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Searched refs:hasEglContext (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DEglManager.h40 bool hasEglContext();
DOpenGLPipeline.cpp171 return CC_LIKELY(mEglManager.hasEglContext()); in isContextReady()
274 if (Caches::hasInstance() && thread.eglManager().hasEglContext()) { in prepareToDraw()
282 if (thread.eglManager().hasEglContext()) { in invokeFunctor()
DEglManager.cpp98 if (hasEglContext()) return; in initialize()
175 bool EglManager::hasEglContext() { in hasEglContext() function in android::uirenderer::renderthread::EglManager
DCanvasContext.cpp629 if (!thread.eglManager().hasEglContext()) return; in trimMemory()
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaOpenGLPipeline.cpp230 return CC_LIKELY(mEglManager.hasEglContext()); in isContextReady()
235 if (thread.eglManager().hasEglContext()) { in invokeFunctor()