1 #ifndef _GLSSHADERPERFORMANCECASE_HPP
2 #define _GLSSHADERPERFORMANCECASE_HPP
3 /*-------------------------------------------------------------------------
4  * drawElements Quality Program OpenGL (ES) Module
5  * -----------------------------------------------
6  *
7  * Copyright 2014 The Android Open Source Project
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *      http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  *
21  *//*!
22  * \file
23  * \brief Single-program test case wrapper for ShaderPerformanceMeasurer.
24  *//*--------------------------------------------------------------------*/
25 
26 #include "tcuDefs.hpp"
27 #include "tcuTestCase.hpp"
28 #include "gluRenderContext.hpp"
29 #include "gluShaderProgram.hpp"
30 #include "glsShaderPerformanceMeasurer.hpp"
31 #include "deSharedPtr.hpp"
32 
33 namespace deqp
34 {
35 namespace gls
36 {
37 
38 class ShaderPerformanceCase : public tcu::TestCase
39 {
40 public:
41 	struct InitialCalibration
42 	{
43 		int initialNumCalls;
InitialCalibrationdeqp::gls::ShaderPerformanceCase::InitialCalibration44 		InitialCalibration (void) : initialNumCalls(1) {}
45 	};
46 
47 										ShaderPerformanceCase				(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, PerfCaseType caseType);
48 										~ShaderPerformanceCase				(void);
49 
setCalibrationInitialParamStorage(const de::SharedPtr<InitialCalibration> & storage)50 	void								setCalibrationInitialParamStorage	(const de::SharedPtr<InitialCalibration>& storage) { m_initialCalibration = storage; }
51 
52 	void								init								(void);
53 	void								deinit								(void);
54 
55 	IterateResult						iterate								(void);
56 
57 protected:
58 	virtual void						setupProgram						(deUint32 program);
59 	virtual void						setupRenderState					(void);
60 
61 	void								setGridSize							(int gridW, int gridH);
62 	void								setViewportSize						(int width, int height);
63 	void								setVertexFragmentRatio				(float fragmentsPerVertices);
64 
getGridWidth(void) const65 	int									getGridWidth						(void) const { return m_measurer.getGridWidth();		}
getGridHeight(void) const66 	int									getGridHeight						(void) const { return m_measurer.getGridHeight();		}
getViewportWidth(void) const67 	int									getViewportWidth					(void) const { return m_measurer.getViewportWidth();	}
getViewportHeight(void) const68 	int									getViewportHeight					(void) const { return m_measurer.getViewportHeight();	}
69 
70 	virtual void						reportResult						(float mvertPerSecond, float mfragPerSecond);
71 
72 	glu::RenderContext&					m_renderCtx;
73 
74 	PerfCaseType						m_caseType;
75 
76 	std::string							m_vertShaderSource;
77 	std::string							m_fragShaderSource;
78 	std::vector<AttribSpec>				m_attributes;
79 
80 private:
81 	glu::ShaderProgram*					m_program;
82 	ShaderPerformanceMeasurer			m_measurer;
83 
84 	de::SharedPtr<InitialCalibration>	m_initialCalibration;
85 };
86 
87 class ShaderPerformanceCaseGroup : public tcu::TestCaseGroup
88 {
89 public:
90 																ShaderPerformanceCaseGroup	(tcu::TestContext& testCtx, const char* name, const char* description);
91 	void														addChild					(ShaderPerformanceCase*);
92 
93 private:
94 	de::SharedPtr<ShaderPerformanceCase::InitialCalibration>	m_initialCalibrationStorage;
95 };
96 
97 } // gls
98 } // deqp
99 
100 #endif // _GLSSHADERPERFORMANCECASE_HPP
101