1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef D3D9_Unknown_hpp
16 #define D3D9_Unknown_hpp
17 
18 #include <unknwn.h>
19 
20 namespace D3D9
21 {
22 	class Unknown : IUnknown
23 	{
24 	public:
25 		Unknown();
26 
27 		virtual ~Unknown();
28 
29 		// IUnknown methods
30 		long __stdcall QueryInterface(const IID &iid, void **object) override;
31 		unsigned long __stdcall AddRef() override;
32 		unsigned long __stdcall Release() override;
33 
34 		// Internal methods
35 		virtual void bind();
36 		virtual void unbind();
37 
38 	private:
39 		volatile long referenceCount;
40 		volatile long bindCount;
41 	};
42 }
43 
44 #endif   // D3D9_Unknown_hpp
45