1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkSGImage_DEFINED
9 #define SkSGImage_DEFINED
10 
11 #include "SkSGRenderNode.h"
12 
13 #include "SkFilterQuality.h"
14 
15 class SkImage;
16 
17 namespace sksg {
18 
19 /**
20  * Concrete rendering node, wrapping an SkImage.
21  *
22  */
23 class Image final : public RenderNode {
24 public:
25     static sk_sp<Image> Make(sk_sp<SkImage> image) {
26         return image ? sk_sp<Image>(new Image(std::move(image))) : nullptr;
27     }
28 
29     SG_ATTRIBUTE(Quality  , SkFilterQuality, fQuality  )
30     SG_ATTRIBUTE(AntiAlias, bool           , fAntiAlias)
31 
32 protected:
33     explicit Image(sk_sp<SkImage>);
34 
35     void onRender(SkCanvas*) const override;
36 
37     SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
38 
39 private:
40     const sk_sp<SkImage> fImage;
41     SkFilterQuality      fQuality   = kLow_SkFilterQuality;
42     bool                 fAntiAlias = true;
43 
44     typedef RenderNode INHERITED;
45 };
46 
47 } // namespace sksg
48 
49 #endif // SkSGImage_DEFINED
50