1 /* 2 * Copyright 2015 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "SkGradientShader.h" 9 #include "SkSurface.h" 10 #include "gm.h" 11 #include "sk_tool_utils.h" 12 13 static void make_transparency(SkCanvas* canvas, SkScalar width, SkScalar height) { 14 SkPoint pts[2]; 15 pts[0] = SkPoint::Make(0, 0); 16 pts[1] = SkPoint::Make(width, 0); 17 const SkColor kColors[] = { 18 SK_ColorBLACK, 19 SK_ColorGRAY, 20 SK_ColorWHITE, 21 SK_ColorRED, 22 SK_ColorYELLOW, 23 SK_ColorGREEN, 24 SK_ColorCYAN, 25 SK_ColorBLUE, 26 SK_ColorMAGENTA, 27 }; 28 const SkScalar kRowHeight = height / SK_ARRAY_COUNT(kColors); 29 for (size_t i = 0; i < SK_ARRAY_COUNT(kColors); ++i) { 30 SkColor shaderColors[2]; 31 shaderColors[0] = SK_AlphaTRANSPARENT; 32 shaderColors[1] = kColors[i]; 33 SkPaint p; 34 p.setShader(SkGradientShader::MakeLinear(pts, shaderColors, nullptr, 2, 35 SkShader::kClamp_TileMode)); 36 canvas->drawRect(SkRect::MakeXYWH(0, i * kRowHeight, width, kRowHeight), p); 37 } 38 } 39 40 // http://crrev.com/834303005 41 static sk_sp<SkShader> create_checkerboard_shader(SkColor c1, SkColor c2, int size) { 42 SkBitmap bm; 43 bm.allocN32Pixels(2 * size, 2 * size); 44 bm.eraseColor(c1); 45 bm.eraseArea(SkIRect::MakeLTRB(0, 0, size, size), c2); 46 bm.eraseArea(SkIRect::MakeLTRB(size, size, 2 * size, 2 * size), c2); 47 return SkShader::MakeBitmapShader(bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode); 48 } 49 50 // http://crrev.com/834303005 51 static void checkerboard(SkCanvas* canvas, SkColor c1, SkColor c2, int size) { 52 SkPaint paint; 53 paint.setShader(create_checkerboard_shader(c1, c2, size)); 54 canvas->drawPaint(paint); 55 } 56 57 /** 58 * This GM verifies that a transparent bitmap drawn over a 59 * checkerboard pattern looks correct. 60 */ 61 DEF_SIMPLE_GM(transparency_check, canvas, 1792, 1080) { 62 checkerboard(canvas, sk_tool_utils::color_to_565(0xFF999999), 63 sk_tool_utils::color_to_565(0xFF666666), 8); 64 { 65 SkAutoCanvasRestore autoCanvasRestore(canvas, true); 66 auto surface(SkSurface::MakeRasterN32Premul(256, 9)); 67 make_transparency(surface->getCanvas(), 256.0f, 9.0f); 68 canvas->scale(7.0f, 120.0f); 69 surface->draw(canvas, 0, 0, nullptr); 70 } 71 } 72