1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef D3D9_Direct3DCubeTexture9_hpp
16 #define D3D9_Direct3DCubeTexture9_hpp
17 
18 #include "Direct3DBaseTexture9.hpp"
19 
20 #include "Config.hpp"
21 
22 #include <d3d9.h>
23 
24 namespace D3D9
25 {
26 	class Direct3DSurface9;
27 
28 	class Direct3DCubeTexture9 : public IDirect3DCubeTexture9, public Direct3DBaseTexture9
29 	{
30 	public:
31 		Direct3DCubeTexture9(Direct3DDevice9 *device, unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool);
32 
33 		~Direct3DCubeTexture9() override;
34 
35 		// IUnknown methods
36 		long __stdcall QueryInterface(const IID &iid, void **object) override;
37 		unsigned long __stdcall AddRef() override;
38 		unsigned long __stdcall Release() override;
39 
40 		// IDirect3DResource9 methods
41 		long __stdcall GetDevice(IDirect3DDevice9 **device) override;
42 		long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override;
43 		long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override;
44 		long __stdcall FreePrivateData(const GUID &guid) override;
45 		unsigned long __stdcall SetPriority(unsigned long newPriority) override;
46 		unsigned long __stdcall GetPriority() override;
47 		void __stdcall PreLoad() override;
48 		D3DRESOURCETYPE __stdcall GetType() override;
49 
50 		// IDirect3DBaseTexture9 methods
51 		unsigned long __stdcall SetLOD(unsigned long newLOD) override;
52 		unsigned long __stdcall GetLOD() override;
53 		unsigned long __stdcall GetLevelCount() override;
54 		long __stdcall SetAutoGenFilterType(D3DTEXTUREFILTERTYPE filterType) override;
55 		D3DTEXTUREFILTERTYPE __stdcall GetAutoGenFilterType() override;
56 		void __stdcall GenerateMipSubLevels() override;
57 
58 		// IDirect3DCubeTexture9 methods
59 		long __stdcall GetLevelDesc(unsigned int level, D3DSURFACE_DESC *description) override;
60 		long __stdcall GetCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level, IDirect3DSurface9 **cubeMapSurface) override;
61 		long __stdcall LockRect(D3DCUBEMAP_FACES face, unsigned int level, D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long flags) override;
62 		long __stdcall UnlockRect(D3DCUBEMAP_FACES face, unsigned int level) override;
63 		long __stdcall AddDirtyRect(D3DCUBEMAP_FACES face, const RECT *dirtyRect) override;
64 
65 		// Internal methods
66 		Direct3DSurface9 *getInternalCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level);
67 
68 	private:
69 		// Creation parameters
70 		const unsigned int edgeLength;
71 
72 		Direct3DSurface9 *surfaceLevel[6][sw::MIPMAP_LEVELS];
73 	};
74 }
75 
76 #endif // D3D9_Direct3D9_hpp
77