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59<p class="text-center"><a href="paint.html#FloodfillPaintImage">FloodfillPaintImage</a> &#8226; <a href="paint.html#OilPaintImage">OilPaintImage</a> &#8226; <a href="paint.html#OpaquePaintImage">OpaquePaintImage</a> &#8226; <a href="paint.html#TransparentPaintImage">TransparentPaintImage</a> &#8226; <a href="paint.html#TransparentPaintImageChroma">TransparentPaintImageChroma</a></p>
60
61<h2><a href="http://www.imagemagick.org/api/MagickCore/paint_8c.html" id="FloodfillPaintImage">FloodfillPaintImage</a></h2>
62
63<p>FloodfillPaintImage() changes the color value of any pixel that matches target and is an immediate neighbor.  If the method FillToBorderMethod is specified, the color value is changed for any neighbor pixel that does not match the bordercolor member of image.</p>
64
65<p>By default target must match a particular pixel color exactly.  However, in many cases two colors may differ by a small amount.  The fuzz member of image defines how much tolerance is acceptable to consider two colors as the same.  For example, set fuzz to 10 and the color red at intensities of 100 and 102 respectively are now interpreted as the same color for the purposes of the floodfill.</p>
66
67<p>The format of the FloodfillPaintImage method is:</p>
68
69<pre class="text">
70MagickBooleanType FloodfillPaintImage(Image *image,
71  const DrawInfo *draw_info,const PixelInfo target,
72  const ssize_t x_offset,const ssize_t y_offset,
73  const MagickBooleanType invert,ExceptionInfo *exception)
74</pre>
75
76<p>A description of each parameter follows:</p>
77
78<dd>
79</dd>
80
81<dd> </dd>
82<dl class="dl-horizontal">
83<dt>image</dt>
84<dd>the image. </dd>
85
86<dd> </dd>
87<dt>draw_info</dt>
88<dd>the draw info. </dd>
89
90<dd> </dd>
91<dt>target</dt>
92<dd>the RGB value of the target color. </dd>
93
94<dd> </dd>
95<dt>x_offset,y_offset</dt>
96<dd>the starting location of the operation. </dd>
97
98<dd> </dd>
99<dt>invert</dt>
100<dd>paint any pixel that does not match the target color. </dd>
101
102<dd> </dd>
103<dt>exception</dt>
104<dd>return any errors or warnings in this structure. </dd>
105
106<dd>  </dd>
107</dl>
108<h2><a href="http://www.imagemagick.org/api/MagickCore/paint_8c.html" id="OilPaintImage">OilPaintImage</a></h2>
109
110<p>OilPaintImage() applies a special effect filter that simulates an oil painting.  Each pixel is replaced by the most frequent color occurring in a circular region defined by radius.</p>
111
112<p>The format of the OilPaintImage method is:</p>
113
114<pre class="text">
115Image *OilPaintImage(const Image *image,const double radius,
116  const double sigma,ExceptionInfo *exception)
117</pre>
118
119<p>A description of each parameter follows:</p>
120
121<dd>
122</dd>
123
124<dd> </dd>
125<dl class="dl-horizontal">
126<dt>image</dt>
127<dd>the image. </dd>
128
129<dd> </dd>
130<dt>radius</dt>
131<dd>the radius of the circular neighborhood. </dd>
132
133<dd> </dd>
134<dt>sigma</dt>
135<dd>the standard deviation of the Gaussian, in pixels. </dd>
136
137<dd> </dd>
138<dt>exception</dt>
139<dd>return any errors or warnings in this structure. </dd>
140
141<dd>  </dd>
142</dl>
143<h2><a href="http://www.imagemagick.org/api/MagickCore/paint_8c.html" id="OpaquePaintImage">OpaquePaintImage</a></h2>
144
145<p>OpaquePaintImage() changes any pixel that matches color with the color defined by fill argument.</p>
146
147<p>By default color must match a particular pixel color exactly.  However, in many cases two colors may differ by a small amount.  Fuzz defines how much tolerance is acceptable to consider two colors as the same.  For example, set fuzz to 10 and the color red at intensities of 100 and 102 respectively are now interpreted as the same color.</p>
148
149<p>The format of the OpaquePaintImage method is:</p>
150
151<pre class="text">
152MagickBooleanType OpaquePaintImage(Image *image,const PixelInfo *target,
153  const PixelInfo *fill,const MagickBooleanType invert,
154  ExceptionInfo *exception)
155</pre>
156
157<p>A description of each parameter follows:</p>
158
159<dd>
160</dd>
161
162<dd> </dd>
163<dl class="dl-horizontal">
164<dt>image</dt>
165<dd>the image. </dd>
166
167<dd> </dd>
168<dt>target</dt>
169<dd>the RGB value of the target color. </dd>
170
171<dd> </dd>
172<dt>fill</dt>
173<dd>the replacement color. </dd>
174
175<dd> </dd>
176<dt>invert</dt>
177<dd>paint any pixel that does not match the target color. </dd>
178
179<dd> </dd>
180<dt>exception</dt>
181<dd>return any errors or warnings in this structure. </dd>
182
183<dd>  </dd>
184</dl>
185<h2><a href="http://www.imagemagick.org/api/MagickCore/paint_8c.html" id="TransparentPaintImage">TransparentPaintImage</a></h2>
186
187<p>TransparentPaintImage() changes the opacity value associated with any pixel that matches color to the value defined by opacity.</p>
188
189<p>By default color must match a particular pixel color exactly.  However, in many cases two colors may differ by a small amount.  Fuzz defines how much tolerance is acceptable to consider two colors as the same.  For example, set fuzz to 10 and the color red at intensities of 100 and 102 respectively are now interpreted as the same color.</p>
190
191<p>The format of the TransparentPaintImage method is:</p>
192
193<pre class="text">
194MagickBooleanType TransparentPaintImage(Image *image,
195  const PixelInfo *target,const Quantum opacity,
196  const MagickBooleanType invert,ExceptionInfo *exception)
197</pre>
198
199<p>A description of each parameter follows:</p>
200
201<dd>
202</dd>
203
204<dd> </dd>
205<dl class="dl-horizontal">
206<dt>image</dt>
207<dd>the image. </dd>
208
209<dd> </dd>
210<dt>target</dt>
211<dd>the target color. </dd>
212
213<dd> </dd>
214<dt>opacity</dt>
215<dd>the replacement opacity value. </dd>
216
217<dd> </dd>
218<dt>invert</dt>
219<dd>paint any pixel that does not match the target color. </dd>
220
221<dd> </dd>
222<dt>exception</dt>
223<dd>return any errors or warnings in this structure. </dd>
224
225<dd>  </dd>
226</dl>
227<h2><a href="http://www.imagemagick.org/api/MagickCore/paint_8c.html" id="TransparentPaintImageChroma">TransparentPaintImageChroma</a></h2>
228
229<p>TransparentPaintImageChroma() changes the opacity value associated with any pixel that matches color to the value defined by opacity.</p>
230
231<p>As there is one fuzz value for the all the channels, TransparentPaintImage() is not suitable for the operations like chroma, where the tolerance for similarity of two color component (RGB) can be different. Thus we define this method to take two target pixels (one low and one high) and all the pixels of an image which are lying between these two pixels are made transparent.</p>
232
233<p>The format of the TransparentPaintImageChroma method is:</p>
234
235<pre class="text">
236MagickBooleanType TransparentPaintImageChroma(Image *image,
237  const PixelInfo *low,const PixelInfo *high,const Quantum opacity,
238  const MagickBooleanType invert,ExceptionInfo *exception)
239</pre>
240
241<p>A description of each parameter follows:</p>
242
243<dd>
244</dd>
245
246<dd> </dd>
247<dl class="dl-horizontal">
248<dt>image</dt>
249<dd>the image. </dd>
250
251<dd> </dd>
252<dt>low</dt>
253<dd>the low target color. </dd>
254
255<dd> </dd>
256<dt>high</dt>
257<dd>the high target color. </dd>
258
259<dd> </dd>
260<dt>opacity</dt>
261<dd>the replacement opacity value. </dd>
262
263<dd> </dd>
264<dt>invert</dt>
265<dd>paint any pixel that does not match the target color. </dd>
266
267<dd> </dd>
268<dt>exception</dt>
269<dd>return any errors or warnings in this structure. </dd>
270
271<dd>  </dd>
272</dl>
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