1 /* 2 * Copyright 2013 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 // This test only works with the GPU backend. 9 10 #include "gm.h" 11 12 #if SK_SUPPORT_GPU 13 14 #include "GrContext.h" 15 #include "GrOpFlushState.h" 16 #include "GrPathUtils.h" 17 #include "GrRenderTargetContextPriv.h" 18 #include "GrTest.h" 19 #include "SkColorPriv.h" 20 #include "SkGeometry.h" 21 #include "SkPoint3.h" 22 #include "SkPointPriv.h" 23 #include "effects/GrBezierEffect.h" 24 #include "ops/GrMeshDrawOp.h" 25 26 namespace skiagm { 27 28 class BezierTestOp : public GrMeshDrawOp { 29 public: 30 FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; } 31 32 RequiresDstTexture finalize(const GrCaps& caps, const GrAppliedClip* clip, 33 GrPixelConfigIsClamped dstIsClamped) override { 34 auto analysis = fProcessorSet.finalize(fColor, GrProcessorAnalysisCoverage::kSingleChannel, 35 clip, false, caps, dstIsClamped, &fColor); 36 return analysis.requiresDstTexture() ? RequiresDstTexture::kYes : RequiresDstTexture::kNo; 37 } 38 39 void visitProxies(const VisitProxyFunc& func) const override { 40 fProcessorSet.visitProxies(func); 41 } 42 43 protected: 44 BezierTestOp(sk_sp<GrGeometryProcessor> gp, const SkRect& rect, GrColor color, int32_t classID) 45 : INHERITED(classID) 46 , fRect(rect) 47 , fColor(color) 48 , fGeometryProcessor(std::move(gp)) 49 , fProcessorSet(SkBlendMode::kSrc) { 50 this->setBounds(rect, HasAABloat::kYes, IsZeroArea::kNo); 51 } 52 53 const GrPipeline* makePipeline(Target* target) { 54 return target->makePipeline(0, std::move(fProcessorSet), target->detachAppliedClip()); 55 } 56 57 const GrGeometryProcessor* gp() const { return fGeometryProcessor.get(); } 58 59 const SkRect& rect() const { return fRect; } 60 GrColor color() const { return fColor; } 61 62 private: 63 bool onCombineIfPossible(GrOp* op, const GrCaps& caps) override { return false; } 64 65 SkRect fRect; 66 GrColor fColor; 67 sk_sp<GrGeometryProcessor> fGeometryProcessor; 68 GrProcessorSet fProcessorSet; 69 70 typedef GrMeshDrawOp INHERITED; 71 }; 72 73 class BezierCubicTestOp : public BezierTestOp { 74 public: 75 DEFINE_OP_CLASS_ID 76 77 const char* name() const override { return "BezierCubicTestOp"; } 78 79 static std::unique_ptr<GrDrawOp> Make(sk_sp<GrGeometryProcessor> gp, const SkRect& rect, 80 GrColor color) { 81 return std::unique_ptr<GrDrawOp>(new BezierCubicTestOp(std::move(gp), rect, color)); 82 } 83 84 private: 85 BezierCubicTestOp(sk_sp<GrGeometryProcessor> gp, const SkRect& rect, GrColor color) 86 : INHERITED(std::move(gp), rect, color, ClassID()) {} 87 88 void onPrepareDraws(Target* target) override { 89 QuadHelper helper; 90 size_t vertexStride = this->gp()->getVertexStride(); 91 SkASSERT(vertexStride == sizeof(SkPoint)); 92 SkPoint* pts = reinterpret_cast<SkPoint*>(helper.init(target, vertexStride, 1)); 93 if (!pts) { 94 return; 95 } 96 SkRect rect = this->rect(); 97 SkPointPriv::SetRectTriStrip(pts, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, vertexStride); 98 helper.recordDraw(target, this->gp(), this->makePipeline(target)); 99 } 100 101 static constexpr int kVertsPerCubic = 4; 102 static constexpr int kIndicesPerCubic = 6; 103 104 typedef BezierTestOp INHERITED; 105 }; 106 107 /** 108 * This GM directly exercises effects that draw Bezier curves in the GPU backend. 109 */ 110 class BezierCubicEffects : public GM { 111 public: 112 BezierCubicEffects() { 113 this->setBGColor(0xFFFFFFFF); 114 } 115 116 protected: 117 SkString onShortName() override { 118 return SkString("bezier_cubic_effects"); 119 } 120 121 SkISize onISize() override { 122 return SkISize::Make(800, 800); 123 } 124 125 void onDraw(SkCanvas* canvas) override { 126 GrRenderTargetContext* renderTargetContext = 127 canvas->internal_private_accessTopLayerRenderTargetContext(); 128 if (!renderTargetContext) { 129 skiagm::GM::DrawGpuOnlyMessage(canvas); 130 return; 131 } 132 133 GrContext* context = canvas->getGrContext(); 134 if (!context) { 135 return; 136 } 137 138 struct Vertex { 139 SkPoint fPosition; 140 float fKLM[4]; // The last value is ignored. The effect expects a vec4f. 141 }; 142 143 constexpr int kNumCubics = 15; 144 SkRandom rand; 145 146 // Mult by 3 for each edge effect type 147 int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumCubics*3))); 148 int numRows = SkScalarCeilToInt(SkIntToScalar(kNumCubics*3) / numCols); 149 SkScalar w = SkIntToScalar(renderTargetContext->width()) / numCols; 150 SkScalar h = SkIntToScalar(renderTargetContext->height()) / numRows; 151 int row = 0; 152 int col = 0; 153 constexpr GrColor color = 0xff000000; 154 155 for (int i = 0; i < kNumCubics; ++i) { 156 SkPoint baseControlPts[] = { 157 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)}, 158 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)}, 159 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)}, 160 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)} 161 }; 162 for(GrClipEdgeType edgeType : {GrClipEdgeType::kFillBW, 163 GrClipEdgeType::kFillAA, 164 GrClipEdgeType::kHairlineAA}) { 165 SkScalar x = col * w; 166 SkScalar y = row * h; 167 SkPoint controlPts[] = { 168 {x + baseControlPts[0].fX, y + baseControlPts[0].fY}, 169 {x + baseControlPts[1].fX, y + baseControlPts[1].fY}, 170 {x + baseControlPts[2].fX, y + baseControlPts[2].fY}, 171 {x + baseControlPts[3].fX, y + baseControlPts[3].fY} 172 }; 173 SkPoint chopped[10]; 174 SkMatrix klm; 175 int loopIndex; 176 int cnt = GrPathUtils::chopCubicAtLoopIntersection(controlPts, 177 chopped, 178 &klm, 179 &loopIndex); 180 181 SkPaint ctrlPtPaint; 182 ctrlPtPaint.setColor(rand.nextU() | 0xFF000000); 183 canvas->drawCircle(controlPts[0], 8.f, ctrlPtPaint); 184 for (int i = 1; i < 4; ++i) { 185 canvas->drawCircle(controlPts[i], 6.f, ctrlPtPaint); 186 } 187 188 SkPaint polyPaint; 189 polyPaint.setColor(0xffA0A0A0); 190 polyPaint.setStrokeWidth(0); 191 polyPaint.setStyle(SkPaint::kStroke_Style); 192 canvas->drawPoints(SkCanvas::kPolygon_PointMode, 4, controlPts, polyPaint); 193 194 SkPaint choppedPtPaint; 195 choppedPtPaint.setColor(~ctrlPtPaint.getColor() | 0xFF000000); 196 197 for (int c = 0; c < cnt; ++c) { 198 SkPoint* pts = chopped + 3 * c; 199 200 for (int i = 0; i < 4; ++i) { 201 canvas->drawCircle(pts[i], 3.f, choppedPtPaint); 202 } 203 204 SkRect bounds; 205 bounds.set(pts, 4); 206 207 SkPaint boundsPaint; 208 boundsPaint.setColor(0xff808080); 209 boundsPaint.setStrokeWidth(0); 210 boundsPaint.setStyle(SkPaint::kStroke_Style); 211 canvas->drawRect(bounds, boundsPaint); 212 213 214 bool flipKL = (c == loopIndex && cnt != 3); 215 sk_sp<GrGeometryProcessor> gp = GrCubicEffect::Make(color, SkMatrix::I(), klm, 216 flipKL, edgeType, 217 *context->caps()); 218 if (!gp) { 219 break; 220 } 221 222 std::unique_ptr<GrDrawOp> op = 223 BezierCubicTestOp::Make(std::move(gp), bounds, color); 224 renderTargetContext->priv().testingOnly_addDrawOp(std::move(op)); 225 } 226 ++col; 227 if (numCols == col) { 228 col = 0; 229 ++row; 230 } 231 } 232 } 233 } 234 235 private: 236 typedef GM INHERITED; 237 }; 238 239 ////////////////////////////////////////////////////////////////////////////// 240 241 class BezierConicTestOp : public BezierTestOp { 242 public: 243 DEFINE_OP_CLASS_ID 244 245 const char* name() const override { return "BezierConicTestOp"; } 246 247 static std::unique_ptr<GrDrawOp> Make(sk_sp<GrGeometryProcessor> gp, const SkRect& rect, 248 GrColor color, const SkMatrix& klm) { 249 return std::unique_ptr<GrMeshDrawOp>( 250 new BezierConicTestOp(std::move(gp), rect, color, klm)); 251 } 252 253 private: 254 BezierConicTestOp(sk_sp<GrGeometryProcessor> gp, const SkRect& rect, GrColor color, 255 const SkMatrix& klm) 256 : INHERITED(std::move(gp), rect, color, ClassID()), fKLM(klm) {} 257 258 struct Vertex { 259 SkPoint fPosition; 260 float fKLM[4]; // The last value is ignored. The effect expects a vec4f. 261 }; 262 263 void onPrepareDraws(Target* target) override { 264 QuadHelper helper; 265 size_t vertexStride = this->gp()->getVertexStride(); 266 SkASSERT(vertexStride == sizeof(Vertex)); 267 Vertex* verts = reinterpret_cast<Vertex*>(helper.init(target, vertexStride, 1)); 268 if (!verts) { 269 return; 270 } 271 SkRect rect = this->rect(); 272 SkPointPriv::SetRectTriStrip(&verts[0].fPosition, rect.fLeft, rect.fTop, rect.fRight, 273 rect.fBottom, sizeof(Vertex)); 274 for (int v = 0; v < 4; ++v) { 275 SkPoint3 pt3 = {verts[v].fPosition.x(), verts[v].fPosition.y(), 1.f}; 276 fKLM.mapHomogeneousPoints((SkPoint3* ) verts[v].fKLM, &pt3, 1); 277 } 278 helper.recordDraw(target, this->gp(), this->makePipeline(target)); 279 } 280 281 SkMatrix fKLM; 282 283 static constexpr int kVertsPerCubic = 4; 284 static constexpr int kIndicesPerCubic = 6; 285 286 typedef BezierTestOp INHERITED; 287 }; 288 289 290 /** 291 * This GM directly exercises effects that draw Bezier curves in the GPU backend. 292 */ 293 class BezierConicEffects : public GM { 294 public: 295 BezierConicEffects() { 296 this->setBGColor(0xFFFFFFFF); 297 } 298 299 protected: 300 SkString onShortName() override { 301 return SkString("bezier_conic_effects"); 302 } 303 304 SkISize onISize() override { 305 return SkISize::Make(800, 800); 306 } 307 308 309 void onDraw(SkCanvas* canvas) override { 310 GrRenderTargetContext* renderTargetContext = 311 canvas->internal_private_accessTopLayerRenderTargetContext(); 312 if (!renderTargetContext) { 313 skiagm::GM::DrawGpuOnlyMessage(canvas); 314 return; 315 } 316 317 GrContext* context = canvas->getGrContext(); 318 if (!context) { 319 return; 320 } 321 322 struct Vertex { 323 SkPoint fPosition; 324 float fKLM[4]; // The last value is ignored. The effect expects a vec4f. 325 }; 326 327 constexpr int kNumConics = 10; 328 SkRandom rand; 329 330 // Mult by 3 for each edge effect type 331 int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumConics*3))); 332 int numRows = SkScalarCeilToInt(SkIntToScalar(kNumConics*3) / numCols); 333 SkScalar w = SkIntToScalar(renderTargetContext->width()) / numCols; 334 SkScalar h = SkIntToScalar(renderTargetContext->height()) / numRows; 335 int row = 0; 336 int col = 0; 337 constexpr GrColor color = 0xff000000; 338 339 for (int i = 0; i < kNumConics; ++i) { 340 SkPoint baseControlPts[] = { 341 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)}, 342 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)}, 343 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)} 344 }; 345 SkScalar weight = rand.nextRangeF(0.f, 2.f); 346 for(int edgeType = 0; edgeType < kGrClipEdgeTypeCnt; ++edgeType) { 347 sk_sp<GrGeometryProcessor> gp; 348 GrClipEdgeType et = (GrClipEdgeType)edgeType; 349 gp = GrConicEffect::Make(color, SkMatrix::I(), et, 350 *context->caps(), SkMatrix::I(), false); 351 if (!gp) { 352 continue; 353 } 354 355 SkScalar x = col * w; 356 SkScalar y = row * h; 357 SkPoint controlPts[] = { 358 {x + baseControlPts[0].fX, y + baseControlPts[0].fY}, 359 {x + baseControlPts[1].fX, y + baseControlPts[1].fY}, 360 {x + baseControlPts[2].fX, y + baseControlPts[2].fY} 361 }; 362 SkConic dst[4]; 363 SkMatrix klm; 364 int cnt = chop_conic(controlPts, dst, weight); 365 GrPathUtils::getConicKLM(controlPts, weight, &klm); 366 367 SkPaint ctrlPtPaint; 368 ctrlPtPaint.setColor(rand.nextU() | 0xFF000000); 369 for (int i = 0; i < 3; ++i) { 370 canvas->drawCircle(controlPts[i], 6.f, ctrlPtPaint); 371 } 372 373 SkPaint polyPaint; 374 polyPaint.setColor(0xffA0A0A0); 375 polyPaint.setStrokeWidth(0); 376 polyPaint.setStyle(SkPaint::kStroke_Style); 377 canvas->drawPoints(SkCanvas::kPolygon_PointMode, 3, controlPts, polyPaint); 378 379 SkPaint choppedPtPaint; 380 choppedPtPaint.setColor(~ctrlPtPaint.getColor() | 0xFF000000); 381 382 for (int c = 0; c < cnt; ++c) { 383 SkPoint* pts = dst[c].fPts; 384 for (int i = 0; i < 3; ++i) { 385 canvas->drawCircle(pts[i], 3.f, choppedPtPaint); 386 } 387 388 SkRect bounds; 389 //SkPoint bPts[] = {{0.f, 0.f}, {800.f, 800.f}}; 390 //bounds.set(bPts, 2); 391 bounds.set(pts, 3); 392 393 SkPaint boundsPaint; 394 boundsPaint.setColor(0xff808080); 395 boundsPaint.setStrokeWidth(0); 396 boundsPaint.setStyle(SkPaint::kStroke_Style); 397 canvas->drawRect(bounds, boundsPaint); 398 399 std::unique_ptr<GrDrawOp> op = BezierConicTestOp::Make(gp, bounds, color, klm); 400 renderTargetContext->priv().testingOnly_addDrawOp(std::move(op)); 401 } 402 ++col; 403 if (numCols == col) { 404 col = 0; 405 ++row; 406 } 407 } 408 } 409 } 410 411 private: 412 // Uses the max curvature function for quads to estimate 413 // where to chop the conic. If the max curvature is not 414 // found along the curve segment it will return 1 and 415 // dst[0] is the original conic. If it returns 2 the dst[0] 416 // and dst[1] are the two new conics. 417 int split_conic(const SkPoint src[3], SkConic dst[2], const SkScalar weight) { 418 SkScalar t = SkFindQuadMaxCurvature(src); 419 if (t == 0) { 420 if (dst) { 421 dst[0].set(src, weight); 422 } 423 return 1; 424 } else { 425 if (dst) { 426 SkConic conic; 427 conic.set(src, weight); 428 if (!conic.chopAt(t, dst)) { 429 dst[0].set(src, weight); 430 return 1; 431 } 432 } 433 return 2; 434 } 435 } 436 437 // Calls split_conic on the entire conic and then once more on each subsection. 438 // Most cases will result in either 1 conic (chop point is not within t range) 439 // or 3 points (split once and then one subsection is split again). 440 int chop_conic(const SkPoint src[3], SkConic dst[4], const SkScalar weight) { 441 SkConic dstTemp[2]; 442 int conicCnt = split_conic(src, dstTemp, weight); 443 if (2 == conicCnt) { 444 int conicCnt2 = split_conic(dstTemp[0].fPts, dst, dstTemp[0].fW); 445 conicCnt = conicCnt2 + split_conic(dstTemp[1].fPts, &dst[conicCnt2], dstTemp[1].fW); 446 } else { 447 dst[0] = dstTemp[0]; 448 } 449 return conicCnt; 450 } 451 452 typedef GM INHERITED; 453 }; 454 455 ////////////////////////////////////////////////////////////////////////////// 456 457 class BezierQuadTestOp : public BezierTestOp { 458 public: 459 DEFINE_OP_CLASS_ID 460 const char* name() const override { return "BezierQuadTestOp"; } 461 462 static std::unique_ptr<GrDrawOp> Make(sk_sp<GrGeometryProcessor> gp, const SkRect& rect, 463 GrColor color, const GrPathUtils::QuadUVMatrix& devToUV) { 464 return std::unique_ptr<GrDrawOp>(new BezierQuadTestOp(std::move(gp), rect, color, devToUV)); 465 } 466 467 private: 468 BezierQuadTestOp(sk_sp<GrGeometryProcessor> gp, const SkRect& rect, GrColor color, 469 const GrPathUtils::QuadUVMatrix& devToUV) 470 : INHERITED(std::move(gp), rect, color, ClassID()), fDevToUV(devToUV) {} 471 472 struct Vertex { 473 SkPoint fPosition; 474 float fKLM[4]; // The last value is ignored. The effect expects a vec4f. 475 }; 476 477 void onPrepareDraws(Target* target) override { 478 QuadHelper helper; 479 size_t vertexStride = this->gp()->getVertexStride(); 480 SkASSERT(vertexStride == sizeof(Vertex)); 481 Vertex* verts = reinterpret_cast<Vertex*>(helper.init(target, vertexStride, 1)); 482 if (!verts) { 483 return; 484 } 485 SkRect rect = this->rect(); 486 SkPointPriv::SetRectTriStrip(&verts[0].fPosition, rect.fLeft, rect.fTop, rect.fRight, 487 rect.fBottom, sizeof(Vertex)); 488 fDevToUV.apply<4, sizeof(Vertex), sizeof(SkPoint)>(verts); 489 helper.recordDraw(target, this->gp(), this->makePipeline(target)); 490 } 491 492 GrPathUtils::QuadUVMatrix fDevToUV; 493 494 static constexpr int kVertsPerCubic = 4; 495 static constexpr int kIndicesPerCubic = 6; 496 497 typedef BezierTestOp INHERITED; 498 }; 499 500 /** 501 * This GM directly exercises effects that draw Bezier quad curves in the GPU backend. 502 */ 503 class BezierQuadEffects : public GM { 504 public: 505 BezierQuadEffects() { 506 this->setBGColor(0xFFFFFFFF); 507 } 508 509 protected: 510 SkString onShortName() override { 511 return SkString("bezier_quad_effects"); 512 } 513 514 SkISize onISize() override { 515 return SkISize::Make(800, 800); 516 } 517 518 519 void onDraw(SkCanvas* canvas) override { 520 GrRenderTargetContext* renderTargetContext = 521 canvas->internal_private_accessTopLayerRenderTargetContext(); 522 if (!renderTargetContext) { 523 skiagm::GM::DrawGpuOnlyMessage(canvas); 524 return; 525 } 526 527 GrContext* context = canvas->getGrContext(); 528 if (!context) { 529 return; 530 } 531 532 struct Vertex { 533 SkPoint fPosition; 534 float fUV[4]; // The last two values are ignored. The effect expects a vec4f. 535 }; 536 537 constexpr int kNumQuads = 5; 538 SkRandom rand; 539 540 int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumQuads*3))); 541 int numRows = SkScalarCeilToInt(SkIntToScalar(kNumQuads*3) / numCols); 542 SkScalar w = SkIntToScalar(renderTargetContext->width()) / numCols; 543 SkScalar h = SkIntToScalar(renderTargetContext->height()) / numRows; 544 int row = 0; 545 int col = 0; 546 constexpr GrColor color = 0xff000000; 547 548 for (int i = 0; i < kNumQuads; ++i) { 549 SkPoint baseControlPts[] = { 550 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)}, 551 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)}, 552 {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)} 553 }; 554 for(int edgeType = 0; edgeType < kGrClipEdgeTypeCnt; ++edgeType) { 555 sk_sp<GrGeometryProcessor> gp; 556 GrClipEdgeType et = (GrClipEdgeType)edgeType; 557 gp = GrQuadEffect::Make(color, SkMatrix::I(), et, 558 *context->caps(), SkMatrix::I(), false); 559 if (!gp) { 560 continue; 561 } 562 563 SkScalar x = col * w; 564 SkScalar y = row * h; 565 SkPoint controlPts[] = { 566 {x + baseControlPts[0].fX, y + baseControlPts[0].fY}, 567 {x + baseControlPts[1].fX, y + baseControlPts[1].fY}, 568 {x + baseControlPts[2].fX, y + baseControlPts[2].fY} 569 }; 570 SkPoint chopped[5]; 571 int cnt = SkChopQuadAtMaxCurvature(controlPts, chopped); 572 573 SkPaint ctrlPtPaint; 574 ctrlPtPaint.setColor(rand.nextU() | 0xFF000000); 575 for (int i = 0; i < 3; ++i) { 576 canvas->drawCircle(controlPts[i], 6.f, ctrlPtPaint); 577 } 578 579 SkPaint polyPaint; 580 polyPaint.setColor(0xffA0A0A0); 581 polyPaint.setStrokeWidth(0); 582 polyPaint.setStyle(SkPaint::kStroke_Style); 583 canvas->drawPoints(SkCanvas::kPolygon_PointMode, 3, controlPts, polyPaint); 584 585 SkPaint choppedPtPaint; 586 choppedPtPaint.setColor(~ctrlPtPaint.getColor() | 0xFF000000); 587 588 for (int c = 0; c < cnt; ++c) { 589 SkPoint* pts = chopped + 2 * c; 590 591 for (int i = 0; i < 3; ++i) { 592 canvas->drawCircle(pts[i], 3.f, choppedPtPaint); 593 } 594 595 SkRect bounds; 596 bounds.set(pts, 3); 597 598 SkPaint boundsPaint; 599 boundsPaint.setColor(0xff808080); 600 boundsPaint.setStrokeWidth(0); 601 boundsPaint.setStyle(SkPaint::kStroke_Style); 602 canvas->drawRect(bounds, boundsPaint); 603 604 GrPaint grPaint; 605 grPaint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc)); 606 607 GrPathUtils::QuadUVMatrix DevToUV(pts); 608 609 std::unique_ptr<GrDrawOp> op = 610 BezierQuadTestOp::Make(gp, bounds, color, DevToUV); 611 renderTargetContext->priv().testingOnly_addDrawOp(std::move(op)); 612 } 613 ++col; 614 if (numCols == col) { 615 col = 0; 616 ++row; 617 } 618 } 619 } 620 } 621 622 private: 623 typedef GM INHERITED; 624 }; 625 626 DEF_GM(return new BezierCubicEffects;) 627 DEF_GM(return new BezierConicEffects;) 628 DEF_GM(return new BezierQuadEffects;) 629 } 630 631 #endif 632