1 /*
2  * Copyright (C) 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include "TestScene.h"
20 
21 #include <SkBitmap.h>
22 #include <string>
23 
24 namespace android {
25 namespace uirenderer {
26 namespace test {
27 
28 class BitmapAllocationTestUtils {
29 public:
allocateHeapBitmap(int width,int height,SkColorType colorType,std::function<void (SkBitmap & bitmap)> setup)30     static sk_sp<Bitmap> allocateHeapBitmap(int width, int height, SkColorType colorType,
31                                             std::function<void(SkBitmap& bitmap)> setup) {
32         sk_sp<Bitmap> bitmap = TestUtils::createBitmap(width, height, colorType);
33         SkBitmap skBitmap;
34         bitmap->getSkBitmap(&skBitmap);
35         setup(skBitmap);
36         return bitmap;
37     }
38 
allocateHardwareBitmap(int width,int height,SkColorType colorType,std::function<void (SkBitmap & bitmap)> setup)39     static sk_sp<Bitmap> allocateHardwareBitmap(int width, int height, SkColorType colorType,
40                                                 std::function<void(SkBitmap& bitmap)> setup) {
41         SkBitmap skBitmap;
42         SkImageInfo info = SkImageInfo::Make(width, height, colorType, kPremul_SkAlphaType);
43         skBitmap.setInfo(info);
44         sk_sp<Bitmap> heapBitmap(Bitmap::allocateHeapBitmap(&skBitmap));
45         setup(skBitmap);
46         return Bitmap::allocateHardwareBitmap(skBitmap);
47     }
48 
49     typedef sk_sp<Bitmap> (*BitmapAllocator)(int, int, SkColorType,
50                                              std::function<void(SkBitmap& bitmap)> setup);
51 
52     template <class T, BitmapAllocator allocator>
createBitmapAllocationScene(const TestScene::Options &)53     static test::TestScene* createBitmapAllocationScene(const TestScene::Options&) {
54         return new T(allocator);
55     }
56 
57     template <class BaseScene>
registerBitmapAllocationScene(std::string name,std::string description)58     static bool registerBitmapAllocationScene(std::string name, std::string description) {
59         TestScene::registerScene({name + "GlTex", description + " (GlTex version).",
60                                   createBitmapAllocationScene<BaseScene, &allocateHeapBitmap>});
61 
62         TestScene::registerScene({name + "EglImage", description + " (EglImage version).",
63                                   createBitmapAllocationScene<BaseScene, &allocateHardwareBitmap>});
64         return true;
65     }
66 };
67 
68 }  // namespace test
69 }  // namespace uirenderer
70 }  // namespace android
71