1 
2 /*
3  * Copyright 2016 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 #include "SampleCode.h"
9 #include "SkAnimTimer.h"
10 #include "SkBlurMask.h"
11 #include "SkBlurMaskFilter.h"
12 #include "SkColorFilter.h"
13 #include "SkCamera.h"
14 #include "SkCanvas.h"
15 #include "SkPath.h"
16 #include "SkPathOps.h"
17 #include "SkPoint3.h"
18 #include "SkShadowUtils.h"
19 #include "SkUtils.h"
20 #include "SkView.h"
21 #include "sk_tool_utils.h"
22 
23 ////////////////////////////////////////////////////////////////////////////
24 
25 class ShadowsView : public SampleView {
26     SkPath    fRectPath;
27     SkPath    fRRPath;
28     SkPath    fCirclePath;
29     SkPath    fFunkyRRPath;
30     SkPath    fCubicPath;
31     SkPath    fSquareRRectPath;
32     SkPath    fWideRectPath;
33     SkPath    fWideOvalPath;
34     SkPoint3  fLightPos;
35     SkScalar  fZDelta;
36     SkScalar  fAnimTranslate;
37     SkScalar  fAnimAngle;
38     SkScalar  fAnimAlpha;
39 
40     bool      fShowAmbient;
41     bool      fShowSpot;
42     bool      fUseAlt;
43     bool      fShowObject;
44     bool      fIgnoreShadowAlpha;
45     bool      fDoAlphaAnimation;
46 
47 public:
ShadowsView()48     ShadowsView()
49         : fZDelta(0)
50         , fAnimTranslate(0)
51         , fAnimAngle(0)
52         , fAnimAlpha(1)
53         , fShowAmbient(true)
54         , fShowSpot(true)
55         , fUseAlt(false)
56         , fShowObject(true)
57         , fIgnoreShadowAlpha(false)
58         , fDoAlphaAnimation(false) {}
59 
60 protected:
onOnceBeforeDraw()61     void onOnceBeforeDraw() override {
62         fCirclePath.addCircle(0, 0, 50);
63         fRectPath.addRect(SkRect::MakeXYWH(-100, -50, 200, 100));
64         fRRPath.addRRect(SkRRect::MakeRectXY(SkRect::MakeXYWH(-100, -50, 200, 100), 4, 4));
65         fFunkyRRPath.addRoundRect(SkRect::MakeXYWH(-50, -50, SK_Scalar1 * 100, SK_Scalar1 * 100),
66                                   40 * SK_Scalar1, 20 * SK_Scalar1,
67                                   SkPath::kCW_Direction);
68         fCubicPath.cubicTo(100 * SK_Scalar1, 50 * SK_Scalar1,
69                            20 * SK_Scalar1, 100 * SK_Scalar1,
70                            0 * SK_Scalar1, 0 * SK_Scalar1);
71         fSquareRRectPath.addRRect(SkRRect::MakeRectXY(SkRect::MakeXYWH(-50, -50, 100, 100),
72                                                       10, 10));
73         fWideRectPath.addRect(SkRect::MakeXYWH(0, 0, 630, 70));
74         fWideOvalPath.addOval(SkRect::MakeXYWH(0, 0, 630, 70));
75 
76         fLightPos = SkPoint3::Make(350, 0, 600);
77     }
78 
79     // overrides from SkEventSink
onQuery(SkEvent * evt)80     bool onQuery(SkEvent* evt) override {
81         if (SampleCode::TitleQ(*evt)) {
82             SampleCode::TitleR(evt, "AndroidShadows");
83             return true;
84         }
85 
86         SkUnichar uni;
87         if (SampleCode::CharQ(*evt, &uni)) {
88             bool handled = false;
89             switch (uni) {
90                 case 'W':
91                     fShowAmbient = !fShowAmbient;
92                     handled = true;
93                     break;
94                 case 'S':
95                     fShowSpot = !fShowSpot;
96                     handled = true;
97                     break;
98                 case 'T':
99                     fUseAlt = !fUseAlt;
100                     handled = true;
101                     break;
102                 case 'O':
103                     fShowObject = !fShowObject;
104                     handled = true;
105                     break;
106                 case 'N':
107                     fDoAlphaAnimation = !fDoAlphaAnimation;
108                     if (!fDoAlphaAnimation) {
109                         fAnimAlpha = 1;
110                     }
111                     handled = true;
112                     break;
113                 case '>':
114                     fZDelta += 0.5f;
115                     handled = true;
116                     break;
117                 case '<':
118                     fZDelta -= 0.5f;
119                     handled = true;
120                     break;
121                 case '?':
122                     fIgnoreShadowAlpha = !fIgnoreShadowAlpha;
123                     handled = true;
124                     break;
125                 default:
126                     break;
127             }
128             if (handled) {
129                 return true;
130             }
131         }
132         return this->INHERITED::onQuery(evt);
133     }
134 
drawBG(SkCanvas * canvas)135     void drawBG(SkCanvas* canvas) {
136         canvas->drawColor(0xFFDDDDDD);
137     }
138 
drawShadowedPath(SkCanvas * canvas,const SkPath & path,const SkPoint3 & zPlaneParams,const SkPaint & paint,SkScalar ambientAlpha,const SkPoint3 & lightPos,SkScalar lightWidth,SkScalar spotAlpha)139     void drawShadowedPath(SkCanvas* canvas, const SkPath& path,
140                           const SkPoint3& zPlaneParams,
141                           const SkPaint& paint, SkScalar ambientAlpha,
142                           const SkPoint3& lightPos, SkScalar lightWidth, SkScalar spotAlpha) {
143         if (fIgnoreShadowAlpha) {
144             ambientAlpha = 255;
145             spotAlpha = 255;
146         }
147         if (!fShowAmbient) {
148             ambientAlpha = 0;
149         }
150         if (!fShowSpot) {
151             spotAlpha = 0;
152         }
153         uint32_t flags = 0;
154         if (fUseAlt) {
155             flags |= SkShadowFlags::kGeometricOnly_ShadowFlag;
156         }
157 
158         SkShadowUtils::DrawShadow(canvas, path, zPlaneParams,
159                                   lightPos, lightWidth,
160                                   ambientAlpha, spotAlpha, SK_ColorBLACK, flags);
161 
162         if (fShowObject) {
163             canvas->drawPath(path, paint);
164         } else {
165             SkPaint strokePaint;
166 
167             strokePaint.setColor(paint.getColor());
168             strokePaint.setStyle(SkPaint::kStroke_Style);
169 
170             canvas->drawPath(path, strokePaint);
171         }
172     }
173 
onDrawContent(SkCanvas * canvas)174     void onDrawContent(SkCanvas* canvas) override {
175         this->drawBG(canvas);
176         const SkScalar kLightWidth = 800;
177         const SkScalar kAmbientAlpha = 0.1f;
178         const SkScalar kSpotAlpha = 0.25f;
179 
180         SkPaint paint;
181         paint.setAntiAlias(true);
182 
183         SkPoint3 lightPos = fLightPos;
184         SkPoint3 zPlaneParams = SkPoint3::Make(0, 0, 0);
185 
186         paint.setColor(SK_ColorWHITE);
187         canvas->translate(200, 90);
188         zPlaneParams.fZ = SkTMax(1.0f, 2 + fZDelta);
189         this->drawShadowedPath(canvas, fRRPath, zPlaneParams, paint, fAnimAlpha*kAmbientAlpha,
190                                lightPos, kLightWidth, fAnimAlpha*kSpotAlpha);
191 
192         paint.setColor(SK_ColorRED);
193         canvas->translate(250, 0);
194         zPlaneParams.fZ = SkTMax(1.0f, 8 + fZDelta);
195         this->drawShadowedPath(canvas, fRectPath, zPlaneParams, paint, fAnimAlpha*kAmbientAlpha,
196                                lightPos, kLightWidth, fAnimAlpha*kSpotAlpha);
197 
198         paint.setColor(SK_ColorBLUE);
199         canvas->translate(-250, 110);
200         zPlaneParams.fZ = SkTMax(1.0f, 12 + fZDelta);
201         this->drawShadowedPath(canvas, fCirclePath, zPlaneParams, paint, fAnimAlpha*kAmbientAlpha,
202                                lightPos, kLightWidth, fAnimAlpha*0.5f);
203 
204         paint.setColor(SK_ColorGREEN);
205         canvas->translate(250, 0);
206         zPlaneParams.fZ = SkTMax(1.0f, 64 + fZDelta);
207         this->drawShadowedPath(canvas, fRRPath, zPlaneParams, paint, fAnimAlpha*kAmbientAlpha,
208                                lightPos, kLightWidth, fAnimAlpha*kSpotAlpha);
209 
210         paint.setColor(SK_ColorYELLOW);
211         canvas->translate(-250, 110);
212         zPlaneParams.fZ = SkTMax(1.0f, 8 + fZDelta);
213         this->drawShadowedPath(canvas, fFunkyRRPath, zPlaneParams, paint, fAnimAlpha*kAmbientAlpha,
214                                lightPos, kLightWidth, fAnimAlpha*kSpotAlpha);
215 
216         paint.setColor(SK_ColorCYAN);
217         canvas->translate(250, 0);
218         zPlaneParams.fZ = SkTMax(1.0f, 16 + fZDelta);
219         this->drawShadowedPath(canvas, fCubicPath, zPlaneParams, paint, fAnimAlpha*kAmbientAlpha,
220                                lightPos, kLightWidth, fAnimAlpha*kSpotAlpha);
221 
222         // circular reveal
223         SkPath tmpPath;
224         SkPath tmpClipPath;
225         tmpClipPath.addCircle(fAnimTranslate, 0, 60);
226         Op(fSquareRRectPath, tmpClipPath, kIntersect_SkPathOp, &tmpPath);
227 
228         paint.setColor(SK_ColorMAGENTA);
229         canvas->translate(-125, 60);
230         zPlaneParams.fZ = SkTMax(1.0f, 32 + fZDelta);
231         this->drawShadowedPath(canvas, tmpPath, zPlaneParams, paint, .1f,
232                                lightPos, kLightWidth, .5f);
233 
234         // perspective paths
235         SkPoint pivot = SkPoint::Make(fWideRectPath.getBounds().width()/2,
236                                       fWideRectPath.getBounds().height()/2);
237         SkPoint translate = SkPoint::Make(100, 450);
238         paint.setColor(SK_ColorWHITE);
239         Sk3DView view;
240         view.save();
241         view.rotateX(fAnimAngle);
242         SkMatrix persp;
243         view.getMatrix(&persp);
244         persp.preTranslate(-pivot.fX, -pivot.fY);
245         persp.postTranslate(pivot.fX + translate.fX, pivot.fY + translate.fY);
246         canvas->setMatrix(persp);
247         SkScalar radians = SkDegreesToRadians(fAnimAngle);
248         zPlaneParams = SkPoint3::Make(0,
249                                       SkScalarSin(-radians),
250                                       SkTMax(1.0f, 16 + fZDelta) - SkScalarSin(-radians)*pivot.fY);
251         this->drawShadowedPath(canvas, fWideRectPath, zPlaneParams, paint, .1f,
252                                lightPos, kLightWidth, .5f);
253 
254         pivot = SkPoint::Make(fWideOvalPath.getBounds().width() / 2,
255                               fWideOvalPath.getBounds().height() / 2);
256         translate = SkPoint::Make(100, 600);
257         view.restore();
258         view.rotateY(fAnimAngle);
259         view.getMatrix(&persp);
260         persp.preTranslate(-pivot.fX, -pivot.fY);
261         persp.postTranslate(pivot.fX + translate.fX, pivot.fY + translate.fY);
262         canvas->setMatrix(persp);
263         zPlaneParams = SkPoint3::Make(-SkScalarSin(radians),
264                                       0,
265                                       SkTMax(1.0f, 32 + fZDelta) + SkScalarSin(radians)*pivot.fX);
266         this->drawShadowedPath(canvas, fWideOvalPath, zPlaneParams, paint, .1f,
267                                lightPos, kLightWidth, .5f);
268     }
269 
onAnimate(const SkAnimTimer & timer)270     bool onAnimate(const SkAnimTimer& timer) override {
271         fAnimTranslate = timer.pingPong(30, 0, 200, -200);
272         fAnimAngle = timer.pingPong(15, 0, 0, 20);
273         if (fDoAlphaAnimation) {
274             fAnimAlpha = timer.pingPong(5, 0, 1, 0);
275         }
276         return true;
277     }
278 
279 private:
280     typedef SampleView INHERITED;
281 };
282 
283 //////////////////////////////////////////////////////////////////////////////
284 
MyFactory()285 static SkView* MyFactory() { return new ShadowsView; }
286 static SkViewRegister reg(MyFactory);
287