1 /* 2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */ 22 23 #ifndef _NINE_PIXELSHADER9_H_ 24 #define _NINE_PIXELSHADER9_H_ 25 26 #include "iunknown.h" 27 #include "nine_shader.h" 28 #include "nine_state.h" 29 #include "basetexture9.h" 30 #include "nine_ff.h" 31 #include "surface9.h" 32 33 struct nine_lconstf; 34 35 struct NinePixelShader9 36 { 37 struct NineUnknown base; 38 struct nine_shader_variant variant; 39 40 struct { 41 const DWORD *tokens; 42 DWORD size; 43 uint8_t version; /* (major << 4) | minor */ 44 } byte_code; 45 46 unsigned const_used_size; /* in bytes */ 47 48 uint8_t bumpenvmat_needed; 49 uint16_t sampler_mask; 50 uint8_t rt_mask; 51 52 uint64_t ff_key[6]; 53 void *ff_cso; 54 55 uint64_t last_key; 56 void *last_cso; 57 58 uint64_t next_key; 59 }; 60 static inline struct NinePixelShader9 * 61 NinePixelShader9( void *data ) 62 { 63 return (struct NinePixelShader9 *)data; 64 } 65 66 static inline BOOL 67 NinePixelShader9_UpdateKey( struct NinePixelShader9 *ps, 68 struct nine_context *context ) 69 { 70 uint16_t samplers_shadow; 71 uint32_t samplers_ps1_types; 72 uint16_t projected; 73 uint64_t key; 74 BOOL res; 75 76 if (unlikely(ps->byte_code.version < 0x20)) { 77 /* no depth textures, but variable targets */ 78 uint32_t m = ps->sampler_mask; 79 samplers_ps1_types = 0; 80 while (m) { 81 int s = ffs(m) - 1; 82 m &= ~(1 << s); 83 samplers_ps1_types |= (context->texture[s].enabled ? context->texture[s].pstype : 1) << (s * 2); 84 } 85 key = samplers_ps1_types; 86 } else { 87 samplers_shadow = (uint16_t)((context->samplers_shadow & NINE_PS_SAMPLERS_MASK) >> NINE_SAMPLER_PS(0)); 88 key = samplers_shadow & ps->sampler_mask; 89 } 90 91 if (ps->byte_code.version < 0x30) { 92 key |= ((uint64_t)context->rs[D3DRS_FOGENABLE]) << 32; 93 key |= ((uint64_t)context->rs[D3DRS_FOGTABLEMODE]) << 33; 94 } 95 96 /* centroid interpolation automatically used for color ps inputs */ 97 if (context->rt[0]->base.info.nr_samples) 98 key |= ((uint64_t)1) << 34; 99 100 if (unlikely(ps->byte_code.version < 0x14)) { 101 projected = nine_ff_get_projected_key(context); 102 key |= ((uint64_t) projected) << 48; 103 } 104 105 res = ps->last_key != key; 106 if (res) 107 ps->next_key = key; 108 return res; 109 } 110 111 void * 112 NinePixelShader9_GetVariant( struct NinePixelShader9 *ps ); 113 114 /*** public ***/ 115 116 HRESULT 117 NinePixelShader9_new( struct NineDevice9 *pDevice, 118 struct NinePixelShader9 **ppOut, 119 const DWORD *pFunction, void *cso ); 120 121 HRESULT 122 NinePixelShader9_ctor( struct NinePixelShader9 *, 123 struct NineUnknownParams *pParams, 124 const DWORD *pFunction, void *cso ); 125 126 void 127 NinePixelShader9_dtor( struct NinePixelShader9 * ); 128 129 HRESULT NINE_WINAPI 130 NinePixelShader9_GetFunction( struct NinePixelShader9 *This, 131 void *pData, 132 UINT *pSizeOfData ); 133 134 #endif /* _NINE_PIXELSHADER9_H_ */ 135