1 /*
2 * Copyright (C) 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 // Test AAudio SessionId, which is used to associate Effects with a stream
18
19 #include <stdio.h>
20 #include <unistd.h>
21
22 #include <aaudio/AAudio.h>
23 #include <gtest/gtest.h>
24
25 #include "test_aaudio.h"
26
27 constexpr int kNumFrames = 256;
28 constexpr int kChannelCount = 2;
29
30 // Test AAUDIO_SESSION_ID_NONE default
checkSessionIdNone(aaudio_performance_mode_t perfMode)31 static void checkSessionIdNone(aaudio_performance_mode_t perfMode) {
32
33 float *buffer = new float[kNumFrames * kChannelCount];
34
35 AAudioStreamBuilder *aaudioBuilder = nullptr;
36
37 AAudioStream *aaudioStream1 = nullptr;
38 int32_t sessionId1 = 0;
39
40 // Use an AAudioStreamBuilder to contain requested parameters.
41 ASSERT_EQ(AAUDIO_OK, AAudio_createStreamBuilder(&aaudioBuilder));
42
43 // Request stream properties.
44 AAudioStreamBuilder_setPerformanceMode(aaudioBuilder, perfMode);
45
46 // Create an AAudioStream using the Builder.
47 ASSERT_EQ(AAUDIO_OK, AAudioStreamBuilder_openStream(aaudioBuilder, &aaudioStream1));
48
49 // Since we did not request or specify a SessionID, we should get NONE
50 sessionId1 = AAudioStream_getSessionId(aaudioStream1);
51 ASSERT_EQ(AAUDIO_SESSION_ID_NONE, sessionId1);
52
53 ASSERT_EQ(AAUDIO_OK, AAudioStream_requestStart(aaudioStream1));
54
55 ASSERT_EQ(kNumFrames, AAudioStream_write(aaudioStream1, buffer, kNumFrames, NANOS_PER_SECOND));
56
57 EXPECT_EQ(AAUDIO_OK, AAudioStream_requestStop(aaudioStream1));
58
59 EXPECT_EQ(AAUDIO_OK, AAudioStream_close(aaudioStream1));
60 delete[] buffer;
61 AAudioStreamBuilder_delete(aaudioBuilder);
62 }
63
TEST(test_session_id,aaudio_session_id_none_perfnone)64 TEST(test_session_id, aaudio_session_id_none_perfnone) {
65 checkSessionIdNone(AAUDIO_PERFORMANCE_MODE_NONE);
66 }
67
TEST(test_session_id,aaudio_session_id_none_lowlat)68 TEST(test_session_id, aaudio_session_id_none_lowlat) {
69 checkSessionIdNone(AAUDIO_PERFORMANCE_MODE_LOW_LATENCY);
70 }
71
72 // Test AAUDIO_SESSION_ID_ALLOCATE
checkSessionIdAllocate(aaudio_performance_mode_t perfMode,aaudio_direction_t direction)73 static void checkSessionIdAllocate(aaudio_performance_mode_t perfMode,
74 aaudio_direction_t direction) {
75
76 float *buffer = new float[kNumFrames * kChannelCount];
77
78 AAudioStreamBuilder *aaudioBuilder = nullptr;
79
80 AAudioStream *aaudioStream1 = nullptr;
81 int32_t sessionId1 = 0;
82 AAudioStream *aaudioStream2 = nullptr;
83 int32_t sessionId2 = 0;
84
85 // Use an AAudioStreamBuilder to contain requested parameters.
86 ASSERT_EQ(AAUDIO_OK, AAudio_createStreamBuilder(&aaudioBuilder));
87
88 // Request stream properties.
89 AAudioStreamBuilder_setPerformanceMode(aaudioBuilder, perfMode);
90 // This stream could be input or output.
91 AAudioStreamBuilder_setDirection(aaudioBuilder, direction);
92
93 // Ask AAudio to allocate a Session ID.
94 AAudioStreamBuilder_setSessionId(aaudioBuilder, AAUDIO_SESSION_ID_ALLOCATE);
95
96 // Create an AAudioStream using the Builder.
97 ASSERT_EQ(AAUDIO_OK, AAudioStreamBuilder_openStream(aaudioBuilder, &aaudioStream1));
98
99 // Get the allocated ID from the stream.
100 sessionId1 = AAudioStream_getSessionId(aaudioStream1);
101
102 // Check for invalid session IDs.
103 ASSERT_NE(AAUDIO_SESSION_ID_NONE, sessionId1);
104 ASSERT_NE(AAUDIO_SESSION_ID_ALLOCATE, sessionId1);
105
106 ASSERT_EQ(AAUDIO_OK, AAudioStream_requestStart(aaudioStream1));
107
108 if (direction == AAUDIO_DIRECTION_INPUT) {
109 ASSERT_EQ(kNumFrames, AAudioStream_read(aaudioStream1,
110 buffer, kNumFrames, NANOS_PER_SECOND));
111 } else {
112 ASSERT_EQ(kNumFrames, AAudioStream_write(aaudioStream1,
113 buffer, kNumFrames, NANOS_PER_SECOND));
114 }
115
116 EXPECT_EQ(AAUDIO_OK, AAudioStream_requestStop(aaudioStream1));
117
118 // Now open a second stream using the same session ID. ==================
119 AAudioStreamBuilder_setSessionId(aaudioBuilder, sessionId1);
120
121 // Reverse direction for second stream.
122 aaudio_direction_t otherDirection = (direction == AAUDIO_DIRECTION_OUTPUT)
123 ? AAUDIO_DIRECTION_INPUT
124 : AAUDIO_DIRECTION_OUTPUT;
125 AAudioStreamBuilder_setDirection(aaudioBuilder, otherDirection);
126
127 // Create an AAudioStream using the Builder.
128 ASSERT_EQ(AAUDIO_OK, AAudioStreamBuilder_openStream(aaudioBuilder, &aaudioStream2));
129
130 // Get the allocated ID from the stream.
131 // It should match the ID that we set it to in the builder.
132 sessionId2 = AAudioStream_getSessionId(aaudioStream2);
133 ASSERT_EQ(sessionId1, sessionId2);
134
135 ASSERT_EQ(AAUDIO_OK, AAudioStream_requestStart(aaudioStream2));
136
137 if (otherDirection == AAUDIO_DIRECTION_INPUT) {
138 ASSERT_EQ(kNumFrames, AAudioStream_read(aaudioStream2,
139 buffer, kNumFrames, NANOS_PER_SECOND));
140 } else {
141 ASSERT_EQ(kNumFrames, AAudioStream_write(aaudioStream2,
142 buffer, kNumFrames, NANOS_PER_SECOND));
143 }
144
145 EXPECT_EQ(AAUDIO_OK, AAudioStream_requestStop(aaudioStream2));
146
147 EXPECT_EQ(AAUDIO_OK, AAudioStream_close(aaudioStream2));
148
149
150 EXPECT_EQ(AAUDIO_OK, AAudioStream_close(aaudioStream1));
151 delete[] buffer;
152 AAudioStreamBuilder_delete(aaudioBuilder);
153 }
154
TEST(test_session_id,aaudio_session_id_alloc_perfnone_in)155 TEST(test_session_id, aaudio_session_id_alloc_perfnone_in) {
156 checkSessionIdAllocate(AAUDIO_PERFORMANCE_MODE_NONE, AAUDIO_DIRECTION_INPUT);
157 }
TEST(test_session_id,aaudio_session_id_alloc_perfnone_out)158 TEST(test_session_id, aaudio_session_id_alloc_perfnone_out) {
159 checkSessionIdAllocate(AAUDIO_PERFORMANCE_MODE_NONE, AAUDIO_DIRECTION_OUTPUT);
160 }
161
TEST(test_session_id,aaudio_session_id_alloc_lowlat_in)162 TEST(test_session_id, aaudio_session_id_alloc_lowlat_in) {
163 checkSessionIdAllocate(AAUDIO_PERFORMANCE_MODE_LOW_LATENCY, AAUDIO_DIRECTION_INPUT);
164 }
TEST(test_session_id,aaudio_session_id_alloc_lowlat_out)165 TEST(test_session_id, aaudio_session_id_alloc_lowlat_out) {
166 checkSessionIdAllocate(AAUDIO_PERFORMANCE_MODE_LOW_LATENCY, AAUDIO_DIRECTION_OUTPUT);
167 }
168