGNED_BYTE; in allocateHardwareBitmap()
361 type = GL_UNSIGNED_BYTE; in allocateHardwareBitmap()
/frameworks/native/opengl/tests/gl_perf/
Dfill_common.cpp247 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1024, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, m); in genTextures()
259 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, m); in genTextures()
/frameworks/base/libs/hwui/renderstate/
DTextureState.cpp75 mShadowLutTexture->upload(GL_ALPHA, SHADOW_LUT_SIZE, 1, GL_ALPHA, GL_UNSIGNED_BYTE, &bytes); in constructTexture()
/frameworks/base/tests/AccessoryDisplay/source/src/com/android/accessorydisplay/source/presentation/
DCube.java94 gl.glDrawElements(GL10.GL_TRIANGLES, 36, GL10.GL_UNSIGNED_BYTE, mIndexBuffer); in draw()
/frameworks/native/opengl/libagl/
Dtexture.cpp203 case GL_UNSIGNED_BYTE: ti = 0; break; in convertGLPixelFormat()
221 if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_4_4_4_4 && in validFormatType()
1068 type = GL_UNSIGNED_BYTE; in glCompressedTexImage2D()
1073 type = GL_UNSIGNED_BYTE; in glCompressedTexImage2D()
1093 type = GL_UNSIGNED_BYTE; in glCompressedTexImage2D()
1320 GLenum type = GL_UNSIGNED_BYTE; in glCopyTexImage2D()
1338 type = GL_UNSIGNED_BYTE; in glCopyTexImage2D()
1478 if ((type != GL_UNSIGNED_BYTE) && (type != GL_UNSIGNED_SHORT_5_6_5)) { in glReadPixels()
1492 if ((format == GL_RGBA) && (type == GL_UNSIGNED_BYTE)) { in glReadPixels()
Darray.cpp767 const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE); in drawIndexedPrimitivesPoints()
789 const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE); in drawIndexedPrimitivesLineStrip()
816 const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE); in drawIndexedPrimitivesLineLoop()
843 const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE); in drawIndexedPrimitivesLines()
872 const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE); in drawIndexedPrimitivesTriangleFanOrStrip()
1267 case GL_UNSIGNED_BYTE: in glColorPointer()
1409 case GL_UNSIGNED_BYTE: in glDrawElements()
/frameworks/native/opengl/tests/fillrate/
Dfillrate.cpp110 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); in main()
/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/
DImageFlipRenderThread.java54 import static android.opengl.GLES20.GL_UNSIGNED_BYTE;
225 GLUtils.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bitmap, GL_UNSIGNED_BYTE, 0); in loadTexture()
/frameworks/native/opengl/tests/gl2_copyTexImage/
Dgl2_copyTexImage.cpp190 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in setupGraphics()
198 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in setupGraphics()
/frameworks/base/cmds/bootanimation/
DBootAnimation.cpp166 GL_UNSIGNED_BYTE, p); in initTexture()
174 GL_UNSIGNED_BYTE, p); in initTexture()
220 GL_UNSIGNED_BYTE, 0); in initTexture()
222 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, p); in initTexture()
225 GL_UNSIGNED_BYTE, p); in initTexture()
/frameworks/av/cmds/screenrecord/
DFrameOutput.cpp139 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, mPixelBuf); in copyFrame()
/frameworks/base/core/jni/android/opengl/
Dutil.cpp630 return (type == GL_UNSIGNED_BYTE && in checkInternalFormat()
633 return (type == GL_UNSIGNED_BYTE && in checkInternalFormat()
686 return GL_UNSIGNED_BYTE; in getType()
690 return GL_UNSIGNED_BYTE; in getType()

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