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Searched refs:acquireSoundTriggerSession (Results 1 – 12 of 12) sorted by relevance

/frameworks/av/media/libaudioclient/include/media/
DIAudioPolicyService.h150 virtual status_t acquireSoundTriggerSession(audio_session_t *session,
DAudioSystem.h321 static status_t acquireSoundTriggerSession(audio_session_t *session,
/frameworks/av/include/media/
DIAudioPolicyService.h150 virtual status_t acquireSoundTriggerSession(audio_session_t *session,
DAudioSystem.h321 static status_t acquireSoundTriggerSession(audio_session_t *session,
/frameworks/av/services/audiopolicy/
DAudioPolicyInterface.h227 virtual status_t acquireSoundTriggerSession(audio_session_t *session,
/frameworks/av/services/audiopolicy/service/
DAudioPolicyInterfaceImpl.cpp918 status_t AudioPolicyService::acquireSoundTriggerSession(audio_session_t *session, in acquireSoundTriggerSession() function in android::AudioPolicyService
927 return mAudioPolicyManager->acquireSoundTriggerSession(session, ioHandle, device); in acquireSoundTriggerSession()
DAudioPolicyService.h185 virtual status_t acquireSoundTriggerSession(audio_session_t *session,
/frameworks/av/services/audiopolicy/managerdefault/
DAudioPolicyManager.h218 virtual status_t acquireSoundTriggerSession(audio_session_t *session,
DAudioPolicyManager.cpp3342 status_t AudioPolicyManager::acquireSoundTriggerSession(audio_session_t *session, in acquireSoundTriggerSession() function in android::AudioPolicyManager
/frameworks/av/media/libaudioclient/
DAudioSystem.cpp1215 status_t AudioSystem::acquireSoundTriggerSession(audio_session_t *session, in acquireSoundTriggerSession() function in android::AudioSystem
1221 return aps->acquireSoundTriggerSession(session, ioHandle, device); in acquireSoundTriggerSession()
DIAudioPolicyService.cpp677 virtual status_t acquireSoundTriggerSession(audio_session_t *session, in acquireSoundTriggerSession() function in android::BpAudioPolicyService
1446 status_t status = acquireSoundTriggerSession(&session, &ioHandle, &device); in onTransact()
/frameworks/av/services/soundtrigger/
DSoundTriggerHwService.cpp592 status_t status = AudioSystem::acquireSoundTriggerSession(&session, &ioHandle, &device); in loadSoundModel()