1 /************************************************************************** 2 * 3 * Copyright 2003 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 #include "main/mtypes.h" 29 #include "main/enums.h" 30 #include "main/image.h" 31 #include "main/teximage.h" 32 #include "main/texstate.h" 33 #include "main/fbobject.h" 34 35 #include "drivers/common/meta.h" 36 37 #include "intel_screen.h" 38 #include "intel_context.h" 39 #include "intel_mipmap_tree.h" 40 #include "intel_regions.h" 41 #include "intel_fbo.h" 42 #include "intel_tex.h" 43 #include "intel_blit.h" 44 45 #define FILE_DEBUG_FLAG DEBUG_TEXTURE 46 47 48 static bool 49 intel_copy_texsubimage(struct intel_context *intel, 50 struct intel_texture_image *intelImage, 51 GLint dstx, GLint dsty, GLint slice, 52 struct intel_renderbuffer *irb, 53 GLint x, GLint y, GLsizei width, GLsizei height) 54 { 55 const GLenum internalFormat = intelImage->base.Base.InternalFormat; 56 57 intel_prepare_render(intel); 58 59 if (!intelImage->mt || !irb || !irb->mt) { 60 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) 61 fprintf(stderr, "%s fail %p %p (0x%08x)\n", 62 __func__, intelImage->mt, irb, internalFormat); 63 return false; 64 } 65 66 /* blit from src buffer to texture */ 67 if (!intel_miptree_blit(intel, 68 irb->mt, irb->mt_level, irb->mt_layer, 69 x, y, irb->Base.Base.Name == 0, 70 intelImage->mt, intelImage->base.Base.Level, 71 intelImage->base.Base.Face + slice, 72 dstx, dsty, false, 73 width, height, GL_COPY)) { 74 return false; 75 } 76 77 return true; 78 } 79 80 81 static void 82 intelCopyTexSubImage(struct gl_context *ctx, GLuint dims, 83 struct gl_texture_image *texImage, 84 GLint xoffset, GLint yoffset, GLint slice, 85 struct gl_renderbuffer *rb, 86 GLint x, GLint y, 87 GLsizei width, GLsizei height) 88 { 89 struct intel_context *intel = intel_context(ctx); 90 91 /* Try the BLT engine. */ 92 if (intel_copy_texsubimage(intel, 93 intel_texture_image(texImage), 94 xoffset, yoffset, slice, 95 intel_renderbuffer(rb), x, y, width, height)) { 96 return; 97 } 98 99 /* Otherwise, fall back to meta. This will likely be slow. */ 100 perf_debug("%s - fallback to swrast\n", __func__); 101 _mesa_meta_CopyTexSubImage(ctx, dims, texImage, 102 xoffset, yoffset, slice, 103 rb, x, y, width, height); 104 } 105 106 107 void 108 intelInitTextureCopyImageFuncs(struct dd_function_table *functions) 109 { 110 functions->CopyTexSubImage = intelCopyTexSubImage; 111 } 112