1===================================================================
2How To Cross-Compile Clang/LLVM using Clang/LLVM
3===================================================================
4
5Introduction
6============
7
8This document contains information about building LLVM and
9Clang on host machine, targeting another platform.
10
11For more information on how to use Clang as a cross-compiler,
12please check http://clang.llvm.org/docs/CrossCompilation.html.
13
14TODO: Add MIPS and other platforms to this document.
15
16Cross-Compiling from x86_64 to ARM
17==================================
18
19In this use case, we'll be using CMake and Ninja, on a Debian-based Linux
20system, cross-compiling from an x86_64 host (most Intel and AMD chips
21nowadays) to a hard-float ARM target (most ARM targets nowadays).
22
23The packages you'll need are:
24
25 * ``cmake``
26 * ``ninja-build`` (from backports in Ubuntu)
27 * ``gcc-4.7-arm-linux-gnueabihf``
28 * ``gcc-4.7-multilib-arm-linux-gnueabihf``
29 * ``binutils-arm-linux-gnueabihf``
30 * ``libgcc1-armhf-cross``
31 * ``libsfgcc1-armhf-cross``
32 * ``libstdc++6-armhf-cross``
33 * ``libstdc++6-4.7-dev-armhf-cross``
34
35Configuring CMake
36-----------------
37
38For more information on how to configure CMake for LLVM/Clang,
39see :doc:`CMake`.
40
41The CMake options you need to add are:
42
43 * ``-DCMAKE_CROSSCOMPILING=True``
44 * ``-DCMAKE_INSTALL_PREFIX=<install-dir>``
45 * ``-DLLVM_TABLEGEN=<path-to-host-bin>/llvm-tblgen``
46 * ``-DCLANG_TABLEGEN=<path-to-host-bin>/clang-tblgen``
47 * ``-DLLVM_DEFAULT_TARGET_TRIPLE=arm-linux-gnueabihf``
48 * ``-DLLVM_TARGET_ARCH=ARM``
49 * ``-DLLVM_TARGETS_TO_BUILD=ARM``
50
51If you're compiling with GCC, you can use architecture options for your target,
52and the compiler driver will detect everything that it needs:
53
54 * ``-DCMAKE_CXX_FLAGS='-march=armv7-a -mcpu=cortex-a9 -mfloat-abi=hard'``
55
56However, if you're using Clang, the driver might not be up-to-date with your
57specific Linux distribution, version or GCC layout, so you'll need to fudge.
58
59In addition to the ones above, you'll also need:
60
61 * ``'-target arm-linux-gnueabihf'`` or whatever is the triple of your cross GCC.
62 * ``'--sysroot=/usr/arm-linux-gnueabihf'``, ``'--sysroot=/opt/gcc/arm-linux-gnueabihf'``
63   or whatever is the location of your GCC's sysroot (where /lib, /bin etc are).
64 * Appropriate use of ``-I`` and ``-L``, depending on how the cross GCC is installed,
65   and where are the libraries and headers.
66
67The TableGen options are required to compile it with the host compiler,
68so you'll need to compile LLVM (or at least ``llvm-tblgen``) to your host
69platform before you start. The CXX flags define the target, cpu (which in this case
70defaults to ``fpu=VFP3`` with NEON), and forcing the hard-float ABI. If you're
71using Clang as a cross-compiler, you will *also* have to set ``--sysroot``
72to make sure it picks the correct linker.
73
74When using Clang, it's important that you choose the triple to be *identical*
75to the GCC triple and the sysroot. This will make it easier for Clang to
76find the correct tools and include headers. But that won't mean all headers and
77libraries will be found. You'll still need to use ``-I`` and ``-L`` to locate
78those extra ones, depending on your distribution.
79
80Most of the time, what you want is to have a native compiler to the
81platform itself, but not others. So there's rarely a point in compiling
82all back-ends. For that reason, you should also set the
83``TARGETS_TO_BUILD`` to only build the back-end you're targeting to.
84
85You must set the ``CMAKE_INSTALL_PREFIX``, otherwise a ``ninja install``
86will copy ARM binaries to your root filesystem, which is not what you
87want.
88
89Hacks
90-----
91
92There are some bugs in current LLVM, which require some fiddling before
93running CMake:
94
95#. If you're using Clang as the cross-compiler, there is a problem in
96   the LLVM ARM back-end that is producing absolute relocations on
97   position-independent code (``R_ARM_THM_MOVW_ABS_NC``), so for now, you
98   should disable PIC:
99
100   .. code-block:: bash
101
102      -DLLVM_ENABLE_PIC=False
103
104   This is not a problem, since Clang/LLVM libraries are statically
105   linked anyway, it shouldn't affect much.
106
107#. The ARM libraries won't be installed in your system.
108   But the CMake prepare step, which checks for
109   dependencies, will check the *host* libraries, not the *target*
110   ones. Below there's a list of some dependencies, but your project could
111   have more, or this document could be outdated. You'll see the errors
112   while linking as an indication of that.
113
114   Debian based distros have a way to add ``multiarch``, which adds
115   a new architecture and allows you to install packages for those
116   systems. See https://wiki.debian.org/Multiarch/HOWTO for more info.
117
118   But not all distros will have that, and possibly not an easy way to
119   install them in any anyway, so you'll have to build/download
120   them separately.
121
122   A quick way of getting the libraries is to download them from
123   a distribution repository, like Debian (http://packages.debian.org/jessie/),
124   and download the missing libraries. Note that the ``libXXX``
125   will have the shared objects (``.so``) and the ``libXXX-dev`` will
126   give you the headers and the static (``.a``) library. Just in
127   case, download both.
128
129   The ones you need for ARM are: ``libtinfo``, ``zlib1g``,
130   ``libxml2`` and ``liblzma``. In the Debian repository you'll
131   find downloads for all architectures.
132
133   After you download and unpack all ``.deb`` packages, copy all
134   ``.so`` and ``.a`` to a directory, make the appropriate
135   symbolic links (if necessary), and add the relevant ``-L``
136   and ``-I`` paths to ``-DCMAKE_CXX_FLAGS`` above.
137
138
139Running CMake and Building
140--------------------------
141
142Finally, if you're using your platform compiler, run:
143
144   .. code-block:: bash
145
146     $ cmake -G Ninja <source-dir> <options above>
147
148If you're using Clang as the cross-compiler, run:
149
150   .. code-block:: bash
151
152     $ CC='clang' CXX='clang++' cmake -G Ninja <source-dir> <options above>
153
154If you have ``clang``/``clang++`` on the path, it should just work, and special
155Ninja files will be created in the build directory. I strongly suggest
156you to run ``cmake`` on a separate build directory, *not* inside the
157source tree.
158
159To build, simply type:
160
161   .. code-block:: bash
162
163     $ ninja
164
165It should automatically find out how many cores you have, what are
166the rules that needs building and will build the whole thing.
167
168You can't run ``ninja check-all`` on this tree because the created
169binaries are targeted to ARM, not x86_64.
170
171Installing and Using
172--------------------
173
174After the LLVM/Clang has built successfully, you should install it
175via:
176
177   .. code-block:: bash
178
179     $ ninja install
180
181which will create a sysroot on the install-dir. You can then tar
182that directory into a binary with the full triple name (for easy
183identification), like:
184
185   .. code-block:: bash
186
187     $ ln -sf <install-dir> arm-linux-gnueabihf-clang
188     $ tar zchf arm-linux-gnueabihf-clang.tar.gz arm-linux-gnueabihf-clang
189
190If you copy that tarball to your target board, you'll be able to use
191it for running the test-suite, for example. Follow the guidelines at
192http://llvm.org/docs/lnt/quickstart.html, unpack the tarball in the
193test directory, and use options:
194
195   .. code-block:: bash
196
197     $ ./sandbox/bin/python sandbox/bin/lnt runtest nt \
198         --sandbox sandbox \
199         --test-suite `pwd`/test-suite \
200         --cc `pwd`/arm-linux-gnueabihf-clang/bin/clang \
201         --cxx `pwd`/arm-linux-gnueabihf-clang/bin/clang++
202
203Remember to add the ``-jN`` options to ``lnt`` to the number of CPUs
204on your board. Also, the path to your clang has to be absolute, so
205you'll need the `pwd` trick above.
206