1 /* 2 * Copyright © 2014 Broadcom 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24 /** @file vc4_fence.c 25 * 26 * Seqno-based fence management. 27 * 28 * We have two mechanisms for waiting in our kernel API: You can wait on a BO 29 * to have all rendering to from any process to be completed, or wait on a 30 * seqno for that particular seqno to be passed. The fence API we're 31 * implementing is based on waiting for all rendering in the context to have 32 * completed (with no reference to what other processes might be doing with 33 * the same BOs), so we can just use the seqno of the last rendering we'd 34 * fired off as our fence marker. 35 */ 36 37 #include "util/u_inlines.h" 38 39 #include "vc4_screen.h" 40 #include "vc4_bufmgr.h" 41 42 struct vc4_fence { 43 struct pipe_reference reference; 44 uint64_t seqno; 45 }; 46 47 static void 48 vc4_fence_reference(struct pipe_screen *pscreen, 49 struct pipe_fence_handle **pp, 50 struct pipe_fence_handle *pf) 51 { 52 struct vc4_fence **p = (struct vc4_fence **)pp; 53 struct vc4_fence *f = (struct vc4_fence *)pf; 54 struct vc4_fence *old = *p; 55 56 if (pipe_reference(&(*p)->reference, &f->reference)) { 57 free(old); 58 } 59 *p = f; 60 } 61 62 static boolean 63 vc4_fence_finish(struct pipe_screen *pscreen, 64 struct pipe_context *ctx, 65 struct pipe_fence_handle *pf, 66 uint64_t timeout_ns) 67 { 68 struct vc4_screen *screen = vc4_screen(pscreen); 69 struct vc4_fence *f = (struct vc4_fence *)pf; 70 71 return vc4_wait_seqno(screen, f->seqno, timeout_ns, "fence wait"); 72 } 73 74 struct vc4_fence * 75 vc4_fence_create(struct vc4_screen *screen, uint64_t seqno) 76 { 77 struct vc4_fence *f = calloc(1, sizeof(*f)); 78 79 if (!f) 80 return NULL; 81 82 pipe_reference_init(&f->reference, 1); 83 f->seqno = seqno; 84 85 return f; 86 } 87 88 void 89 vc4_fence_init(struct vc4_screen *screen) 90 { 91 screen->base.fence_reference = vc4_fence_reference; 92 screen->base.fence_finish = vc4_fence_finish; 93 } 94