1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include "BakedOpDispatcher.h"
20 #include "BakedOpRenderer.h"
21 #include "CanvasContext.h"
22 #include "FrameBuilder.h"
23 #include "IRenderPipeline.h"
24 
25 namespace android {
26 namespace uirenderer {
27 namespace renderthread {
28 
29 class OpenGLPipeline : public IRenderPipeline {
30 public:
31     OpenGLPipeline(RenderThread& thread);
~OpenGLPipeline()32     virtual ~OpenGLPipeline() {}
33 
34     MakeCurrentResult makeCurrent() override;
35     Frame getFrame() override;
36     bool draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
37               const FrameBuilder::LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
38               const Rect& contentDrawBounds, bool opaque, bool wideColorGamut,
39               const BakedOpRenderer::LightInfo& lightInfo,
40               const std::vector<sp<RenderNode>>& renderNodes,
41               FrameInfoVisualizer* profiler) override;
42     bool swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
43                      FrameInfo* currentFrameInfo, bool* requireSwap) override;
44     bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) override;
45     DeferredLayerUpdater* createTextureLayer() override;
46     bool setSurface(Surface* window, SwapBehavior swapBehavior, ColorMode colorMode) override;
47     void onStop() override;
48     bool isSurfaceReady() override;
49     bool isContextReady() override;
50     void onDestroyHardwareResources() override;
51     void renderLayers(const FrameBuilder::LightGeometry& lightGeometry,
52                       LayerUpdateQueue* layerUpdateQueue, bool opaque, bool wideColorGamut,
53                       const BakedOpRenderer::LightInfo& lightInfo) override;
54     TaskManager* getTaskManager() override;
55     bool createOrUpdateLayer(RenderNode* node, const DamageAccumulator& damageAccumulator,
56                              bool wideColorGamut, ErrorHandler* errorHandler) override;
pinImages(std::vector<SkImage * > & mutableImages)57     bool pinImages(std::vector<SkImage*>& mutableImages) override { return false; }
58     bool pinImages(LsaVector<sk_sp<Bitmap>>& images) override;
59     void unpinImages() override;
onPrepareTree()60     void onPrepareTree() override {}
61     static void destroyLayer(RenderNode* node);
62     static void prepareToDraw(const RenderThread& thread, Bitmap* bitmap);
63     static void invokeFunctor(const RenderThread& thread, Functor* functor);
64     static sk_sp<Bitmap> allocateHardwareBitmap(RenderThread& thread, SkBitmap& skBitmap);
65 
66 private:
67     EglManager& mEglManager;
68     EGLSurface mEglSurface = EGL_NO_SURFACE;
69     bool mBufferPreserved = false;
70     RenderThread& mRenderThread;
71 };
72 
73 } /* namespace renderthread */
74 } /* namespace uirenderer */
75 } /* namespace android */
76