1 /////////////////////////////////////////////////////////////////////////////////// 2 /// OpenGL Mathematics (glm.g-truc.net) 3 /// 4 /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) 5 /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 /// of this software and associated documentation files (the "Software"), to deal 7 /// in the Software without restriction, including without limitation the rights 8 /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 /// copies of the Software, and to permit persons to whom the Software is 10 /// furnished to do so, subject to the following conditions: 11 /// 12 /// The above copyright notice and this permission notice shall be included in 13 /// all copies or substantial portions of the Software. 14 /// 15 /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 21 /// THE SOFTWARE. 22 /// 23 /// @ref gtc_noise 24 /// @file glm/gtc/noise.hpp 25 /// @date 2011-04-21 / 2011-09-27 26 /// @author Christophe Riccio 27 /// 28 /// @see core (dependence) 29 /// 30 /// @defgroup gtc_noise GLM_GTC_noise 31 /// @ingroup gtc 32 /// 33 /// Defines 2D, 3D and 4D procedural noise functions 34 /// Based on the work of Stefan Gustavson and Ashima Arts on "webgl-noise": 35 /// https://github.com/ashima/webgl-noise 36 /// Following Stefan Gustavson's paper "Simplex noise demystified": 37 /// http://www.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf 38 /// <glm/gtc/noise.hpp> need to be included to use these functionalities. 39 /////////////////////////////////////////////////////////////////////////////////// 40 41 #ifndef GLM_GTC_noise 42 #define GLM_GTC_noise 43 44 // Dependencies 45 #include "../detail/setup.hpp" 46 #include "../detail/precision.hpp" 47 48 #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) 49 # pragma message("GLM: GLM_GTC_noise extension included") 50 #endif 51 52 namespace glm 53 { 54 /// @addtogroup gtc_noise 55 /// @{ 56 57 /// Classic perlin noise. 58 /// @see gtc_noise 59 template <typename T, precision P, template<typename, precision> class vecType> 60 GLM_FUNC_DECL T perlin( 61 vecType<T, P> const & p); 62 63 /// Periodic perlin noise. 64 /// @see gtc_noise 65 template <typename T, precision P, template<typename, precision> class vecType> 66 GLM_FUNC_DECL T perlin( 67 vecType<T, P> const & p, 68 vecType<T, P> const & rep); 69 70 /// Simplex noise. 71 /// @see gtc_noise 72 template <typename T, precision P, template<typename, precision> class vecType> 73 GLM_FUNC_DECL T simplex( 74 vecType<T, P> const & p); 75 76 /// @} 77 }//namespace glm 78 79 #include "noise.inl" 80 81 #endif//GLM_GTC_noise 82