1 #include "llvm/Support/Locale.h"
2 #include "llvm/ADT/StringRef.h"
3 #include "llvm/Config/llvm-config.h"
4 #include "llvm/Support/Unicode.h"
5 
6 namespace llvm {
7 namespace sys {
8 namespace locale {
9 
10 int columnWidth(StringRef Text) {
11 #if LLVM_ON_WIN32
12   return Text.size();
13 #else
14   return llvm::sys::unicode::columnWidthUTF8(Text);
15 #endif
16 }
17 
18 bool isPrint(int UCS) {
19 #if LLVM_ON_WIN32
20   // Restrict characters that we'll try to print to the lower part of ASCII
21   // except for the control characters (0x20 - 0x7E). In general one can not
22   // reliably output code points U+0080 and higher using narrow character C/C++
23   // output functions in Windows, because the meaning of the upper 128 codes is
24   // determined by the active code page in the console.
25   return ' ' <= UCS && UCS <= '~';
26 #else
27   return llvm::sys::unicode::isPrintable(UCS);
28 #endif
29 }
30 
31 } // namespace locale
32 } // namespace sys
33 } // namespace llvm
34