Searched refs:USAGE_SW_WRITE_NEVER (Results 1 – 8 of 8) sorted by relevance
21 import static android.graphics.GraphicBuffer.USAGE_SW_WRITE_NEVER;
35 public static final int USAGE_SW_WRITE_NEVER = 0x0; field in GraphicBuffer
166 GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER | in allocateHardwareBitmap()
311 GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER | in isFP16Supported()387 GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER | in allocateHardwareBitmap()
57 USAGE_SW_WRITE_NEVER = GRALLOC_USAGE_SW_WRITE_NEVER, enumerator
62 GraphicBuffer.USAGE_SW_READ_NEVER | GraphicBuffer.USAGE_SW_WRITE_NEVER); in setupSurface()
425 GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER | in allocateHardwareBitmap()