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23 /// @ref gtx_simd_quat
24 /// @file glm/gtx/simd_quat.hpp
25 /// @date 2009-05-07 / 2011-06-07
26 /// @author Christophe Riccio
27 ///
28 /// @see core (dependence)
29 ///
30 /// @defgroup gtx_simd_vec4 GLM_GTX_simd_quat
31 /// @ingroup gtx
32 ///
33 /// @brief SIMD implementation of quat type.
34 ///
35 /// <glm/gtx/simd_quat.hpp> need to be included to use these functionalities.
36 ///////////////////////////////////////////////////////////////////////////////////
37 
38 #ifndef GLM_GTX_simd_quat
39 #define GLM_GTX_simd_quat
40 
41 // Dependency:
42 #include "../glm.hpp"
43 #include "../gtc/quaternion.hpp"
44 #include "../gtx/fast_trigonometry.hpp"
45 
46 #if(GLM_ARCH != GLM_ARCH_PURE)
47 
48 #if(GLM_ARCH & GLM_ARCH_SSE2)
49 #   include "../gtx/simd_mat4.hpp"
50 #else
51 #	error "GLM: GLM_GTX_simd_quat requires compiler support of SSE2 through intrinsics"
52 #endif
53 
54 #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
55 #	pragma message("GLM: GLM_GTX_simd_quat extension included")
56 #endif
57 
58 
59 // Warning silencer for nameless struct/union.
60 #if (GLM_COMPILER & GLM_COMPILER_VC)
61 #   pragma warning(push)
62 #   pragma warning(disable:4201)   // warning C4201: nonstandard extension used : nameless struct/union
63 #endif
64 
65 
66 namespace glm{
67 namespace detail
68 {
69 	/// Quaternion implemented using SIMD SEE intrinsics.
70 	/// \ingroup gtx_simd_vec4
71 	GLM_ALIGNED_STRUCT(16) fquatSIMD
72 	{
73 		enum ctor{null};
74 		typedef __m128 value_type;
75 		typedef std::size_t size_type;
76 		static size_type value_size();
77 
78 		typedef fquatSIMD type;
79 		typedef tquat<bool, defaultp> bool_type;
80 
81 #ifdef GLM_SIMD_ENABLE_XYZW_UNION
82         union
83         {
84 		    __m128 Data;
85             struct {float x, y, z, w;};
86         };
87 #else
88         __m128 Data;
89 #endif
90 
91 		//////////////////////////////////////
92 		// Implicit basic constructors
93 
94 		fquatSIMD();
95 		fquatSIMD(__m128 const & Data);
96 		fquatSIMD(fquatSIMD const & q);
97 
98 		//////////////////////////////////////
99 		// Explicit basic constructors
100 
101 		explicit fquatSIMD(
102 			ctor);
103 		explicit fquatSIMD(
104 			float const & w,
105 			float const & x,
106 			float const & y,
107 			float const & z);
108 		explicit fquatSIMD(
109 			quat const & v);
110         explicit fquatSIMD(
111 			vec3 const & eulerAngles);
112 
113 
114 		//////////////////////////////////////
115 		// Unary arithmetic operators
116 
117         fquatSIMD& operator =(fquatSIMD const & q);
118         fquatSIMD& operator*=(float const & s);
119 		fquatSIMD& operator/=(float const & s);
120 	};
121 
122 
123     //////////////////////////////////////
124     // Arithmetic operators
125 
126 	detail::fquatSIMD operator- (
127 		detail::fquatSIMD const & q);
128 
129 	detail::fquatSIMD operator+ (
130 		detail::fquatSIMD const & q,
131 		detail::fquatSIMD const & p);
132 
133 	detail::fquatSIMD operator* (
134 		detail::fquatSIMD const & q,
135 		detail::fquatSIMD const & p);
136 
137 	detail::fvec4SIMD operator* (
138 		detail::fquatSIMD const & q,
139 		detail::fvec4SIMD const & v);
140 
141 	detail::fvec4SIMD operator* (
142 		detail::fvec4SIMD const & v,
143 		detail::fquatSIMD const & q);
144 
145 	detail::fquatSIMD operator* (
146 		detail::fquatSIMD const & q,
147 		float s);
148 
149 	detail::fquatSIMD operator* (
150 		float s,
151 		detail::fquatSIMD const & q);
152 
153 	detail::fquatSIMD operator/ (
154 		detail::fquatSIMD const & q,
155 		float s);
156 
157 }//namespace detail
158 
159 	typedef glm::detail::fquatSIMD simdQuat;
160 
161 	/// @addtogroup gtx_simd_quat
162 	/// @{
163 
164     //! Convert a simdQuat to a quat.
165 	//! (From GLM_GTX_simd_quat extension)
166 	quat quat_cast(
167 		detail::fquatSIMD const & x);
168 
169     //! Convert a simdMat4 to a simdQuat.
170     //! (From GLM_GTX_simd_quat extension)
171     detail::fquatSIMD quatSIMD_cast(
172         detail::fmat4x4SIMD const & m);
173 
174     //! Converts a mat4 to a simdQuat.
175     //! (From GLM_GTX_simd_quat extension)
176     template <typename T, precision P>
177     detail::fquatSIMD quatSIMD_cast(
178         detail::tmat4x4<T, P> const & m);
179 
180     //! Converts a mat3 to a simdQuat.
181     //! (From GLM_GTX_simd_quat extension)
182     template <typename T, precision P>
183     detail::fquatSIMD quatSIMD_cast(
184         detail::tmat3x3<T, P> const & m);
185 
186     //! Convert a simdQuat to a simdMat4
187     //! (From GLM_GTX_simd_quat extension)
188     detail::fmat4x4SIMD mat4SIMD_cast(
189         detail::fquatSIMD const & q);
190 
191     //! Converts a simdQuat to a standard mat4.
192     //! (From GLM_GTX_simd_quat extension)
193     mat4 mat4_cast(
194         detail::fquatSIMD const & q);
195 
196 
197 	/// Returns the length of the quaternion.
198 	///
199 	/// @see gtc_quaternion
200 	float length(
201 		detail::fquatSIMD const & x);
202 
203 	/// Returns the normalized quaternion.
204 	///
205 	/// @see gtc_quaternion
206 	detail::fquatSIMD normalize(
207 		detail::fquatSIMD const & x);
208 
209     /// Returns dot product of q1 and q2, i.e., q1[0] * q2[0] + q1[1] * q2[1] + ...
210 	///
211 	/// @see gtc_quaternion
212 	float dot(
213 		detail::fquatSIMD const & q1,
214 		detail::fquatSIMD const & q2);
215 
216     /// Spherical linear interpolation of two quaternions.
217 	/// The interpolation is oriented and the rotation is performed at constant speed.
218 	/// For short path spherical linear interpolation, use the slerp function.
219 	///
220 	/// @param x A quaternion
221 	/// @param y A quaternion
222 	/// @param a Interpolation factor. The interpolation is defined beyond the range [0, 1].
223 	/// @tparam T Value type used to build the quaternion. Supported: half, float or double.
224 	/// @see gtc_quaternion
225 	/// @see - slerp(detail::fquatSIMD const & x, detail::fquatSIMD const & y, T const & a)
226 	detail::fquatSIMD mix(
227 		detail::fquatSIMD const & x,
228 		detail::fquatSIMD const & y,
229 		float const & a);
230 
231     /// Linear interpolation of two quaternions.
232 	/// The interpolation is oriented.
233 	///
234 	/// @param x A quaternion
235 	/// @param y A quaternion
236 	/// @param a Interpolation factor. The interpolation is defined in the range [0, 1].
237 	/// @tparam T Value type used to build the quaternion. Supported: half, float or double.
238 	/// @see gtc_quaternion
239 	detail::fquatSIMD lerp(
240 		detail::fquatSIMD const & x,
241 		detail::fquatSIMD const & y,
242 		float const & a);
243 
244 	/// Spherical linear interpolation of two quaternions.
245 	/// The interpolation always take the short path and the rotation is performed at constant speed.
246 	///
247 	/// @param x A quaternion
248 	/// @param y A quaternion
249 	/// @param a Interpolation factor. The interpolation is defined beyond the range [0, 1].
250 	/// @tparam T Value type used to build the quaternion. Supported: half, float or double.
251 	/// @see gtc_quaternion
252 	detail::fquatSIMD slerp(
253 		detail::fquatSIMD const & x,
254 		detail::fquatSIMD const & y,
255 		float const & a);
256 
257 
258     /// Faster spherical linear interpolation of two unit length quaternions.
259     ///
260     /// This is the same as mix(), except for two rules:
261     ///   1) The two quaternions must be unit length.
262     ///   2) The interpolation factor (a) must be in the range [0, 1].
263     ///
264     /// This will use the equivalent to fastAcos() and fastSin().
265     ///
266 	/// @see gtc_quaternion
267 	/// @see - mix(detail::fquatSIMD const & x, detail::fquatSIMD const & y, T const & a)
268 	detail::fquatSIMD fastMix(
269 		detail::fquatSIMD const & x,
270 		detail::fquatSIMD const & y,
271 		float const & a);
272 
273     /// Identical to fastMix() except takes the shortest path.
274     ///
275     /// The same rules apply here as those in fastMix(). Both quaternions must be unit length and 'a' must be
276     /// in the range [0, 1].
277     ///
278 	/// @see - fastMix(detail::fquatSIMD const & x, detail::fquatSIMD const & y, T const & a)
279 	/// @see - slerp(detail::fquatSIMD const & x, detail::fquatSIMD const & y, T const & a)
280     detail::fquatSIMD fastSlerp(
281 		detail::fquatSIMD const & x,
282 		detail::fquatSIMD const & y,
283 		float const & a);
284 
285 
286 	/// Returns the q conjugate.
287 	///
288 	/// @see gtc_quaternion
289 	detail::fquatSIMD conjugate(
290 		detail::fquatSIMD const & q);
291 
292 	/// Returns the q inverse.
293 	///
294 	/// @see gtc_quaternion
295 	detail::fquatSIMD inverse(
296 		detail::fquatSIMD const & q);
297 
298     /// Build a quaternion from an angle and a normalized axis.
299 	///
300 	/// @param angle Angle expressed in radians if GLM_FORCE_RADIANS is define or degrees otherwise.
301 	/// @param axis Axis of the quaternion, must be normalized.
302 	///
303 	/// @see gtc_quaternion
304 	detail::fquatSIMD angleAxisSIMD(
305 		float const & angle,
306 		vec3 const & axis);
307 
308     /// Build a quaternion from an angle and a normalized axis.
309 	///
310 	/// @param angle Angle expressed in radians if GLM_FORCE_RADIANS is define or degrees otherwise.
311 	/// @param x x component of the x-axis, x, y, z must be a normalized axis
312 	/// @param y y component of the y-axis, x, y, z must be a normalized axis
313 	/// @param z z component of the z-axis, x, y, z must be a normalized axis
314 	///
315 	/// @see gtc_quaternion
316 	detail::fquatSIMD angleAxisSIMD(
317 		float const & angle,
318 		float const & x,
319 		float const & y,
320 		float const & z);
321 
322 
323     // TODO: Move this to somewhere more appropriate. Used with fastMix() and fastSlerp().
324     /// Performs the equivalent of glm::fastSin() on each component of the given __m128.
325     __m128 fastSin(__m128 x);
326 
327 
328 	/// @}
329 }//namespace glm
330 
331 #include "simd_quat.inl"
332 
333 
334 #if (GLM_COMPILER & GLM_COMPILER_VC)
335 #   pragma warning(pop)
336 #endif
337 
338 
339 #endif//(GLM_ARCH != GLM_ARCH_PURE)
340 
341 #endif//GLM_GTX_simd_quat
342