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Searched refs:USAGE_HW_TEXTURE (Results 1 – 22 of 22) sorted by relevance

/frameworks/base/services/tests/servicestests/src/com/android/server/wm/
DTaskSnapshotPersisterTestBase.java21 import static android.graphics.GraphicBuffer.USAGE_HW_TEXTURE;
131 USAGE_HW_TEXTURE | USAGE_SW_READ_RARELY | USAGE_SW_READ_RARELY); in build()
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DDrawIntoHwBitmapActivity.java19 import static android.graphics.GraphicBuffer.USAGE_HW_TEXTURE;
/frameworks/base/native/webview/plat_support/
Dgraphic_buffer_impl.cpp28 android::GraphicBuffer::USAGE_HW_TEXTURE | in GraphicBufferImpl()
/frameworks/base/libs/hwui/tests/common/scenes/
DHwBitmapInCompositeShader.cpp36 uint32_t usage = GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_READ_NEVER | in createContent()
/frameworks/base/graphics/java/android/graphics/
DGraphicBuffer.java44 public static final int USAGE_HW_TEXTURE = 0x100; field in GraphicBuffer
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaVulkanPipeline.cpp166 GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER | in allocateHardwareBitmap()
DSkiaOpenGLPipeline.cpp311 GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER | in isFP16Supported()
387 GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER | in allocateHardwareBitmap()
/frameworks/native/services/surfaceflinger/
DBufferLayerConsumer.h292 static const uint64_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
/frameworks/native/libs/gui/include/gui/
DGLConsumer.h378 static const uint64_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
/frameworks/native/services/vr/hardware_composer/tests/
Dvr_composer_test.cpp71 GraphicBuffer::USAGE_HW_TEXTURE); in CreateBuffer()
/frameworks/native/libs/ui/include/ui/
DGraphicBuffer.h66 USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE, enumerator
/frameworks/native/libs/ui/include_vndk/ui/
DGraphicBuffer.h66 USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE, enumerator
/frameworks/native/opengl/tests/gl_yuvtex/
Dgl_yuvtex.cpp80 const int yuvTexUsage = GraphicBuffer::USAGE_HW_TEXTURE |
/frameworks/base/core/tests/coretests/src/android/graphics/
DBitmapTest.java239 GraphicBuffer.USAGE_HW_TEXTURE | GraphicBuffer.USAGE_SOFTWARE_MASK); in testCreateHardwareBitmapFromGraphicBuffer()
/frameworks/native/opengl/tests/hwc/
DhwcColorEquiv.cpp125 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
DhwcRects.cpp165 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
DhwcStress.cpp193 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
DhwcCommit.cpp229 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
/frameworks/native/opengl/tests/gl2_yuvtex/
Dgl2_yuvtex.cpp185 const int yuvTexUsage = GraphicBuffer::USAGE_HW_TEXTURE |
/frameworks/base/libs/hwui/renderthread/
DOpenGLPipeline.cpp425 GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER | in allocateHardwareBitmap()
/frameworks/av/services/camera/libcameraservice/api2/
DCameraDeviceClient.cpp738 consumerUsage = GraphicBuffer::USAGE_HW_TEXTURE; in createDeferredSurfaceStreamLocked()
1044 if (consumerUsage & GraphicBuffer::USAGE_HW_TEXTURE) { in createSurfaceFromGbp()
1053 GraphicBuffer::USAGE_HW_TEXTURE | in createSurfaceFromGbp()
/frameworks/av/services/camera/libcameraservice/device3/
DCamera3OutputStream.cpp119 if ((consumerUsage & GraphicBuffer::USAGE_HW_TEXTURE) == 0 && in Camera3OutputStream()