1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 /**
27  * \file glheader.h
28  * Wrapper for GL/gl.h and GL/glext.h
29  */
30 
31 
32 #ifndef GLHEADER_H
33 #define GLHEADER_H
34 
35 
36 #define GL_GLEXT_PROTOTYPES
37 #include "GL/gl.h"
38 #include "GL/glext.h"
39 
40 
41 #ifdef __cplusplus
42 extern "C" {
43 #endif
44 
45 
46 typedef int GLclampx;
47 
48 
49 #ifndef GL_OES_EGL_image
50 typedef void *GLeglImageOES;
51 #endif
52 
53 
54 #ifndef GL_OES_EGL_image_external
55 #define GL_TEXTURE_EXTERNAL_OES                                 0x8D65
56 #define GL_SAMPLER_EXTERNAL_OES                                 0x8D66
57 #define GL_TEXTURE_BINDING_EXTERNAL_OES                         0x8D67
58 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES                     0x8D68
59 #endif
60 
61 
62 #ifndef GL_OES_point_size_array
63 #define GL_POINT_SIZE_ARRAY_OES                                 0x8B9C
64 #define GL_POINT_SIZE_ARRAY_TYPE_OES                            0x898A
65 #define GL_POINT_SIZE_ARRAY_STRIDE_OES                          0x898B
66 #define GL_POINT_SIZE_ARRAY_POINTER_OES                         0x898C
67 #define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES                  0x8B9F
68 #endif
69 
70 
71 #ifndef GL_OES_draw_texture
72 #define GL_TEXTURE_CROP_RECT_OES                                0x8B9D
73 #endif
74 
75 
76 #ifndef GL_PROGRAM_BINARY_LENGTH_OES
77 #define GL_PROGRAM_BINARY_LENGTH_OES                            0x8741
78 #endif
79 
80 /* GLES 2.0 tokens */
81 #ifndef GL_RGB565
82 #define GL_RGB565                                               0x8D62
83 #endif
84 
85 #ifndef GL_TEXTURE_GEN_STR_OES
86 #define GL_TEXTURE_GEN_STR_OES                                  0x8D60
87 #endif
88 
89 #ifndef GL_OES_compressed_paletted_texture
90 #define GL_PALETTE4_RGB8_OES                                    0x8B90
91 #define GL_PALETTE4_RGBA8_OES                                   0x8B91
92 #define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
93 #define GL_PALETTE4_RGBA4_OES                                   0x8B93
94 #define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
95 #define GL_PALETTE8_RGB8_OES                                    0x8B95
96 #define GL_PALETTE8_RGBA8_OES                                   0x8B96
97 #define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
98 #define GL_PALETTE8_RGBA4_OES                                   0x8B98
99 #define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
100 #endif
101 
102 #ifndef GL_OES_texture_compression_astc
103 #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES                       0x93C0
104 #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES                       0x93C1
105 #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES                       0x93C2
106 #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES                       0x93C3
107 #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES                       0x93C4
108 #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES                       0x93C5
109 #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES                       0x93C6
110 #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES                       0x93C7
111 #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES                       0x93C8
112 #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES                       0x93C9
113 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES               0x93E0
114 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES               0x93E1
115 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES               0x93E2
116 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES               0x93E3
117 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES               0x93E4
118 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES               0x93E5
119 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES               0x93E6
120 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES               0x93E7
121 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES               0x93E8
122 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES               0x93E9
123 #endif
124 
125 #ifndef GL_ES_VERSION_2_0
126 #define GL_SHADER_BINARY_FORMATS                                0x8DF8
127 #define GL_NUM_SHADER_BINARY_FORMATS                            0x8DF9
128 #define GL_SHADER_COMPILER                                      0x8DFA
129 #define GL_MAX_VERTEX_UNIFORM_VECTORS                           0x8DFB
130 #define GL_MAX_VARYING_VECTORS                                  0x8DFC
131 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS                         0x8DFD
132 #endif
133 
134 #ifndef GL_ATI_texture_compression_3dc
135 #define GL_ATI_texture_compression_3dc                          1
136 #define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI                   0x8837
137 #endif
138 
139 #ifndef GL_OES_compressed_ETC1_RGB8_texture
140 #define GL_ETC1_RGB8_OES                                        0x8D64
141 #endif
142 
143 #ifndef GL_EXT_shader_framebuffer_fetch
144 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT                 0x8A52
145 #endif
146 
147 /* Inexplicably, GL_HALF_FLOAT_OES has a different value than GL_HALF_FLOAT.
148  */
149 #ifndef GL_HALF_FLOAT_OES
150 #define GL_HALF_FLOAT_OES                                       0x8D61
151 #endif
152 
153 
154 /**
155  * Internal token to represent a GLSL shader program (a collection of
156  * one or more shaders that get linked together).  Note that GLSL
157  * shaders and shader programs share one name space (one hash table)
158  * so we need a value that's different from any of the
159  * GL_VERTEX/FRAGMENT/GEOMETRY_PROGRAM tokens.
160  */
161 #define GL_SHADER_PROGRAM_MESA                                  0x9999
162 
163 
164 /* Several fields of struct gl_config can take these as values.  Since
165  * GLX header files may not be available everywhere they need to be used,
166  * redefine them here.
167  */
168 #define GLX_NONE                                                0x8000
169 #define GLX_SLOW_CONFIG                                         0x8001
170 #define GLX_TRUE_COLOR                                          0x8002
171 #define GLX_DIRECT_COLOR                                        0x8003
172 #define GLX_PSEUDO_COLOR                                        0x8004
173 #define GLX_STATIC_COLOR                                        0x8005
174 #define GLX_GRAY_SCALE                                          0x8006
175 #define GLX_STATIC_GRAY                                         0x8007
176 #define GLX_TRANSPARENT_RGB                                     0x8008
177 #define GLX_TRANSPARENT_INDEX                                   0x8009
178 #define GLX_NON_CONFORMANT_CONFIG                               0x800D
179 #define GLX_SWAP_EXCHANGE_OML                                   0x8061
180 #define GLX_SWAP_COPY_OML                                       0x8062
181 #define GLX_SWAP_UNDEFINED_OML                                  0x8063
182 
183 #define GLX_DONT_CARE                                           0xFFFFFFFF
184 
185 
186 #ifdef __cplusplus
187 }
188 #endif
189 
190 #endif /* GLHEADER_H */
191