Searched refs:USAGE_SW_READ_NEVER (Results 1 – 9 of 9) sorted by relevance
20 import static android.graphics.GraphicBuffer.USAGE_SW_READ_NEVER;
36 uint32_t usage = GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_READ_NEVER | in createContent()
30 public static final int USAGE_SW_READ_NEVER = 0x0; field in GraphicBuffer
167 GraphicBuffer::USAGE_SW_READ_NEVER, in allocateHardwareBitmap()
312 GraphicBuffer::USAGE_SW_READ_NEVER, "tempFp16Buffer"); in isFP16Supported()388 GraphicBuffer::USAGE_SW_READ_NEVER, in allocateHardwareBitmap()
52 USAGE_SW_READ_NEVER = GRALLOC_USAGE_SW_READ_NEVER, enumerator
62 GraphicBuffer.USAGE_SW_READ_NEVER | GraphicBuffer.USAGE_SW_WRITE_NEVER); in setupSurface()
426 GraphicBuffer::USAGE_SW_READ_NEVER, in allocateHardwareBitmap()